vmware-svga/lib/vmware/svga_reg.h
2009-04-13 07:05:42 +00:00

897 lines
30 KiB
C

/**********************************************************
* Copyright 1998-2009 VMware, Inc. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
**********************************************************/
/*
* svga_reg.h --
*
* Virtual hardware definitions for the VMware SVGA II device.
*/
#ifndef _SVGA_REG_H_
#define _SVGA_REG_H_
/*
* PCI device IDs.
*/
#define PCI_VENDOR_ID_VMWARE 0x15AD
#define PCI_DEVICE_ID_VMWARE_SVGA2 0x0405
/*
* Legal values for the SVGA_REG_CURSOR_ON register in old-fashioned
* cursor bypass mode. This is still supported, but no new guest
* drivers should use it.
*/
#define SVGA_CURSOR_ON_HIDE 0x0 /* Must be 0 to maintain backward compatibility */
#define SVGA_CURSOR_ON_SHOW 0x1 /* Must be 1 to maintain backward compatibility */
#define SVGA_CURSOR_ON_REMOVE_FROM_FB 0x2 /* Remove the cursor from the framebuffer because we need to see what's under it */
#define SVGA_CURSOR_ON_RESTORE_TO_FB 0x3 /* Put the cursor back in the framebuffer so the user can see it */
/*
* The maximum framebuffer size that can traced for e.g. guests in VESA mode.
* The changeMap in the monitor is proportional to this number. Therefore, we'd
* like to keep it as small as possible to reduce monitor overhead (using
* SVGA_VRAM_MAX_SIZE for this increases the size of the shared area by over
* 4k!).
*
* NB: For compatibility reasons, this value must be greater than 0xff0000.
* See bug 335072.
*/
#define SVGA_FB_MAX_TRACEABLE_SIZE 0x1000000
#define SVGA_MAX_PSEUDOCOLOR_DEPTH 8
#define SVGA_MAX_PSEUDOCOLORS (1 << SVGA_MAX_PSEUDOCOLOR_DEPTH)
#define SVGA_NUM_PALETTE_REGS (3 * SVGA_MAX_PSEUDOCOLORS)
#define SVGA_MAGIC 0x900000UL
#define SVGA_MAKE_ID(ver) (SVGA_MAGIC << 8 | (ver))
/* Version 2 let the address of the frame buffer be unsigned on Win32 */
#define SVGA_VERSION_2 2
#define SVGA_ID_2 SVGA_MAKE_ID(SVGA_VERSION_2)
/* Version 1 has new registers starting with SVGA_REG_CAPABILITIES so
PALETTE_BASE has moved */
#define SVGA_VERSION_1 1
#define SVGA_ID_1 SVGA_MAKE_ID(SVGA_VERSION_1)
/* Version 0 is the initial version */
#define SVGA_VERSION_0 0
#define SVGA_ID_0 SVGA_MAKE_ID(SVGA_VERSION_0)
/* "Invalid" value for all SVGA IDs. (Version ID, screen object ID, surface ID...) */
#define SVGA_ID_INVALID 0xFFFFFFFF
/* Port offsets, relative to BAR0 */
#define SVGA_INDEX_PORT 0x0
#define SVGA_VALUE_PORT 0x1
#define SVGA_BIOS_PORT 0x2
#define SVGA_IRQSTATUS_PORT 0x8
/*
* Interrupt source flags for IRQSTATUS_PORT and IRQMASK.
*
* Interrupts are only supported when the
* SVGA_CAP_IRQMASK capability is present.
