2009-04-13 02:05:42 -05:00
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/*
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* SVGA3D example: Test harness and low-level example program for
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* Guest Memory Regions.
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*
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* With Guest Memory regions, the SVGA device can perform DMA
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* operations directly between guest system memory and host
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* VRAM. Guest drivers use the device's GMR registers to set up
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* regions of guest memory which can be accessed by the device, then
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* the driver refers to these regions by ID when sending pointers over
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* the command FIFO.
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*
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* GMRs support physically contiguous or discontiguous memory. This
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* example is a bit contrived because we're testing GMRs without an
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* operating system or a virtual memory subsystem- in a real OS,
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* support for physically discontiguous addresses would often be
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* required in order to ensure that the GMR's address space matches
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* that of a particular virtual address space in the OS. In this
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* example, we just test physically discontiguous regions for the sake
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* of testing them.
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*
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* This test harness is focused on system memory GMRs, however it also
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* ends up testing much of the GLSurface and GLFBO code, since it
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* performs GMR-to-GMR copies by way of surface DMA operations.
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*
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* Copyright (C) 2008-2009 VMware, Inc. Licensed under the MIT
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* License, please see the README.txt. All rights reserved.
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*/
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#include "svga.h"
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#include "svga3dutil.h"
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#include "svga3dtext.h"
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#include "console_vga.h"
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#include "gmr.h"
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#include "math.h"
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#include "mt19937ar.h"
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/* Maximum number of copy boxes we'll test with. The host has no limit. */
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#define MAX_COPY_BOXES 128
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/*
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* Global data
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*/
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static uint32 tempSurfaceId;
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static uint32 randSeed;
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static uint32 testIters;
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static uint32 testRegionSize;
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static const char *testPass;
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/*
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* TestPattern_Write --
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* TestPattern_Check --
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*
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* Write/check an arbitrary deterministic test pattern in the
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* provided buffer. The buffer must be a multiple of 4 bytes long.
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*
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* Instead of generating a unique random number for every word,
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* which would be pretty slow, this generates a prime number of
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* random words, which then repeat across the entire check range.
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*/
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#define PATTERN_BUFFER_LEN 41 // Must be prime
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void
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TestPattern_Write(uint32 *buffer,
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uint32 size)
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{
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#ifndef DISABLE_CHECKING
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uint32 pattern[PATTERN_BUFFER_LEN];
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int i;
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init_genrand(randSeed);
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for (i = 0; i < PATTERN_BUFFER_LEN; i++) {
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pattern[i] = genrand_int32();
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}
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i = 0;
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size /= sizeof *buffer;
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while (size--) {
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*(buffer++) = pattern[i];
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if (++i == PATTERN_BUFFER_LEN) {
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i = 0;
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}
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}
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#endif
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}
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void
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TestPattern_Check(uint32 *buffer,
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uint32 size,
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uint32 offset,
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uint32 line,
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uint32 index)
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{
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#ifndef DISABLE_CHECKING
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uint32 pattern[PATTERN_BUFFER_LEN];
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int i;
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init_genrand(randSeed);
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for (i = 0; i < PATTERN_BUFFER_LEN; i++) {
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pattern[i] = genrand_int32();
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}
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offset /= sizeof *buffer;
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size /= sizeof *buffer;
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i = offset % PATTERN_BUFFER_LEN;
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while (size) {
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uint32 v = pattern[i];
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if (++i == PATTERN_BUFFER_LEN) {
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i = 0;
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}
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if (*buffer != v) {
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SVGA_Disable();
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ConsoleVGA_Init();
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Console_Format("Test pattern mismatch on %4x.%4x\n"
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"Test pass: %s\n"
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"Mismatch at %08x, with %08x bytes left in block.\n\n",
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line, index, testPass, buffer, size * sizeof *buffer);
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size = MIN(size, 16);
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while (size) {
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Console_Format("Actual: %08x Expected: %08x\n",
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*buffer, v);
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buffer++;
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size--;
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v = pattern[i];
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if (++i == PATTERN_BUFFER_LEN) {
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i = 0;
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}
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}
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Intr_Disable();
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Intr_Halt();
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}
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buffer++;
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size--;
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}
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#endif
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}
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/*
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* GMR_GenericCopy --
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*
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* Copy between two GMRs, using an arbitrarily shaped buffer
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* surface and an arbitrary list of copy boxes.
