1556 lines
53 KiB
C
1556 lines
53 KiB
C
/**********************************************************
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* Copyright 1998-2009 VMware, Inc. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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**********************************************************/
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/*
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* svga_reg.h --
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*
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* Virtual hardware definitions for the VMware SVGA II device.
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*/
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#ifndef _SVGA_REG_H_
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#define _SVGA_REG_H_
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/*
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* PCI device IDs.
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*/
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#define PCI_VENDOR_ID_VMWARE 0x15AD
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#define PCI_DEVICE_ID_VMWARE_SVGA2 0x0405
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/*
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* SVGA_REG_ENABLE bit definitions.
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*/
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#define SVGA_REG_ENABLE_DISABLE 0
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#define SVGA_REG_ENABLE_ENABLE 1
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#define SVGA_REG_ENABLE_HIDE 2
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#define SVGA_REG_ENABLE_ENABLE_HIDE (SVGA_REG_ENABLE_ENABLE |\
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SVGA_REG_ENABLE_HIDE)
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/*
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* Legal values for the SVGA_REG_CURSOR_ON register in old-fashioned
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* cursor bypass mode. This is still supported, but no new guest
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* drivers should use it.
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*/
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#define SVGA_CURSOR_ON_HIDE 0x0 /* Must be 0 to maintain backward compatibility */
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#define SVGA_CURSOR_ON_SHOW 0x1 /* Must be 1 to maintain backward compatibility */
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#define SVGA_CURSOR_ON_REMOVE_FROM_FB 0x2 /* Remove the cursor from the framebuffer because we need to see what's under it */
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#define SVGA_CURSOR_ON_RESTORE_TO_FB 0x3 /* Put the cursor back in the framebuffer so the user can see it */
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/*
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* The maximum framebuffer size that can traced for e.g. guests in VESA mode.
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* The changeMap in the monitor is proportional to this number. Therefore, we'd
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* like to keep it as small as possible to reduce monitor overhead (using
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* SVGA_VRAM_MAX_SIZE for this increases the size of the shared area by over
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* 4k!).
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*
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* NB: For compatibility reasons, this value must be greater than 0xff0000.
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* See bug 335072.
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*/
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#define SVGA_FB_MAX_TRACEABLE_SIZE 0x1000000
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#define SVGA_MAX_PSEUDOCOLOR_DEPTH 8
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#define SVGA_MAX_PSEUDOCOLORS (1 << SVGA_MAX_PSEUDOCOLOR_DEPTH)
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#define SVGA_NUM_PALETTE_REGS (3 * SVGA_MAX_PSEUDOCOLORS)
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#define SVGA_MAGIC 0x900000UL
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#define SVGA_MAKE_ID(ver) (SVGA_MAGIC << 8 | (ver))
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/* Version 2 let the address of the frame buffer be unsigned on Win32 */
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#define SVGA_VERSION_2 2
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#define SVGA_ID_2 SVGA_MAKE_ID(SVGA_VERSION_2)
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/* Version 1 has new registers starting with SVGA_REG_CAPABILITIES so
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PALETTE_BASE has moved */
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#define SVGA_VERSION_1 1
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#define SVGA_ID_1 SVGA_MAKE_ID(SVGA_VERSION_1)
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/* Version 0 is the initial version */
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#define SVGA_VERSION_0 0
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#define SVGA_ID_0 SVGA_MAKE_ID(SVGA_VERSION_0)
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/* "Invalid" value for all SVGA IDs. (Version ID, screen object ID, surface ID...) */
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#define SVGA_ID_INVALID 0xFFFFFFFF
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/* Port offsets, relative to BAR0 */
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#define SVGA_INDEX_PORT 0x0
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#define SVGA_VALUE_PORT 0x1
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#define SVGA_BIOS_PORT 0x2
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#define SVGA_IRQSTATUS_PORT 0x8
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/*
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* Interrupt source flags for IRQSTATUS_PORT and IRQMASK.
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*
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* Interrupts are only supported when the
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* SVGA_CAP_IRQMASK capability is present.
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*/
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#define SVGA_IRQFLAG_ANY_FENCE 0x1 /* Any fence was passed */
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#define SVGA_IRQFLAG_FIFO_PROGRESS 0x2 /* Made forward progress in the FIFO */
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#define SVGA_IRQFLAG_FENCE_GOAL 0x4 /* SVGA_FIFO_FENCE_GOAL reached */
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/*
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* Registers
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*/
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enum {
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SVGA_REG_ID = 0,
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SVGA_REG_ENABLE = 1,
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SVGA_REG_WIDTH = 2,
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SVGA_REG_HEIGHT = 3,
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SVGA_REG_MAX_WIDTH = 4,
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SVGA_REG_MAX_HEIGHT = 5,
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SVGA_REG_DEPTH = 6,
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SVGA_REG_BITS_PER_PIXEL = 7, /* Current bpp in the guest */
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SVGA_REG_PSEUDOCOLOR = 8,
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SVGA_REG_RED_MASK = 9,
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SVGA_REG_GREEN_MASK = 10,
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SVGA_REG_BLUE_MASK = 11,
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SVGA_REG_BYTES_PER_LINE = 12,
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SVGA_REG_FB_START = 13, /* (Deprecated) */
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SVGA_REG_FB_OFFSET = 14,
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SVGA_REG_VRAM_SIZE = 15,
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SVGA_REG_FB_SIZE = 16,
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/* ID 0 implementation only had the above registers, then the palette */
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SVGA_REG_CAPABILITIES = 17,
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SVGA_REG_MEM_START = 18, /* (Deprecated) */
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SVGA_REG_MEM_SIZE = 19,
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SVGA_REG_CONFIG_DONE = 20, /* Set when memory area configured */
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SVGA_REG_SYNC = 21, /* See "FIFO Synchronization Registers" */
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SVGA_REG_BUSY = 22, /* See "FIFO Synchronization Registers" */
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SVGA_REG_GUEST_ID = 23, /* Set guest OS identifier */
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SVGA_REG_CURSOR_ID = 24, /* (Deprecated) */
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SVGA_REG_CURSOR_X = 25, /* (Deprecated) */
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SVGA_REG_CURSOR_Y = 26, /* (Deprecated) */
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SVGA_REG_CURSOR_ON = 27, /* (Deprecated) */
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SVGA_REG_HOST_BITS_PER_PIXEL = 28, /* (Deprecated) */
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SVGA_REG_SCRATCH_SIZE = 29, /* Number of scratch registers */
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SVGA_REG_MEM_REGS = 30, /* Number of FIFO registers */
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SVGA_REG_NUM_DISPLAYS = 31, /* (Deprecated) */
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SVGA_REG_PITCHLOCK = 32, /* Fixed pitch for all modes */
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SVGA_REG_IRQMASK = 33, /* Interrupt mask */
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/* Legacy multi-monitor support */
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SVGA_REG_NUM_GUEST_DISPLAYS = 34,/* Number of guest displays in X/Y direction */
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SVGA_REG_DISPLAY_ID = 35, /* Display ID for the following display attributes */
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SVGA_REG_DISPLAY_IS_PRIMARY = 36,/* Whether this is a primary display */
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SVGA_REG_DISPLAY_POSITION_X = 37,/* The display position x */
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SVGA_REG_DISPLAY_POSITION_Y = 38,/* The display position y */
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SVGA_REG_DISPLAY_WIDTH = 39, /* The display's width */
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SVGA_REG_DISPLAY_HEIGHT = 40, /* The display's height */
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/* See "Guest memory regions" below. */
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SVGA_REG_GMR_ID = 41,
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SVGA_REG_GMR_DESCRIPTOR = 42,
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SVGA_REG_GMR_MAX_IDS = 43,
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SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH = 44,
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SVGA_REG_TRACES = 45, /* Enable trace-based updates even when FIFO is on */
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SVGA_REG_GMRS_MAX_PAGES = 46, /* Maximum number of 4KB pages for all GMRs */
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SVGA_REG_MEMORY_SIZE = 47, /* Total dedicated device memory excluding FIFO */
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SVGA_REG_TOP = 48, /* Must be 1 more than the last register */
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SVGA_PALETTE_BASE = 1024, /* Base of SVGA color map */
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/* Next 768 (== 256*3) registers exist for colormap */
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SVGA_SCRATCH_BASE = SVGA_PALETTE_BASE + SVGA_NUM_PALETTE_REGS
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/* Base of scratch registers */
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/* Next reg[SVGA_REG_SCRATCH_SIZE] registers exist for scratch usage:
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First 4 are reserved for VESA BIOS Extension; any remaining are for
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the use of the current SVGA driver. */
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};
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/*
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* Guest memory regions (GMRs):
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*
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* This is a new memory mapping feature available in SVGA devices
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* which have the SVGA_CAP_GMR bit set. Previously, there were two
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* fixed memory regions available with which to share data between the
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* device and the driver: the FIFO ('MEM') and the framebuffer. GMRs
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* are our name for an extensible way of providing arbitrary DMA
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* buffers for use between the driver and the SVGA device. They are a
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* new alternative to framebuffer memory, usable for both 2D and 3D
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* graphics operations.
