windows-nt/Source/XPSP1/NT/base/ntsetup/hwdb/utils/main/poolmem.c

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/*++
Copyright (c) 1996 Microsoft Corporation
Module Name:
poolmem.c
Abstract:
poolmem provides a managed allocation scheme in which large blocks of memory are
allocated (pools) and then divided up by request into low overhead memory chunks
upon request. poolmem provides for easy creation/clean-up of memory, freeing the
developer for more important tasks.
Author:
Marc R. Whitten (marcw) 13-Feb-1997
Revision History:
marcw 2-Sep-1999 Moved over from Win9xUpg project.
jimschm 28-Sep-1998 Debug message fixes
--*/
#include "pch.h"
#ifdef UNICODE
#error UNICODE not allowed
#endif
//
// Includes
//
#include "utilsp.h"
#define DBG_POOLMEM "Poolmem"
//
// Strings
//
// None
//
// Constants
//
//
// Tree Memory Allocation structure.
//
#ifdef DEBUG
#define VALIDDOGTAG 0x021371
#define FREEDOGTAG 0x031073
#endif
#define MAX_POOL_NAME 32
//
// Macros
//
// None
//
// Types
//
typedef struct _PMBLOCK PMBLOCK, *PPMBLOCK;
struct _PMBLOCK {
UINT_PTR Index; // Tracks into RawMemory.
SIZE_T Size; // the size in bytes of RawMemory.
PPMBLOCK NextBlock; // A pointer to the next block in the pool chain.
PPMBLOCK PrevBlock; // A pointer to the prev block in the pool chain.
DWORD UseCount; // The number of allocations currently referring
// to this block.
PBYTE RawMemory; // The actual bytes of allocable memory in this block.
};
typedef struct _ALLOCATION ALLOCATION, * PALLOCATION;
struct _ALLOCATION {
#ifdef DEBUG
DWORD DogTag; // A signature to ensure validity.
PALLOCATION Next; // The next allocation in the list.
PALLOCATION Prev; // The previous allocation in the list.
#endif
PPMBLOCK ParentBlock; // A reference to the block from which this allocation
// was created.
};
typedef enum {
FREE_NOT_CALLED,
FREE_CALLED,
WHO_CARES
} FREESTATE;
typedef struct _POOLHEADER {
PPMBLOCK PoolHead; // The active memory block in this pool.
SIZE_T MinimumBlockSize; // minimum size to allocate when a new block is needed.
#ifdef DEBUG
CHAR Name[MAX_POOL_NAME];
SIZE_T TotalAllocationRequestBytes;
SIZE_T MaxAllocationSize;
SIZE_T CurrentlyAllocatedMemory;
SIZE_T MaximumAllocatedMemory;
UINT NumAllocationRequests;
UINT NumFreeRequests;
UINT NumBlockFrees;
UINT NumBlockClears;
UINT NumBlockAllocations;
PALLOCATION AllocationList; // A linked list of all of the allocations active in the
// pool.
FREESTATE FreeCalled; // A state variable indicating that PoolMemReleaseMemory()
// has been called at least once on this pool.
#endif
} POOLHEADER, *PPOOLHEADER;
//
// Globals
//
#ifdef DEBUG
DWORD g_PmDisplayed;
DWORD g_PmNotDisplayed;
#endif
//
// Macro expansion list
//
// None
//
// Private function prototypes
//
// None
//
// Macro expansion definition
//
// None
//
// Code
//
BOOL
pPmAddMemory (
IN PMHANDLE Handle,
IN SIZE_T Size
)
/*++
Routine Description:
pPmAddMemory is the function responsible for actually growing the size of
the pool by adding a new block of memory. This function is used by
PmCreatePool and PmGetMemory.
when called, this function attempts to allocate at least poolHeader ->
MinimumBlockSize bytes of memory. If the requested size is actually larger
than the minimum, the requested size is allocated instead. This is consistent
with PoolMem's main purpose: An efficient allocator for larger numbers of small
objects. If PoolMem is being used to allocate very large objects, the benefits
are lost and poolmem becomes a very inefficient allocator.
Arguments:
Handle - A Handle to a Pool of Memory.
Size - Size to allocate.
Return Value:
returns TRUE if memory was successfully added, FALSE otherwise.
--*/
{
PBYTE allocedMemory;
PPMBLOCK newBlock;
PPOOLHEADER poolHeader = (PPOOLHEADER) Handle;
SIZE_T sizeNeeded;
MYASSERT(poolHeader != NULL);
//
// Determine size needed and attempt to allocate memory.