*/
#define SVGA_IRQFLAG_ANY_FENCE 0x1 /* Any fence was passed */
#define SVGA_IRQFLAG_FIFO_PROGRESS 0x2 /* Made forward progress in the FIFO */
#define SVGA_IRQFLAG_FENCE_GOAL 0x4 /* SVGA_FIFO_FENCE_GOAL reached */
/*
* Registers
*/
enum {
SVGA_REG_ID = 0,
SVGA_REG_ENABLE = 1,
SVGA_REG_WIDTH = 2,
SVGA_REG_HEIGHT = 3,
SVGA_REG_MAX_WIDTH = 4,
SVGA_REG_MAX_HEIGHT = 5,
SVGA_REG_DEPTH = 6,
SVGA_REG_BITS_PER_PIXEL = 7, /* Current bpp in the guest */
SVGA_REG_PSEUDOCOLOR = 8,
SVGA_REG_RED_MASK = 9,
SVGA_REG_GREEN_MASK = 10,
SVGA_REG_BLUE_MASK = 11,
SVGA_REG_BYTES_PER_LINE = 12,
SVGA_REG_FB_START = 13, /* (Deprecated) */
SVGA_REG_FB_OFFSET = 14,
SVGA_REG_VRAM_SIZE = 15,
SVGA_REG_FB_SIZE = 16,
/* ID 0 implementation only had the above registers, then the palette */
SVGA_REG_CAPABILITIES = 17,
SVGA_REG_MEM_START = 18, /* (Deprecated) */
SVGA_REG_MEM_SIZE = 19,
SVGA_REG_CONFIG_DONE = 20, /* Set when memory area configured */
SVGA_REG_SYNC = 21, /* See "FIFO Synchronization Registers" */
SVGA_REG_BUSY = 22, /* See "FIFO Synchronization Registers" */
SVGA_REG_GUEST_ID = 23, /* Set guest OS identifier */
SVGA_REG_CURSOR_ID = 24, /* (Deprecated) */
SVGA_REG_CURSOR_X = 25, /* (Deprecated) */
SVGA_REG_CURSOR_Y = 26, /* (Deprecated) */
SVGA_REG_CURSOR_ON = 27, /* (Deprecated) */
SVGA_REG_HOST_BITS_PER_PIXEL = 28, /* (Deprecated) */
SVGA_REG_SCRATCH_SIZE = 29, /* Number of scratch registers */
SVGA_REG_MEM_REGS = 30, /* Number of FIFO registers */
SVGA_REG_NUM_DISPLAYS = 31, /* (Deprecated) */
SVGA_REG_PITCHLOCK = 32, /* Fixed pitch for all modes */
SVGA_REG_IRQMASK = 33, /* Interrupt mask */
/* Legacy multi-monitor support */
SVGA_REG_NUM_GUEST_DISPLAYS = 34,/* Number of guest displays in X/Y direction */
SVGA_REG_DISPLAY_ID = 35, /* Display ID for the following display attributes */
SVGA_REG_DISPLAY_IS_PRIMARY = 36,/* Whether this is a primary display */
SVGA_REG_DISPLAY_POSITION_X = 37,/* The display position x */
SVGA_REG_DISPLAY_POSITION_Y = 38,/* The display position y */
SVGA_REG_DISPLAY_WIDTH = 39, /* The display's width */
SVGA_REG_DISPLAY_HEIGHT = 40, /* The display's height */
/* See "Guest memory regions" below. */
SVGA_REG_GMR_ID = 41,
SVGA_REG_GMR_DESCRIPTOR = 42,
SVGA_REG_GMR_MAX_IDS = 43,
SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH = 44,
SVGA_REG_TRACES = 45, /* Enable trace-based updates even when FIFO is on */
SVGA_REG_TOP = 46, /* Must be 1 more than the last register */
SVGA_PALETTE_BASE = 1024, /* Base of SVGA color map */
/* Next 768 (== 256*3) registers exist for colormap */
SVGA_SCRATCH_BASE = SVGA_PALETTE_BASE + SVGA_NUM_PALETTE_REGS
/* Base of scratch registers */
/* Next reg[SVGA_REG_SCRATCH_SIZE] registers exist for scratch usage:
First 4 are reserved for VESA BIOS Extension; any remaining are for
the use of the current SVGA driver. */
};
/*
* Guest memory regions (GMRs):
*
* This is a new memory mapping feature available in SVGA devices
* which have the SVGA_CAP_GMR bit set. Previously, there were two
* fixed memory regions available with which to share data between the
* device and the driver: the FIFO ('MEM') and the framebuffer. GMRs
* are our name for an extensible way of providing arbitrary DMA
* buffers for use between the driver and the SVGA device. They are a
* new alternative to framebuffer memory, usable for both 2D and 3D
* graphics operations.
