windows-nt/Source/XPSP1/NT/base/ntsetup/textmode/spddlang/fe/spddfe.c

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/*++
Copyright (c) 1995 Microsoft Corporation
Module Name:
spddfe.c
Abstract:
Top-level file for FarEast-specific language support
module for text mode setup.
Author:
Ted Miller (tedm) 04-July-1995
Revision History:
--*/
#include <precomp.h>
#pragma hdrstop
//
// String contant.
//
PWSTR szKeyboard = L"Keyboard";
PWSTR szKeyboardLayout = L"Keyboard Layout";
PWSTR szNLSSection = L"nls";
PWSTR szAnsiCodePage = L"AnsiCodepage";
PWSTR szJapanese = L"932";
PWSTR szKorean = L"949";
PWSTR szJapaneseIME_NT3x = L"MSIME95.IME";
PWSTR szJapaneseIME_NT40 = L"MSIME97.IME";
PWSTR szKoreanIME_NT3x = L"MSIME95.IME";
PWSTR szKoreanIME_NT40 = L"MSIME95K.IME";
ULONG
DriverEntry(
IN PDRIVER_OBJECT DriverObject,
IN PUNICODE_STRING RegistryPath
)
/*++
Routine Description:
This routine initializes the language-specific portion of
the setup device driver.
Arguments:
DriverObject - Pointer to driver object created by system.
RegistryPath - Pointer to the Unicode name of the registry path
for this driver.
Return Value:
The function value is the final status from the initialization operation.
--*/
{
UNREFERENCED_PARAMETER(DriverObject);
UNREFERENCED_PARAMETER(RegistryPath);
//
// We don't do too much here.
//
return(STATUS_SUCCESS);
}
NTSTATUS
SplangInitializeFontSupport(
IN PCWSTR BootDevicePath,
IN PCWSTR DirectoryOnBootDevice,
IN PVOID BootFontImage OPTIONAL,
IN ULONG BootFontImageLength OPTIONAL
)
/*++
Routine Description:
This routine is called by setupdd.sys to allow the language-specific
font support to be initialized. The language-specific driver should
load any font it requires and perform any additioanl initialization.
Arguments:
BootDevicePath - supplies the path of the device from which the system
booted. This is a full NT-style device path.
DirectoryOnBootDevice - supplies directory relative to root of boot
device.
BootFontImage - Bootfont.bin file memory image passed by the loader
BootFontImageLength - Length of the BootFontImage buffer
Return Value:
NT Status code indicating outcome. If this routine returns a non-success
status code, then setupdd.sys will not switch into non-US character mode.
The implementation of this routine is free to call SpBugCheck or otherwise
inform the user of any errors if it wishes to halt setup if font
initialization fails.
--*/
{
BOOLEAN b;
b = FEDbcsFontInitGlyphs(
BootDevicePath,
DirectoryOnBootDevice,
BootFontImage,
BootFontImageLength
);
return(b ? STATUS_SUCCESS : STATUS_UNSUCCESSFUL);
}
NTSTATUS
SplangTerminateFontSupport(
VOID
)
/*++
Routine Description:
This routine may be called in certain conditions to cause font support
for a particular language to be terminated. The implementation should
clean up any resources allocated during SplangInitializeFontSupport().
Arguments:
None.
Return Value:
NT Status code indicating outcome.
--*/
{
FEDbcsFontFreeGlyphs();
return(STATUS_SUCCESS);
}
PVIDEO_FUNCTION_VECTOR
SplangGetVideoFunctionVector(
IN SpVideoType VideoType,
IN PSP_VIDEO_VARS VideoVariableBlock
)
/*++
Routine Description:
This routine is called by setupdd.sys upon successful return from
SplangInitializeFontSupport, to request a pointer to a vector of
language-specific display support routines for a given display
type (vga or frame buffer).
Arguments:
VideoType - a value from the SpVideoType enum indicating which display
vector is requested. Currently one of SpVideoVga or SpVideoFrameBuffer.
VideoVariableBlock - supplies a pointer to a block of video variables that
are shared between the high-level code in setup\textmode\spvideo.c and
the display-specific code.
Return Value:
Pointer to the language-specific video functions vector to use for
displaying text. NULL if the requested type is not supported. In this case
the display will not be switched into non-US character mode.
--*/
{
VideoVariables = VideoVariableBlock;
switch(VideoType) {
case SpVideoVga:
KdPrint(("SETUP:SpVideoVgaMode\n"));
return(&VgaGraphicsModeVideoVector);
case SpVideoFrameBuffer:
KdPrint(("SETUP:SpVideoFrameBufferMode\n"));
return(&FrameBufferKanjiVideoVector);
default:
return(NULL);
}
}
ULONG
SplangGetColumnCount(
IN PCWSTR String
)
/*++
Routine Description:
This routine is called by setupdd.sys to determine how many columns
on the screen a particular string will occupy. This may be different
than the number of characters in the string due to full/half width
characters in the character set, etc. Full width chars occupy two columns
whereas half-width chars occupy one column. If the font in use is
fixed-pitch or does not support DBCS, the number of columns is by
definition equal to the number of characters in the string.