//
if (Size + sizeof(PMBLOCK) > poolHeader->MinimumBlockSize) {
sizeNeeded = Size + sizeof(PMBLOCK);
}
else {
sizeNeeded = poolHeader->MinimumBlockSize;
}
MYASSERT (g_TrackFile);
allocedMemory = MemAlloc(g_hHeap,0,sizeNeeded);
if (allocedMemory) {
//
// Use the beginning of the alloc'ed block as the poolblock structure.
//
newBlock = (PPMBLOCK) allocedMemory;
newBlock->Size = sizeNeeded - sizeof(PMBLOCK);
newBlock->RawMemory = allocedMemory + sizeof(PMBLOCK);
newBlock->Index = 0;
newBlock->UseCount = 0;
//
// Link the block into the list.
//
if (poolHeader->PoolHead) {
poolHeader->PoolHead->PrevBlock = newBlock;
}
newBlock->NextBlock = poolHeader->PoolHead;
newBlock->PrevBlock = NULL;
poolHeader->PoolHead = newBlock;
#ifdef DEBUG
//
// Keep track of pool statistics.
//
poolHeader->CurrentlyAllocatedMemory += sizeNeeded;
poolHeader->MaximumAllocatedMemory =
max(poolHeader->MaximumAllocatedMemory,poolHeader->CurrentlyAllocatedMemory);
poolHeader->NumBlockAllocations++;
#endif
}
//
// Assuming allocedMemory is non-NULL, we have succeeded.
//
return allocedMemory != NULL;
}
PMHANDLE
RealPmCreatePool (
VOID
)
/*++
Routine Description:
Initializes a new memory pool and returns a handle to it.
Arguments:
None.
Return Value:
If the function completes succssessfully, it returns a valid PMHANDLE, otherwise,
it returns NULL.
--*/
{
BOOL ableToAddMemory;
PPOOLHEADER header = NULL;
EnterOurCriticalSection (&g_PmCs);
__try {
//
// Allocate the header of this pool.
//
header = MemAlloc(g_hHeap,0,sizeof(POOLHEADER));
//
// Allocation was successful. Now, initialize the pool.
//
header->MinimumBlockSize = POOLMEMORYBLOCKSIZE;
header->PoolHead = NULL;
#ifdef DEBUG
//
// Statistics for the debug version.
//
header->TotalAllocationRequestBytes = 0;
header->MaxAllocationSize = 0;
header->CurrentlyAllocatedMemory = 0;
header->MaximumAllocatedMemory = 0;
header->NumAllocationRequests = 0;
header->NumFreeRequests = 0;
header->NumBlockFrees = 0;
header->NumBlockClears = 0;
header->NumBlockAllocations = 0;
header->Name[0] = 0;
#endif
//
// Actually add some memory to the pool.
//
ableToAddMemory = pPmAddMemory(header,0);
if (!ableToAddMemory) {
//
// Unable to add memory to the pool.
//
MemFree(g_hHeap,0,header);
header = NULL;
DEBUGMSG((DBG_ERROR,"PoolMem: Unable to initialize memory pool."));
}
#ifdef DEBUG
//
// These are 'cookie' variables that hold tracking information when dogtag checking
// is enabled.
//
g_PmNotDisplayed = 12;
g_PmDisplayed = 24;
if (ableToAddMemory) {
header->AllocationList = NULL; //lint !e613
header->FreeCalled = FREE_NOT_CALLED; //lint !e613
}
#endif
} __finally {
LeaveOurCriticalSection (&g_PmCs);
}
return (PMHANDLE) header;
}
VOID
pDeregisterPoolAllocations (
PPOOLHEADER PoolHeader
)
{
#ifdef DEBUG
PALLOCATION p,cur;
if (PoolHeader->FreeCalled == WHO_CARES) {
return;
}
p = PoolHeader->AllocationList;
while (p) {
cur = p;
p = p->Next;
DebugUnregisterAllocation(POOLMEM_POINTER,cur);
}
PoolHeader->AllocationList = NULL;
#endif
}
VOID
PmEmptyPool (
IN PMHANDLE Handle
)
/*++
Routine Description:
PmEmptyPool resets the index pointer of the index block back
to zero, so the next allocation will come from the already allocated
active block.
Calling this function invalidates all pointers previously allocated from
the active block.
Arguments:
Handle - Specifies the pool to reset
Return Value:
None.