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*
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* In the copy boxes, the 'source' represents locations
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* on both guest surfaces and the 'destination' represents
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* a locations in host VRAM.
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*/
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void
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GMR_GenericCopy(SVGAGuestPtr *dest,
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SVGAGuestPtr *src,
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SVGA3dSize *surfSize,
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SVGA3dSurfaceFormat format,
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SVGA3dCopyBox *boxes,
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uint32 numBoxes)
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{
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SVGA3dSize *mipSizes;
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SVGA3dSurfaceFace *faces;
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SVGA3dCopyBox *dmaBoxes;
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SVGA3dGuestImage srcImage = { *src };
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SVGA3dGuestImage destImage = { *dest };
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SVGA3dSurfaceImageId hostImage = { tempSurfaceId };
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SVGA3D_BeginDefineSurface(tempSurfaceId, 0, format, &faces, &mipSizes, 1);
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faces[0].numMipLevels = 1;
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mipSizes[0] = *surfSize;
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SVGA_FIFOCommitAll();
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SVGA3D_BeginSurfaceDMA(&srcImage, &hostImage, SVGA3D_WRITE_HOST_VRAM,
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&dmaBoxes, numBoxes);
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memcpy(dmaBoxes, boxes, numBoxes * sizeof boxes[0]);
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SVGA_FIFOCommitAll();
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SVGA3D_BeginSurfaceDMA(&destImage, &hostImage, SVGA3D_READ_HOST_VRAM,
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&dmaBoxes, numBoxes);
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memcpy(dmaBoxes, boxes, numBoxes * sizeof boxes[0]);
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SVGA_FIFOCommitAll();
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SVGA3D_DestroySurface(tempSurfaceId);
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2009-07-13 18:12:04 -05:00
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/*
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* Wait for both DMA operations to finish. For better test
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* coverage, we'll alternate between using fences and legacy syncs.
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*/
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if (testIters & 1) {
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SVGA_SyncToFence(SVGA_InsertFence());
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} else {
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SVGA_WriteReg(SVGA_REG_SYNC, 1);
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while (SVGA_ReadReg(SVGA_REG_BUSY));
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}
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2009-04-13 02:05:42 -05:00
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}
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/*
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* Display_BeginPass --
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*
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* Begin a new test pass, and update the on-screen display.
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*/
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void
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Display_BeginPass(const char *pass)
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{
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testPass = pass;
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Console_Clear();
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Console_Format("VMware SVGA3D Example:\n"
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"Guest Memory Region stress-test.\n"
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"\n"
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"Host capabilities\n"
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"-----------------\n"
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"\n"
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" Max IDs: %d\n"
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" Max Descriptor Len: %d\n"
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"\n"
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"Test status\n"
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"-----------\n"
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"\n"
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" Iterations: %d\n"
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" Seed: %08x\n"
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" Running: %s\n"
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"\n"
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#ifdef DISABLE_CHECKING
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"CHECKING DISABLED. This test can't fail.\n",
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#else
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"Test is running successfully so far. Will Panic on failure.\n",
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#endif
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gGMR.maxIds, gGMR.maxDescriptorLen, testIters,
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randSeed, testPass);
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VMBackdoor_VGAScreenshot();
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SVGA3DText_Update();
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SVGA3DUtil_ClearFullscreen(CID, SVGA3D_CLEAR_COLOR, 0x000080, 1.0f, 0);
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SVGA3DText_Draw();
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SVGA3DUtil_PresentFullscreen();
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}
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/*
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* runTestPass --
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*
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* Run one test pass- create two large GMRs, one contiguous and one
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* discontiguous. Copy a test pattern back and forth between the
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* two buffers, using the provided surface size and type.
