windows-nt/Source/XPSP1/NT/base/mspatch/lzx/encoder/bsearch.c

575 lines
15 KiB
C
Raw Permalink Normal View History

2020-09-26 03:20:57 -05:00
/*
* bsearch.c
*
* Binary search for optimal encoder
*/
#include "encoder.h"
#define left context->enc_Left
#define right context->enc_Right
/*
* Define this to force checking that all search locations visited
* are valid.
*
* For debugging purposes only.
*/
#ifdef _DEBUG
#define VERIFY_SEARCHES
#endif
#define VERIFY_SEARCH_CODE(routine_name) \
{ \
int debug_search; \
for (debug_search = 0; debug_search < clen; debug_search++) \
{ \
_ASSERTE( context->enc_MemWindow[ptr+debug_search] == context->enc_MemWindow[BufPos+debug_search]); \
} \
}
#define VERIFY_MULTI_TREE_SEARCH_CODE(routine_name) \
_ASSERTE (context->enc_MemWindow[BufPos] == context->enc_MemWindow[ptr]); \
_ASSERTE (context->enc_MemWindow[BufPos+1] == context->enc_MemWindow[ptr+1]);
/*
* Finds the closest matches of all possible lengths, MIN_MATCH <= x <= MAX_MATCH,
* at position BufPos.
*
* The positions of each match location are stored in context->enc_matchpos_table[]
*
* Returns the longest such match length found, or zero if no matches found.
*/
#ifndef ASM_BSEARCH_FINDMATCH
long binary_search_findmatch(t_encoder_context *context, long BufPos)
{
ulong ptr;
ulong a, b;
ulong *small_ptr, *big_ptr;
ulong end_pos;
int val; /* must be signed */
int bytes_to_boundary;
int clen;
int same;
int match_length;
int small_len, big_len;
int i, best_repeated_offset;
#ifdef MULTIPLE_SEARCH_TREES
ushort tree_to_use;
/*
* Retrieve root node of tree to search, and insert current node at
* the root.
*/
tree_to_use = *((ushort UNALIGNED *) &context->enc_MemWindow[BufPos]);
ptr = context->enc_tree_root[tree_to_use];
context->enc_tree_root[tree_to_use] = BufPos;
#else
ptr = context->enc_single_tree_root;
context->enc_single_tree_root = BufPos;
#endif
/*
* end_pos is the furthest location back we will search for matches
*
* Remember that our window size is reduced by 3 bytes because of
* our repeated offset codes.
*
* Since BufPos starts at context->enc_window_size when compression begins,
* end_pos will never become negative.
*/
end_pos = BufPos - (context->enc_window_size-4);
/*
* Root node is either NULL, or points to a really distant position.
*/
if (ptr <= end_pos)
{
left[BufPos] = right[BufPos] = 0;
return 0;
}
#ifdef MULTIPLE_SEARCH_TREES
/*
* confirmed length (no need to check the first clen chars in a search)
*
* note: clen is always equal to min(small_len, big_len)
*/
clen = 2;
/*
* current best match length
*/
match_length = 2;
/*
* longest match which is < our string
*/
small_len = 2;
/*
* longest match which is > our string
*/
big_len = 2;
/*
* record match position for match length 2
*/
context->enc_matchpos_table[2] = BufPos - ptr + 2;
#ifdef VERIFY_SEARCHES
VERIFY_MULTI_TREE_SEARCH_CODE("binary_search_findmatch()");
#endif
#else /* !MULTIPLE_SEARCH_TREES */
clen = 0;
match_length = 0;
small_len = 0;
big_len = 0;
#endif /* MULTIPLE_SEARCH_TREES */
/*
* pointers to nodes to check
*/
small_ptr = &left[BufPos];
big_ptr = &right[BufPos];
do
{
/* compare bytes at current node */
same = clen;
#ifdef VERIFY_SEARCHES
VERIFY_SEARCH_CODE("binary_search_findmatch()")
#endif
/* don't need to check first clen characters */
a = ptr + clen;
b = BufPos + clen;
while ((val = ((int) context->enc_MemWindow[a++]) - ((int) context->enc_MemWindow[b++])) == 0)
{
/* don't exceed MAX_MATCH */
if (++same >= MAX_MATCH)
goto long_match;
}
if (val < 0)
{
if (same > big_len)
{
if (same > match_length)
{
long_match:
do
{
context->enc_matchpos_table[++match_length] = BufPos-ptr+(NUM_REPEATED_OFFSETS-1);
} while (match_length < same);
if (same >= BREAK_LENGTH)
{
*small_ptr = left[ptr];
*big_ptr = right[ptr];
goto end_bsearch;
}
}
big_len = same;
clen = min(small_len, big_len);
}
*big_ptr = ptr;
big_ptr = &left[ptr];
ptr = *big_ptr;
}
else
{
if (same > small_len)
{
if (same > match_length)
{
do
{
context->enc_matchpos_table[++match_length] = BufPos-ptr+(NUM_REPEATED_OFFSETS-1);
} while (match_length < same);
if (same >= BREAK_LENGTH)
{
*small_ptr = left[ptr];
*big_ptr = right[ptr];
goto end_bsearch;
}
}
small_len = same;
clen = min(small_len, big_len);
}
*small_ptr = ptr;
small_ptr = &right[ptr];
ptr = *small_ptr;
}
} while (ptr > end_pos); /* while we don't go too far backwards */
*small_ptr = 0;
*big_ptr = 0;
end_bsearch:
/*
* If we have multiple search trees, we are already guaranteed
* a minimum match length of 2 when we reach here.