--*/
{
PPOOLHEADER poolHeader = (PPOOLHEADER) Handle;
MYASSERT(poolHeader != NULL);
EnterOurCriticalSection (&g_PmCs);
__try {
poolHeader->PoolHead->UseCount = 0;
poolHeader->PoolHead->Index = 0;
#ifdef DEBUG
poolHeader->NumBlockClears++;
#endif
#ifdef DEBUG
pDeregisterPoolAllocations(poolHeader);
#endif
} __finally {
LeaveOurCriticalSection (&g_PmCs);
}
}
VOID
PmSetMinimumGrowthSize (
IN PMHANDLE Handle,
IN SIZE_T Size
)
/*++
Routine Description:
Sets the minimum growth size for a memory pool. This value is used when new blocks
are actually added to the pool. The PoolMem allocator will attempt to allocate at
least this minimum size.
Arguments:
Handle - A valid PMHANDLE.
Size - The minimum size in bytes to grow the pool by on each allocation.
Return Value:
None.
--*/
{
PPOOLHEADER poolHeader = (PPOOLHEADER) Handle;
MYASSERT(Handle != NULL);
poolHeader->MinimumBlockSize = max(Size,0);
}
VOID
PmDestroyPool (
PMHANDLE Handle
)
/*++
Routine Description:
PmDestroyPool completely cleans up the memory pool identified by Handle. It
simply walks the list of memory blocks associated with the memory pool, freeing each of them.
Arguments:
Handle - A valid PMHANDLE.
Return Value:
None.
--*/
{
PPMBLOCK nextBlock;
PPMBLOCK blockToFree;
PPOOLHEADER poolHeader;
MYASSERT(Handle != NULL);
poolHeader = (PPOOLHEADER) Handle;
#ifdef DEBUG
if (poolHeader->NumAllocationRequests) {
CHAR FloatWorkaround[32];
_gcvt (
((DOUBLE) (poolHeader->TotalAllocationRequestBytes)) / poolHeader->NumAllocationRequests,
8,
FloatWorkaround
);
//
// Spew the statistics of this pool to the debug log.
//
DEBUGMSG ((
DBG_POOLMEM,
"Pool Statistics for %s\n"
"\n"
"Requested Size in Bytes\n"
" Average: %s\n"
" Maximum: %u\n"
"\n"
"Pool Size in Bytes\n"
" Current: %u\n"
" Maximum: %u\n"
"\n"
"Allocation Requests\n"
" Caller Requests: %u\n"
" Block Allocations: %u\n"
"\n"
"Free Requests\n"
" Caller Requests: %u\n"
" Block Frees: %u\n"
" Block Clears: %u",
poolHeader->Name[0] ? poolHeader->Name : TEXT("[Unnamed Pool]"),
FloatWorkaround,
poolHeader->MaxAllocationSize,
poolHeader->CurrentlyAllocatedMemory,
poolHeader->MaximumAllocatedMemory,
poolHeader->NumAllocationRequests,
poolHeader->NumBlockAllocations,
poolHeader->NumFreeRequests,
poolHeader->NumBlockFrees,
poolHeader->NumBlockClears
));
} else if (poolHeader->Name[0]) {
DEBUGMSG ((
DBG_POOLMEM,
"Pool %s was allocated but was never used",
poolHeader->Name
));
}
//
// Free all allocations that have not yet been freed.
//
pDeregisterPoolAllocations(poolHeader);
#endif
//
// Walk the list, freeing as we go.
//
blockToFree = poolHeader-> PoolHead;
while (blockToFree != NULL) {
nextBlock = blockToFree->NextBlock;
MemFree(g_hHeap,0,blockToFree);
blockToFree = nextBlock;
}
//
// Also, deallocate the poolheader itself.
//
MemFree(g_hHeap,0,poolHeader);
}
PVOID
RealPmGetMemory (
IN PMHANDLE Handle,
IN SIZE_T Size,
IN DWORD AlignSize
)
/*++
Routine Description:
RealPmGetMemory is the worker routine that processes all requests to retrieve memory
from a pool. Other calls eventually decay into a call to this common routine. This routine
attempts to service the request out of the current memory block, or, if it cannot, out of
a newly allocated block.
Arguments:
Handle - A valid PMHANDLE.
Size - Contains the size in bytes that the caller needs from the pool.
AlignSize - Provides an alignment value. The returned memory will be aligned on <alignsize> byte
boundaries.
Return Value:
The allocated memory, or, NULL if no memory could be allocated.
--*/
{
BOOL haveEnoughMemory = TRUE;
PVOID rMemory = NULL;
PPOOLHEADER poolHeader = (PPOOLHEADER) Handle;
PPMBLOCK currentBlock;
PALLOCATION allocation;
SIZE_T sizeNeeded;
UINT_PTR padLength;
MYASSERT(poolHeader != NULL);
MYASSERT(Size);
EnterOurCriticalSection (&g_PmCs);
__try {
//
// Assume that the current block of memory will be sufficient.