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*
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* Since GMR mapping must be done synchronously with guest CPU
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* execution, we use a new pair of SVGA registers:
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*
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* SVGA_REG_GMR_ID --
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*
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* Read/write.
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* This register holds the 32-bit ID (a small positive integer)
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* of a GMR to create, delete, or redefine. Writing this register
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* has no side-effects.
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*
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* SVGA_REG_GMR_DESCRIPTOR --
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*
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* Write-only.
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* Writing this register will create, delete, or redefine the GMR
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* specified by the above ID register. If this register is zero,
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* the GMR is deleted. Any pointers into this GMR (including those
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* currently being processed by FIFO commands) will be
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* synchronously invalidated.
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*
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* If this register is nonzero, it must be the physical page
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* number (PPN) of a data structure which describes the physical
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* layout of the memory region this GMR should describe. The
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* descriptor structure will be read synchronously by the SVGA
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* device when this register is written. The descriptor need not
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* remain allocated for the lifetime of the GMR.
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*
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* The guest driver should write SVGA_REG_GMR_ID first, then
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* SVGA_REG_GMR_DESCRIPTOR.
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*
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* SVGA_REG_GMR_MAX_IDS --
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*
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* Read-only.
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* The SVGA device may choose to support a maximum number of
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* user-defined GMR IDs. This register holds the number of supported
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* IDs. (The maximum supported ID plus 1)
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*
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* SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH --
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*
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* Read-only.
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* The SVGA device may choose to put a limit on the total number
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* of SVGAGuestMemDescriptor structures it will read when defining
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* a single GMR.
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*
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* The descriptor structure is an array of SVGAGuestMemDescriptor
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* structures. Each structure may do one of three things:
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*
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* - Terminate the GMR descriptor list.
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* (ppn==0, numPages==0)
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*
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* - Add a PPN or range of PPNs to the GMR's virtual address space.
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* (ppn != 0, numPages != 0)
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*
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* - Provide the PPN of the next SVGAGuestMemDescriptor, in order to
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* support multi-page GMR descriptor tables without forcing the
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* driver to allocate physically contiguous memory.
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* (ppn != 0, numPages == 0)
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*
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* Note that each physical page of SVGAGuestMemDescriptor structures
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* can describe at least 2MB of guest memory. If the driver needs to
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* use more than one page of descriptor structures, it must use one of
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* its SVGAGuestMemDescriptors to point to an additional page. The
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* device will never automatically cross a page boundary.
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*
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* Once the driver has described a GMR, it is immediately available
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* for use via any FIFO command that uses an SVGAGuestPtr structure.
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* These pointers include a GMR identifier plus an offset into that
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* GMR.
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*
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* The driver must check the SVGA_CAP_GMR bit before using the GMR
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* registers.
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*/
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/*
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* Special GMR IDs, allowing SVGAGuestPtrs to point to framebuffer
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* memory as well. In the future, these IDs could even be used to
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* allow legacy memory regions to be redefined by the guest as GMRs.
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*
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* Using the guest framebuffer (GFB) at BAR1 for general purpose DMA
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* is being phased out. Please try to use user-defined GMRs whenever
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* possible.
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*/
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#define SVGA_GMR_NULL ((uint32) -1)
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#define SVGA_GMR_FRAMEBUFFER ((uint32) -2) // Guest Framebuffer (GFB)
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typedef
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struct SVGAGuestMemDescriptor {
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uint32 ppn;
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uint32 numPages;
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} SVGAGuestMemDescriptor;
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typedef
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struct SVGAGuestPtr {
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uint32 gmrId;
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uint32 offset;
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} SVGAGuestPtr;
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/*
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* SVGAGMRImageFormat --
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*
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* This is a packed representation of the source 2D image format
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* for a GMR-to-screen blit. Currently it is defined as an encoding
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* of the screen's color depth and bits-per-pixel, however, 16 bits
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* are reserved for future use to identify other encodings (such as
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* RGBA or higher-precision images).
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*
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* Currently supported formats:
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*
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* bpp depth Format Name
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* --- ----- -----------
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* 32 24 32-bit BGRX
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* 24 24 24-bit BGR
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* 16 16 RGB 5-6-5
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* 16 15 RGB 5-5-5
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*
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*/
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typedef
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struct SVGAGMRImageFormat {
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union {
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struct {
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uint32 bitsPerPixel : 8;
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uint32 colorDepth : 8;
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uint32 reserved : 16; // Must be zero
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};
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uint32 value;
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};
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} SVGAGMRImageFormat;
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typedef
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struct SVGAGuestImage {
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SVGAGuestPtr ptr;
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/*
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* A note on interpretation of pitch: This value of pitch is the
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* number of bytes between vertically adjacent image
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* blocks. Normally this is the number of bytes between the first
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* pixel of two adjacent scanlines. With compressed textures,
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* however, this may represent the number of bytes between
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* compression blocks rather than between rows of pixels.
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*
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* XXX: Compressed textures currently must be tightly packed in guest memory.
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*
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* If the image is 1-dimensional, pitch is ignored.
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*
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* If 'pitch' is zero, the SVGA3D device calculates a pitch value
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* assuming each row of blocks is tightly packed.
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*/
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uint32 pitch;
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} SVGAGuestImage;
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/*
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* SVGAColorBGRX --
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*
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* A 24-bit color format (BGRX), which does not depend on the
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* format of the legacy guest framebuffer (GFB) or the current
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* GMRFB state.
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*/
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typedef
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struct SVGAColorBGRX {
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union {
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struct {
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uint32 b : 8;
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uint32 g : 8;
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uint32 r : 8;
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uint32 x : 8; // Unused
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};
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uint32 value;
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};
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} SVGAColorBGRX;
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/*
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* SVGASignedRect --
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* SVGASignedPoint --
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*
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* Signed rectangle and point primitives. These are used by the new
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* 2D primitives for drawing to Screen Objects, which can occupy a
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* signed virtual coordinate space.
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*
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* SVGASignedRect specifies a half-open interval: the (left, top)
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* pixel is part of the rectangle, but the (right, bottom) pixel is
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* not.
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*/
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typedef
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struct SVGASignedRect {
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int32 left;
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int32 top;
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int32 right;
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int32 bottom;
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} SVGASignedRect;
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typedef
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struct SVGASignedPoint {
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int32 x;
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int32 y;
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} SVGASignedPoint;
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/*
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* Capabilities
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*
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* Note the holes in the bitfield. Missing bits have been deprecated,
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* and must not be reused. Those capabilities will never be reported
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* by new versions of the SVGA device.
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*
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* SVGA_CAP_GMR2 --
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* Provides asynchronous commands to define and remap guest memory
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* regions. Adds device registers SVGA_REG_GMRS_MAX_PAGES and
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* SVGA_REG_MEMORY_SIZE.
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*
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* SVGA_CAP_SCREEN_OBJECT_2 --
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* Allow screen object support, and require backing stores from the
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* guest for each screen object.
