492 lines
11 KiB
C++
492 lines
11 KiB
C++
|
/*++
|
||
|
|
||
|
Copyright (C) Microsoft Corporation, 1990 - 1999
|
||
|
|
||
|
Module Name:
|
||
|
|
||
|
memory.cxx
|
||
|
|
||
|
Abstract:
|
||
|
|
||
|
This file contains the new and delete routines for memory management in
|
||
|
the RPC runtime. Rather than using the memory management provided by the
|
||
|
C++ system we'll use the system allocator.
|
||
|
|
||
|
Revision History:
|
||
|
|
||
|
mikemon ??-??-?? Beginning of time (at least for this file).
|
||
|
mikemon 12-31-90 Upgraded the comments.
|
||
|
mariogo 04-24-96 Rewrite to unify platforms, behavior and performance.
|
||
|
|
||
|
--*/
|
||
|
|
||
|
#include <precomp.hxx>
|
||
|
|
||
|
#include <ntlsa.h> // definitions for LSA allocation routines
|
||
|
|
||
|
HANDLE hRpcHeap = 0;
|
||
|
unsigned int DebugFlags = 0;
|
||
|
#define RPC_FAIL_ALLOCATIONS 0x00000001
|
||
|
#define NO_HEAP_SLOWDOWN
|
||
|
|
||
|
|
||
|
PLSA_ALLOCATE_PRIVATE_HEAP LsaAlloc = NULL;
|
||
|
PLSA_FREE_PRIVATE_HEAP LsaFree = NULL;
|
||
|
|
||
|
inline void *AllocWrapper(size_t size)
|
||
|
{
|
||
|
void *pobj;
|
||
|
|
||
|
if( !LsaAlloc )
|
||
|
{
|
||
|
pobj = HeapAlloc(hRpcHeap, 0, size);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
pobj = LsaAlloc( size );
|
||
|
}
|
||
|
LogEvent(SU_HEAP, EV_CREATE, pobj, hRpcHeap, size, TRUE, 3);
|
||
|
|
||
|
return pobj;
|
||
|
}
|
||
|
|
||
|
inline void FreeWrapper(void *pobj)
|
||
|
{
|
||
|
LogEvent(SU_HEAP, EV_DELETE, pobj, hRpcHeap, 0, TRUE, 3);
|
||
|
|
||
|
if( !LsaFree )
|
||
|
{
|
||
|
HeapFree(hRpcHeap, 0, pobj);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
LsaFree( pobj );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
int fHeapInitialized = 0;
|
||
|
int fBufferCacheInitialized = 0;
|
||
|
|
||
|
BOOL fMaybeLsa = FALSE;
|
||
|
|
||
|
#ifndef DEBUGRPC
|
||
|
|
||
|
void *
|
||
|
__cdecl
|
||
|
operator new (
|
||
|
IN size_t size
|
||
|
)
|
||
|
{
|
||
|
return(AllocWrapper(size));
|
||
|
}
|
||
|
|
||
|
void
|
||
|
__cdecl
|
||
|
operator delete (
|
||
|
IN void * obj
|
||
|
)
|
||
|
{
|
||
|
FreeWrapper(obj);
|
||
|
}
|
||
|
|
||
|
int InitializeRpcAllocator(void)
|
||
|
{
|
||
|
HMODULE hLsa;
|
||
|
|
||
|
if (0 == fHeapInitialized)
|
||
|
{
|
||
|
if (RpcpStringCompare(FastGetImageBaseName(), L"lsass.exe") == 0)
|
||
|
{
|
||
|
fMaybeLsa = TRUE;
|
||
|
if (gfServerPlatform)
|
||
|
{
|
||
|
// if this looks like lsa on a server box
|
||
|
hLsa = GetModuleHandle(L"lsasrv.dll");
|
||
|
if (hLsa)
|
||
|
{
|
||
|
|
||
|
//
|
||
|
// use LSA for FRE build (per KamenM request).