//
currentBlock = poolHeader->PoolHead;
#ifdef DEBUG
//
// Update stats.
//
poolHeader->MaxAllocationSize = max(poolHeader->MaxAllocationSize,Size);
poolHeader->NumAllocationRequests++;
poolHeader->TotalAllocationRequestBytes += Size;
#endif
//
// Determine if more memory is needed, attempt to add if needed. Note that the size
// must include the size of an ALLOCATION struct in addition to the size required
// by the callee. Note the references to AlignSize in the test below. This is to ensure
// that there is enough memory to allocate after taking into acount data alignment.
//
sizeNeeded = Size + sizeof(ALLOCATION);
if (currentBlock->Size - currentBlock->Index < sizeNeeded + AlignSize) {
haveEnoughMemory = pPmAddMemory(poolHeader,sizeNeeded + AlignSize);
//
// Make sure that the currentBlock is correctly set
//
currentBlock = poolHeader->PoolHead;
}
//
// If there is enough memory available, return it.
//
if (haveEnoughMemory) {
if (AlignSize) {
padLength = (UINT_PTR) currentBlock + sizeof(PMBLOCK)
+ currentBlock->Index + sizeof(ALLOCATION);
currentBlock->Index += (AlignSize - (padLength % AlignSize)) % AlignSize;
}
//
// Save a reference to this block in the memorys ALLOCATION structure.
// This will be used to decrease the use count on a block when releasing
// memory.
//
(PBYTE) allocation = &(currentBlock->RawMemory[currentBlock->Index]);
allocation->ParentBlock = currentBlock;
#ifdef DEBUG
//
// Track this memory.
//
allocation->DogTag = VALIDDOGTAG;
allocation->Next = poolHeader->AllocationList;
allocation->Prev = NULL;
if (poolHeader->AllocationList) {
poolHeader->AllocationList->Prev = allocation;
}
poolHeader->AllocationList = allocation;
if (poolHeader->FreeCalled != WHO_CARES) {
DebugRegisterAllocation(POOLMEM_POINTER, allocation, g_TrackFile, g_TrackLine);
}
#endif
//
// Ok, get a reference to the actual memory to return to the user.
//
rMemory = (PVOID)
&(currentBlock->RawMemory[currentBlock->Index + sizeof(ALLOCATION)]);
//
// Update memory block data fields.
//
currentBlock->Index += sizeNeeded;
currentBlock->UseCount++;
}
else {
DEBUGMSG((DBG_ERROR,
"GetPoolMemory Failed. Size: %u",Size));
}
} __finally {
LeaveOurCriticalSection (&g_PmCs);
}
return rMemory;
}
VOID
PmReleaseMemory (
IN PMHANDLE Handle,
IN PCVOID Memory
)
/*++
Routine Description:
PmReleaseMemory notifies the Pool that a piece of memory is no longer needed.
if all memory within a non-active block (i.e. not the first block) is released,
that block will be freed. If all memory is released within an active block, that blocks
stats are simply cleared, effectively reclaiming its space.
Arguments:
Handle - A Handle to a Pool of Memory.
Memory - Contains the address of the memory that is no longer needed.
Return Value:
None.
--*/
{
PALLOCATION allocation;
PPOOLHEADER poolHeader = (PPOOLHEADER) Handle;
MYASSERT(poolHeader != NULL && Memory != NULL);
EnterOurCriticalSection (&g_PmCs);
__try {
//
// Get a reference to the ALLOCATION struct that precedes the actual memory.
//
allocation = (PALLOCATION) Memory - 1;
#ifdef DEBUG
//
// Update stats.
//
poolHeader->NumFreeRequests++; //lint !e613
#endif
#ifdef DEBUG
if (poolHeader->FreeCalled == FREE_NOT_CALLED) { //lint !e613
poolHeader->FreeCalled = FREE_CALLED; //lint !e613
}
//
// Check the dog tag on the allocation to provide sanity checking on the memory passed in.