Arguments:
String - points to unicode string whose width in columns is desired.
Return Value:
Number of columns occupied by the string.
--*/
{
return(FEGetStringColCount(String));
}
PWSTR
SplangPadString(
IN int Size,
IN PCWSTR String
)
/*++
Routine Description:
This routine is called by setupdd.sys to generate a padded string
appropriate for SBCS or DBCS as appropriate.
Arguments:
Size - specifies the length to which to pad the string.
String - points to unicode string that needs to be padded.
Return Value:
Pointer to padded string. Note that this is a static buffer and thus
the caller must duplicate the string if it is needed across multiple
calls to this routine.
--*/
{
return(FEPadString(Size,String));
}
VOID
SplangSelectKeyboard(
IN BOOLEAN UnattendedMode,
IN PVOID UnattendedSifHandle,
IN ENUMUPGRADETYPE NTUpgrade,
IN PVOID SifHandle,
IN PHARDWARE_COMPONENT *HwComponents
)
/*++
Routine Description:
This routine is called by setupdd.sys to allow language-specific processing
for the keyboard selection. The implementation can confirm a keyboard
type at this time.
Arguments:
UnattendedMode - supplies a flag indicating whether we are running in
unattended mode. If so, the implementation may wish to do nothing,
since the user will not be entering any paths.
SifHandle - supplies handle to open setup information file (txtsetup.sif).
HwComponents - supplies the address of the master hardware components
array.
Return Value:
None. If a failure occurs, it is up to the implementation to decide whether
to continue or to SpBugCheck.
--*/
{
BOOLEAN SelectKeyboard = FALSE;
BOOLEAN NoEasySelection = FALSE;
#ifdef _X86_ //NEC98
//
// Keyborad selection is not necessary on NEC98
//
if (!IsNEC_98) {
#endif //NEC98
if(IS_JAPANESE_VERSION(SifHandle)) {
SelectKeyboard = TRUE;
} else if(IS_KOREAN_VERSION(SifHandle)) {
SelectKeyboard = TRUE;
NoEasySelection = TRUE;
}
#ifdef _X86_ //NEC98
}
#endif //NEC98
if(SelectKeyboard) {
if(!UnattendedMode) {
FESelectKeyboard(SifHandle,HwComponents,NoEasySelection,(BOOLEAN) (NTUpgrade == 0xFF));
} else if(NTUpgrade != UpgradeFull) {
FEUnattendSelectKeyboard(UnattendedSifHandle,SifHandle,HwComponents);
}
}
}
VOID
SplangReinitializeKeyboard(
IN BOOLEAN UnattendedMode,
IN PVOID SifHandle,
IN PWSTR Directory,
OUT PVOID *KeyboardVector,
IN PHARDWARE_COMPONENT *HwComponents
)
/*++
Routine Description:
This routine is called by setupdd.sys to allow language-specific processing
for the keyboard. The implementation can reinitialize the keyboard layout
at this time.
This routine will be called before the user is asked to enter any paths
or other text that includes typing anything other than keys such as
ENTER, function keys, backspace, escape, etc.
Arguments:
UnattendedMode - supplies a flag indicating whether we are running in
unattended mode. If so, the implementation may wish to do nothing,
since the user will not be entering any paths.
SifHandle - supplies handle to open setup information file (txtsetup.sif).
Directory - supplies the directory on the boot device from which the
new layout dll is to be loaded.
KeyboardVector - supplies the address of a pointer to the keyboard
vector table. The implementation should overwrite this value with
whatever is returned from SpLoadKbdLayoutDll().
HwComponents - supplies the address of the master hardware components
array.
Return Value:
None. If a failure occurs the implementation must leave the currently active
keybaord in place.
--*/
{
PWSTR KeyboardLayoutDefault = NULL;
BOOLEAN ReloadKeyboard = FALSE;
if(!UnattendedMode) {
if(IS_JAPANESE_VERSION(SifHandle)) {
ReloadKeyboard = TRUE;
KeyboardLayoutDefault = L"KBDJPN.DLL";
} else if(IS_KOREAN_VERSION(SifHandle)) {
ReloadKeyboard = TRUE;
KeyboardLayoutDefault = L"KBDKOR.DLL";
}
if(ReloadKeyboard) {
FEReinitializeKeyboard(SifHandle,Directory,KeyboardVector,HwComponents,KeyboardLayoutDefault);
}
}
}
WCHAR
SplangGetLineDrawChar(
IN LineCharIndex WhichChar
)
/*++
Routine Description:
This routine is called by setupdd.sys to retreive the unicode value for
a particular line drawing character. An implementation must make these
characters available in the character set somehow.