*
* Since GMR mapping must be done synchronously with guest CPU
* execution, we use a new pair of SVGA registers:
*
* SVGA_REG_GMR_ID --
*
* Read/write.
* This register holds the 32-bit ID (a small positive integer)
* of a GMR to create, delete, or redefine. Writing this register
* has no side-effects.
*
* SVGA_REG_GMR_DESCRIPTOR --
*
* Write-only.
* Writing this register will create, delete, or redefine the GMR
* specified by the above ID register. If this register is zero,
* the GMR is deleted. Any pointers into this GMR (including those
* currently being processed by FIFO commands) will be
* synchronously invalidated.
*
* If this register is nonzero, it must be the physical page
* number (PPN) of a data structure which describes the physical
* layout of the memory region this GMR should describe. The
* descriptor structure will be read synchronously by the SVGA
* device when this register is written. The descriptor need not
* remain allocated for the lifetime of the GMR.
*
* The guest driver should write SVGA_REG_GMR_ID first, then
* SVGA_REG_GMR_DESCRIPTOR.
*
* SVGA_REG_GMR_MAX_IDS --
*
* Read-only.
* The SVGA device may choose to support a maximum number of
* user-defined GMR IDs. This register holds the number of supported
* IDs. (The maximum supported ID plus 1)
*
* SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH --
*
* Read-only.
* The SVGA device may choose to put a limit on the total number
* of SVGAGuestMemDescriptor structures it will read when defining
* a single GMR.
*
* The descriptor structure is an array of SVGAGuestMemDescriptor
* structures. Each structure may do one of three things:
*
* - Terminate the GMR descriptor list.
* (ppn==0, numPages==0)
*
* - Add a PPN or range of PPNs to the GMR's virtual address space.
* (ppn != 0, numPages != 0)
*
* - Provide the PPN of the next SVGAGuestMemDescriptor, in order to
* support multi-page GMR descriptor tables without forcing the
* driver to allocate physically contiguous memory.
* (ppn != 0, numPages == 0)
*
* Note that each physical page of SVGAGuestMemDescriptor structures
* can describe at least 2MB of guest memory. If the driver needs to
* use more than one page of descriptor structures, it must use one of
* its SVGAGuestMemDescriptors to point to an additional page. The
* device will never automatically cross a page boundary.
*
* Once the driver has described a GMR, it is immediately available
* for use via any FIFO command that uses an SVGAGuestPtr structure.
* These pointers include a GMR identifier plus an offset into that
* GMR.
*
* The driver must check the SVGA_CAP_GMR bit before using the GMR
* registers.
*/
/*
* Special GMR IDs, allowing SVGAGuestPtrs to point to framebuffer
* memory as well. In the future, these IDs could even be used to
* allow legacy memory regions to be redefined by the guest as GMRs.
*
* Using the guest framebuffer (GFB) at BAR1 for general purpose DMA
* is being phased out. Please try to use user-defined GMRs whenever
* possible.
*/
#define SVGA_GMR_NULL ((uint32) -1)
#define SVGA_GMR_FRAMEBUFFER ((uint32) -2) // Guest Framebuffer (GFB)
typedef
struct SVGAGuestMemDescriptor {
uint32 ppn;
uint32 numPages;
} PACKED
SVGAGuestMemDescriptor;
typedef
struct SVGAGuestPtr {
uint32 gmrId;
uint32 offset;
} PACKED
SVGAGuestPtr;
/*
* Capabilities
*
* Note the holes in the bitfield. Missing bits have been deprecated,
* and must not be reused. Those capabilities will never be reported
* by new versions of the SVGA device.
