windows-nt/Source/XPSP1/NT/admin/wmi/wbem/winmgmt/roswell/lock.cpp

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/*++
Copyright (C) 1996-2001 Microsoft Corporation
Module Name:
LOCK.CPP
Abstract:
Implements the generic class for obtaining read and write locks to some
resource.
See lock.h for all documentation.
Classes defined:
CLock
History:
a-levn 5-Sept-96 Created.
3/10/97 a-levn Fully documented
--*/
#include "precomp.h"
#include <stdio.h>
#include "lock.h"
#include <stdio.h>
// debugging.
#define PRINTF
//******************************************************************************
//
// See lock.h for documentation
//
//******************************************************************************
CLock::CLock() : m_nReading(0), m_nWriting(0), m_nWaitingToRead(0),
m_nWaitingToWrite(0)
{
// Initialize the critical sections
// ================================
InitializeCriticalSection(&m_csAll);
InitializeCriticalSection(&m_csEntering);
// Create unnamed events for reading and writing
// =============================================
m_hCanRead = CreateEvent(NULL, TRUE, TRUE, NULL);
m_hCanWrite = CreateEvent(NULL, TRUE, TRUE, NULL);
}
//******************************************************************************
//
// See lock.h for documentation
//
//******************************************************************************
CLock::~CLock()
{
CloseHandle(m_hCanWrite);
CloseHandle(m_hCanRead);
DeleteCriticalSection(&m_csAll);
DeleteCriticalSection(&m_csEntering);
}
BOOL CLock::IsHoldingReadLock()
{
// Check if this thread already owns this lock
// ===========================================
EnterCriticalSection(&m_csAll);
DWORD_PTR dwThreadId = GetCurrentThreadId();
for(int i = 0; i < m_adwReaders.Size(); i++)
{
if(dwThreadId == (DWORD_PTR)m_adwReaders[i])
{
LeaveCriticalSection(&m_csAll);
return TRUE;
}
}
LeaveCriticalSection(&m_csAll);
return FALSE;
}
//******************************************************************************
//
// See lock.h for documentation
//
//******************************************************************************
int CLock::ReadLock(DWORD dwTimeout)
{
PRINTF("%d wants to read\n", GetCurrentThreadId());
// Check if this thread already owns this lock
// ===========================================
EnterCriticalSection(&m_csAll);
DWORD_PTR dwThreadId = GetCurrentThreadId();
for(int i = 0; i < m_adwReaders.Size(); i++)
{
if(dwThreadId == (DWORD_PTR)m_adwReaders[i])
{
// We already have it --- add it to the list and return
// ====================================================
m_adwReaders.Add((void*)dwThreadId);
m_nReading++;
LeaveCriticalSection(&m_csAll);
return NoError;
}
}
// Don't have it already
// =====================
LeaveCriticalSection(&m_csAll);
// Get in line for getting any kind of lock (those unlocking don't go into
// this line)
// =======================================================================
EnterCriticalSection(&m_csEntering);
// We are the only ones allowed to get any kind of lock now. Wait for the
// event indicating that reading is enabled to become signaled
// ======================================================================
PRINTF("%d next to enter\n", GetCurrentThreadId());
if(m_nWriting != 0)
{
int nRes = WaitFor(m_hCanRead, dwTimeout);
if(nRes != NoError)
{
LeaveCriticalSection(&m_csEntering);
return nRes;
}
}
// Enter inner critical section (unlockers use it too), increment the
// number of readers and disable writing.
