diff --git a/lib/vmware/svga3d_reg.h b/lib/vmware/svga3d_reg.h index da51805..77cb453 100644 --- a/lib/vmware/svga3d_reg.h +++ b/lib/vmware/svga3d_reg.h @@ -439,8 +439,7 @@ union { uint16 face; /* SVGA3dFace */ }; uint32 uintValue; -} PACKED -SVGA3dFillMode; +} SVGA3dFillMode; typedef enum { SVGA3D_SHADEMODE_INVALID = 0, @@ -457,8 +456,7 @@ union { uint16 pattern; }; uint32 uintValue; -} PACKED -SVGA3dLinePattern; +} SVGA3dLinePattern; typedef enum { SVGA3D_BLENDOP_INVALID = 0, @@ -611,8 +609,7 @@ union { uint32 alpha : 1; }; uint32 uintValue; -} PACKED -SVGA3dColorMask; +} SVGA3dColorMask; typedef enum { SVGA3D_VBLEND_DISABLE = 0, @@ -875,8 +872,7 @@ typedef union { }; uint32 value; -} PACKED -SVGA3dVertexDivisor; +} SVGA3dVertexDivisor; typedef enum { SVGA3D_PRIMITIVE_INVALID = 0, @@ -1041,8 +1037,7 @@ typedef struct { }; uint32 uintValue; }; -} PACKED -SVGA3dFogMode; +} SVGA3dFogMode; /* * Uniquely identify one image (a 1D/2D/3D array) from a surface. This @@ -1054,8 +1049,7 @@ struct SVGA3dSurfaceImageId { uint32 sid; uint32 face; uint32 mipmap; -} PACKED -SVGA3dSurfaceImageId; +} SVGA3dSurfaceImageId; typedef struct SVGA3dGuestImage { @@ -1077,8 +1071,7 @@ struct SVGA3dGuestImage { * assuming each row of blocks is tightly packed. */ uint32 pitch; -} PACKED -SVGA3dGuestImage; +} SVGA3dGuestImage; /* @@ -1092,8 +1085,7 @@ typedef struct { uint32 id; uint32 size; -} PACKED -SVGA3dCmdHeader; +} SVGA3dCmdHeader; /* * A surface is a hierarchy of host VRAM surfaces: 1D, 2D, or 3D, with @@ -1105,8 +1097,7 @@ struct { uint32 width; uint32 height; uint32 depth; -} PACKED -SVGA3dSize; +} SVGA3dSize; typedef enum { SVGA3D_SURFACE_CUBEMAP = (1 << 0), @@ -1123,8 +1114,7 @@ typedef enum { typedef struct { uint32 numMipLevels; -} PACKED -SVGA3dSurfaceFace; +} SVGA3dSurfaceFace; typedef struct { @@ -1141,26 +1131,22 @@ struct { * compressed texture would actually be stored as a 4x4x1 image in * memory. */ -} PACKED -SVGA3dCmdDefineSurface; /* SVGA_3D_CMD_SURFACE_DEFINE */ +} SVGA3dCmdDefineSurface; /* SVGA_3D_CMD_SURFACE_DEFINE */ typedef struct { uint32 sid; -} PACKED -SVGA3dCmdDestroySurface; /* SVGA_3D_CMD_SURFACE_DESTROY */ +} SVGA3dCmdDestroySurface; /* SVGA_3D_CMD_SURFACE_DESTROY */ typedef struct { uint32 cid; -} PACKED -SVGA3dCmdDefineContext; /* SVGA_3D_CMD_CONTEXT_DEFINE */ +} SVGA3dCmdDefineContext; /* SVGA_3D_CMD_CONTEXT_DEFINE */ typedef struct { uint32 cid; -} PACKED -SVGA3dCmdDestroyContext; /* SVGA_3D_CMD_CONTEXT_DESTROY */ +} SVGA3dCmdDestroyContext; /* SVGA_3D_CMD_CONTEXT_DESTROY */ typedef struct { @@ -1170,8 +1156,7 @@ struct { float depth; uint32 stencil; /* Followed by variable number of SVGA3dRect structures */ -} PACKED -SVGA3dCmdClear; /* SVGA_3D_CMD_CLEAR */ +} SVGA3dCmdClear; /* SVGA_3D_CMD_CLEAR */ typedef struct SVGA3dCopyRect { @@ -1181,8 +1166,7 @@ struct SVGA3dCopyRect { uint32 h; uint32 srcx; uint32 srcy; -} PACKED -SVGA3dCopyRect; +} SVGA3dCopyRect; typedef struct SVGA3dCopyBox { @@ -1195,8 +1179,7 @@ struct SVGA3dCopyBox { uint32 srcx; uint32 srcy; uint32 srcz; -} PACKED -SVGA3dCopyBox; +} SVGA3dCopyBox; typedef struct { @@ -1204,8 +1187,7 @@ struct { uint32 y; uint32 w; uint32 h; -} PACKED -SVGA3dRect; +} SVGA3dRect; typedef struct { @@ -1215,16 +1197,14 @@ struct { uint32 w; uint32 h; uint32 d; -} PACKED -SVGA3dBox; +} SVGA3dBox; typedef struct { uint32 x; uint32 y; uint32 z; -} PACKED -SVGA3dPoint; +} SVGA3dPoint; typedef struct { @@ -1242,15 +1222,13 @@ struct { float attenuation2; float theta; float phi; -} PACKED -SVGA3dLightData; +} SVGA3dLightData; typedef struct { uint32 sid; /* Followed by variable number of SVGA3dCopyRect structures */ -} PACKED -SVGA3dCmdPresent; /* SVGA_3D_CMD_PRESENT */ +} SVGA3dCmdPresent; /* SVGA_3D_CMD_PRESENT */ typedef struct { @@ -1259,31 +1237,27 @@ struct { uint32 uintValue; float floatValue; }; -} PACKED -SVGA3dRenderState; +} SVGA3dRenderState; typedef struct { uint32 cid; /* Followed by variable number of SVGA3dRenderState structures */ -} PACKED -SVGA3dCmdSetRenderState; /* SVGA_3D_CMD_SETRENDERSTATE */ +} SVGA3dCmdSetRenderState; /* SVGA_3D_CMD_SETRENDERSTATE */ typedef struct { uint32 cid; SVGA3dRenderTargetType type; SVGA3dSurfaceImageId target; -} PACKED -SVGA3dCmdSetRenderTarget; /* SVGA_3D_CMD_SETRENDERTARGET */ +} SVGA3dCmdSetRenderTarget; /* SVGA_3D_CMD_SETRENDERTARGET */ typedef struct { SVGA3dSurfaceImageId src; SVGA3dSurfaceImageId dest; /* Followed by variable number of SVGA3dCopyBox structures */ -} PACKED -SVGA3dCmdSurfaceCopy; /* SVGA_3D_CMD_SURFACE_COPY */ +} SVGA3dCmdSurfaceCopy; /* SVGA_3D_CMD_SURFACE_COPY */ typedef struct { @@ -1292,8 +1266,7 @@ struct { SVGA3dBox boxSrc; SVGA3dBox boxDest; SVGA3dStretchBltMode mode; -} PACKED -SVGA3dCmdSurfaceStretchBlt; /* SVGA_3D_CMD_SURFACE_STRETCHBLT */ +} SVGA3dCmdSurfaceStretchBlt; /* SVGA_3D_CMD_SURFACE_STRETCHBLT */ typedef struct { @@ -1315,8 +1288,7 @@ struct { * suffix as future flags may occupy these bits. */ uint32 reserved : 30; -} PACKED -SVGA3dSurfaceDMAFlags; +} SVGA3dSurfaceDMAFlags; typedef struct { @@ -1334,8 +1306,7 @@ struct { * specified. For example, it may round copy boxes outwards such * that they lie on particular alignment boundaries. */ -} PACKED -SVGA3dCmdSurfaceDMA; /* SVGA_3D_CMD_SURFACE_DMA */ +} SVGA3dCmdSurfaceDMA; /* SVGA_3D_CMD_SURFACE_DMA */ /* * SVGA3dCmdSurfaceDMASuffix -- @@ -1369,8 +1340,7 @@ struct { * Defaults to 0 */ SVGA3dSurfaceDMAFlags flags; -} PACKED -SVGA3dCmdSurfaceDMASuffix; +} SVGA3dCmdSurfaceDMASuffix; /* * SVGA_3D_CMD_DRAW_PRIMITIVES -- @@ -1402,8 +1372,7 @@ struct { */ uint32 first; uint32 last; -} PACKED -SVGA3dArrayRangeHint; +} SVGA3dArrayRangeHint; typedef struct { @@ -1421,8 +1390,7 @@ struct { uint32 surfaceId; uint32 offset; uint32 stride; -} PACKED -SVGA3dArray; +} SVGA3dArray; typedef struct { @@ -1436,16 +1404,14 @@ struct { SVGA3dDeclMethod method; SVGA3dDeclUsage usage; uint32 usageIndex; -} PACKED -SVGA3dVertexArrayIdentity; +} SVGA3dVertexArrayIdentity; typedef struct { SVGA3dVertexArrayIdentity identity; SVGA3dArray array; SVGA3dArrayRangeHint rangeHint; -} PACKED -SVGA3dVertexDecl; +} SVGA3dVertexDecl; typedef struct { @@ -1495,8 +1461,7 @@ struct { * use more memory than rendering with a positive or zero bias. */ int32 indexBias; -} PACKED -SVGA3dPrimitiveRange; +} SVGA3dPrimitiveRange; typedef struct { @@ -1514,8 +1479,7 @@ struct { * 3. Optionally, SVGA3dVertexDivisor, quantity 'numVertexDecls' (contains * the frequency divisor for this the corresponding vertex decl) */ -} PACKED -SVGA3dCmdDrawPrimitives; /* SVGA_3D_CMD_DRAWPRIMITIVES */ +} SVGA3dCmdDrawPrimitives; /* SVGA_3D_CMD_DRAWPRIMITIVES */ typedef struct { @@ -1525,37 +1489,32 @@ struct { uint32 value; float floatValue; }; -} PACKED -SVGA3dTextureState; +} SVGA3dTextureState; typedef struct { uint32 cid; /* Followed by variable number of SVGA3dTextureState structures */ -} PACKED -SVGA3dCmdSetTextureState; /* SVGA_3D_CMD_SETTEXTURESTATE */ +} SVGA3dCmdSetTextureState; /* SVGA_3D_CMD_SETTEXTURESTATE */ typedef struct { uint32 cid; SVGA3dTransformType type; float matrix[16]; -} PACKED -SVGA3dCmdSetTransform; /* SVGA_3D_CMD_SETTRANSFORM */ +} SVGA3dCmdSetTransform; /* SVGA_3D_CMD_SETTRANSFORM */ typedef struct { float min; float max; -} PACKED -SVGA3dZRange; +} SVGA3dZRange; typedef struct { uint32 cid; SVGA3dZRange zRange; -} PACKED -SVGA3dCmdSetZRange; /* SVGA_3D_CMD_SETZRANGE */ +} SVGA3dCmdSetZRange; /* SVGA_3D_CMD_SETZRANGE */ typedef struct { @@ -1564,54 +1523,47 @@ struct { float specular[4]; float emissive[4]; float shininess; -} PACKED -SVGA3dMaterial; +} SVGA3dMaterial; typedef struct { uint32 cid; SVGA3dFace face; SVGA3dMaterial material; -} PACKED -SVGA3dCmdSetMaterial; /* SVGA_3D_CMD_SETMATERIAL */ +} SVGA3dCmdSetMaterial; /* SVGA_3D_CMD_SETMATERIAL */ typedef struct { uint32 cid; uint32 index; SVGA3dLightData data; -} PACKED -SVGA3dCmdSetLightData; /* SVGA_3D_CMD_SETLIGHTDATA */ +} SVGA3dCmdSetLightData; /* SVGA_3D_CMD_SETLIGHTDATA */ typedef struct { uint32 cid; uint32 index; uint32 