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*/
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#define SVGA_CAP_NONE 0x00000000
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#define SVGA_CAP_RECT_COPY 0x00000002
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#define SVGA_CAP_CURSOR 0x00000020
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#define SVGA_CAP_CURSOR_BYPASS 0x00000040 // Legacy (Use Cursor Bypass 3 instead)
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#define SVGA_CAP_CURSOR_BYPASS_2 0x00000080 // Legacy (Use Cursor Bypass 3 instead)
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#define SVGA_CAP_8BIT_EMULATION 0x00000100
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#define SVGA_CAP_ALPHA_CURSOR 0x00000200
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#define SVGA_CAP_3D 0x00004000
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#define SVGA_CAP_EXTENDED_FIFO 0x00008000
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#define SVGA_CAP_MULTIMON 0x00010000 // Legacy multi-monitor support
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#define SVGA_CAP_PITCHLOCK 0x00020000
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#define SVGA_CAP_IRQMASK 0x00040000
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#define SVGA_CAP_DISPLAY_TOPOLOGY 0x00080000 // Legacy multi-monitor support
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#define SVGA_CAP_GMR 0x00100000
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#define SVGA_CAP_TRACES 0x00200000
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#define SVGA_CAP_GMR2 0x00400000
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#define SVGA_CAP_SCREEN_OBJECT_2 0x00800000
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/*
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* FIFO register indices.
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*
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* The FIFO is a chunk of device memory mapped into guest physmem. It
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* is always treated as 32-bit words.
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*
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* The guest driver gets to decide how to partition it between
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* - FIFO registers (there are always at least 4, specifying where the
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* following data area is and how much data it contains; there may be
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* more registers following these, depending on the FIFO protocol
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* version in use)
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* - FIFO data, written by the guest and slurped out by the VMX.
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* These indices are 32-bit word offsets into the FIFO.
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*/
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enum {
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/*
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* Block 1 (basic registers): The originally defined FIFO registers.
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* These exist and are valid for all versions of the FIFO protocol.
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*/
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SVGA_FIFO_MIN = 0,
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SVGA_FIFO_MAX, /* The distance from MIN to MAX must be at least 10K */
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SVGA_FIFO_NEXT_CMD,
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SVGA_FIFO_STOP,
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/*
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* Block 2 (extended registers): Mandatory registers for the extended
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* FIFO. These exist if the SVGA caps register includes
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* SVGA_CAP_EXTENDED_FIFO; some of them are valid only if their
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* associated capability bit is enabled.
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*
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* Note that when originally defined, SVGA_CAP_EXTENDED_FIFO implied
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* support only for (FIFO registers) CAPABILITIES, FLAGS, and FENCE.
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* This means that the guest has to test individually (in most cases
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* using FIFO caps) for the presence of registers after this; the VMX
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* can define "extended FIFO" to mean whatever it wants, and currently
|
|
* won't enable it unless there's room for that set and much more.
|
|
*/
|
|
|
|
SVGA_FIFO_CAPABILITIES = 4,
|
|
SVGA_FIFO_FLAGS,
|
|
// Valid with SVGA_FIFO_CAP_FENCE:
|
|
SVGA_FIFO_FENCE,
|
|
|
|
/*
|
|
* Block 3a (optional extended registers): Additional registers for the
|
|
* extended FIFO, whose presence isn't actually implied by
|
|
* SVGA_CAP_EXTENDED_FIFO; these exist if SVGA_FIFO_MIN is high enough to
|
|
* leave room for them.
|
|
*
|
|
* These in block 3a, the VMX currently considers mandatory for the
|
|
* extended FIFO.
|
|
*/
|
|
|
|
// Valid if exists (i.e. if extended FIFO enabled):
|
|
SVGA_FIFO_3D_HWVERSION, /* See SVGA3dHardwareVersion in svga3d_reg.h */
|
|
// Valid with SVGA_FIFO_CAP_PITCHLOCK:
|
|
SVGA_FIFO_PITCHLOCK,
|
|
|
|
// Valid with SVGA_FIFO_CAP_CURSOR_BYPASS_3:
|
|
SVGA_FIFO_CURSOR_ON, /* Cursor bypass 3 show/hide register */
|
|
SVGA_FIFO_CURSOR_X, /* Cursor bypass 3 x register */
|
|
SVGA_FIFO_CURSOR_Y, /* Cursor bypass 3 y register */
|
|
SVGA_FIFO_CURSOR_COUNT, /* Incremented when any of the other 3 change */
|
|
SVGA_FIFO_CURSOR_LAST_UPDATED,/* Last time the host updated the cursor */
|
|
|
|
// Valid with SVGA_FIFO_CAP_RESERVE:
|
|
SVGA_FIFO_RESERVED, /* Bytes past NEXT_CMD with real contents */
|
|
|
|
/*
|
|
* Valid with SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2:
|
|
*
|
|
* By default this is SVGA_ID_INVALID, to indicate that the cursor
|
|
* coordinates are specified relative to the virtual root. If this
|
|
* is set to a specific screen ID, cursor position is reinterpreted
|
|
* as a signed offset relative to that screen's origin.
|
|
*/
|
|
SVGA_FIFO_CURSOR_SCREEN_ID,
|
|
|
|
/*
|
|
* Valid with SVGA_FIFO_CAP_DEAD
|
|
*
|
|
* An arbitrary value written by the host, drivers should not use it.
|
|
*/
|
|
SVGA_FIFO_DEAD,
|
|
|
|
/*
|
|
* Valid with SVGA_FIFO_CAP_3D_HWVERSION_REVISED:
|
|
*
|
|
* Contains 3D HWVERSION (see SVGA3dHardwareVersion in svga3d_reg.h)
|
|
* on platforms that can enforce graphics resource limits.
|
|
*/
|
|
SVGA_FIFO_3D_HWVERSION_REVISED,
|
|
|
|
/*
|
|
* XXX: The gap here, up until SVGA_FIFO_3D_CAPS, can be used for new
|
|
* registers, but this must be done carefully and with judicious use of
|
|
* capability bits, since comparisons based on SVGA_FIFO_MIN aren't
|
|
* enough to tell you whether the register exists: we've shipped drivers
|
|
* and products that used SVGA_FIFO_3D_CAPS but didn't know about some of
|
|
* the earlier ones. The actual order of introduction was:
|
|
* - PITCHLOCK
|
|
* - 3D_CAPS
|
|
* - CURSOR_* (cursor bypass 3)
|
|
* - RESERVED
|
|
* So, code that wants to know whether it can use any of the
|
|
* aforementioned registers, or anything else added after PITCHLOCK and
|
|
* before 3D_CAPS, needs to reason about something other than
|
|
* SVGA_FIFO_MIN.
|
|
*/
|
|
|
|
/*
|
|
* 3D caps block space; valid with 3D hardware version >=
|
|
* SVGA3D_HWVERSION_WS6_B1.
|
|
*/
|
|
SVGA_FIFO_3D_CAPS = 32,
|
|
SVGA_FIFO_3D_CAPS_LAST = 32 + 255,
|
|
|
|
/*
|
|
* End of VMX's current definition of "extended-FIFO registers".
|
|
* Registers before here are always enabled/disabled as a block; either
|
|
* the extended FIFO is enabled and includes all preceding registers, or
|
|
* it's disabled entirely.
|
|
*
|
|
* Block 3b (truly optional extended registers): Additional registers for
|
|
* the extended FIFO, which the VMX already knows how to enable and
|
|
* disable with correct granularity.
|
|
*
|
|
* Registers after here exist if and only if the guest SVGA driver
|
|
* sets SVGA_FIFO_MIN high enough to leave room for them.
|
|
*/
|
|
|
|
// Valid if register exists:
|
|
SVGA_FIFO_GUEST_3D_HWVERSION, /* Guest driver's 3D version */
|
|
SVGA_FIFO_FENCE_GOAL, /* Matching target for SVGA_IRQFLAG_FENCE_GOAL */
|
|
SVGA_FIFO_BUSY, /* See "FIFO Synchronization Registers" */
|
|
|
|
/*
|
|
* Always keep this last. This defines the maximum number of
|
|
* registers we know about. At power-on, this value is placed in
|
|
* the SVGA_REG_MEM_REGS register, and we expect the guest driver
|
|
* to allocate this much space in FIFO memory for registers.
|
|
*/
|
|
SVGA_FIFO_NUM_REGS
|
|
};
|
|
|
|
|
|
/*
|
|
* Definition of registers included in extended FIFO support.
|
|
*
|
|
* The guest SVGA driver gets to allocate the FIFO between registers
|
|
* and data. It must always allocate at least 4 registers, but old
|
|
* drivers stopped there.
|
|
*
|
|
* The VMX will enable extended FIFO support if and only if the guest
|
|
* left enough room for all registers defined as part of the mandatory
|
|
* set for the extended FIFO.
|
|
*
|
|
* Note that the guest drivers typically allocate the FIFO only at
|
|
* initialization time, not at mode switches, so it's likely that the
|
|
* number of FIFO registers won't change without a reboot.