// ==================================================================
PRINTF("%d got event\n", GetCurrentThreadId());
EnterCriticalSection(&m_csAll);
m_nReading++;
m_adwReaders.Add((void*)dwThreadId);
PRINTF("Reset write\n");
ResetEvent(m_hCanWrite);
PRINTF("Done\n");
// Get out of all critical sections and return
// ===========================================
LeaveCriticalSection(&m_csAll);
LeaveCriticalSection(&m_csEntering);
PRINTF("%d begins to read\n", GetCurrentThreadId());
return NoError;
}
//******************************************************************************
//
// See lock.h for documentation
//
//******************************************************************************
int CLock::ReadUnlock()
{
PRINTF("%d wants to unlock reading\n", GetCurrentThreadId());
// Enter internal ciritcal section and decrement the number of readers
// ===================================================================
EnterCriticalSection(&m_csAll);
m_nReading--;
if(m_nReading < 0) return Failed;
// Remove it from the list of threads
// ==================================
DWORD_PTR dwThreadId = GetCurrentThreadId();
for(int i = 0; i < m_adwReaders.Size(); i++)
{
if((DWORD_PTR)m_adwReaders[i] == dwThreadId)
{
m_adwReaders.RemoveAt(i);
break;
}
}
// If all reasders are gone, allow writers in
// ==========================================
if(m_nReading == 0)
{
PRINTF("%d is the last reader\n", GetCurrentThreadId());
PRINTF("Set write\n");
if(!SetEvent(m_hCanWrite))
{
LeaveCriticalSection(&m_csAll);
return Failed;
}
PRINTF("Done\n");
}
else PRINTF("%d sees %d still reading\n", GetCurrentThreadId(), m_nReading);
// Get out and return
// ==================
LeaveCriticalSection(&m_csAll);
return NoError;
}
//******************************************************************************
//
// See lock.h for documentation
//
//******************************************************************************
int CLock::WriteLock(DWORD dwTimeout)
{
PRINTF("%d wants to write\n", GetCurrentThreadId());
// Get in line for getting any kind of lock. Those unlocking don't use this
// critical section.
// ========================================================================
EnterCriticalSection(&m_csEntering);
// We are the only ones allowed to get any kind of lock now
// ========================================================
PRINTF("%d next to enter\n", GetCurrentThreadId());
// Wait for the event allowing writing to become signaled
// ======================================================
int nRes = WaitFor(m_hCanWrite, dwTimeout);
PRINTF("%d got event\n", GetCurrentThreadId());
if(nRes != NoError)
{
LeaveCriticalSection(&m_csEntering);
return nRes;
}
// Enter internal critical section (unlockers use it too), increment the
// number of writers (from 0 to 1) and disable both reading and writing
// from now on.
// ======================================================================
EnterCriticalSection(&m_csAll);
m_nWriting++;
PRINTF("Reset both\n");
ResetEvent(m_hCanWrite);
ResetEvent(m_hCanRead);
PRINTF("Done\n");
// Get out and return
// ==================
LeaveCriticalSection(&m_csAll);
LeaveCriticalSection(&m_csEntering);
PRINTF("%d begins to write\n", GetCurrentThreadId());
return NoError;
}
//******************************************************************************
//
// See lock.h for documentation
//
//******************************************************************************
int CLock::WriteUnlock()
{
PRINTF("%d wants to release writing\n", GetCurrentThreadId());
// Enter lock determination critical section
// =========================================
EnterCriticalSection(&m_csAll);
m_nWriting--;
if(m_nWriting < 0) return Failed;
// Allow readers and writers in
// ============================
PRINTF("%d released writing\n", GetCurrentThreadId());
PRINTF("Set both\n");
if(!SetEvent(m_hCanRead))
{
LeaveCriticalSection(&m_csAll);
return Failed;
}
else if(!SetEvent(m_hCanWrite))
{
LeaveCriticalSection(&m_csAll);
return Failed;
}
else
{
PRINTF("Done\n");
LeaveCriticalSection(&m_csAll);
return NoError;
}
}
//******************************************************************************
//
// See lock.h for documentation
//
//******************************************************************************
int CLock::DowngradeLock()
{
// Enter lock determination critical section
// =========================================
EnterCriticalSection(&m_csAll);
if(!SetEvent(m_hCanRead))
{
LeaveCriticalSection(&m_csAll);
return Failed;
}
m_nReading++;
LeaveCriticalSection(&m_csAll);
return NoError;
}
//******************************************************************************
//
// See lock.h for documentation
//
//******************************************************************************
int CLock::WaitFor(HANDLE hEvent, DWORD dwTimeout)
{
DWORD dwRes;
dwRes = WaitForSingleObject(hEvent, dwTimeout);
// Analyze the error code and convert to ours
// ==========================================
if(dwRes == WAIT_OBJECT_0) return NoError;
else if(dwRes == WAIT_TIMEOUT) return TimedOut;
else return Failed;
}