windows-nt/Source/XPSP1/NT/base/wmi/bmoflocparser/win32rt/reshead.h

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2020-09-26 03:20:57 -05:00
//-----------------------------------------------------------------------------
//
// File: ResHead.H
// Copyright (C) 1994-1997 Microsoft Corporation
// All rights reserved.
//
//
// Definitions of the header structures in a RES32 file
//
//-----------------------------------------------------------------------------
#ifndef __RESHEAD_H
#define __RESHEAD_H
const DWORD ESP_CHAR_USEARRAYVALUE = 1; //Cause the Win32 parser
//to use the type value
//from the LocItem array
//instead of the res file
//in the CrackRes32Image
//function.
// Structure of a res file header. The header consists
// of two fixed sized parts with a variable sized middle
// The middle structure appears twice the first is the
// type ID and the second one is the Res ID
#include <pshpack1.h>
typedef struct
{
DWORD dwDataSize;
DWORD dwHeaderSize;
} RESHEAD1;
typedef struct
{
DWORD dwDataVersion;
WORD wFlags;
WORD wLang;
DWORD dwResVersion;
DWORD dwCharacteristics;
} RESHEAD3;
// Format of our private header data it has an offset to HEADER3
typedef struct
{
DWORD dwOffsetHead3;
RESHEAD1 reshead1;
} PVHEAD;
#include <poppack.h>
#endif //__RESHEAD_H