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*/
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void
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runTestPass(uint32 testRegionSize,
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SVGA3dSize *surfSize,
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SVGA3dSurfaceFormat format,
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SVGA3dCopyBox *boxes,
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uint32 numBoxes)
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{
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SVGAGuestPtr contig = { 0, 0 };
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SVGAGuestPtr evenPages = { gGMR.maxIds - 1, 0 };
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int i;
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uint32 contigPages = GMR_DefineContiguous(contig.gmrId, gGMR.maxDescriptorLen * 2);
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uint32 discontigPages = GMR_DefineEvenPages(evenPages.gmrId, gGMR.maxDescriptorLen);
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/*
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* Write a test pattern into the contiguous GMR.
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*/
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TestPattern_Write(PPN_POINTER(contigPages), testRegionSize);
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TestPattern_Check(PPN_POINTER(contigPages), testRegionSize, 0, __LINE__, 0);
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/*
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* Copy from contiguous to discontiguous.
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*/
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GMR_GenericCopy(&evenPages, &contig, surfSize, format, boxes, numBoxes);
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/*
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* Check the discontiguous GMR, page-by-page.
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*/
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for (i = 0; i < testRegionSize / PAGE_SIZE; i++) {
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TestPattern_Check(PPN_POINTER(discontigPages + 2*i),
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PAGE_SIZE, PAGE_SIZE * i, __LINE__, i);
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}
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/*
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* Clear the contiguous GMR, then copy data back into it from the discontiguous GMR.
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*/
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memset(PPN_POINTER(contigPages), 0x42, testRegionSize);
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GMR_GenericCopy(&contig, &evenPages, surfSize, format, boxes, numBoxes);
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/*
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* Check the contiguous GMR again.
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*/
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TestPattern_Check(PPN_POINTER(contigPages), testRegionSize, 0, __LINE__, i);
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GMR_FreeAll();
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Heap_Reset();
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}
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/*
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* createBoxes --
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*
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* Create an array of N copyboxes which cover an entire surface.
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* This begins with a single large copybox, and iteratively splits
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* small boxes off from a random face on the original box.
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*
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* This function can and will generate degenerate copy boxes
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* (zero-size). The SVGA3D device must ignore those boxes.
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*/
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void
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createBoxes(SVGA3dSize *size,
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SVGA3dCopyBox *boxes,
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uint32 numBoxes)
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{
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uint32 i;
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SVGA3dCopyBox space = {
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.w = size->width,
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.h = size->height,
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.d = size->depth,
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};
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init_genrand(randSeed);
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for (i = 0; i < numBoxes - 1; i++) {
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uint32 rand = genrand_int32();
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uint32 a;
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memcpy(&boxes[i], &space, sizeof space);
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switch (rand % 6) {
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case 0: /* X- */
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a = rand % space.w;
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boxes[i].w = a;
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space.x += a;
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space.w -= a;
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break;
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case 1: /* Y- */
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a = rand % space.h;
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boxes[i].h = a;
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space.y += a;
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space.h -= a;
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break;
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case 2: /* Z- */
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a = rand % space.d;
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boxes[i].d = a;
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space.z += a;
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space.d -= a;
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break;
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case 3: /* X+ */
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a = rand % space.w;
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boxes[i].w = a;
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space.w -= a;
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boxes[i].x += space.w;
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break;
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case 4: /* Y+ */
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a = rand % space.h;
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boxes[i].h = a;
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space.h -= a;
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boxes[i].y += space.h;
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break;
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case 5: /* Z+ */
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a = rand % space.d;
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boxes[i].d = a;
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space.d -= a;
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boxes[i].z += space.d;
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break;
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}
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}
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boxes[i] = space;
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for (i = 0; i < numBoxes; i++) {
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boxes[i].srcx = boxes[i].x;
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boxes[i].srcy = boxes[i].y;
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boxes[i].srcz = boxes[i].z;
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}
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}
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/*
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* createMisaligned1dBoxes --
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*
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* Create an array of N 1-dimensional copyboxes, most of which
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* have a width of PAGE_SIZE-1 bytes.
