73 lines
1.6 KiB
Plaintext
73 lines
1.6 KiB
Plaintext
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!IF 0
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Module Name:
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sources.
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Abstract:
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This file specifies the target component being built and the list of
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sources files needed to build that component. Also specifies optional
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compiler switches and libraries that are unique for the component being
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built.
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!ENDIF
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MAJORCOMP=DfsAdmin
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MINORCOMP=DfsShlEx
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TARGETNAME=DfsShlEx
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TARGETPATH=obj
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TARGETTYPE=DYNLINK
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UMTYPE= windows
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DLLDEF= DfsShlEx.def
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DLLENTRY= _DllMainCRTStartup
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BASE_INCLUDES= ..\Common; \
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..\DfsGUI;
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PASS0_HEADERDIR=$(O)
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PASS0_SOURCEDIR=$(O)
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MIDL_TLBDIR=$(O)
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SOURCES= DfsShlEx.idl \
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Resource.rc \
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DfsShlEx.cpp \
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StdAfx.cpp \
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DfsPath.cpp \
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DfsShell.cpp \
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DfsShPrp.cpp
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MISCFILES=DfsShlEx_{1CC9785A-0DBB-459A-B431-3742E2C2B8C2}.sld
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TARGETLIBS= $(SDK_LIB_PATH)\kernel32.lib \
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$(SDK_LIB_PATH)\user32.lib \
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$(SDK_LIB_PATH)\gdi32.lib \
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$(SDK_LIB_PATH)\comctl32.lib \
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$(SDK_LIB_PATH)\advapi32.lib \
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$(SDK_LIB_PATH)\shell32.lib \
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$(SDK_LIB_PATH)\ole32.lib \
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$(SDK_LIB_PATH)\oleaut32.lib \
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$(SDK_LIB_PATH)\uuid.lib \
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$(SDK_LIB_PATH)\mmc.lib \
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$(SDK_LIB_PATH)\netapi32.lib \
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..\Common\$(O)\common.lib
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!include ..\sources.inc
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#
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# Enable Fusion Build Magic (preprocess the manifest, stick in resources)
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#
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SXS_ASSEMBLY_NAME=Microsoft.Windows.storage.dfsshlex
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SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1
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SXS_MANIFEST=dfsshlex.manifest
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SXS_MANIFEST_IN_RESOURCES=1
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SXS_NO_BINPLACE=1
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# the resource ID here must be 2
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SXS_MANIFEST_RESOURCE_ID=2
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# ISOLATION_AWARE_ENABLED ==> use ui themes
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C_DEFINES = $(C_DEFINES) -DISOLATION_AWARE_ENABLED
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