*/
#define SVGA_CAP_NONE 0x00000000
#define SVGA_CAP_RECT_COPY 0x00000002
#define SVGA_CAP_CURSOR 0x00000020
#define SVGA_CAP_CURSOR_BYPASS 0x00000040 // Legacy (Use Cursor Bypass 3 instead)
#define SVGA_CAP_CURSOR_BYPASS_2 0x00000080 // Legacy (Use Cursor Bypass 3 instead)
#define SVGA_CAP_8BIT_EMULATION 0x00000100
#define SVGA_CAP_ALPHA_CURSOR 0x00000200
#define SVGA_CAP_3D 0x00004000
#define SVGA_CAP_EXTENDED_FIFO 0x00008000
#define SVGA_CAP_MULTIMON 0x00010000 // Legacy multi-monitor support
#define SVGA_CAP_PITCHLOCK 0x00020000
#define SVGA_CAP_IRQMASK 0x00040000
#define SVGA_CAP_DISPLAY_TOPOLOGY 0x00080000 // Legacy multi-monitor support
#define SVGA_CAP_GMR 0x00100000
#define SVGA_CAP_TRACES 0x00200000
/*
* FIFO register indices.
*
* The FIFO is a chunk of device memory mapped into guest physmem. It
* is always treated as 32-bit words.
*
* The guest driver gets to decide how to partition it between
* - FIFO registers (there are always at least 4, specifying where the
* following data area is and how much data it contains; there may be
* more registers following these, depending on the FIFO protocol
* version in use)
* - FIFO data, written by the guest and slurped out by the VMX.
* These indices are 32-bit word offsets into the FIFO.
*/
enum {
/*
* Block 1 (basic registers): The originally defined FIFO registers.
* These exist and are valid for all versions of the FIFO protocol.
*/
SVGA_FIFO_MIN = 0,
SVGA_FIFO_MAX, /* The distance from MIN to MAX must be at least 10K */
SVGA_FIFO_NEXT_CMD,
SVGA_FIFO_STOP,
/*
* Block 2 (extended registers): Mandatory registers for the extended
* FIFO. These exist if the SVGA caps register includes
* SVGA_CAP_EXTENDED_FIFO; some of them are valid only if their
* associated capability bit is enabled.
*
* Note that when originally defined, SVGA_CAP_EXTENDED_FIFO implied
* support only for (FIFO registers) CAPABILITIES, FLAGS, and FENCE.
* This means that the guest has to test individually (in most cases
* using FIFO caps) for the presence of registers after this; the VMX
* can define "extended FIFO" to mean whatever it wants, and currently
* won't enable it unless there's room for that set and much more.
*/
SVGA_FIFO_CAPABILITIES = 4,
SVGA_FIFO_FLAGS,
// Valid with SVGA_FIFO_CAP_FENCE:
SVGA_FIFO_FENCE,
/*
* Block 3a (optional extended registers): Additional registers for the
* extended FIFO, whose presence isn't actually implied by
* SVGA_CAP_EXTENDED_FIFO; these exist if SVGA_FIFO_MIN is high enough to
* leave room for them.
*
* These in block 3a, the VMX currently considers mandatory for the
* extended FIFO.
*/
// Valid if exists (i.e. if extended FIFO enabled):
SVGA_FIFO_3D_HWVERSION, /* See SVGA3dHardwareVersion in svga3d_reg.h */
// Valid with SVGA_FIFO_CAP_PITCHLOCK:
SVGA_FIFO_PITCHLOCK,
// Valid with SVGA_FIFO_CAP_CURSOR_BYPASS_3:
SVGA_FIFO_CURSOR_ON, /* Cursor bypass 3 show/hide register */
SVGA_FIFO_CURSOR_X, /* Cursor bypass 3 x register */
SVGA_FIFO_CURSOR_Y, /* Cursor bypass 3 y register */
SVGA_FIFO_CURSOR_COUNT, /* Incremented when any of the other 3 change */
SVGA_FIFO_CURSOR_LAST_UPDATED,/* Last time the host updated the cursor */
// Valid with SVGA_FIFO_CAP_RESERVE:
SVGA_FIFO_RESERVED, /* Bytes past NEXT_CMD with real contents */
/*
* XXX: The gap here, up until SVGA_FIFO_3D_CAPS, can be used for new
* registers, but this must be done carefully and with judicious use of
* capability bits, since comparisons based on SVGA_FIFO_MIN aren't
* enough to tell you whether the register exists: we've shipped drivers
* and products that used SVGA_FIFO_3D_CAPS but didn't know about some of
* the earlier ones. The actual order of introduction was:
* - PITCHLOCK
* - 3D_CAPS
* - CURSOR_* (cursor bypass 3)
* - RESERVED
* So, code that wants to know whether it can use any of the
* aforementioned registers, or anything else added after PITCHLOCK and
* before 3D_CAPS, needs to reason about something other than
* SVGA_FIFO_MIN.