enabled; -} PACKED -SVGA3dCmdSetLightEnabled; /* SVGA_3D_CMD_SETLIGHTENABLED */ +} SVGA3dCmdSetLightEnabled; /* SVGA_3D_CMD_SETLIGHTENABLED */ typedef struct { uint32 cid; SVGA3dRect rect; -} PACKED -SVGA3dCmdSetViewport; /* SVGA_3D_CMD_SETVIEWPORT */ +} SVGA3dCmdSetViewport; /* SVGA_3D_CMD_SETVIEWPORT */ typedef struct { uint32 cid; SVGA3dRect rect; -} PACKED -SVGA3dCmdSetScissorRect; /* SVGA_3D_CMD_SETSCISSORRECT */ +} SVGA3dCmdSetScissorRect; /* SVGA_3D_CMD_SETSCISSORRECT */ typedef struct { uint32 cid; uint32 index; float plane[4]; -} PACKED -SVGA3dCmdSetClipPlane; /* SVGA_3D_CMD_SETCLIPPLANE */ +} SVGA3dCmdSetClipPlane; /* SVGA_3D_CMD_SETCLIPPLANE */ typedef struct { @@ -1619,16 +1571,14 @@ struct { uint32 shid; SVGA3dShaderType type; /* Followed by variable number of DWORDs for shader bycode */ -} PACKED -SVGA3dCmdDefineShader; /* SVGA_3D_CMD_SHADER_DEFINE */ +} SVGA3dCmdDefineShader; /* SVGA_3D_CMD_SHADER_DEFINE */ typedef struct { uint32 cid; uint32 shid; SVGA3dShaderType type; -} PACKED -SVGA3dCmdDestroyShader; /* SVGA_3D_CMD_SHADER_DESTROY */ +} SVGA3dCmdDestroyShader; /* SVGA_3D_CMD_SHADER_DESTROY */ typedef struct { @@ -1637,39 +1587,34 @@ struct { SVGA3dShaderType type; SVGA3dShaderConstType ctype; uint32 values[4]; -} PACKED -SVGA3dCmdSetShaderConst; /* SVGA_3D_CMD_SET_SHADER_CONST */ +} SVGA3dCmdSetShaderConst; /* SVGA_3D_CMD_SET_SHADER_CONST */ typedef struct { uint32 cid; SVGA3dShaderType type; uint32 shid; -} PACKED -SVGA3dCmdSetShader; /* SVGA_3D_CMD_SET_SHADER */ +} SVGA3dCmdSetShader; /* SVGA_3D_CMD_SET_SHADER */ typedef struct { uint32 cid; SVGA3dQueryType type; -} PACKED -SVGA3dCmdBeginQuery; /* SVGA_3D_CMD_BEGIN_QUERY */ +} SVGA3dCmdBeginQuery; /* SVGA_3D_CMD_BEGIN_QUERY */ typedef struct { uint32 cid; SVGA3dQueryType type; - SVGAGuestPtr guestResult; /* Points to an SVGA3dQueryResult structure */ -} PACKED -SVGA3dCmdEndQuery; /* SVGA_3D_CMD_END_QUERY */ + SVGAGuestPtr guestResult; /* Points to an SVGA3dQueryResult structure */ +} SVGA3dCmdEndQuery; /* SVGA_3D_CMD_END_QUERY */ typedef struct { - uint32 cid; /* Same parameters passed to END_QUERY */ + uint32 cid; /* Same parameters passed to END_QUERY */ SVGA3dQueryType type; SVGAGuestPtr guestResult; -} PACKED -SVGA3dCmdWaitForQuery; /* SVGA_3D_CMD_WAIT_FOR_QUERY */ +} SVGA3dCmdWaitForQuery; /* SVGA_3D_CMD_WAIT_FOR_QUERY */ typedef struct { @@ -1678,8 +1623,7 @@ struct { union { /* Set by host on exit from PENDING state */ uint32 result32; }; -} PACKED -SVGA3dQueryResult; +} SVGA3dQueryResult; /* * SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN -- @@ -1725,8 +1669,7 @@ struct { uint32 destScreenId; /* Screen ID or SVGA_ID_INVALID for