windows-nt/Source/XPSP1/NT/com/rpc/perf/raw/inc/sccomn.h

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2020-09-26 03:20:57 -05:00
//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1994 - 1999
//
// File: sccomn.h
//
//--------------------------------------------------------------------------
/////////////////////////////////////////////////////////////////////////
//
// Filename: sccomn.h
//
// Description: This file contains routines for Socket I/O
// for use with IPC raw network performance tests.
//
// Authors: Scott Holden (Translator from NT API to win32 API)
// Mahesh Keni (Mahesh wrote this application using mostly
// NT native API calls)
//
/////////////////////////////////////////////////////////////////////////
typedef int INTEGER;
typedef struct reqbuf * PREQBUF;
#define ClearSocket(PSOCK) {RtlZeroMemory(PSOCK ,sizeof (SOCKADDR));}
INTEGER
Socket_Listen(
IN USHORT CliIndx
);
INTEGER
Socket_Accept(
IN USHORT CliIndx
);
INTEGER
Socket_Recv(
IN USHORT CliIndx,
IN OUT PVOID PReadBuf,
IN OUT PULONG rpdatalen
);
INTEGER
Socket_Send(
IN USHORT CliIndx,
IN OUT PVOID PWriteBuf,
IN OUT PULONG spdatalen
);
INTEGER
Socket_Close(
IN USHORT CliIndx
);
/************************************************************************/
/************************************************************************/
// External variables
/************************************************************************/
extern PCHAR HostName;
extern PCHAR ServerName;
extern int AddrFly;
extern struct client Clients[MAXCLIENTS]; // all the client data
extern USHORT NClients;