*/
/*
* 3D caps block space; valid with 3D hardware version >=
* SVGA3D_HWVERSION_WS6_B1.
*/
SVGA_FIFO_3D_CAPS = 32,
SVGA_FIFO_3D_CAPS_LAST = 32 + 255,
/*
* End of VMX's current definition of "extended-FIFO registers".
* Registers before here are always enabled/disabled as a block; either
* the extended FIFO is enabled and includes all preceding registers, or
* it's disabled entirely.
*
* Block 3b (truly optional extended registers): Additional registers for
* the extended FIFO, which the VMX already knows how to enable and
* disable with correct granularity.
*
* Registers after here exist if and only if the guest SVGA driver
* sets SVGA_FIFO_MIN high enough to leave room for them.
*/
// Valid if register exists:
SVGA_FIFO_GUEST_3D_HWVERSION, /* Guest driver's 3D version */
SVGA_FIFO_FENCE_GOAL, /* Matching target for SVGA_IRQFLAG_FENCE_GOAL */
SVGA_FIFO_BUSY, /* See "FIFO Synchronization Registers" */
/*
* Always keep this last. This defines the maximum number of
* registers we know about. At power-on, this value is placed in
* the SVGA_REG_MEM_REGS register, and we expect the guest driver
* to allocate this much space in FIFO memory for registers.
*/
SVGA_FIFO_NUM_REGS
};
/*
* Definition of registers included in extended FIFO support.
*
* The guest SVGA driver gets to allocate the FIFO between registers
* and data. It must always allocate at least 4 registers, but old
* drivers stopped there.
*
* The VMX will enable extended FIFO support if and only if the guest
* left enough room for all registers defined as part of the mandatory
* set for the extended FIFO.
*
* Note that the guest drivers typically allocate the FIFO only at
* initialization time, not at mode switches, so it's likely that the
* number of FIFO registers won't change without a reboot.
*
* All registers less than this value are guaranteed to be present if
* svgaUser->fifo.extended is set. Any later registers must be tested
* individually for compatibility at each use (in the VMX).
*
* This value is used only by the VMX, so it can change without
* affecting driver compatibility; keep it that way?
*/
#define SVGA_FIFO_EXTENDED_MANDATORY_REGS (SVGA_FIFO_3D_CAPS_LAST + 1)
/*
* FIFO Synchronization Registers
*
* This explains the relationship between the various FIFO
* sync-related registers in IOSpace and in FIFO space.
*
* SVGA_REG_SYNC --
*
* The SYNC register can be used in two different ways by the guest:
*
* 1. If the guest wishes to fully sync (drain) the FIFO,
* it will write once to SYNC then poll on the BUSY
* register. The FIFO is sync'ed once BUSY is zero.
*
* 2. If the guest wants to asynchronously wake up the host,
* it will write once to SYNC without polling on BUSY.
* Ideally it will do this after some new commands have
* been placed in the FIFO, and after reading a zero
* from SVGA_FIFO_BUSY.
*
* (1) is the original behaviour that SYNC was designed to
* support. Originally, a write to SYNC would implicitly
* trigger a read from BUSY. This causes us to synchronously
* process the FIFO.
*
* This behaviour has since been changed so that writing SYNC
* will *not* implicitly cause a read from BUSY. Instead, it
* makes a channel call which asynchronously wakes up the MKS
* thread.