|
|
*
|
|
* All registers less than this value are guaranteed to be present if
|
|
* svgaUser->fifo.extended is set. Any later registers must be tested
|
|
* individually for compatibility at each use (in the VMX).
|
|
*
|
|
* This value is used only by the VMX, so it can change without
|
|
* affecting driver compatibility; keep it that way?
|
|
*/
|
|
#define SVGA_FIFO_EXTENDED_MANDATORY_REGS (SVGA_FIFO_3D_CAPS_LAST + 1)
|
|
|
|
|
|
/*
|
|
* FIFO Synchronization Registers
|
|
*
|
|
* This explains the relationship between the various FIFO
|
|
* sync-related registers in IOSpace and in FIFO space.
|
|
*
|
|
* SVGA_REG_SYNC --
|
|
*
|
|
* The SYNC register can be used in two different ways by the guest:
|
|
*
|
|
* 1. If the guest wishes to fully sync (drain) the FIFO,
|
|
* it will write once to SYNC then poll on the BUSY
|
|
* register. The FIFO is sync'ed once BUSY is zero.
|
|
*
|
|
* 2. If the guest wants to asynchronously wake up the host,
|
|
* it will write once to SYNC without polling on BUSY.
|
|
* Ideally it will do this after some new commands have
|
|
* been placed in the FIFO, and after reading a zero
|
|
* from SVGA_FIFO_BUSY.
|
|
*
|
|
* (1) is the original behaviour that SYNC was designed to
|
|
* support. Originally, a write to SYNC would implicitly
|
|
* trigger a read from BUSY. This causes us to synchronously
|
|
* process the FIFO.
|
|
*
|
|
* This behaviour has since been changed so that writing SYNC
|
|
* will *not* implicitly cause a read from BUSY. Instead, it
|
|
* makes a channel call which asynchronously wakes up the MKS
|
|
* thread.
|
|
*
|
|
* New guests can use this new behaviour to implement (2)
|
|
* efficiently. This lets guests get the host's attention
|
|
* without waiting for the MKS to poll, which gives us much
|
|
* better CPU utilization on SMP hosts and on UP hosts while
|
|
* we're blocked on the host GPU.
|
|
*
|
|
* Old guests shouldn't notice the behaviour change. SYNC was
|
|
* never guaranteed to process the entire FIFO, since it was
|
|
* bounded to a particular number of CPU cycles. Old guests will
|
|
* still loop on the BUSY register until the FIFO is empty.
|
|
*
|
|
* Writing to SYNC currently has the following side-effects:
|
|
*
|
|
* - Sets SVGA_REG_BUSY to TRUE (in the monitor)
|
|
* - Asynchronously wakes up the MKS thread for FIFO processing
|
|
* - The value written to SYNC is recorded as a "reason", for
|
|
* stats purposes.
|
|
*
|
|
* If SVGA_FIFO_BUSY is available, drivers are advised to only
|
|
* write to SYNC if SVGA_FIFO_BUSY is FALSE. Drivers should set
|
|
* SVGA_FIFO_BUSY to TRUE after writing to SYNC. The MKS will
|
|
* eventually set SVGA_FIFO_BUSY on its own, but this approach
|
|
* lets the driver avoid sending multiple asynchronous wakeup
|
|
* messages to the MKS thread.
|
|
*
|
|
* SVGA_REG_BUSY --
|
|
*
|
|
* This register is set to TRUE when SVGA_REG_SYNC is written,
|
|
* and it reads as FALSE when the FIFO has been completely
|
|
* drained.
|
|
*
|
|
* Every read from this register causes us to synchronously
|
|
* process FIFO commands. There is no guarantee as to how many
|
|
* commands each read will process.
|
|
*
|
|
* CPU time spent processing FIFO commands will be billed to
|
|
* the guest.
|
|
*
|
|
* New drivers should avoid using this register unless they
|
|
* need to guarantee that the FIFO is completely drained. It
|
|
* is overkill for performing a sync-to-fence. Older drivers
|
|
* will use this register for any type of synchronization.
|
|
*
|
|
* SVGA_FIFO_BUSY --
|
|
*
|
|
* This register is a fast way for the guest driver to check
|
|
* whether the FIFO is already being processed. It reads and
|
|
* writes at normal RAM speeds, with no monitor intervention.
|
|
*
|
|
* If this register reads as TRUE, the host is guaranteeing that
|
|
* any new commands written into the FIFO will be noticed before
|
|
* the MKS goes back to sleep.
|
|
*
|
|
* If this register reads as FALSE, no such guarantee can be
|
|
* made.
|
|
*
|
|
* The guest should use this register to quickly determine
|
|
* whether or not it needs to wake up the host. If the guest
|
|
* just wrote a command or group of commands that it would like
|
|
* the host to begin processing, it should:
|
|
*
|
|
* 1. Read SVGA_FIFO_BUSY. If it reads as TRUE, no further
|
|
* action is necessary.
|
|
*
|
|
* 2. Write TRUE to SVGA_FIFO_BUSY. This informs future guest
|
|
* code that we've already sent a SYNC to the host and we
|
|
* don't need to send a duplicate.
|
|
*
|
|
* 3. Write a reason to SVGA_REG_SYNC. This will send an
|
|
* asynchronous wakeup to the MKS thread.
|
|
*/
|
|
|
|
|
|
/*
|
|
* FIFO Capabilities
|
|
*
|
|
* Fence -- Fence register and command are supported
|
|
* Accel Front -- Front buffer only commands are supported
|
|
* Pitch Lock -- Pitch lock register is supported
|
|
* Video -- SVGA Video overlay units are supported
|
|
* Escape -- Escape command is supported
|
|
*
|
|
* XXX: Add longer descriptions for each capability, including a list
|
|
* of the new features that each capability provides.
|
|
*
|
|
* SVGA_FIFO_CAP_SCREEN_OBJECT --
|
|
*
|
|
* Provides dynamic multi-screen rendering, for improved Unity and
|
|
* multi-monitor modes. With Screen Object, the guest can
|
|
* dynamically create and destroy 'screens', which can represent
|
|
* Unity windows or virtual monitors. Screen Object also provides
|
|
* strong guarantees that DMA operations happen only when
|
|
* guest-initiated. Screen Object deprecates the BAR1 guest
|
|
* framebuffer (GFB) and all commands that work only with the GFB.
|
|
*
|
|
* New registers:
|
|
* FIFO_CURSOR_SCREEN_ID, VIDEO_DATA_GMRID, VIDEO_DST_SCREEN_ID
|
|
*
|
|
* New 2D commands:
|
|
* DEFINE_SCREEN, DESTROY_SCREEN, DEFINE_GMRFB, BLIT_GMRFB_TO_SCREEN,
|
|
* BLIT_SCREEN_TO_GMRFB, ANNOTATION_FILL, ANNOTATION_COPY
|
|
*
|
|
* New 3D commands:
|
|
* BLIT_SURFACE_TO_SCREEN
|
|
*
|
|
* New guarantees:
|
|
*
|
|
* - The host will not read or write guest memory, including the GFB,
|
|
* except when explicitly initiated by a DMA command.
|
|
*
|
|
* - All DMA, including legacy DMA like UPDATE and PRESENT_READBACK,
|
|
* is guaranteed to complete before any subsequent FENCEs.
|
|
*
|
|
* - All legacy commands which affect a Screen (UPDATE, PRESENT,
|
|
* PRESENT_READBACK) as well as new Screen blit commands will
|
|
* all behave consistently as blits, and memory will be read
|
|
* or written in FIFO order.
|
|
*
|
|
* For example, if you PRESENT from one SVGA3D surface to multiple
|
|
* places on the screen, the data copied will always be from the
|
|
* SVGA3D surface at the time the PRESENT was issued in the FIFO.
|
|
* This was not necessarily true on devices without Screen Object.
|
|
*
|
|
* This means that on devices that support Screen Object, the
|
|
* PRESENT_READBACK command should not be necessary unless you
|
|
* actually want to read back the results of 3D rendering into
|
|
* system memory. (And for that, the BLIT_SCREEN_TO_GMRFB
|
|
* command provides a strict superset of functionality.)
|
|
*
|
|
* - When a screen is resized, either using Screen Object commands or
|
|
* legacy multimon registers, its contents are preserved.
