windows-nt/Source/XPSP1/NT/base/ntsetup/mpk/enduser/display.c

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2020-09-26 03:20:57 -05:00
/*++
Copyright (c) 1992 Microsoft Corporation
Module Name:
dndisp.c
Abstract:
DOS-based NT setup program video display routines.
Author:
Ted Miller (tedm) 30-March-1992
Revision History:
--*/
#include "enduser.h"
#define SCREEN_TOP_SCANLINE 80
#define SCREEN_WIDTH 80
#define SCREEN_HEIGHT 25
BYTE CurrentPixelValue;
BYTE LeftMargin;
BYTE ScreenX;
BYTE ScreenY;
BYTE CharWidth;
BYTE CharHeight;
FPCHAR BannerBitmap;
VOID
DispInitialize(
VOID
)
/*++
Routine Description:
Put the display in a known state and initialize
the display package.
Arguments:
None.
Return Value:
None.
--*/
{
VgaInit(); // this clears the screen
FontGetInfo(&CharWidth,&CharHeight);
DispClearClientArea(NULL);
DispSetLeftMargin(TEXT_LEFT_MARGIN);
DispPositionCursor(TEXT_LEFT_MARGIN,TEXT_TOP_LINE);
CurrentPixelValue = DEFAULT_TEXT_PIXEL_VALUE;
}
VOID
DispReinitialize(
VOID
)
{
FontGetInfo(&CharWidth,&CharHeight);
}
VOID
DispSetCurrentPixelValue(
IN BYTE PixelValue
)
{
CurrentPixelValue = PixelValue;
}
FPVOID
DispSaveDescriptionArea(
OUT USHORT *SaveTop,
OUT USHORT *SaveHeight,
OUT USHORT *SaveBytesPerRow,
OUT USHORT *DescriptionTop
)
{
*DescriptionTop = (CharHeight > 12) ? 16 : 25;
*SaveHeight = CharHeight * 5;
*SaveTop = (*DescriptionTop * CharHeight) + SCREEN_TOP_SCANLINE;
return(VgaSaveBlock(0,*SaveTop,640,*SaveHeight,SaveBytesPerRow));
}
VOID
DispSetLeftMargin(
IN BYTE X
)
{
LeftMargin = X;
}
VOID
DispClearClientArea(
IN FPCHAR NewBannerBitmap OPTIONAL
)
/*++
Routine Description:
Clear the client area of the screen, ie, the area between the header
and status line. We do this by restoring the background and banner
bitmaps.
Arguments:
None.
Return Value:
None.
--*/
{
if(NewBannerBitmap) {
BannerBitmap = strdup(NewBannerBitmap);
}
VgaDisplayBitmapFromFile("backgrnd.bmp",0,0,IoBuffer,63*512);
redisplay:
if(!VgaDisplayBitmapFromFile(BannerBitmap ? BannerBitmap : "enduser.bmp",0,0,IoBuffer,63*512)) {
//
// File might not exist
//
if(BannerBitmap) {
free(BannerBitmap);
BannerBitmap = NULL;
goto redisplay;
}
}
}
VOID
DispPositionCursor(
IN BYTE X,
IN BYTE Y
)
/*++
Routine Description:
Position the cursor.
Arguments:
X,Y - cursor coords
Return Value:
None.
--*/
{
if(X >= SCREEN_WIDTH) {
X = 0;
Y++;
}
if(Y >= SCREEN_HEIGHT) {
Y = 0;
}
ScreenX = X;
ScreenY = Y;
}
VOID
DispGetCursorPosition(
OUT FPBYTE X,
OUT FPBYTE Y
)
{
*X = ScreenX;
*Y = ScreenY;
}
VOID
DispWriteChar(
IN CHAR chr
)
/*++
Routine Description:
Write a character in the current attribute at the current position.
Arguments:
chr - Character to write
Return Value:
None.
--*/
{
if(chr == '\n') {
ScreenX = LeftMargin;
ScreenY++;
return;
}
//
// Output the character
//
FontWriteChar(
chr,
ScreenX * CharWidth,
SCREEN_TOP_SCANLINE + (ScreenY * CharHeight),
CurrentPixelValue,
16 // no background value, text is transparent
);
}
VOID
DispWriteString(
IN FPCHAR String
)
/*++
Routine Description:
Write a string on the client area in the current position and
adjust the current position. The string is written in the current
attribute.
Arguments:
String - null terminated string to write.
Return Value:
None.
--*/
{
FPCHAR p;
for(p=String; *p; p++) {
DispWriteChar(*p);
if(*p != '\n') {
ScreenX++;
}
}
}