windows-nt/Source/XPSP1/NT/com/rpc/perf/raw/common/sccomn.c

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2020-09-26 03:20:57 -05:00
//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1994 - 1999
//
// File: sccomn.c
//
//--------------------------------------------------------------------------
/////////////////////////////////////////////////////////////////////////
//
// Filename: sccomn.c
//
// Description: This file contains common routines for socket I/O
// routines for use with IPC raw network performance
// tests.
// This module is written using win32 API calls.
//
// Authors: Scott Holden (Translator from NT API to win32 API)
// Mahesh Keni (Mahesh wrote this application using mostly
// NT native API calls)
//
/////////////////////////////////////////////////////////////////////////
#include "rawcom.h"
#include "sccomn.h"
/************************************************************************/
// Socket specific functions
/************************************************************************/
INTEGER
Socket_Listen(
IN USHORT CliIndx)
{
INTEGER RetCode;
// now post listen on this handle
RetCode = listen(Clients[CliIndx].c_Sock.c_Listenid, 1);
if (RetCode == SOCKET_ERROR) {
//DbgPrint("Error: Listen:%ld\n",WSAGetLastError());
}
//MyDbgPrint("Sock: Listen success for %d\n", CliIndx);
return(RetCode);
}
/************************************************************************/
INTEGER
Socket_Accept(
IN USHORT CliIndx)
{
INTEGER RetCode;
SOCKADDR saddr; // socket address
INTEGER saddrlen;
saddrlen = sizeof(saddr);
ClearSocket(&saddr); // cleanup the structure
// accept the connection
RetCode = (INTEGER)accept(Clients[CliIndx].c_Sock.c_Listenid, &saddr, &saddrlen);
if (RetCode == SOCKET_ERROR) {
//DbgPrint("Error: Accept:%ld\n", WSAGetLastError());
}
else {
Clients[CliIndx].c_Sock.c_Sockid = RetCode; // valid socket id
}
return(RetCode);
}
/************************************************************************/
INTEGER
Socket_Recv(
IN USHORT CliIndx,
IN OUT PVOID PReadBuf,
IN OUT PULONG rpdatalen)
{
INTEGER RetCode;
ULONG Buflen;
PCHAR Bufp;
Bufp = PReadBuf;
Buflen = *rpdatalen; // use this for getting request packet length
*rpdatalen = 0; // total data received
// we have make sure that the data received is same as the data
// requested
while (Buflen) { // till we receive all the data
RetCode = recv(Clients[CliIndx].c_Sock.c_Sockid, Bufp, Buflen, 0);
if (RetCode == SOCKET_ERROR) {
//DbgPrint("Error: Receive:%ld\n",WSAGetLastError());
break;
}
else {
if (RetCode){
*rpdatalen += (ULONG)RetCode; // bytes received
Buflen -= (ULONG)RetCode; // bytes yet to receive
Bufp += (USHORT)RetCode; // Move the buffer pointer
}
else { break; }
}
} // check to see if it's 0
// DbgPrint("Recvd %ld bytes\n", *rpdatalen);
return(RetCode);
}
/************************************************************************/
INTEGER
Socket_Send(
IN USHORT CliIndx,
IN OUT PVOID PWriteBuf,
IN OUT PULONG spdatalen)
{
INTEGER RetCode;
ULONG Buflen;
Buflen = *spdatalen; // total data to be sent
*spdatalen = 0;
// Could use write also
RetCode = send(Clients[CliIndx].c_Sock.c_Sockid, PWriteBuf, Buflen, 0);
if (RetCode == SOCKET_ERROR) {
//DbgPrint("Error: Send:%ld\n",WSAGetLastError());
}
else {
*spdatalen = (ULONG) RetCode;
// DbgPrint("Sent %ld bytes\n", *spdatalen);
} // check to see if it's 0
return(RetCode);
}
/************************************************************************/
INTEGER
Socket_Close(
IN USHORT CliIndx)
{
INTEGER RetCode;
RetCode = closesocket(Clients[CliIndx].c_Sock.c_Sockid);
if (RetCode == SOCKET_ERROR) {
//DbgPrint("Error: Close Socket Id \n");
return(RetCode);
}
return(RetCode);
}
/************************************************************************/