|
|
*
|
|
* SVGA_FIFO_CAP_GMR2 --
|
|
*
|
|
* Provides new commands to define and remap guest memory regions (GMR).
|
|
*
|
|
* New 2D commands:
|
|
* DEFINE_GMR2, REMAP_GMR2.
|
|
*
|
|
* SVGA_FIFO_CAP_3D_HWVERSION_REVISED --
|
|
*
|
|
* Indicates new register SVGA_FIFO_3D_HWVERSION_REVISED exists.
|
|
* This register may replace SVGA_FIFO_3D_HWVERSION on platforms
|
|
* that enforce graphics resource limits. This allows the platform
|
|
* to clear SVGA_FIFO_3D_HWVERSION and disable 3D in legacy guest
|
|
* drivers that do not limit their resources.
|
|
*
|
|
* Note this is an alias to SVGA_FIFO_CAP_GMR2 because these indicators
|
|
* are codependent (and thus we use a single capability bit).
|
|
*
|
|
* SVGA_FIFO_CAP_SCREEN_OBJECT_2 --
|
|
*
|
|
* Modifies the DEFINE_SCREEN command to include a guest provided
|
|
* backing store in GMR memory and the bytesPerLine for the backing
|
|
* store. This capability requires the use of a backing store when
|
|
* creating screen objects. However if SVGA_FIFO_CAP_SCREEN_OBJECT
|
|
* is present then backing stores are optional.
|
|
*
|
|
* SVGA_FIFO_CAP_DEAD --
|
|
*
|
|
* Drivers should not use this cap bit. This cap bit can not be
|
|
* reused since some hosts already expose it.
|
|
*/
|
|
|
|
#define SVGA_FIFO_CAP_NONE 0
|
|
#define SVGA_FIFO_CAP_FENCE (1<<0)
|
|
#define SVGA_FIFO_CAP_ACCELFRONT (1<<1)
|
|
#define SVGA_FIFO_CAP_PITCHLOCK (1<<2)
|
|
#define SVGA_FIFO_CAP_VIDEO (1<<3)
|
|
#define SVGA_FIFO_CAP_CURSOR_BYPASS_3 (1<<4)
|
|
#define SVGA_FIFO_CAP_ESCAPE (1<<5)
|
|
#define SVGA_FIFO_CAP_RESERVE (1<<6)
|
|
#define SVGA_FIFO_CAP_SCREEN_OBJECT (1<<7)
|
|
#define SVGA_FIFO_CAP_GMR2 (1<<8)
|
|
#define SVGA_FIFO_CAP_3D_HWVERSION_REVISED SVGA_FIFO_CAP_GMR2
|
|
#define SVGA_FIFO_CAP_SCREEN_OBJECT_2 (1<<9)
|
|
#define SVGA_FIFO_CAP_DEAD (1<<10)
|
|
|
|
|
|
/*
|
|
* FIFO Flags
|
|
*
|
|
* Accel Front -- Driver should use front buffer only commands
|
|
*/
|
|
|
|
#define SVGA_FIFO_FLAG_NONE 0
|
|
#define SVGA_FIFO_FLAG_ACCELFRONT (1<<0)
|
|
#define SVGA_FIFO_FLAG_RESERVED (1<<31) // Internal use only
|
|
|
|
/*
|
|
* FIFO reservation sentinel value
|
|
*/
|
|
|
|
#define SVGA_FIFO_RESERVED_UNKNOWN 0xffffffff
|
|
|
|
|
|
/*
|
|
* Video overlay support
|
|
*/
|
|
|
|
#define SVGA_NUM_OVERLAY_UNITS 32
|
|
|
|
|
|
/*
|
|
* Video capabilities that the guest is currently using
|
|
*/
|
|
|
|
#define SVGA_VIDEO_FLAG_COLORKEY 0x0001
|
|
|
|
|
|
/*
|
|
* Offsets for the video overlay registers
|
|
*/
|
|
|
|
enum {
|
|
SVGA_VIDEO_ENABLED = 0,
|
|
SVGA_VIDEO_FLAGS,
|
|
SVGA_VIDEO_DATA_OFFSET,
|
|
SVGA_VIDEO_FORMAT,
|
|
SVGA_VIDEO_COLORKEY,
|
|
SVGA_VIDEO_SIZE, // Deprecated
|
|
SVGA_VIDEO_WIDTH,
|
|
SVGA_VIDEO_HEIGHT,
|
|
SVGA_VIDEO_SRC_X,
|
|
SVGA_VIDEO_SRC_Y,
|
|
SVGA_VIDEO_SRC_WIDTH,
|
|
SVGA_VIDEO_SRC_HEIGHT,
|
|
SVGA_VIDEO_DST_X, // Signed int32
|
|
SVGA_VIDEO_DST_Y, // Signed int32
|
|
SVGA_VIDEO_DST_WIDTH,
|
|
SVGA_VIDEO_DST_HEIGHT,
|
|
SVGA_VIDEO_PITCH_1,
|
|
SVGA_VIDEO_PITCH_2,
|
|
SVGA_VIDEO_PITCH_3,
|
|
SVGA_VIDEO_DATA_GMRID, // Optional, defaults to SVGA_GMR_FRAMEBUFFER
|
|
SVGA_VIDEO_DST_SCREEN_ID, // Optional, defaults to virtual coords (SVGA_ID_INVALID)
|
|
SVGA_VIDEO_NUM_REGS
|
|
};
|
|
|
|
|
|
/*
|
|
* SVGA Overlay Units
|
|
*
|
|
* width and height relate to the entire source video frame.
|
|
* srcX, srcY, srcWidth and srcHeight represent subset of the source
|
|
* video frame to be displayed.
|
|
*/
|
|
|
|
typedef struct SVGAOverlayUnit {
|
|
uint32 enabled;
|
|
uint32 flags;
|
|
uint32 dataOffset;
|
|
uint32 format;
|
|
uint32 colorKey;
|
|
uint32 size;
|
|
uint32 width;
|
|
uint32 height;
|
|
uint32 srcX;
|
|
uint32 srcY;
|
|
uint32 srcWidth;
|
|
uint32 srcHeight;
|
|
int32 dstX;
|
|
int32 dstY;
|
|
uint32 dstWidth;
|
|
uint32 dstHeight;
|
|
uint32 pitches[3];
|
|
uint32 dataGMRId;
|
|
uint32 dstScreenId;
|
|
} SVGAOverlayUnit;
|
|
|
|
|
|
/*
|
|
* SVGAScreenObject --
|
|
*
|
|
* This is a new way to represent a guest's multi-monitor screen or
|
|
* Unity window. Screen objects are only supported if the
|
|
* SVGA_FIFO_CAP_SCREEN_OBJECT capability bit is set.
|
|
*
|
|
* If Screen Objects are supported, they can be used to fully
|
|
* replace the functionality provided by the framebuffer registers
|
|
* (SVGA_REG_WIDTH, HEIGHT, etc.) and by SVGA_CAP_DISPLAY_TOPOLOGY.
|
|
*
|
|
* The screen object is a struct with guaranteed binary
|
|
* compatibility. New flags can be added, and the struct may grow,
|
|
* but existing fields must retain their meaning.
|
|
*
|
|
* Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2 are required fields of
|
|
* a SVGAGuestPtr that is used to back the screen contents. This
|
|
* memory must come from the GFB. The guest is not allowed to
|
|
* access the memory and doing so will have undefined results. The
|
|
* backing store is required to be page aligned and the size is
|
|
* padded to the next page boundry. The number of pages is:
|
|
* (bytesPerLine * size.width * 4 + PAGE_SIZE - 1) / PAGE_SIZE
|
|
*
|
|
* The pitch in the backingStore is required to be at least large
|
|
* enough to hold a 32bbp scanline. It is recommended that the
|
|
* driver pad bytesPerLine for a potential performance win.
|
|
*
|
|
* The cloneCount field is treated as a hint from the guest that
|
|
* the user wants this display to be cloned, countCount times. A
|
|
* value of zero means no cloning should happen.
