277 lines
6.2 KiB
C++
277 lines
6.2 KiB
C++
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/*+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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Copyright (c) 1989-1999 Microsoft Corporation
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Module Name:
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unioncls.hxx
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Abstract:
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Contains definitions for base type related code generation class
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definitions.
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Notes:
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History:
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GregJen Sep-30-1993 Created.
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----------------------------------------------------------------------------*/
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#ifndef __UNIONCLS_HXX__
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#define __UNIONCLS_HXX__
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#include "nulldefs.h"
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extern "C"
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{
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#include <stdio.h>
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}
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#include "ndrcls.hxx"
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#include "fldcls.hxx"
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/////////////////////////////////////////////////////////////////////////////
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// the structure code generation class.
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/////////////////////////////////////////////////////////////////////////////
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//
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// This class corresponds to a non-encapsulated union type.
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//
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#define UNION_UNKNOWN 0x0
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#define UNION_ENCAP 0x1
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#define UNION_NONENCAP_DCE 0x2
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#define UNION_NONENCAP_MS 0x3
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class CG_UNION : public CG_COMP , CG_CLONEABLE
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{
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private:
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//
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// Used for Ndr format string generation so that non-switch_is union
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// info is shared.
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//
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long NdrSizeAndArmDescriptionOffset;
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//
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// Store the CCB in the union so that we can fix CG_UNION
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// node sharing problem with format string offsets.
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//
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CCB * pCCB;
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//
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// store a CG node for the switch type ( NULL for encap unions (?) )
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//
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CG_NDR * pCGSwitchType;
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//
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// store the switch expr. Only available for new engine.
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//
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expr_node * pNdr64SwitchIsExpr;
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//
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// the kind of union ( encap, nonencap dce/ms )
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//
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unsigned short UnionFlavor : 2;
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void * _pCTI;
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public:
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//
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// The constructor.
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//
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CG_UNION(
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node_skl * pBT, // base type
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XLAT_SIZE_INFO & Info, // memory size
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unsigned short HP // Has pointer
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) :
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CG_COMP( pBT, Info, HP )
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{
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SetUnionFlavor( UNION_UNKNOWN );
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SetNdrSizeAndArmDescriptionOffset(-1);
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SetCCB(0);
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SetSwitchType( NULL );
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_pCTI = NULL;
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SetNdr64SwitchIsExpr( NULL );
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}
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virtual
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ID_CG GetCGID()
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{
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return ID_CG_UNION;
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}
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virtual
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void Visit( CG_VISITOR *pVisitor )
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{
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pVisitor->Visit( this );
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}
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virtual
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CG_CLASS* Clone()
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{
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return new CG_UNION( *this );
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}
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BOOL IsVarying()
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{
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return TRUE;
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}
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//
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// Generate typeinfo
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//
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virtual
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CG_STATUS GenTypeInfo( CCB * pCCB);
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//
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// Get and set methods.
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//
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unsigned short SetUnionFlavor( unsigned short UN )
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{
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return (UnionFlavor = UN);
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}
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unsigned short GetUnionFlavor()
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{
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return UnionFlavor;
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}
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CG_NDR * SetSwitchType( CG_NDR * pCG )
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{
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return (pCGSwitchType = pCG);
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}
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CG_NDR * GetSwitchType()
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{
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return pCGSwitchType;
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}
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expr_node * SetNdr64SwitchIsExpr( expr_node *pSwitchIsExpr )
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{
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return (pNdr64SwitchIsExpr =
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pSwitchIsExpr);
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}
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expr_node * GetNdr64SwitchIsExpr()
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{
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return pNdr64SwitchIsExpr;
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}
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long GetNumberOfArms()
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{
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CG_ITERATOR Iterator;
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CG_CASE * pCase;
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long Arms;
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GetMembers(Iterator);
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Arms = 0;
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while ( ITERATOR_GETNEXT(Iterator,pCase) )
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{
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if ( pCase->GetCGID() ==
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ID_CG_DEFAULT_CASE )
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continue;
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Arms++;
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}
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return Arms;
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}
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BOOL IsEncapsulatedUnion()
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{
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return (UnionFlavor == UNION_ENCAP);
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}
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BOOL IsUnion()
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{
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return TRUE;
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}
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//
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// Redefinitions of get and set format string offsets.
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//
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void SetFormatStringOffset( long Offset );
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long GetFormatStringOffset();
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void SetCCB( CCB * pNewCCB )
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{
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pCCB = pNewCCB;
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}
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CCB * GetCCB()
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{
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return pCCB;
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}
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//
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// Ndr format string generation. Used only by non-encapsulated unions.
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//
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virtual
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void GenNdrFormat( CCB * pCCB );
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//
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// Generate the format strings for the union arms.
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//
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void GenNdrFormatArms( CCB * pCCB );
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//
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// Generate the format string for memory size and arm descriptions.
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//
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void GenNdrSizeAndArmDescriptions( CCB * pCCB );
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//
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// Generate the switch is description.
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//
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void GenNdrSwitchIsDescription( CCB * pCCB );
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//
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// Set and Get the arm description offset.
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//
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void SetNdrSizeAndArmDescriptionOffset( long offset )
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{
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NdrSizeAndArmDescriptionOffset = offset;
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}
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long GetNdrSizeAndArmDescriptionOffset()
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{
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return NdrSizeAndArmDescriptionOffset;
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}
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virtual
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BOOL ShouldFreeOffline()
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{
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return HasPointer();
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}
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virtual
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void GenFreeInline( CCB * )
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{
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}
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virtual
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void GenNdrPointerFixUp( CCB * pCCB,
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CG_STRUCT * pStruct );
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//
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// This method tells us if we can use the rpc message buffer to hold
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// the union.
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//
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BOOL CanUseBuffer();
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virtual
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short GetPointerMembers( ITERATOR& I );
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virtual
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CG_STATUS S_GenInitOutLocals( CCB * pCCB );
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};
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#endif // __UNIONCLS_HXX__
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