/********************************************************** * Copyright 2008-2009 VMware, Inc. All rights reserved. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * **********************************************************/ /* * screendraw.h -- * * ScreenDraw is a small utility library for drawing * into SVGA Screen Objects. It supports fills and text. * * It uses no system memory framebuffer at all- instead, * we have a small GMRFB which contains our font glyphs * and a tile buffer for blits. * * For text rendering, we support the Metalkit Console API. */ #ifndef __SCREENDRAW_H__ #define __SCREENDRAW_H__ #include "console.h" void ScreenDraw_Init(uint32 gmrId); void ScreenDraw_SetScreen(uint32 screenId, int width, int height); void ScreenDraw_WrapText(char *text, int width); void ScreenDraw_Rectangle(int left, int top, int right, int bottom, uint32 color); void ScreenDraw_Border(int left, int top, int right, int bottom, uint32 color, uint32 width); void ScreenDraw_Checkerboard(int left, int top, int right, int bottom); #endif /* __SCREENDRAW_H__ */