|
|
*/
|
|
|
|
#define SVGA_SCREEN_MUST_BE_SET (1 << 0) // Must be set or results undefined
|
|
#define SVGA_SCREEN_HAS_ROOT SVGA_SCREEN_MUST_BE_SET // Deprecated
|
|
#define SVGA_SCREEN_IS_PRIMARY (1 << 1) // Guest considers this screen to be 'primary'
|
|
#define SVGA_SCREEN_FULLSCREEN_HINT (1 << 2) // Guest is running a fullscreen app here
|
|
|
|
/*
|
|
* Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2. When the screen is
|
|
* deactivated the base layer is defined to lose all contents and
|
|
* become black. When a screen is deactivated the backing store is
|
|
* optional. When set backingPtr and bytesPerLine will be ignored.
|
|
*/
|
|
#define SVGA_SCREEN_DEACTIVATE (1 << 3)
|
|
|
|
/*
|
|
* Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2. When this flag is set
|
|
* the screen contents will be outputted as all black to the user
|
|
* though the base layer contents is preserved. The screen base layer
|
|
* can still be read and written to like normal though the no visible
|
|
* effect will be seen by the user. When the flag is changed the
|
|
* screen will be blanked or redrawn to the current contents as needed
|
|
* without any extra commands from the driver. This flag only has an
|
|
* effect when the screen is not deactivated.
|
|
*/
|
|
#define SVGA_SCREEN_BLANKING (1 << 4)
|
|
|
|
typedef
|
|
struct SVGAScreenObject {
|
|
uint32 structSize; // sizeof(SVGAScreenObject)
|
|
uint32 id;
|
|
uint32 flags;
|
|
struct {
|
|
uint32 width;
|
|
uint32 height;
|
|
} size;
|
|
struct {
|
|
int32 x;
|
|
int32 y;
|
|
} root;
|
|
|
|
/*
|
|
* Added and required by SVGA_FIFO_CAP_SCREEN_OBJECT_2, optional
|
|
* with SVGA_FIFO_CAP_SCREEN_OBJECT.
|
|
*/
|
|
SVGAGuestImage backingStore;
|
|
uint32 cloneCount;
|
|
} SVGAScreenObject;
|
|
|
|
|
|
/*
|
|
* Commands in the command FIFO:
|
|
*
|
|
* Command IDs defined below are used for the traditional 2D FIFO
|
|
* communication (not all commands are available for all versions of the
|
|
* SVGA FIFO protocol).
|
|
*
|
|
* Note the holes in the command ID numbers: These commands have been
|
|
* deprecated, and the old IDs must not be reused.
|
|
*
|
|
* Command IDs from 1000 to 1999 are reserved for use by the SVGA3D
|
|
* protocol.
|
|
*
|
|
* Each command's parameters are described by the comments and
|
|
* structs below.
|
|
*/
|
|
|
|
typedef enum {
|
|
SVGA_CMD_INVALID_CMD = 0,
|
|
SVGA_CMD_UPDATE = 1,
|
|
SVGA_CMD_RECT_COPY = 3,
|
|
SVGA_CMD_DEFINE_CURSOR = 19,
|
|
SVGA_CMD_DEFINE_ALPHA_CURSOR = 22,
|
|
SVGA_CMD_UPDATE_VERBOSE = 25,
|
|
SVGA_CMD_FRONT_ROP_FILL = 29,
|
|
SVGA_CMD_FENCE = 30,
|
|
SVGA_CMD_ESCAPE = 33,
|
|
SVGA_CMD_DEFINE_SCREEN = 34,
|
|
SVGA_CMD_DESTROY_SCREEN = 35,
|
|
SVGA_CMD_DEFINE_GMRFB = 36,
|
|
SVGA_CMD_BLIT_GMRFB_TO_SCREEN = 37,
|
|
SVGA_CMD_BLIT_SCREEN_TO_GMRFB = 38,
|
|
SVGA_CMD_ANNOTATION_FILL = 39,
|
|
SVGA_CMD_ANNOTATION_COPY = 40,
|
|
SVGA_CMD_DEFINE_GMR2 = 41,
|
|
SVGA_CMD_REMAP_GMR2 = 42,
|
|
SVGA_CMD_MAX
|
|
} SVGAFifoCmdId;
|
|
|
|
#define SVGA_CMD_MAX_DATASIZE (256 * 1024)
|
|
#define SVGA_CMD_MAX_ARGS 64
|
|
|
|
|
|
/*
|
|
* SVGA_CMD_UPDATE --
|
|
*
|
|
* This is a DMA transfer which copies from the Guest Framebuffer
|
|
* (GFB) at BAR1 + SVGA_REG_FB_OFFSET to any screens which
|
|
* intersect with the provided virtual rectangle.
|
|
*
|
|
* This command does not support using arbitrary guest memory as a
|
|
* data source- it only works with the pre-defined GFB memory.
|
|
* This command also does not support signed virtual coordinates.
|
|
* If you have defined screens (using SVGA_CMD_DEFINE_SCREEN) with
|
|
* negative root x/y coordinates, the negative portion of those
|
|
* screens will not be reachable by this command.
|
|
*
|
|
* This command is not necessary when using framebuffer
|
|
* traces. Traces are automatically enabled if the SVGA FIFO is
|
|
* disabled, and you may explicitly enable/disable traces using
|
|
* SVGA_REG_TRACES. With traces enabled, any write to the GFB will
|
|
* automatically act as if a subsequent SVGA_CMD_UPDATE was issued.
|
|
*
|
|
* Traces and SVGA_CMD_UPDATE are the only supported ways to render
|
|
* pseudocolor screen updates. The newer Screen Object commands
|
|
* only support true color formats.
|
|
*
|
|
* Availability:
|
|
* Always available.
|
|
*/
|
|
|
|
typedef
|
|
struct {
|
|
uint32 x;
|
|
uint32 y;
|
|
uint32 width;
|
|
uint32 height;
|
|
} SVGAFifoCmdUpdate;
|
|
|
|
|
|
/*
|
|
* SVGA_CMD_RECT_COPY --
|
|
*
|
|
* Perform a rectangular DMA transfer from one area of the GFB to
|
|
* another, and copy the result to any screens which intersect it.
|
|
*
|
|
* Availability:
|
|
* SVGA_CAP_RECT_COPY
|
|
*/
|
|
|
|
typedef
|
|
struct {
|
|
uint32 srcX;
|
|
uint32 srcY;
|
|
uint32 destX;
|
|
uint32 destY;
|
|
uint32 width;
|
|
uint32 height;
|
|
} SVGAFifoCmdRectCopy;
|
|
|
|
|
|
/*
|
|
* SVGA_CMD_DEFINE_CURSOR --
|
|
*
|
|
* Provide a new cursor image, as an AND/XOR mask.
|
|
*
|
|
* The recommended way to position the cursor overlay is by using
|
|
* the SVGA_FIFO_CURSOR_* registers, supported by the
|
|
* SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability.
|
|
*
|
|
* Availability:
|
|
* SVGA_CAP_CURSOR
|
|
*/
|
|
|
|
typedef
|
|
struct {
|
|
uint32 id; // Reserved, must be zero.
|
|
uint32 hotspotX;
|
|
uint32 hotspotY;
|
|
uint32 width;
|
|
uint32 height;
|
|
uint32 andMaskDepth; // Value must be 1 or equal to BITS_PER_PIXEL
|
|
uint32 xorMaskDepth; // Value must be 1 or equal to BITS_PER_PIXEL
|
|
/*
|
|
* Followed by scanline data for AND mask, then XOR mask.
|
|
* Each scanline is padded to a 32-bit boundary.
|
|
*/
|
|
} SVGAFifoCmdDefineCursor;
|
|
|
|
|
|
/*
|
|
* SVGA_CMD_DEFINE_ALPHA_CURSOR --
|
|
*
|
|
* Provide a new cursor image, in 32-bit BGRA format.
|
|
*
|
|
* The recommended way to position the cursor overlay is by using
|
|
* the SVGA_FIFO_CURSOR_* registers, supported by the
|
|
* SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability.
|
|
*
|
|
* Availability:
|
|
* SVGA_CAP_ALPHA_CURSOR
|
|
*/
|
|
|
|
typedef
|
|
struct {
|
|
uint32 id; // Reserved, must be zero.
|
|
uint32 hotspotX;
|
|
uint32 hotspotY;
|
|
uint32 width;
|
|
uint32 height;
|
|
/* Followed by scanline data */
|
|
} SVGAFifoCmdDefineAlphaCursor;
|
|
|
|
|
|
/*
|
|
* SVGA_CMD_UPDATE_VERBOSE --
|
|
*
|
|
* Just like SVGA_CMD_UPDATE, but also provide a per-rectangle
|
|
* 'reason' value, an opaque cookie which is used by internal
|
|
* debugging tools. Third party drivers should not use this
|
|
* command.
