windows-nt/Source/XPSP1/NT/base/ntsetup/hwdb/util.c

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2020-09-26 03:20:57 -05:00
/*++
Copyright (c) 2000 Microsoft Corporation
Module Name:
util.c
Abstract:
Utility functions.
Author:
Ovidiu Temereanca (ovidiut) 02-Jul-2000 Initial implementation
Revision History:
--*/
#include "pch.h"
VOID
FreeString (
IN PVOID String
)
{
if (String) {
HeapFree (GetProcessHeap (), 0, String);
}
}
PSTR
pAllocAndConvertToAnsi (
IN PCWSTR Unicode,
IN DWORD Size
)
{
PSTR ansi;
ansi = (PSTR) HeapAlloc (GetProcessHeap (), 0, Size);
if (!ansi) {
SetLastError (ERROR_NOT_ENOUGH_MEMORY);
return NULL;
}
if (!WideCharToMultiByte (
CP_ACP,
0,
Unicode,
Size,
ansi,
Size * sizeof (WCHAR),
NULL,
NULL
)) {
FreeString (ansi);
return NULL;
}
return ansi;
}
PSTR
ConvertToAnsiSz (
IN PCWSTR Unicode
)
{
DWORD size;
if (!Unicode) {
SetLastError (ERROR_SUCCESS);
return NULL;
}
size = lstrlenW (Unicode) + 1;
return pAllocAndConvertToAnsi (Unicode, size);
}
PSTR
ConvertToAnsiMultiSz (
IN PCWSTR MultiSzUnicode
)
{
DWORD size;
PCWSTR p;
if (!MultiSzUnicode) {
SetLastError (ERROR_SUCCESS);
return NULL;
}
for (size = 1, p = MultiSzUnicode; *p; p = wcschr (p, 0) + 1) {
size += lstrlenW (p) + 1;
}
return pAllocAndConvertToAnsi (MultiSzUnicode, size);
}
PWSTR
pAllocAndConvertToUnicode (
IN PCSTR Ansi,
IN DWORD Size
)
{
PWSTR unicode;
unicode = (PWSTR) HeapAlloc (GetProcessHeap (), 0, Size * sizeof (WCHAR));
if (!unicode) {
SetLastError (ERROR_NOT_ENOUGH_MEMORY);
return NULL;
}
if (!MultiByteToWideChar (
CP_ACP,
0,
Ansi,
Size,
unicode,
Size
)) {
FreeString (unicode);
unicode = NULL;
}
return unicode;
}
PWSTR
ConvertToUnicodeSz (
IN PCSTR Ansi
)
{
DWORD size;
if (!Ansi) {
SetLastError (ERROR_SUCCESS);
return NULL;
}
size = lstrlenA (Ansi) + 1;
return pAllocAndConvertToUnicode (Ansi, size);
}
PWSTR
ConvertToUnicodeMultiSz (
IN PCSTR MultiSzAnsi
)
{
DWORD size;
PCSTR p;
if (!MultiSzAnsi) {
SetLastError (ERROR_SUCCESS);
return NULL;
}
for (size = 1, p = MultiSzAnsi; *p; p = _mbschr (p, 0) + 1) {
size += lstrlenA (p) + 1;
}
return pAllocAndConvertToUnicode (MultiSzAnsi, size);
}