/********************************************************** * Copyright 2008-2009 VMware, Inc. All rights reserved. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * **********************************************************/ /* * screen.c -- * * Utilities for creating, destroying, and blitting SVGA Screen Objects. */ #include "svga.h" #include "svga3d.h" #include "screen.h" /* *----------------------------------------------------------------------------- * * Screen_Init -- * * Verify that we support SVGA Screen Objects. Panic if screen * objects are not supported. * * Results: * None. * * Side effects: * Might panic. * *----------------------------------------------------------------------------- */ void Screen_Init(void) { if (!(SVGA_HasFIFOCap(SVGA_FIFO_CAP_SCREEN_OBJECT) || SVGA_HasFIFOCap(SVGA_FIFO_CAP_SCREEN_OBJECT_2))) { SVGA_Panic("Virtual device does not have Screen Object support."); } } /* *----------------------------------------------------------------------------- * * Screen_Create -- * * Create an SVGA Screen Object. * * Also create the backing store when supported/required. * * Results: * None. * * Side effects: * It may create a backing store. * *----------------------------------------------------------------------------- */ void Screen_Create(SVGAScreenObject *screen) // IN/OUT { if (SVGA_HasFIFOCap(SVGA_FIFO_CAP_SCREEN_OBJECT_2)) { const uint32 pitch = screen->size.width * sizeof(uint32); const uint32 size = screen->size.height*pitch; screen->structSize = sizeof(SVGAScreenObject); SVGA_AllocGMR(size, &screen->backingStore.ptr); screen->backingStore.ptr.offset = 0; screen->backingStore.pitch = pitch; } else { screen->structSize = offsetof(SVGAScreenObject, backingStore); } Screen_Define(screen); } /* *----------------------------------------------------------------------------- * * Screen_Define -- * * Create or modify an SVGA Screen Object. * * Results: * None. * * Side effects: * None. * *----------------------------------------------------------------------------- */ void Screen_Define(const SVGAScreenObject *screen) // IN { SVGAFifoCmdDefineScreen *cmd = SVGA_FIFOReserveCmd(SVGA_CMD_DEFINE_SCREEN, screen->structSize); memcpy(cmd, screen, screen->structSize); SVGA_FIFOCommitAll(); } /* *----------------------------------------------------------------------------- * * Screen_Destroy -- * * Delete an SVGA Screen Object. * * Results: * None. * * Side effects: * None. * *----------------------------------------------------------------------------- */ void Screen_Destroy(uint32 id) { SVGAFifoCmdDestroyScreen *cmd = SVGA_FIFOReserveCmd(SVGA_CMD_DESTROY_SCREEN, sizeof *cmd); cmd->screenId = id; SVGA_FIFOCommitAll(); } /* *----------------------------------------------------------------------------- * * Screen_DefineGMRFB -- * * Set the current GMRFB state. This is a guest-memory image which * can be used as the source or destination for blits. This is a * very light-weight operation, so it's perfectly fine to set the * GMRFB state before every blit if that's necessary. * * Results: * None. * * Side effects: * None. * *----------------------------------------------------------------------------- */ void Screen_DefineGMRFB(SVGAGuestPtr ptr, // IN uint32 bytesPerLine, // IN SVGAGMRImageFormat format) // IN { SVGAFifoCmdDefineGMRFB *cmd = SVGA_FIFOReserveCmd(SVGA_CMD_DEFINE_GMRFB, sizeof *cmd); cmd->ptr = ptr; cmd->bytesPerLine = bytesPerLine; cmd->format = format; SVGA_FIFOCommitAll(); } /* *----------------------------------------------------------------------------- * * Screen_BlitFromGMRFB -- * * This is a rectangular DMA operation which copies pixels from * a GMR region (defined in the current GMRFB) to zero or more Screens. * * The blit is performed asynchronously, in order with other FIFO * commands. When the FIFO command is complete, the SVGA device is * guaranteed to be done reading from the GMRFB. * * The destination rectangle can be specified relative to a screen * origin, or relative to the virtual coordinate space's origin (if * the screen ID is SVGA_ID_INVALID). * * Results: * None. * * Side effects: * None. * *----------------------------------------------------------------------------- */ void Screen_BlitFromGMRFB(const SVGASignedPoint *srcOrigin, // IN const SVGASignedRect *destRect, // IN uint32 destScreen) // IN { SVGAFifoCmdBlitGMRFBToScreen *cmd = SVGA_FIFOReserveCmd(SVGA_CMD_BLIT_GMRFB_TO_SCREEN, sizeof *cmd); cmd->srcOrigin = *srcOrigin; cmd->destRect = *destRect; cmd->destScreenId = destScreen; SVGA_FIFOCommitAll(); } /* *----------------------------------------------------------------------------- * * Screen_BlitToGMRFB -- * * This is a rectangular DMA operation which copies pixels from * zero or more screens back to a GMR region (defined in the current GMRFB). * * This command can be used to read back the contents of the * device's front buffer. It includes all 2D and 3D rendering, but * it does not include video or cursor overlays. * * The blit is performed asynchronously, in order with other FIFO * commands. When the FIFO command is complete, the SVGA device is * guaranteed to be done writing to the GMRFB. * * The source rectangle can be specified relative to a screen * origin, or relative to the virtual coordinate space's origin (if * the screen ID is SVGA_ID_INVALID). * * Results: * None. * * Side effects: * None. * *----------------------------------------------------------------------------- */ void Screen_BlitToGMRFB(const SVGASignedPoint *destOrigin, // IN const SVGASignedRect *srcRect, // IN uint32 srcScreen) // IN { SVGAFifoCmdBlitScreenToGMRFB *cmd = SVGA_FIFOReserveCmd(SVGA_CMD_BLIT_SCREEN_TO_GMRFB, sizeof *cmd); cmd->destOrigin = *destOrigin; cmd->srcRect = *srcRect; cmd->srcScreenId = srcScreen; SVGA_FIFOCommitAll(); } /* *----------------------------------------------------------------------------- * * Screen_AnnotateFill -- * * Store an annotation for the next blit-to-Screen operation. * * This annotation is a promise about the contents of the next * blit: The video driver is guaranteeing that all pixels in that * blit will have the same value, specified here as a color in BGRX * (0xRRGGBB) format. * * The SVGA device can still render the blit correctly even if it * ignores this annotation, but the annotation may allow it to * perform the blit more efficiently, for example by ignoring the * source data and performing a fill in hardware. * * This annotation is most important for performance when the * user's display is being remoted over a network connection. * * Results: * None. * * Side effects: * None. * *----------------------------------------------------------------------------- */ void Screen_AnnotateFill(SVGAColorBGRX color) // IN { SVGAFifoCmdAnnotationFill *cmd = SVGA_FIFOReserveCmd(SVGA_CMD_ANNOTATION_FILL, sizeof *cmd); cmd->color = color; SVGA_FIFOCommitAll(); } /* *----------------------------------------------------------------------------- * * Screen_AnnotateCopy -- * * Store an annotation for the next blit-to-Screen operation. * * This annotation is a promise about the contents of the next * blit: The video driver is guaranteeing that all pixels in that * blit will have the same value as those which already exist at an * identically-sized region on the same or a different screen. * * Note that the source pixels for the COPY in this annotation are * sampled before applying the anqnotation's associated blit. They * are allowed to overlap with the blit's destination pixels. * * The copy source rectangle is specified the same way as the blit * destination: it can be a rectangle which spans zero or more * screens, specified relative to either a screen or to the virtual * coordinate system's origin. If the source rectangle includes * pixels which are not from exactly one screen, the results are * undefined. * * Results: * None. * * Side effects: * None. * *----------------------------------------------------------------------------- */ void Screen_AnnotateCopy(const SVGASignedPoint *srcOrigin, // IN uint32 srcScreen) // IN { SVGAFifoCmdAnnotationCopy *cmd = SVGA_FIFOReserveCmd(SVGA_CMD_ANNOTATION_COPY, sizeof *cmd); cmd->srcOrigin = *srcOrigin; cmd->srcScreenId = srcScreen; SVGA_FIFOCommitAll(); }