|
|
*
|
|
* Availability:
|
|
* SVGA_CAP_EXTENDED_FIFO
|
|
*/
|
|
|
|
typedef
|
|
struct {
|
|
uint32 x;
|
|
uint32 y;
|
|
uint32 width;
|
|
uint32 height;
|
|
uint32 reason;
|
|
} SVGAFifoCmdUpdateVerbose;
|
|
|
|
|
|
/*
|
|
* SVGA_CMD_FRONT_ROP_FILL --
|
|
*
|
|
* This is a hint which tells the SVGA device that the driver has
|
|
* just filled a rectangular region of the GFB with a solid
|
|
* color. Instead of reading these pixels from the GFB, the device
|
|
* can assume that they all equal 'color'. This is primarily used
|
|
* for remote desktop protocols.
|
|
*
|
|
* Availability:
|
|
* SVGA_FIFO_CAP_ACCELFRONT
|
|
*/
|
|
|
|
#define SVGA_ROP_COPY 0x03
|
|
|
|
typedef
|
|
struct {
|
|
uint32 color; // In the same format as the GFB
|
|
uint32 x;
|
|
uint32 y;
|
|
uint32 width;
|
|
uint32 height;
|
|
uint32 rop; // Must be SVGA_ROP_COPY
|
|
} SVGAFifoCmdFrontRopFill;
|
|
|
|
|
|
/*
|
|
* SVGA_CMD_FENCE --
|
|
*
|
|
* Insert a synchronization fence. When the SVGA device reaches
|
|
* this command, it will copy the 'fence' value into the
|
|
* SVGA_FIFO_FENCE register. It will also compare the fence against
|
|
* SVGA_FIFO_FENCE_GOAL. If the fence matches the goal and the
|
|
* SVGA_IRQFLAG_FENCE_GOAL interrupt is enabled, the device will
|
|
* raise this interrupt.
|
|
*
|
|
* Availability:
|
|
* SVGA_FIFO_FENCE for this command,
|
|
* SVGA_CAP_IRQMASK for SVGA_FIFO_FENCE_GOAL.
|
|
*/
|
|
|
|
typedef
|
|
struct {
|
|
uint32 fence;
|
|
} SVGAFifoCmdFence;
|
|
|
|
|
|
/*
|
|
* SVGA_CMD_ESCAPE --
|
|
*
|
|
* Send an extended or vendor-specific variable length command.
|
|
* This is used for video overlay, third party plugins, and
|
|
* internal debugging tools. See svga_escape.h
|
|
*
|
|
* Availability:
|
|
* SVGA_FIFO_CAP_ESCAPE
|
|
*/
|
|
|
|
typedef
|
|
struct {
|
|
uint32 nsid;
|
|
uint32 size;
|
|
/* followed by 'size' bytes of data */
|
|
} SVGAFifoCmdEscape;
|
|
|
|
|
|
/*
|
|
* SVGA_CMD_DEFINE_SCREEN --
|
|
*
|
|
* Define or redefine an SVGAScreenObject. See the description of
|
|
* SVGAScreenObject above. The video driver is responsible for
|
|
* generating new screen IDs. They should be small positive
|
|
* integers. The virtual device will have an implementation
|
|
* specific upper limit on the number of screen IDs
|
|
* supported. Drivers are responsible for recycling IDs. The first
|
|
* valid ID is zero.
|
|
*
|
|
* - Interaction with other registers:
|
|
*
|
|
* For backwards compatibility, when the GFB mode registers (WIDTH,
|
|
* HEIGHT, PITCHLOCK, BITS_PER_PIXEL) are modified, the SVGA device
|
|
* deletes all screens other than screen #0, and redefines screen
|
|
* #0 according to the specified mode. Drivers that use
|
|
* SVGA_CMD_DEFINE_SCREEN should destroy or redefine screen #0.
|
|
*
|
|
* If you use screen objects, do not use the legacy multi-mon
|
|
* registers (SVGA_REG_NUM_GUEST_DISPLAYS, SVGA_REG_DISPLAY_*).
|
|
*
|
|
* Availability:
|
|
* SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
|
|
*/
|
|
|
|
typedef
|
|
struct {
|
|
SVGAScreenObject screen; // Variable-length according to version
|
|
} SVGAFifoCmdDefineScreen;
|
|
|
|
|
|
/*
|
|
* SVGA_CMD_DESTROY_SCREEN --
|
|
*
|
|
* Destroy an SVGAScreenObject. Its ID is immediately available for
|
|
* re-use.
|
|
*
|
|
* Availability:
|
|
* SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
|
|
*/
|
|
|
|
typedef
|
|
struct {
|
|
uint32 screenId;
|
|
} SVGAFifoCmdDestroyScreen;
|
|
|
|
|
|
/*
|
|
* SVGA_CMD_DEFINE_GMRFB --
|
|
*
|
|
* This command sets a piece of SVGA device state called the
|
|
* Guest Memory Region Framebuffer, or GMRFB. The GMRFB is a
|
|
* piece of light-weight state which identifies the location and
|
|
* format of an image in guest memory or in BAR1. The GMRFB has
|
|
* an arbitrary size, and it doesn't need to match the geometry
|
|
* of the GFB or any screen object.
|
|
*
|
|
* The GMRFB can be redefined as often as you like. You could
|
|
* always use the same GMRFB, you could redefine it before
|
|
* rendering from a different guest screen, or you could even
|
|
* redefine it before every blit.
|
|
*
|
|
* There are multiple ways to use this command. The simplest way is
|
|
* to use it to move the framebuffer either to elsewhere in the GFB
|
|
* (BAR1) memory region, or to a user-defined GMR. This lets a
|
|
* driver use a framebuffer allocated entirely out of normal system
|
|
* memory, which we encourage.
|
|
*
|
|
* Another way to use this command is to set up a ring buffer of
|
|
* updates in GFB memory. If a driver wants to ensure that no
|
|
* frames are skipped by the SVGA device, it is important that the
|
|
* driver not modify the source data for a blit until the device is
|
|
* done processing the command. One efficient way to accomplish
|
|
* this is to use a ring of small DMA buffers. Each buffer is used
|
|
* for one blit, then we move on to the next buffer in the
|
|
* ring. The FENCE mechanism is used to protect each buffer from
|
|
* re-use until the device is finished with that buffer's
|
|
* corresponding blit.
|
|
*
|
|
* This command does not affect the meaning of SVGA_CMD_UPDATE.
|
|
* UPDATEs always occur from the legacy GFB memory area. This
|
|
* command has no support for pseudocolor GMRFBs. Currently only
|
|
* true-color 15, 16, and 24-bit depths are supported. Future
|
|
* devices may expose capabilities for additional framebuffer
|
|
* formats.
|
|
*
|
|
* The default GMRFB value is undefined. Drivers must always send
|
|
* this command at least once before performing any blit from the
|
|
* GMRFB.
|
|
*
|
|
* Availability:
|
|
* SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
|
|
*/
|
|
|
|
typedef
|
|
struct {
|
|
SVGAGuestPtr ptr;
|
|
uint32 bytesPerLine;
|
|
SVGAGMRImageFormat format;
|
|
} SVGAFifoCmdDefineGMRFB;
|
|
|
|
|
|
/*
|
|
* SVGA_CMD_BLIT_GMRFB_TO_SCREEN --
|
|
*
|
|
* This is a guest-to-host blit. It performs a DMA operation to
|
|
* copy a rectangular region of pixels from the current GMRFB to
|
|
* one or more Screen Objects.
|
|
*
|
|
* The destination coordinate may be specified relative to a
|
|
* screen's origin (if a screen ID is specified) or relative to the
|
|
* virtual coordinate system's origin (if the screen ID is
|
|
* SVGA_ID_INVALID). The actual destination may span zero or more
|
|
* screens, in the case of a virtual destination rect or a rect
|
|
* which extends off the edge of the specified screen.
|
|
*
|
|
* This command writes to the screen's "base layer": the underlying
|
|
* framebuffer which exists below any cursor or video overlays. No
|
|
* action is necessary to explicitly hide or update any overlays
|
|
* which exist on top of the updated region.
