64 lines
2.6 KiB
C
64 lines
2.6 KiB
C
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/* -*- Mode: C; c-basic-offset: 3 -*-
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*
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* console.h - Abstract text console
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*
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* This file is part of Metalkit, a simple collection of modules for
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* writing software that runs on the bare metal. Get the latest code
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* at http://svn.navi.cx/misc/trunk/metalkit/
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*
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* Copyright (c) 2008-2009 Micah Dowty
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef __CONSOLE_H__
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#define __CONSOLE_H__
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#include "types.h"
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typedef struct {
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fastcall void (*beginPanic)(void); // Initialize the console for a Panic message
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fastcall void (*clear)(void); // Clear the screen, home the cursor
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fastcall void (*moveTo)(int x, int y); // Move the cursor
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fastcall void (*writeChar)(char c); // Write one character, with support for control codes
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fastcall void (*flush)(void); // Finish writing a string of characters
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} ConsoleInterface;
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extern ConsoleInterface gConsole;
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#define Console_BeginPanic() gConsole.beginPanic()
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#define Console_Clear() gConsole.clear()
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#define Console_MoveTo(x, y) gConsole.moveTo(x, y)
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#define Console_WriteChar(c) gConsole.writeChar(c)
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#define Console_Flush() gConsole.flush()
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fastcall void Console_WriteString(const char *str);
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fastcall void Console_WriteUInt32(uint32 num, int digits, char padding, int base, Bool suppressZero);
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fastcall void Console_FormatV(const char **args);
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fastcall void Console_HexDump(uint32 *data, uint32 startAddr, uint32 numWords);
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void Console_Format(const char *fmt, ...);
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void Console_Panic(const char *str, ...);
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void Console_UnhandledFault(int number);
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#endif /* __CONSOLE_H__ */
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