windows-nt/Source/XPSP1/NT/admin/admt/wizards/wizards.dsp

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# Microsoft Developer Studio Project File - Name="wizards" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=wizards - Win32 Unicode Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "wizards.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "wizards.mak" CFG="wizards - Win32 Unicode Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "wizards - Win32 Unicode Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "wizards - Win32 Unicode Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
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# PROP Scc_LocalPath "."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "wizards - Win32 Unicode Debug"
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F90=fl32.exe
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# ADD LINK32 comctl32.lib adsiid.lib netapi32.lib rpcrt4.lib mpr.lib htmlhelp.lib activeds.lib commonlib.lib /nologo /subsystem:windows /dll /incremental:no /pdb:"..\Bin\wizards.pdb" /debug /machine:I386 /out:"..\Bin\wizards.dll" /pdbtype:sept /libpath:"..\Lib"
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# PROP Intermediate_Dir "\temp\Release\Wizards"
# PROP Ignore_Export_Lib 0
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F90=fl32.exe
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# SUBTRACT BASE CPP /YX /Yc /Yu
# ADD CPP /nologo /MD /W3 /GX /O2 /I "../Common/Include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_UNICODE" /D "_USRDLL" /D "_WINDLL" /D "_AFXDLL" /D "USE_STDAFX" /D "UNICODE" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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