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*
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* The boxes may extend past the end of 'size'. This is okay,
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* the SVGA3D device is responsible for clipping them.
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*/
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void
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createMisaligned1dBoxes(uint32 size,
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SVGA3dCopyBox *boxes,
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uint32 numBoxes)
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{
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uint32 offset = 0;
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uint32 i;
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memset(boxes, 0, sizeof *boxes * numBoxes);
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for (i = 0; i < numBoxes - 1; i++) {
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boxes[i].x = boxes[i].srcx = offset;
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boxes[i].w = PAGE_SIZE-1;
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boxes[i].h = 1;
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boxes[i].d = 1;
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offset += boxes[i].w;
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}
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boxes[i].x = boxes[i].srcx = offset;
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boxes[i].w = size - offset;
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boxes[i].h = 1;
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boxes[i].d = 1;
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}
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/*
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* runTests --
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*
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* Main function to run one iteration of all tests.
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*/
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void
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runTests(void)
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{
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/* Maximum size of worst-case-discontiguous region we can represent */
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uint32 largeRegionSize = gGMR.maxDescriptorLen * PAGE_SIZE;
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/* Smaller region, to speed up other testing. */
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uint32 regionSize = 0x20 * PAGE_SIZE;
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/* Smallest region, suitable for 1D textures. */
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uint32 tinyRegionSize = 1024;
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SVGA3dSize size1dLarge = {
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.width = largeRegionSize,
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.height = 1,
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.depth = 1,
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};
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SVGA3dSize size1d = {
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.width = tinyRegionSize,
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.height = 1,
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.depth = 1,
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};
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SVGA3dSize size2d = {
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.width = 0x100,
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.height = regionSize / 0x100,
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.depth = 1,
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};
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|
|
SVGA3dSize size3d = {
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|
.width = 0x40,
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.height = 0x40,
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.depth = regionSize / 0x1000,
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};
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|
/* A single maximally-sized 1D copybox. The host will clip it. */
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|
SVGA3dCopyBox maxBox1d = {
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|
.w = 0xFFFFFFFFUL,
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|
.h = 1,
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|
.d = 1,
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|
};
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|
|
SVGA3dCopyBox boxes[MAX_COPY_BOXES];
|
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|
|
|
|
|
|
/*
|
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|
|
* Basic per-surface-format tests.
|
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|
|
*
|
|
|
|
* Note that 3D compressed textures are not expected to work yet,
|
|
|
|
* so we skip those tests.