virt. coords */ SVGASignedRect destRect; /* Supports scaling if src/rest different size */ /* Clipping: zero or more SVGASignedRects follow */ -} PACKED -SVGA3dCmdBlitSurfaceToScreen; /* SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN */ +} SVGA3dCmdBlitSurfaceToScreen; /* SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN */ /* @@ -1845,6 +1788,6 @@ typedef union { uint32 u; int32 i; float f; -} PACKED SVGA3dDevCapResult; +} SVGA3dDevCapResult; #endif /* _SVGA3D_REG_H_ */ diff --git a/lib/vmware/svga_escape.h b/lib/vmware/svga_escape.h index 0d24582..7b85e9b 100644 --- a/lib/vmware/svga_escape.h +++ b/lib/vmware/svga_escape.h @@ -84,7 +84,6 @@ struct { struct { int32 x, y; } monitorPosition; -} PACKED -SVGAEscapeHintFullscreen; +} SVGAEscapeHintFullscreen; #endif /* _SVGA_ESCAPE_H_ */ diff --git a/lib/vmware/svga_overlay.h b/lib/vmware/svga_overlay.h index ebd69ab..82c1d3f 100644 --- a/lib/vmware/svga_overlay.h +++ b/lib/vmware/svga_overlay.h @@ -73,15 +73,13 @@ struct SVGAEscapeVideoSetRegs { uint32 registerId; uint32 value; } items[1]; -} PACKED -SVGAEscapeVideoSetRegs; +} SVGAEscapeVideoSetRegs; typedef struct SVGAEscapeVideoFlush { uint32 cmdType; uint32 streamId; -} PACKED -SVGAEscapeVideoFlush; +} SVGAEscapeVideoFlush; /* @@ -92,14 +90,12 @@ typedef struct { uint32 command; uint32 overlay; -} PACKED -SVGAFifoEscapeCmdVideoBase; +} SVGAFifoEscapeCmdVideoBase; typedef struct { SVGAFifoEscapeCmdVideoBase videoCmd; -} PACKED -SVGAFifoEscapeCmdVideoFlush; +} SVGAFifoEscapeCmdVideoFlush; typedef struct { @@ -108,8 +104,7 @@ struct { uint32 regId; uint32 value; } items[1]; -} PACKED -SVGAFifoEscapeCmdVideoSetRegs; +} SVGAFifoEscapeCmdVideoSetRegs; typedef struct { @@ -118,8 +113,7 @@ struct { uint32 regId; uint32 value; } items[SVGA_VIDEO_NUM_REGS]; -} PACKED -SVGAFifoEscapeCmdVideoSetAllRegs; +} SVGAFifoEscapeCmdVideoSetAllRegs; /* diff --git a/lib/vmware/svga_reg.h b/lib/vmware/svga_reg.h index 673bc75..1b96c2e 100644 --- a/lib/vmware/svga_reg.h +++ b/lib/vmware/svga_reg.h @@ -271,15 +271,13 @@ typedef struct SVGAGuestMemDescriptor { uint32 ppn; uint32 numPages; -} PACKED -SVGAGuestMemDescriptor; +} SVGAGuestMemDescriptor; typedef struct SVGAGuestPtr { uint32 gmrId; uint32 offset; -} PACKED -SVGAGuestPtr; +} SVGAGuestPtr; /* @@ -313,8 +311,7 @@ struct SVGAGMRImageFormat { uint32 value; }; -} PACKED -SVGAGMRImageFormat; +} SVGAGMRImageFormat; /* * SVGAColorBGRX -- @@ -336,8 +333,7 @@ struct SVGAColorBGRX { uint32 value; }; -} PACKED -SVGAColorBGRX; +} SVGAColorBGRX; /* @@ -359,15 +355,13 @@ struct SVGASignedRect { int32 top; int32 right; int32 bottom; -} PACKED -SVGASignedRect; +} SVGASignedRect; typedef