windows-nt/Source/XPSP1/NT/drivers/tpg/hwx/common/inc/common.h

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2020-09-26 03:20:57 -05:00
// This file is for things that are common across projects
#ifndef __INCLUDE_COMMON
#define __INCLUDE_COMMON
// And of course, DBG
#ifdef DBG
#ifndef DBG
#define DBG 1
#endif //!DBG
#endif //!DBG
#ifdef DBG
#ifndef DBG
#define DBG 1
#endif //!DBG
#endif //!DBG
// Include WINDOWS headers
#include <windows.h>
#include <windowsx.h>
// Include 'pen' stuff
#include "penwin32.h"
// We really don't want these defines to mean anything
#define INLINE
#define EXPORT
#define _loadds
#define _far
#define _pascal
#define PUBLIC
#define PRIVATE
#define BLOCK
// Use const only when ROM_IT is set. Most tables need to be modifiable
// at train/tune time, but should be ROM in the final release.
#ifdef ROM_IT
#define ROMMABLE const
#else
#define ROMMABLE
#endif
// Include the memory management functions
#include "memmgr.h"
// Include the system dependent file management layer
#include "cestubs.h"
#ifndef UNDER_CE
#include <stdio.h>
#include "util.h"
#endif
// Include the common error handling stuff
#include "errsys.h"
#define ALC_NUMERIC_PUNC 0x00001000L // Non digit characters in numbers
#define ALC_BEGINPUNC 0x20000000L // English: [ { ( " etc.
#define ALC_ENDPUNC 0x40000000L // English: ] } ) " etc.
#define ALC_JIS2 0x00040000L // kanji JPN, ShiftJIS 2+3
LPPENDATA WINAPI BeginEnumStrokes(HPENDATA);
LPPENDATA WINAPI EndEnumStrokes(HPENDATA);
BOOL WINAPI GetPenDataStroke(LPPENDATA, UINT, LPPOINT FAR*,
LPVOID FAR*, LPSTROKEINFO);
// include the unicode checking string functions
#include <tchar.h>
// Include the math code
#include "math.h"
#include "mathx.h"
#ifndef abs
#define abs(x) ((x) < 0 ? -(x) : (x))
#endif
// Include the 'Mars' stuff
#include "frame.h"
#include "glyph.h"
// For now, include the XJIS layer. When we switch to UNICODE
// this will be replaced
#include "xjis.h"
#include "unicode.h"
// Fundemental types and structures everybody needs to know about
typedef struct tagCHARSET
{
ALC recmask; // Specifies which character types are to be returned
ALC recmaskPriority; // What types should be at the top of the list.
UINT uDir; // direction of writing.
} CHARSET;
#define MAX_ALT_LIST 20
typedef struct tagALT_LIST
{
UINT cAlt; // Count of valid alternatives
FLOAT aeScore[MAX_ALT_LIST]; // Scores for each alternatives
wchar_t awchList[MAX_ALT_LIST]; // List of alternatives
} ALT_LIST;
extern void SortAltList(ALT_LIST *pAltList);
#define HWX_SUCCESS 0
#define HWX_FAILURE 1
#define HWX_ERROR 2
// Partial recognition modes
#define RECO_MODE_REMAINING 0
#define RECO_MODE_INCREMENTAL 1
// Include support for translations between codepage 1252 and unicode.
#include "cp1252.h"
// Include the XRCRESULT support.
#include "xrcreslt.h"
#include "langtax.h"
#include "foldchar.h"
#endif // !__INCLUDE_COMMON