Arguments:
WhichChar - supplies the index of the character desired.
Return Value:
Unicode value for the character in question. Because the character
will be displayed using the language-specific module, the implementation
can materialize this character by playing whatever tricks it needs to,
such as overlaying a hardcoded glyph into the character set, etc.
--*/
{
return(FEGetLineDrawChar(WhichChar));
}
WCHAR
SplangGetCursorChar(
VOID
)
/*++
Routine Description:
This routine is called by setupdd.sys to retreive the unicode value
of a character to be used as the cursor when the user is asked to
enter text.
Arguments:
None.
Return Value:
Unicode value for the character to be used as the cursor.
--*/
{
//
// For FarEast version, we use the underscore character.
// The half-block character used in the US build is not present
// in the FarEast font.
//
return(L'_');
}
NTSTATUS
SplangSetRegistryData(
IN PVOID SifHandle,
IN HANDLE ControlSetKeyHandle,
IN PHARDWARE_COMPONENT *HwComponents,
IN BOOLEAN Upgrade
)
/*++
Routine Description:
This routine is called by setupdd.sys to cause language-specific
information to be written into the current control set in the registry.
Arguments:
SifHandle - supplies a handle to the open setup information file
(txtsetup.sif).
ControlSetKeyHandle - supplies a handle to the current control set
root in the registry (ie, HKEY_LOCAL_MACHINE\CurrentControlSet).
HwComponents - supplies the address of the master hardware components
array.
Return Value:
NT Status value indicating outcome. A non-success status is considered
critical and causes Setup to abort.
--*/
{
BOOLEAN SaveParameter = FALSE;
BOOLEAN UpgradeKeyboardLayout = FALSE;
NTSTATUS Status;
PWSTR UpgradeIMEFrom = NULL;
PWSTR UpgradeIMETo = NULL;
PWSTR UpgradeIMEText = NULL;
WCHAR LayoutDriver[20] = L"";
if(IS_JAPANESE_VERSION(SifHandle)) {
//
// For Japanese version.
//
SaveParameter = TRUE;
//
// Upgrade IME stuff, (if upgrade).
//
UpgradeKeyboardLayout = TRUE;
//
// Set Upgrade IME name.
//
UpgradeIMEFrom = szJapaneseIME_NT3x;
UpgradeIMETo = szJapaneseIME_NT40;
//
// Get default layout text name from INF.
//
UpgradeIMEText = SpGetSectionKeyIndex(SifHandle,szKeyboardLayout,L"E0010411",0);
wcscpy(LayoutDriver,L"LayerDriver JPN");
} else if(IS_KOREAN_VERSION(SifHandle)) {
//
// For Korean version.
//
SaveParameter = TRUE;
//
// Upgrade IME stuff, (if upgrade).
//
UpgradeKeyboardLayout = TRUE;
//
// Set Upgrade IME name.
//
UpgradeIMEFrom = szKoreanIME_NT3x;
UpgradeIMETo = szKoreanIME_NT40;
wcscpy(LayoutDriver,L"LayerDriver KOR");
}
if(IS_JAPANESE_VERSION(SifHandle) && Upgrade) {
Status = FEUpgradeRemoveMO(ControlSetKeyHandle);
}
if(SaveParameter) {
if (Upgrade) {
//
// Upgrade keyboard parameters.
//
Status = FEUpgradeKeyboardParams(SifHandle,ControlSetKeyHandle,HwComponents,LayoutDriver);
if (UpgradeKeyboardLayout) {
//
// Upgrade keyboard layout (HKLM\SYSTEM\CurrentControlSet\Control\KeyboardLayouts)
//
Status = FEUpgradeKeyboardLayout(
ControlSetKeyHandle,
UpgradeIMEFrom,
UpgradeIMETo,
UpgradeIMEText);
}
return(Status);
} else {
//
// Set up keyboard parameters for extra FarEast keyboard layer.
//
return(FESetKeyboardParams(SifHandle,ControlSetKeyHandle,HwComponents,LayoutDriver));
}
} else {
return(STATUS_SUCCESS);
}
}
BOOLEAN
SplangQueryMinimizeExtraSpacing(
VOID
)
/*++
Routine Description:
This routine is called by setupdd.sys to determine whether to
eliminate uses of extra spacing on the screen to set off things
like menus and lists from text. Languages whose text takes up
a lot of room on the screen might opt to eliminate such spacing
to allow menus to display more than a couple of items at a time, etc.
The return value affects numerous screens, such as the partition menu,
upgrade lists, etc.
Arguments:
None.
Return Value:
Boolean value indicating whether the implementation wants unnecessary
spaces eliminated when text, menu, etc, are displayed.
--*/
{
//
// For FarEast version, we want to minimize spacing because text is pretty big
// in places.
//
return(TRUE);
}