|
||
|
//
|
||
|
LsaAlloc = (PLSA_ALLOCATE_PRIVATE_HEAP)GetProcAddress(hLsa, "LsaIAllocateHeap");
|
||
|
LsaFree = (PLSA_FREE_PRIVATE_HEAP)GetProcAddress(hLsa, "LsaIFreeHeap");
|
||
|
|
||
|
if( LsaAlloc == NULL || LsaFree == NULL )
|
||
|
{
|
||
|
LsaAlloc = NULL;
|
||
|
LsaFree = NULL;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (hRpcHeap == 0)
|
||
|
hRpcHeap = RtlProcessHeap();
|
||
|
|
||
|
fHeapInitialized = 1;
|
||
|
}
|
||
|
|
||
|
if (0 == fBufferCacheInitialized)
|
||
|
{
|
||
|
RPC_STATUS status = RPC_S_OK;
|
||
|
gBufferCache = new BCACHE(status);
|
||
|
|
||
|
if ( 0 == gBufferCache
|
||
|
|| status != RPC_S_OK )
|
||
|
{
|
||
|
return(RPC_S_OUT_OF_MEMORY);
|
||
|
}
|
||
|
fBufferCacheInitialized = TRUE;
|
||
|
}
|
||
|
|
||
|
return(RPC_S_OK);
|
||
|
}
|
||
|
|
||
|
int
|
||
|
RpcpCheckHeap (
|
||
|
void
|
||
|
)
|
||
|
// Allow some checked compenents to be linked into a free memory.cxx.
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
#else // ******************** DEBUG ********************
|
||
|
|
||
|
#ifdef NO_HEAP_SLOWDOWN
|
||
|
int fMemoryCheck = 0;
|
||
|
#else
|
||
|
int fMemoryCheck = 1;
|
||
|
#endif
|
||
|
|
||
|
CRITICAL_SECTION RpcHeapLock;
|
||
|
|
||
|
int InitializeRpcAllocator(void)
|
||
|
/*++
|
||
|
|
||
|
Routine Description:
|
||
|
|
||
|
Called during RPC initialization. This function must can by one
|
||
|
thread at a time. Sets the heap handle for debugging.
|
||
|
|
||
|
Maybe called more then once if this (or a later step) of RPC
|
||
|
initialization fails.
|
||
|
|
||
|
--*/
|
||
|
{
|
||
|
if (0 == fHeapInitialized)
|
||
|
{
|
||
|
if (RpcpStringCompare(FastGetImageBaseName(), L"lsass.exe") == 0)
|
||
|
{
|
||
|
fMaybeLsa = TRUE;
|
||
|
}
|
||
|
|
||
|
if (0 == hRpcHeap)
|
||
|
{
|
||
|
hRpcHeap = RtlCreateHeap( HEAP_GROWABLE
|
||
|
| HEAP_TAIL_CHECKING_ENABLED
|
||
|
| HEAP_FREE_CHECKING_ENABLED
|
||
|
| HEAP_CLASS_1,
|
||
|
0,
|
||
|
16 * 1024 - 512,
|
||
|
0,
|
||
|
0,
|
||
|
0
|
||
|
);
|
||
|
}
|
||
|
|
||
|
if (hRpcHeap)
|
||
|
{
|
||
|
if (0 == RtlInitializeCriticalSectionAndSpinCount(&RpcHeapLock, PREALLOCATE_EVENT_MASK))
|
||
|
{
|
||
|
fHeapInitialized = 1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (0 == fHeapInitialized )
|
||
|
{
|
||
|
return(RPC_S_OUT_OF_MEMORY);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (0 == fBufferCacheInitialized)
|
||
|
{
|
||
|
RPC_STATUS status = RPC_S_OK;
|
||
|
gBufferCache = new BCACHE(status);
|
||
|
|
||
|
if ( 0 == gBufferCache
|
||
|
|| status != RPC_S_OK )
|
||
|
{
|
||
|
return(RPC_S_OUT_OF_MEMORY);
|
||
|
}
|
||
|
fBufferCacheInitialized = TRUE;
|
||
|
}
|
||
|
|
||
|
|
||
|
return(RPC_S_OK);
|
||
|
}
|
||
|
|
||
|
#define RPC_GUARD 0xA1
|
||
|
|
||
|
typedef struct _RPC_MEMORY_BLOCK
|
||
|
{
|
||
|
// First,forward and backward links to other RPC heap allocations.
|
||
|
// These are first allow easy debugging with the dl command
|
||
|
struct _RPC_MEMORY_BLOCK *next;
|
||
|
struct _RPC_MEMORY_BLOCK *previous;
|
||
|
|
||
|
// Specifies the size of the block of memory in bytes.
|
||
|
unsigned long size;
|
||
|
|
||
|
// Thread id of allocator
|
||
|
unsigned long tid;
|
||
|
|
||
|
void * AllocStackTrace[4];
|
||
|
|
||
|
// (Pad to make header 0 mod 8) 0 when allocated, 0xF0F0F0F0 when freed.
|
||
|
unsigned long free;
|
||
|
|
||
|
// Reserve an extra 4 bytes as the front guard of each block.