//
if (allocation->DogTag != VALIDDOGTAG) {
if (allocation->DogTag == FREEDOGTAG) {
DEBUGMSG((
DBG_WHOOPS,
"Poolmem Error! This dogtag has already been freed! Pool: %s",
poolHeader->Name
));
} else {
DEBUGMSG ((
DBG_WHOOPS,
"Poolmem Error! Unknown value found in allocation dogtag. Pool: %s",
poolHeader->Name
));
MYASSERT (FALSE); //lint !e506
}
__leave;
} else {
allocation->DogTag = FREEDOGTAG;
}
if (allocation->Next) {
allocation->Next->Prev = allocation->Prev;
}
if (poolHeader->AllocationList == allocation) { //lint !e613
poolHeader->AllocationList = allocation->Next; //lint !e613
} else {
allocation->Prev->Next = allocation->Next;
}
if (poolHeader->FreeCalled != WHO_CARES) { //lint !e613
DebugUnregisterAllocation(POOLMEM_POINTER,allocation);
}
#endif
//
// Check to make sure this memory has not previously been freed.
//
if (allocation->ParentBlock == NULL) {
DEBUGMSG((
DBG_WHOOPS,
"PoolMem Error! previously freed memory passed to PoolMemReleaseMemory. Pool: %s",
poolHeader->Name
));
__leave;
}
//
// Update the use count on this allocations parent block.
//
allocation->ParentBlock->UseCount--;
if (allocation->ParentBlock->UseCount == 0) {
//
// This was the last allocation still referring to the parent block.
//
if (allocation->ParentBlock != poolHeader->PoolHead) { //lint !e613
//
// Since the parent block isn't the active block, simply delete it.
//
#ifdef DEBUG
//
// Adjust stats.
//
poolHeader->NumBlockFrees++; //lint !e613
poolHeader->CurrentlyAllocatedMemory -=
allocation->ParentBlock->Size + sizeof(PMBLOCK); //lint !e613
#endif
if (allocation->ParentBlock->NextBlock) {
allocation->ParentBlock->NextBlock->PrevBlock =
allocation->ParentBlock->PrevBlock;
}
allocation->ParentBlock->PrevBlock->NextBlock =
allocation->ParentBlock->NextBlock;
MemFree(g_hHeap,0,allocation->ParentBlock);
}
else {
//
// Since this is the active block, reset it.
//
allocation->ParentBlock->Index = 0;
allocation->ParentBlock = NULL;
#ifdef DEBUG
poolHeader->NumBlockClears++; //lint !e613
#endif
}
}
else {
allocation->ParentBlock = NULL;
}
} __finally {
LeaveOurCriticalSection (&g_PmCs);
}
}
#ifdef DEBUG
PMHANDLE
RealPmCreateNamedPool (
IN PCSTR Name
)
{
PMHANDLE pool;
PPOOLHEADER poolHeader;
pool = RealPmCreatePool();
if (pool) {
poolHeader = (PPOOLHEADER) pool;
StringCopyByteCountA (poolHeader->Name, Name, MAX_POOL_NAME);
MYASSERT (!poolHeader->TotalAllocationRequestBytes);
}
return pool;
}
#endif
PSTR
PmDuplicateMultiSzA (
IN PMHANDLE Handle,
IN PCSTR MultiSzToCopy
)
{
PSTR rString = (PSTR)MultiSzToCopy;
SIZE_T size;
if (MultiSzToCopy == NULL) {
return NULL;
}
while (rString [0] != 0) {
rString = GetEndOfStringA (rString) + 1; //lint !e613
}
size = (UINT_PTR) rString - (UINT_PTR) MultiSzToCopy + 1;
rString = PmGetAlignedMemory(Handle, size);
memcpy (rString, MultiSzToCopy, size);
return rString;
}
PWSTR
PmDuplicateMultiSzW (
IN PMHANDLE Handle,
IN PCWSTR MultiSzToCopy
)
{
PWSTR rString = (PWSTR)MultiSzToCopy;
SIZE_T size;
if (MultiSzToCopy == NULL) {
return NULL;
}
while (rString [0] != 0) {
rString = GetEndOfStringW (rString) + 1;
}
size = ((UINT_PTR) rString - (UINT_PTR) MultiSzToCopy + 1) * sizeof(WCHAR);
rString = PmGetAlignedMemory(Handle, size);
memcpy (rString, MultiSzToCopy, size);
return rString;
}
#ifdef DEBUG
VOID
PmDisableTracking (
IN PMHANDLE Handle
)
/*++
Routine Description:
PmDisableTracking suppresses the debug output caused by a pool
that has a mix of freed and non-freed blocks.
Arguments:
Handle - A Handle to a Pool of Memory.
Return Value:
None.
--*/
{
PPOOLHEADER poolHeader = (PPOOLHEADER) Handle;
MYASSERT(poolHeader != NULL);
poolHeader->FreeCalled = WHO_CARES;
}
#endif