/* -*- Mode: C; c-basic-offset: 3 -*- * * console.h - Abstract text console * * This file is part of Metalkit, a simple collection of modules for * writing software that runs on the bare metal. Get the latest code * at http://svn.navi.cx/misc/trunk/metalkit/ * * Copyright (c) 2008-2009 Micah Dowty * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following * conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #ifndef __CONSOLE_H__ #define __CONSOLE_H__ #include "types.h" typedef struct { fastcall void (*beginPanic)(void); // Initialize the console for a Panic message fastcall void (*clear)(void); // Clear the screen, home the cursor fastcall void (*moveTo)(int x, int y); // Move the cursor fastcall void (*writeChar)(char c); // Write one character, with support for control codes fastcall void (*flush)(void); // Finish writing a string of characters } ConsoleInterface; extern ConsoleInterface gConsole; #define Console_BeginPanic() gConsole.beginPanic() #define Console_Clear() gConsole.clear() #define Console_MoveTo(x, y) gConsole.moveTo(x, y) #define Console_WriteChar(c) gConsole.writeChar(c) #define Console_Flush() gConsole.flush() fastcall void Console_WriteString(const char *str); fastcall void Console_WriteUInt32(uint32 num, int digits, char padding, int base, Bool suppressZero); fastcall void Console_FormatV(const char **args); fastcall void Console_HexDump(uint32 *data, uint32 startAddr, uint32 numWords); void Console_Format(const char *fmt, ...); void Console_Panic(const char *str, ...); void Console_UnhandledFault(int number); #endif /* __CONSOLE_H__ */