|
||
|
unsigned char frontguard[4];
|
||
|
|
||
|
// Data will appear here. Note that the header must be 0 mod 8.
|
||
|
|
||
|
// Reserve an extra 4 bytes as the rear guard of each block.
|
||
|
unsigned char rearguard[4];
|
||
|
|
||
|
} RPC_MEMORY_BLOCK;
|
||
|
|
||
|
//
|
||
|
// Compile-time test to ensure that RPC_MEMORY_BLOCK.rearguard is aligned on
|
||
|
// natural boundary.
|
||
|
//
|
||
|
|
||
|
#if defined(_WIN64)
|
||
|
C_ASSERT( (FIELD_OFFSET( RPC_MEMORY_BLOCK, rearguard ) % 16) == 0 );
|
||
|
#else
|
||
|
C_ASSERT( (FIELD_OFFSET( RPC_MEMORY_BLOCK, rearguard ) % 8) == 0 );
|
||
|
#endif
|
||
|
|
||
|
RPC_MEMORY_BLOCK * AllocatedBlocks = 0;
|
||
|
unsigned long BlockCount = 0;
|
||
|
|
||
|
int
|
||
|
CheckMemoryBlock (
|
||
|
RPC_MEMORY_BLOCK * block
|
||
|
)
|
||
|
{
|
||
|
if ( block->frontguard[0] != RPC_GUARD
|
||
|
|| block->frontguard[1] != RPC_GUARD
|
||
|
|| block->frontguard[2] != RPC_GUARD
|
||
|
|| block->frontguard[3] != RPC_GUARD )
|
||
|
{
|
||
|
PrintToDebugger("RPC : BAD BLOCK (front) @ %p\n", block);
|
||
|
ASSERT(0);
|
||
|
return(1);
|
||
|
}
|
||
|
|
||
|
if ( block->rearguard[block->size] != RPC_GUARD
|
||
|
|| block->rearguard[block->size+1] != RPC_GUARD
|
||
|
|| block->rearguard[block->size+2] != RPC_GUARD
|
||
|
|| block->rearguard[block->size+3] != RPC_GUARD )
|
||
|
{
|
||
|
PrintToDebugger("RPC : BAD BLOCK (rear) @ %p (%p)\n",block, &block->rearguard[block->size]);
|
||
|
ASSERT(0);
|
||
|
return(1);
|
||
|
}
|
||
|
|
||
|
ASSERT(block->free == 0);
|
||
|
|
||
|
if ( block->next != 0)
|
||
|
{
|
||
|
ASSERT(block->next->previous == block);
|
||
|
}
|
||
|
|
||
|
if ( block->previous != 0)
|
||
|
{
|
||
|
ASSERT(block->previous->next == block);
|
||
|
}
|
||
|
|
||
|
return(0);
|
||
|
}
|
||
|
|
||
|
int
|
||
|
RpcValidateHeapList(
|
||
|
void
|
||
|
)
|
||
|
// Called with RpcHeapLock held.
|
||
|
{
|
||
|
RPC_MEMORY_BLOCK * block;
|
||
|
unsigned Blocks = 0;
|
||
|
|
||
|
// Under stress this check causes performance to drop too much.
|
||
|
// Compile with -DNO_HEAP_SLOWDOWN or ed the flag in memory
|
||
|
// to speed things up.
|
||
|
|
||
|
if (fMemoryCheck == 0)
|
||
|
{
|
||
|
return(0);
|
||
|
}
|
||
|
|
||
|
block = AllocatedBlocks;
|
||
|
|
||
|
while (block != 0)
|
||
|
{
|
||
|
if (CheckMemoryBlock(block))
|
||
|
{
|
||
|
return(1);
|
||
|
}
|
||
|
block = block->next;
|
||
|
Blocks++;
|
||
|
}
|
||
|
|
||
|
ASSERT(Blocks == BlockCount);
|
||
|
|
||
|
return(0);
|
||
|
}
|
||
|
|
||
|
int
|
||
|
RpcpCheckHeap (
|
||
|
void
|
||
|
)
|
||
|
// Returns 0 if the heap appears to be okay.