struct SVGASignedPoint { int32 x; int32 y; -} PACKED -SVGASignedPoint; +} SVGASignedPoint; /* @@ -854,8 +848,7 @@ struct SVGAScreenObject { int32 x; int32 y; } root; // Only used if SVGA_SCREEN_HAS_ROOT is set. -} PACKED -SVGAScreenObject; +} SVGAScreenObject; /* @@ -932,8 +925,7 @@ struct { uint32 y; uint32 width; uint32 height; -} PACKED -SVGAFifoCmdUpdate; +} SVGAFifoCmdUpdate; /* @@ -954,8 +946,7 @@ struct { uint32 destY; uint32 width; uint32 height; -} PACKED -SVGAFifoCmdRectCopy; +} SVGAFifoCmdRectCopy; /* @@ -984,8 +975,7 @@ struct { * Followed by scanline data for AND mask, then XOR mask. * Each scanline is padded to a 32-bit boundary. */ -} PACKED -SVGAFifoCmdDefineCursor; +} SVGAFifoCmdDefineCursor; /* @@ -1009,8 +999,7 @@ struct { uint32 width; uint32 height; /* Followed by scanline data */ -} PACKED -SVGAFifoCmdDefineAlphaCursor; +} SVGAFifoCmdDefineAlphaCursor; /* @@ -1032,8 +1021,7 @@ struct { uint32 width; uint32 height; uint32 reason; -} PACKED -SVGAFifoCmdUpdateVerbose; +} SVGAFifoCmdUpdateVerbose; /* @@ -1059,8 +1047,7 @@ struct { uint32 width; uint32 height; uint32 rop; // Must be SVGA_ROP_COPY -} PACKED -SVGAFifoCmdFrontRopFill; +} SVGAFifoCmdFrontRopFill; /* @@ -1081,8 +1068,7 @@ SVGAFifoCmdFrontRopFill; typedef struct { uint32 fence; -} PACKED -SVGAFifoCmdFence; +} SVGAFifoCmdFence; /* @@ -1101,8 +1087,7 @@ struct { uint32 nsid; uint32 size; /* followed by 'size' bytes of data */ -} PACKED -SVGAFifoCmdEscape; +} SVGAFifoCmdEscape; /* @@ -1134,8 +1119,7 @@ SVGAFifoCmdEscape; typedef struct { SVGAScreenObject screen; // Variable-length according to version -} PACKED -SVGAFifoCmdDefineScreen; +} SVGAFifoCmdDefineScreen; /* @@ -1151,8 +1135,7 @@ SVGAFifoCmdDefineScreen; typedef struct { uint32 screenId; -} PACKED -SVGAFifoCmdDestroyScreen; +} SVGAFifoCmdDestroyScreen; /* @@ -1207,8 +1190,7 @@ struct { SVGAGuestPtr ptr; uint32 bytesPerLine; SVGAGMRImageFormat format; -} PACKED -SVGAFifoCmdDefineGMRFB; +} SVGAFifoCmdDefineGMRFB; /* @@ -1245,8 +1227,7 @@ struct { SVGASignedPoint srcOrigin; SVGASignedRect destRect; uint32 destScreenId; -} PACKED -SVGAFifoCmdBlitGMRFBToScreen; +} SVGAFifoCmdBlitGMRFBToScreen; /* @@ -1294,8 +1275,7 @@ struct { SVGASignedPoint destOrigin; SVGASignedRect srcRect; uint32 srcScreenId; -} PACKED -SVGAFifoCmdBlitScreenToGMRFB; +} SVGAFifoCmdBlitScreenToGMRFB; /* @@ -1328,8 +1308,7 @@ SVGAFifoCmdBlitScreenToGMRFB; typedef struct { SVGAColorBGRX color; -} PACKED -SVGAFifoCmdAnnotationFill; +} SVGAFifoCmdAnnotationFill; /* @@ -1362,7 +1341,6 @@ typedef struct { SVGASignedPoint srcOrigin; uint32 srcScreenId; -} PACKED -SVGAFifoCmdAnnotationCopy; +} SVGAFifoCmdAnnotationCopy; #endif