*
* If we only have one tree, then we're not guaranteed anything.
*/
#ifndef MULTIPLE_SEARCH_TREES
if (match_length < MIN_MATCH)
return 0;
#endif
/*
* Check to see if any of our match lengths can
* use repeated offsets.
*/
/*
* repeated offset 1
*/
for (i = 0; i < match_length; i++)
{
if (context->enc_MemWindow[BufPos+i] != context->enc_MemWindow[BufPos-context->enc_last_matchpos_offset[0]+i])
break;
}
/*
* the longest repeated offset
*/
best_repeated_offset = i;
if (i >= MIN_MATCH)
{
/*
* Yes, we can do a repeated offset for some match lengths; replace
* their positions with the repeated offset position
*/
do
{
context->enc_matchpos_table[i] = 0; /* first repeated offset position */
} while (--i >= MIN_MATCH);
/* A speed optimization to cope with long runs of bytes */
if (best_repeated_offset > BREAK_LENGTH)
goto quick_return;
}
/*
* repeated offset 2
*/
for (i = 0; i < match_length; i++)
{
if (context->enc_MemWindow[BufPos+i] != context->enc_MemWindow[BufPos-context->enc_last_matchpos_offset[1]+i])
break;
}
/*
* Does the second repeated offset provide a longer match?
*
* If so, leave the first repeated offset alone, but fill out the
* difference in match lengths in the table with repeated offset 1.
*/
if (i > best_repeated_offset)
{
do
{
context->enc_matchpos_table[++best_repeated_offset] = 1;
} while (best_repeated_offset < i);
}
/*
* repeated offset 3
*/
for (i = 0; i < match_length; i++)
{
if (context->enc_MemWindow[BufPos+i] != context->enc_MemWindow[BufPos-context->enc_last_matchpos_offset[2]+i])
break;
}
/*
* Does the third repeated offset provide a longer match?
*/
if (i > best_repeated_offset)
{
do
{
context->enc_matchpos_table[++best_repeated_offset] = 2;
} while (best_repeated_offset < i);
}
quick_return:
/*
* Don't let a match cross a 32K boundary
*/
bytes_to_boundary = (CHUNK_SIZE-1) - ((int) BufPos & (CHUNK_SIZE-1));
if (match_length > bytes_to_boundary)
{
match_length = bytes_to_boundary;
if (match_length < MIN_MATCH)
match_length = 0;
}
return (long) match_length;
}
#endif
/*
* Inserts the string at the current BufPos into the tree.
*
* Does not record all the best match lengths or otherwise attempt
* to search for matches
*
* Similar to the above function.