|
||
|
{
|
||
|
if (fMemoryCheck == 0)
|
||
|
{
|
||
|
return(0);
|
||
|
}
|
||
|
|
||
|
EnterCriticalSection(&RpcHeapLock);
|
||
|
|
||
|
int ret = RpcValidateHeapList();
|
||
|
|
||
|
LeaveCriticalSection(&RpcHeapLock);
|
||
|
|
||
|
return(ret);
|
||
|
}
|
||
|
|
||
|
void * __cdecl
|
||
|
operator new(
|
||
|
size_t size
|
||
|
)
|
||
|
{
|
||
|
RPC_MEMORY_BLOCK * block;
|
||
|
|
||
|
EnterCriticalSection(&RpcHeapLock);
|
||
|
|
||
|
ASSERT( ("You allocated a negative amount",
|
||
|
size < (size + sizeof(RPC_MEMORY_BLOCK))) );
|
||
|
|
||
|
RpcValidateHeapList();
|
||
|
if (DebugFlags & RPC_FAIL_ALLOCATIONS)
|
||
|
{
|
||
|
if ((GetTickCount() % 13) == 0)
|
||
|
{
|
||
|
LeaveCriticalSection(&RpcHeapLock);
|
||
|
|
||
|
PrintToDebugger("RPC: Purposely failed an allocation\n") ;
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
block = (RPC_MEMORY_BLOCK *)AllocWrapper(size + sizeof(RPC_MEMORY_BLOCK));
|
||
|
|
||
|
if ( block == 0 )
|
||
|
{
|
||
|
LeaveCriticalSection(&RpcHeapLock);
|
||
|
return(0);
|
||
|
}
|
||
|
|
||
|
block->size = size;
|
||
|
block->tid = GetCurrentThreadId();
|
||
|
block->free = 0;
|
||
|
|
||
|
if (AllocatedBlocks != 0)
|
||
|
AllocatedBlocks->previous = block;
|
||
|
|
||
|
block->next = AllocatedBlocks;
|
||
|
block->previous = 0;
|
||
|
AllocatedBlocks = block;
|
||
|
BlockCount++;
|
||
|
|
||
|
block->frontguard[0] = RPC_GUARD;
|
||
|
block->frontguard[1] = RPC_GUARD;
|
||
|
block->frontguard[2] = RPC_GUARD;
|
||
|
block->frontguard[3] = RPC_GUARD;
|
||
|
|
||
|
#if i386
|
||
|
ULONG ignore;
|
||
|
|
||
|
RtlCaptureStackBackTrace(
|
||
|
2,
|
||
|
4,
|
||
|
(void **) &block->AllocStackTrace,
|
||
|
&ignore);
|
||
|
#endif
|
||
|
|
||
|
|
||
|
block->rearguard[size] = RPC_GUARD;
|
||
|
block->rearguard[size+1] = RPC_GUARD;
|
||
|
block->rearguard[size+2] = RPC_GUARD;
|
||
|
block->rearguard[size+3] = RPC_GUARD;
|
||
|
|
||
|
LeaveCriticalSection(&RpcHeapLock);
|
||
|
|
||
|
return(&(block->rearguard[0]));
|
||
|
}
|
||
|
|
||
|
void __cdecl
|
||
|
operator delete (
|
||
|
IN void * obj
|
||
|
)
|
||
|
{
|
||
|
RPC_MEMORY_BLOCK * block;
|
||
|
|
||
|
if (obj == 0)
|
||
|
return;
|
||
|
|
||
|
EnterCriticalSection(&RpcHeapLock);
|
||
|
|
||
|
block = (RPC_MEMORY_BLOCK *) (((unsigned char *) obj)
|
||
|
- FIELD_OFFSET(RPC_MEMORY_BLOCK, rearguard));
|
||
|
|
||
|
// Validate block being freed.
|
||
|
|
||
|
CheckMemoryBlock(block);
|
||
|
|
||
|
if (block->next != 0)
|
||
|
{
|
||
|
CheckMemoryBlock(block->next);
|
||
|
}
|
||
|
|
||
|
if (block->previous != 0)
|
||
|
{
|
||
|
CheckMemoryBlock(block->previous);
|
||
|
}
|
||
|
|
||
|
// Remove the block from the list
|
||
|
|
||
|
if (block == AllocatedBlocks)
|
||
|
AllocatedBlocks = block->next;
|
||
|
|
||
|
if (block->next != 0)
|
||
|
block->next->previous = block->previous;
|
||
|
|
||
|
if (block->previous != 0)
|
||
|
block->previous->next = block->next;
|
||
|
|
||
|
// Mark this block as free
|
||
|
block->free = 0xF0F0F0F0;
|
||
|
|
||
|
// Validate other RPC allocations.
|
||
|
BlockCount-- ;
|
||
|
RpcValidateHeapList();
|
||
|
|
||
|
LeaveCriticalSection(&RpcHeapLock);
|
||
|
|
||
|
FreeWrapper(block);
|
||
|
}
|
||
|
|
||
|
#endif // DEBUGRPC
|