*
* New guests can use this new behaviour to implement (2)
* efficiently. This lets guests get the host's attention
* without waiting for the MKS to poll, which gives us much
* better CPU utilization on SMP hosts and on UP hosts while
* we're blocked on the host GPU.
*
* Old guests shouldn't notice the behaviour change. SYNC was
* never guaranteed to process the entire FIFO, since it was
* bounded to a particular number of CPU cycles. Old guests will
* still loop on the BUSY register until the FIFO is empty.
*
* Writing to SYNC currently has the following side-effects:
*
* - Sets SVGA_REG_BUSY to TRUE (in the monitor)
* - Asynchronously wakes up the MKS thread for FIFO processing
* - The value written to SYNC is recorded as a "reason", for
* stats purposes.
*
* If SVGA_FIFO_BUSY is available, drivers are advised to only
* write to SYNC if SVGA_FIFO_BUSY is FALSE. Drivers should set
* SVGA_FIFO_BUSY to TRUE after writing to SYNC. The MKS will
* eventually set SVGA_FIFO_BUSY on its own, but this approach
* lets the driver avoid sending multiple asynchronous wakeup
* messages to the MKS thread.
*
* SVGA_REG_BUSY --
*
* This register is set to TRUE when SVGA_REG_SYNC is written,
* and it reads as FALSE when the FIFO has been completely
* drained.
*
* Every read from this register causes us to synchronously
* process FIFO commands. There is no guarantee as to how many
* commands each read will process.
*
* CPU time spent processing FIFO commands will be billed to
* the guest.
*
* New drivers should avoid using this register unless they
* need to guarantee that the FIFO is completely drained. It
* is overkill for performing a sync-to-fence. Older drivers
* will use this register for any type of synchronization.
*
* SVGA_FIFO_BUSY --
*
* This register is a fast way for the guest driver to check
* whether the FIFO is already being processed. It reads and
* writes at normal RAM speeds, with no monitor intervention.
*
* If this register reads as TRUE, the host is guaranteeing that
* any new commands written into the FIFO will be noticed before
* the MKS goes back to sleep.
*
* If this register reads as FALSE, no such guarantee can be
* made.
*
* The guest should use this register to quickly determine
* whether or not it needs to wake up the host. If the guest
* just wrote a command or group of commands that it would like
* the host to begin processing, it should:
*
* 1. Read SVGA_FIFO_BUSY. If it reads as TRUE, no further
* action is necessary.
*
* 2. Write TRUE to SVGA_FIFO_BUSY. This informs future guest
* code that we've already sent a SYNC to the host and we
* don't need to send a duplicate.
*
* 3. Write a reason to SVGA_REG_SYNC. This will send an
* asynchronous wakeup to the MKS thread.
*/
/*
* FIFO Capabilities
*
* Fence -- Fence register and command are supported
* Accel Front -- Front buffer only commands are supported
* Pitch Lock -- Pitch lock register is supported
* Video -- SVGA Video overlay units are supported
* Escape -- Escape command is supported
*/
#define SVGA_FIFO_CAP_NONE 0
#define SVGA_FIFO_CAP_FENCE (1<<0)
#define SVGA_FIFO_CAP_ACCELFRONT (1<<1)
#define SVGA_FIFO_CAP_PITCHLOCK (1<<2)
#define SVGA_FIFO_CAP_VIDEO (1<<3)