|
|
|
|
*/
|
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|
|
|
|
|
|
#define TEST_FORMAT_2D(f, b) \
|
|
|
|
{ \
|
|
|
|
Display_BeginPass("Single copy via 1D " #f " surface."); \
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|
|
runTestPass(tinyRegionSize*b, &size1d, SVGA3D_ ## f, &maxBox1d, 1); \
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|
|
\
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|
|
Display_BeginPass("Single copy via 2D " #f " surface."); \
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|
|
createBoxes(&size2d, boxes, 1); \
|
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|
|
runTestPass(regionSize*b, &size2d, SVGA3D_ ## f, boxes, 1); \
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|
|
}
|
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|
|
|
|
|
|
#define TEST_FORMAT(f, b) \
|
|
|
|
{ \
|
|
|
|
TEST_FORMAT_2D(f, b) \
|
|
|
|
\
|
|
|
|
Display_BeginPass("Single copy via 3D " #f " surface."); \
|
|
|
|
createBoxes(&size3d, boxes, 1); \
|
|
|
|
runTestPass(regionSize*b, &size3d, SVGA3D_ ## f, boxes, 1); \
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST_FORMAT(BUFFER, 1) // Buffers use their own host VRAM type
|
|
|
|
TEST_FORMAT(LUMINANCE8, 1) // Test a simple 8bpp format
|
|
|
|
TEST_FORMAT(ALPHA8, 1) // To isolate alpha channel bugs
|
|
|
|
TEST_FORMAT(A8R8G8B8, 4) // ARGB surfaces have more readback paths than others
|
|
|
|
TEST_FORMAT_2D(DXT2, 1) // Test 4x4 block size, and compressed texture upload/download
|
|
|
|
|
|
|
|
#undef TEST_FORMAT
|
|
|
|
#undef TEST_FORMAT_2D
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Test large buffers (Limited by max size of worst-case fragmented GMR)
|
|
|
|
*/
|
|
|
|
|
|
|
|
Display_BeginPass("Single copy via 1D BUFFER surface. (Large region)");
|
|
|
|
runTestPass(largeRegionSize, &size1dLarge, SVGA3D_BUFFER, &maxBox1d, 1);
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Test with randomly subdivided copyboxes.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#define TEST_FORMAT_2D(f, b) \
|
|
|
|
{ \
|
|
|
|
Display_BeginPass("Subdivided copy via 2D " #f " surface."); \
|
|
|
|
createBoxes(&size2d, boxes, MAX_COPY_BOXES); \
|
|
|
|
runTestPass(regionSize*b, &size2d, SVGA3D_ ## f, boxes, MAX_COPY_BOXES); \
|
|
|
|
}
|
|
|
|
|
|
|
|
#define TEST_FORMAT(f, b) \
|
|
|
|
{ \
|
|
|
|
TEST_FORMAT_2D(f, b) \
|
|
|
|
\
|
|
|
|
Display_BeginPass("Subdivided copy via 3D " #f " surface."); \
|
|
|
|
createBoxes(&size3d, boxes, MAX_COPY_BOXES); \
|
|
|
|
runTestPass(regionSize*b, &size3d, SVGA3D_ ## f, boxes, MAX_COPY_BOXES); \
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST_FORMAT(BUFFER, 1)
|
|
|
|
TEST_FORMAT(ALPHA8, 1)
|
|
|
|
TEST_FORMAT(A8R8G8B8, 4)
|
|
|
|
TEST_FORMAT_2D(DXT2, 1) // Test compressed texture rectangle clipping
|
|
|
|
|
|
|
|
#undef TEST_FORMAT
|
|
|
|
#undef TEST_FORMAT_2D
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Test another large 1D copy, split into slightly misaligned chunks.
|
|
|
|
*/
|
|
|
|
|
|
|
|
Display_BeginPass("Misaligned copies via 1D BUFFER surface. (Large region)");
|
|
|
|
createMisaligned1dBoxes(largeRegionSize, boxes, MAX_COPY_BOXES);
|
|
|
|
runTestPass(largeRegionSize, &size1dLarge, SVGA3D_BUFFER, boxes, MAX_COPY_BOXES);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
* main --
|
|
|
|
*
|
|
|
|
* Entry point and main loop for the example.
|
|
|
|
*/
|
|
|
|
|
|
|
|
int
|
|
|
|
main(void)
|
|
|
|
{
|
|
|
|
SVGA3DUtil_InitFullscreen(CID, 640, 480);
|
|
|
|
SVGA3DText_Init();
|
|
|
|
GMR_Init();
|
|
|
|
Heap_Reset();
|
|
|
|
|
|
|
|
tempSurfaceId = SVGA3DUtil_AllocSurfaceID();
|
|
|
|
testRegionSize = gGMR.maxDescriptorLen * PAGE_SIZE;
|
|
|
|
|
|
|
|
while (1) {
|
|
|
|
runTests();
|
|
|
|
|
|
|
|
randSeed = genrand_int32();
|
|
|
|
testIters++;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|