*/
#ifndef ASM_QUICK_INSERT_BSEARCH_FINDMATCH
void quick_insert_bsearch_findmatch(t_encoder_context *context, long BufPos, long end_pos)
{
long ptr;
ulong a,b;
ulong *small_ptr, *big_ptr;
int val;
int small_len, big_len;
int same;
int clen;
#ifdef MULTIPLE_SEARCH_TREES
ushort tree_to_use;
tree_to_use = *((ushort UNALIGNED *) &context->enc_MemWindow[BufPos]);
ptr = context->enc_tree_root[tree_to_use];
context->enc_tree_root[tree_to_use] = BufPos;
#else
ptr = context->enc_single_tree_root;
context->enc_single_tree_root = BufPos;
#endif
if (ptr <= end_pos)
{
left[BufPos] = right[BufPos] = 0;
return;
}
#ifdef MULTIPLE_SEARCH_TREES
clen = 2;
small_len = 2;
big_len = 2;
#ifdef VERIFY_SEARCHES
VERIFY_MULTI_TREE_SEARCH_CODE("quick_insert_bsearch_findmatch()");
#endif
#else
clen = 0;
small_len = 0;
big_len = 0;
#endif
small_ptr = &left[BufPos];
big_ptr = &right[BufPos];
do
{
_ASSERTE ((ulong) ptr >= (ulong) (context->enc_RealLeft - context->enc_Left));
same = clen;
a = ptr+clen;
b = BufPos+clen;
#ifdef VERIFY_SEARCHES
VERIFY_SEARCH_CODE("quick_insert_bsearch_findmatch()")
#endif
while ((val = ((int) context->enc_MemWindow[a++]) - ((int) context->enc_MemWindow[b++])) == 0)
{
/*
* Here we break on BREAK_LENGTH, not MAX_MATCH
*/
if (++same >= BREAK_LENGTH)
break;
}
if (val < 0)
{
if (same > big_len)
{
if (same >= BREAK_LENGTH)
{
*small_ptr = left[ptr];
*big_ptr = right[ptr];
return;
}
big_len = same;
clen = min(small_len, big_len);
}
*big_ptr = ptr;
big_ptr = &left[ptr];
ptr = *big_ptr;
}
else
{
if (same > small_len)
{
if (same >= BREAK_LENGTH)
{
*small_ptr = left[ptr];
*big_ptr = right[ptr];
return;
}
small_len = same;
clen = min(small_len, big_len);
}
*small_ptr = ptr;
small_ptr = &right[ptr];
ptr = *small_ptr;
}
} while (ptr > end_pos);
*small_ptr = 0;
*big_ptr = 0;
}
#endif
/*
* Remove a node from the search tree; this is ONLY done for the last
* BREAK_LENGTH symbols (see optenc.c). This is because we will have
* inserted strings that contain undefined data (e.g. we're at the 4th
* last byte from the file and binary_search_findmatch() a string into
* the tree - everything from the 4th symbol onwards is invalid, and
* would cause problems if it remained in the tree, so we have to
* remove it).
*/
void binary_search_remove_node(t_encoder_context *context, long BufPos, ulong end_pos)
{
ulong ptr;
ulong left_node_pos;
ulong right_node_pos;
ulong *link;
#ifdef MULTIPLE_SEARCH_TREES
ushort tree_to_use;
/*
* The root node of tree_to_use should equal BufPos, since that is
* the most recent insertion into that tree - but if we never
* inserted this string (because it was a near match or a long
* string of zeroes), then we can't remove it.
*/
tree_to_use = *((ushort UNALIGNED *) &context->enc_MemWindow[BufPos]);
/*
* If we never inserted this string, do not attempt to remove it
*/
if (context->enc_tree_root[tree_to_use] != (ulong) BufPos)
return;
link = &context->enc_tree_root[tree_to_use];
#else
if (context->enc_single_tree_root != (ulong) BufPos)
return;
link = &context->enc_single_tree_root;
#endif
/*
* If the last occurence was too far away
*/
if (*link <= end_pos)
{
*link = 0;
left[BufPos] = right[BufPos] = 0;
return;
}
/*
* Most recent location of these chars
*/
ptr = BufPos;
/*
* Most recent location of a string which is "less than" it
*/
left_node_pos = left[ptr];
if (left_node_pos <= end_pos)
left_node_pos = left[ptr] = 0;
/*
* Most recent location of a string which is "greater than" it
*/
right_node_pos = right[ptr];
if (right_node_pos <= end_pos)
right_node_pos = right[ptr] = 0;
while (1)
{
#ifdef VERIFY_SEARCHES
_ASSERTE (left_node_pos < (ulong) BufPos);
_ASSERTE (right_node_pos < (ulong) BufPos);
#endif
/*
* If left node position is greater than right node position
* then follow the left node, since that is the more recent
* insertion into the tree. Otherwise follow the right node.
*/
if (left_node_pos > right_node_pos)
{
/*
* If it's too far away, then store that it never happened
*/
if (left_node_pos <= end_pos)
left_node_pos = 0;
ptr = *link = left_node_pos;
if (!ptr)
break;
left_node_pos = right[ptr];
link = &right[ptr];
}
else
{
/*
* If it's too far away, then store that it never happened
*/
if (right_node_pos <= end_pos)
right_node_pos = 0;
ptr = *link = right_node_pos;
if (!ptr)
break;
right_node_pos = left[ptr];
link = &left[ptr];
}
}
}