#define SVGA_FIFO_CAP_CURSOR_BYPASS_3 (1<<4)
#define SVGA_FIFO_CAP_ESCAPE (1<<5)
#define SVGA_FIFO_CAP_RESERVE (1<<6)
/*
* FIFO Flags
*
* Accel Front -- Driver should use front buffer only commands
*/
#define SVGA_FIFO_FLAG_NONE 0
#define SVGA_FIFO_FLAG_ACCELFRONT (1<<0)
#define SVGA_FIFO_FLAG_RESERVED (1<<31) // Internal use only
/*
* FIFO reservation sentinel value
*/
#define SVGA_FIFO_RESERVED_UNKNOWN 0xffffffff
/*
* Video overlay support
*/
#define SVGA_NUM_OVERLAY_UNITS 32
/*
* Video capabilities that the guest is currently using
*/
#define SVGA_VIDEO_FLAG_COLORKEY 0x0001
/*
* Offsets for the video overlay registers
*/
enum {
SVGA_VIDEO_ENABLED = 0,
SVGA_VIDEO_FLAGS,
SVGA_VIDEO_DATA_OFFSET,
SVGA_VIDEO_FORMAT,
SVGA_VIDEO_COLORKEY,
SVGA_VIDEO_SIZE, // Deprecated
SVGA_VIDEO_WIDTH,
SVGA_VIDEO_HEIGHT,
SVGA_VIDEO_SRC_X,
SVGA_VIDEO_SRC_Y,
SVGA_VIDEO_SRC_WIDTH,
SVGA_VIDEO_SRC_HEIGHT,
SVGA_VIDEO_DST_X, // Signed int32
SVGA_VIDEO_DST_Y, // Signed int32
SVGA_VIDEO_DST_WIDTH,
SVGA_VIDEO_DST_HEIGHT,
SVGA_VIDEO_PITCH_1,
SVGA_VIDEO_PITCH_2,
SVGA_VIDEO_PITCH_3,
SVGA_VIDEO_NUM_REGS
};
/*
* SVGA Overlay Units
*
* width and height relate to the entire source video frame.
* srcX, srcY, srcWidth and srcHeight represent subset of the source
* video frame to be displayed.
*/
typedef struct SVGAOverlayUnit {
uint32 enabled;
uint32 flags;
uint32 dataOffset;
uint32 format;
uint32 colorKey;
uint32 size;
uint32 width;
uint32 height;
uint32 srcX;
uint32 srcY;
uint32 srcWidth;
uint32 srcHeight;
int32 dstX;
int32 dstY;
uint32 dstWidth;
uint32 dstHeight;
uint32 pitches[3];
} SVGAOverlayUnit;
/*
* Commands in the command FIFO:
*
* Command IDs defined below are used for the traditional 2D FIFO
* communication (not all commands are available for all versions of the
* SVGA FIFO protocol).
*
* Note the holes in the command ID numbers: These commands have been
* deprecated, and the old IDs must not be reused.
*
* Command IDs from 1000 to 1999 are reserved for use by the SVGA3D
* protocol.
*
* Each command's parameters are described by the comments and
* structs below.
*/
typedef enum {
SVGA_CMD_INVALID_CMD = 0,
SVGA_CMD_UPDATE = 1,
SVGA_CMD_RECT_COPY = 3,
SVGA_CMD_DEFINE_CURSOR = 19,
SVGA_CMD_DEFINE_ALPHA_CURSOR = 22,
SVGA_CMD_UPDATE_VERBOSE = 25,
SVGA_CMD_FRONT_ROP_FILL = 29,
SVGA_CMD_FENCE = 30,
SVGA_CMD_ESCAPE = 33,
SVGA_CMD_MAX
} SVGAFifoCmdId;
#define SVGA_CMD_MAX_ARGS 64
/*
* SVGA_CMD_UPDATE --
*
* This is a DMA transfer which copies from the Guest Framebuffer
* (GFB) at BAR1 + SVGA_REG_FB_OFFSET to any screens which
* intersect with the provided virtual rectangle.
*
* This command is not necessary when using framebuffer
* traces. Traces are automatically enabled if the SVGA FIFO is
* disabled, and you may explicitly enable/disable traces using
* SVGA_REG_TRACES. With traces enabled, any write to the GFB will
* automatically act as if a subsequent SVGA_CMD_UPDATE was issued.
*
* Availability:
* Always available.
*/
typedef
struct {
uint32 x;
uint32 y;
uint32 width;
uint32 height;
} PACKED
SVGAFifoCmdUpdate;
/*
* SVGA_CMD_RECT_COPY --
*
* Perform a rectangular DMA transfer from one area of the GFB to
* another, and copy the result to any screens which intersect it.