|
|
*
|
|
* The SVGA device is guaranteed to finish reading from the GMRFB
|
|
* by the time any subsequent FENCE commands are reached.
|
|
*
|
|
* This command consumes an annotation. See the
|
|
* SVGA_CMD_ANNOTATION_* commands for details.
|
|
*
|
|
* Availability:
|
|
* SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
|
|
*/
|
|
|
|
typedef
|
|
struct {
|
|
SVGASignedPoint srcOrigin;
|
|
SVGASignedRect destRect;
|
|
uint32 destScreenId;
|
|
} SVGAFifoCmdBlitGMRFBToScreen;
|
|
|
|
|
|
/*
|
|
* SVGA_CMD_BLIT_SCREEN_TO_GMRFB --
|
|
*
|
|
* This is a host-to-guest blit. It performs a DMA operation to
|
|
* copy a rectangular region of pixels from a single Screen Object
|
|
* back to the current GMRFB.
|
|
*
|
|
* Usage note: This command should be used rarely. It will
|
|
* typically be inefficient, but it is necessary for some types of
|
|
* synchronization between 3D (GPU) and 2D (CPU) rendering into
|
|
* overlapping areas of a screen.
|
|
*
|
|
* The source coordinate is specified relative to a screen's
|
|
* origin. The provided screen ID must be valid. If any parameters
|
|
* are invalid, the resulting pixel values are undefined.
|
|
*
|
|
* This command reads the screen's "base layer". Overlays like
|
|
* video and cursor are not included, but any data which was sent
|
|
* using a blit-to-screen primitive will be available, no matter
|
|
* whether the data's original source was the GMRFB or the 3D
|
|
* acceleration hardware.
|
|
*
|
|
* Note that our guest-to-host blits and host-to-guest blits aren't
|
|
* symmetric in their current implementation. While the parameters
|
|
* are identical, host-to-guest blits are a lot less featureful.
|
|
* They do not support clipping: If the source parameters don't
|
|
* fully fit within a screen, the blit fails. They must originate
|
|
* from exactly one screen. Virtual coordinates are not directly
|
|
* supported.
|
|
*
|
|
* Host-to-guest blits do support the same set of GMRFB formats
|
|
* offered by guest-to-host blits.
|
|
*
|
|
* The SVGA device is guaranteed to finish writing to the GMRFB by
|
|
* the time any subsequent FENCE commands are reached.
|
|
*
|
|
* Availability:
|
|
* SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
|
|
*/
|
|
|
|
typedef
|
|
struct {
|
|
SVGASignedPoint destOrigin;
|
|
SVGASignedRect srcRect;
|
|
uint32 srcScreenId;
|
|
} SVGAFifoCmdBlitScreenToGMRFB;
|
|
|
|
|
|
/*
|
|
* SVGA_CMD_ANNOTATION_FILL --
|
|
*
|
|
* This is a blit annotation. This command stores a small piece of
|
|
* device state which is consumed by the next blit-to-screen
|
|
* command. The state is only cleared by commands which are
|
|
* specifically documented as consuming an annotation. Other
|
|
* commands (such as ESCAPEs for debugging) may intervene between
|
|
* the annotation and its associated blit.
|
|
*
|
|
* This annotation is a promise about the contents of the next
|
|
* blit: The video driver is guaranteeing that all pixels in that
|
|
* blit will have the same value, specified here as a color in
|
|
* SVGAColorBGRX format.
|
|
*
|
|
* The SVGA device can still render the blit correctly even if it
|
|
* ignores this annotation, but the annotation may allow it to
|
|
* perform the blit more efficiently, for example by ignoring the
|
|
* source data and performing a fill in hardware.
|
|
*
|
|
* This annotation is most important for performance when the
|
|
* user's display is being remoted over a network connection.
|
|
*
|
|
* Availability:
|
|
* SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
|
|
*/
|
|
|
|
typedef
|
|
struct {
|
|
SVGAColorBGRX color;
|
|
} SVGAFifoCmdAnnotationFill;
|
|
|
|
|
|
/*
|
|
* SVGA_CMD_ANNOTATION_COPY --
|
|
*
|
|
* This is a blit annotation. See SVGA_CMD_ANNOTATION_FILL for more
|
|
* information about annotations.
|
|
*
|
|
* This annotation is a promise about the contents of the next
|
|
* blit: The video driver is guaranteeing that all pixels in that
|
|
* blit will have the same value as those which already exist at an
|
|
* identically-sized region on the same or a different screen.
|
|
*
|
|
* Note that the source pixels for the COPY in this annotation are
|
|
* sampled before applying the anqnotation's associated blit. They
|
|
* are allowed to overlap with the blit's destination pixels.
|
|
*
|
|
* The copy source rectangle is specified the same way as the blit
|
|
* destination: it can be a rectangle which spans zero or more
|
|
* screens, specified relative to either a screen or to the virtual
|
|
* coordinate system's origin. If the source rectangle includes
|
|
* pixels which are not from exactly one screen, the results are
|
|
* undefined.
|
|
*
|
|
* Availability:
|
|
* SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
|
|
*/
|
|
|
|
typedef
|
|
struct {
|
|
SVGASignedPoint srcOrigin;
|
|
uint32 srcScreenId;
|
|
} SVGAFifoCmdAnnotationCopy;
|
|
|
|
|
|
/*
|
|
* SVGA_CMD_DEFINE_GMR2 --
|
|
*
|
|
* Define guest memory region v2. See the description of GMRs above.
|
|
*
|
|
* Availability:
|
|
* SVGA_CAP_GMR2
|
|
*/
|
|
|
|
typedef
|
|
struct {
|
|
uint32 gmrId;
|
|
uint32 numPages;
|
|
}
|
|
SVGAFifoCmdDefineGMR2;
|
|
|
|
|
|
/*
|
|
* SVGA_CMD_REMAP_GMR2 --
|
|
*
|
|
* Remap guest memory region v2. See the description of GMRs above.
|
|
*
|
|
* This command allows guest to modify a portion of an existing GMR by
|
|
* invalidating it or reassigning it to different guest physical pages.
|
|
* The pages are identified by physical page number (PPN). The pages
|
|
* are assumed to be pinned and valid for DMA operations.
|
|
*
|
|
* Description of command flags:
|
|
*
|
|
* SVGA_REMAP_GMR2_VIA_GMR: If enabled, references a PPN list in a GMR.
|
|
* The PPN list must not overlap with the remap region (this can be
|
|
* handled trivially by referencing a separate GMR). If flag is
|
|
* disabled, PPN list is appended to SVGARemapGMR command.
|
|
*
|
|
* SVGA_REMAP_GMR2_PPN64: If set, PPN list is in PPN64 format, otherwise
|
|
* it is in PPN32 format.
|
|
*
|
|
* SVGA_REMAP_GMR2_SINGLE_PPN: If set, PPN list contains a single entry.
|
|
* A single PPN can be used to invalidate a portion of a GMR or
|
|
* map it to to a single guest scratch page.
|
|
*
|
|
* Availability:
|
|
* SVGA_CAP_GMR2
|
|
*/
|
|
|
|
typedef enum {
|
|
SVGA_REMAP_GMR2_PPN32 = 0,
|
|
SVGA_REMAP_GMR2_VIA_GMR = (1 << 0),
|
|
SVGA_REMAP_GMR2_PPN64 = (1 << 1),
|
|
SVGA_REMAP_GMR2_SINGLE_PPN = (1 << 2),
|
|
} SVGARemapGMR2Flags;
|
|
|
|
typedef
|
|
struct {
|
|
uint32 gmrId;
|
|
SVGARemapGMR2Flags flags;
|
|
uint32 offsetPages; // offset in pages to begin remap
|
|
uint32 numPages; // number of pages to remap
|
|
/*
|
|
* Followed by additional data depending on SVGARemapGMR2Flags.
|
|
*
|
|
* If flag SVGA_REMAP_GMR2_VIA_GMR is set, single SVGAGuestPtr follows.
|
|
* Otherwise an array of page descriptors in PPN32 or PPN64 format
|
|
* (according to flag SVGA_REMAP_GMR2_PPN64) follows. If flag
|
|
* SVGA_REMAP_GMR2_SINGLE_PPN is set, array contains a single entry.
|
|
*/
|
|
}
|
|
SVGAFifoCmdRemapGMR2;
|
|
|
|
#endif
|