vmware-svga/examples/cubemark/cube_vs.h
2009-04-13 07:05:42 +00:00

55 lines
1.7 KiB
C

#if 0
//
// Generated by Microsoft (R) D3DX9 Shader Compiler
//
// fxc /T vs_2_0 /E MyVertexShader /Fh cube_vs.h cube.fx
//
//
// Parameters:
//
// float4x4 matProj;
// float4x4 matView;
//
//
// Registers:
//
// Name Reg Size
// ------------ ----- ----
// matView c0 4
// matProj c4 4
//
vs_2_0
dcl_position v0
dcl_color v1
dp4 r0.x, v0, c0
dp4 r0.y, v0, c1
dp4 r0.z, v0, c2
dp4 r0.w, v0, c3
dp4 oPos.x, r0, c4
dp4 oPos.y, r0, c5
dp4 oPos.z, r0, c6
dp4 oPos.w, r0, c7
mov oD0, v1
// approximately 9 instruction slots used
#endif
const DWORD g_vs20_MyVertexShader[] =
{
0xfffe0200, 0x0025fffe, 0x42415443, 0x0000001c, 0x0000006b, 0xfffe0200,
0x00000002, 0x0000001c, 0x20000100, 0x00000064, 0x00000044, 0x00040002,
0x00000004, 0x0000004c, 0x00000000, 0x0000005c, 0x00000002, 0x00000004,
0x0000004c, 0x00000000, 0x5074616d, 0x006a6f72, 0x00030003, 0x00040004,
0x00000001, 0x00000000, 0x5674616d, 0x00776569, 0x325f7376, 0x4d00305f,
0x6f726369, 0x74666f73, 0x29522820, 0x44334420, 0x53203958, 0x65646168,
0x6f432072, 0x6c69706d, 0x00207265, 0x0200001f, 0x80000000, 0x900f0000,
0x0200001f, 0x8000000a, 0x900f0001, 0x03000009, 0x80010000, 0x90e40000,
0xa0e40000, 0x03000009, 0x80020000, 0x90e40000, 0xa0e40001, 0x03000009,
0x80040000, 0x90e40000, 0xa0e40002, 0x03000009, 0x80080000, 0x90e40000,
0xa0e40003, 0x03000009, 0xc0010000, 0x80e40000, 0xa0e40004, 0x03000009,
0xc0020000, 0x80e40000, 0xa0e40005, 0x03000009, 0xc0040000, 0x80e40000,
0xa0e40006, 0x03000009, 0xc0080000, 0x80e40000, 0xa0e40007, 0x02000001,
0xd00f0000, 0x90e40001, 0x0000ffff
};