*
* Availability:
* SVGA_CAP_RECT_COPY
*/
typedef
struct {
uint32 srcX;
uint32 srcY;
uint32 destX;
uint32 destY;
uint32 width;
uint32 height;
} PACKED
SVGAFifoCmdRectCopy;
/*
* SVGA_CMD_DEFINE_CURSOR --
*
* Provide a new cursor image, as an AND/XOR mask.
*
* The recommended way to position the cursor overlay is by using
* the SVGA_FIFO_CURSOR_* registers, supported by the
* SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability.
*
* Availability:
* SVGA_CAP_CURSOR
*/
typedef
struct {
uint32 id; // Reserved, must be zero.
uint32 hotspotX;
uint32 hotspotY;
uint32 width;
uint32 height;
uint32 andMaskDepth; // Value must be 1 or equal to BITS_PER_PIXEL
uint32 xorMaskDepth; // Value must be 1 or equal to BITS_PER_PIXEL
/*
* Followed by scanline data for AND mask, then XOR mask.
* Each scanline is padded to a 32-bit boundary.
*/
} PACKED
SVGAFifoCmdDefineCursor;
/*
* SVGA_CMD_DEFINE_ALPHA_CURSOR --
*
* Provide a new cursor image, in 32-bit BGRA format.
*
* The recommended way to position the cursor overlay is by using
* the SVGA_FIFO_CURSOR_* registers, supported by the
* SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability.
*
* Availability:
* SVGA_CAP_ALPHA_CURSOR
*/
typedef
struct {
uint32 id; // Reserved, must be zero.
uint32 hotspotX;
uint32 hotspotY;
uint32 width;
uint32 height;
/* Followed by scanline data */
} PACKED
SVGAFifoCmdDefineAlphaCursor;
/*
* SVGA_CMD_UPDATE_VERBOSE --
*
* Just like SVGA_CMD_UPDATE, but also provide a per-rectangle
* 'reason' value, an opaque cookie which is used by internal
* debugging tools. Third party drivers should not use this
* command.
*
* Availability:
* SVGA_CAP_EXTENDED_FIFO
*/
typedef
struct {
uint32 x;
uint32 y;
uint32 width;
uint32 height;
uint32 reason;
} PACKED
SVGAFifoCmdUpdateVerbose;
/*
* SVGA_CMD_FRONT_ROP_FILL --
*
* This is a hint which tells the SVGA device that the driver has
* just filled a rectangular region of the GFB with a solid
* color. Instead of reading these pixels from the GFB, the device
* can assume that they all equal 'color'. This is primarily used
* for remote desktop protocols.
*
* Availability:
* SVGA_FIFO_CAP_ACCELFRONT
*/
#define SVGA_ROP_COPY 0x03
typedef
struct {
uint32 color; // In the same format as the GFB
uint32 x;
uint32 y;
uint32 width;
uint32 height;
uint32 rop; // Must be SVGA_ROP_COPY
} PACKED
SVGAFifoCmdFrontRopFill;
/*
* SVGA_CMD_FENCE --
*
* Insert a synchronization fence. When the SVGA device reaches
* this command, it will copy the 'fence' value into the
* SVGA_FIFO_FENCE register. It will also compare the fence against
* SVGA_FIFO_FENCE_GOAL. If the fence matches the goal and the
* SVGA_IRQFLAG_FENCE_GOAL interrupt is enabled, the device will
* raise this interrupt.
*
* Availability:
* SVGA_FIFO_FENCE for this command,
* SVGA_CAP_IRQMASK for SVGA_FIFO_FENCE_GOAL.
*/
typedef
struct {
uint32 fence;
} PACKED
SVGAFifoCmdFence;
/*
* SVGA_CMD_ESCAPE --
*
* Send an extended or vendor-specific variable length command.
* This is used for video overlay, third party plugins, and
* internal debugging tools. See svga_escape.h
*
* Availability:
* SVGA_FIFO_CAP_ESCAPE
*/
typedef
struct {
uint32 nsid;
uint32 size;
/* followed by 'size' bytes of data */
} PACKED
SVGAFifoCmdEscape;
#endif