windows-nt/Source/XPSP1/NT/drivers/tpg/hwx/commonu/inc/common.h

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2020-09-26 03:20:57 -05:00
// This include file is to be shared among all exe's and dll's of Rodan.
#ifndef __INCLUDE_COMMON
#define __INCLUDE_COMMON
// And of course, DBG
#ifdef DBG
#ifndef DBG
#define DBG 1
#endif //!DBG
#endif //!DBG
#ifdef DBG
#ifndef DBG
#define DBG 1
#endif //!DBG
#endif //!DBG
// Include WINDOWS headers
#include <windows.h>
#include <windowsx.h>
// We really don't want these defines to mean anything
#define INLINE
#define EXPORT
#define _loadds
#define _far
#define _pascal
#define PUBLIC
#define PRIVATE
#define BLOCK
// Name of function changes between Windows and WindowCE
#ifdef WINCE
# define CreateMappingCall CreateFileForMapping
#else
# define CreateMappingCall CreateFile
#endif
// Include support for TCHAR functions
#include <tchar.h>
// Include the memory management functions
#include "memmgr.h"
// Include the system dependent file management layer
#ifndef HWX_PRODUCT
# include <stdio.h>
# include "util.h"
BOOL LoadDynamicNumberOfSamples(wchar_t *pFileName, FILE *pFileLog);
int DynamicNumberOfSamples(wchar_t);
BOOL LoadNatualFrequency(wchar_t *pName, FILE *pFileLog);
DWORD DenseCodeNumberOfSamples(wchar_t);
BOOL GetFrequencyInfo(DWORD,wchar_t *,DWORD *);
DWORD GetTotalDenseCodeSamples();
DWORD GetMaxDenseCodeSamples();
DWORD GetNatualFrequencyTableSize();
void UnloadNatualFrequency();
#endif
#include "filemgr.h"
// Include the common error handling stuff
#include "errsys.h"
// Include 'pen' stuff
#include "recogp.h"
// Include the math code
#include "math.h"
#include "mathx.h"
#ifndef abs
#define abs(x) ((x) < 0 ? -(x) : (x))
#endif
// Unicode information.
#define C_UNICODE_CODE_POINTS 0x10000 // Number of Unicode code points
// Include the 'Mars' stuff
#include "frame.h"
#include "glyph.h"
// Include the stuff to access locale dependent information.
#include "locale.h"
// Some additional declarations for natural and training frequencies that
// depend on the locale code.
#ifndef HWX_PRODUCT
int DynamicNumberOfSamplesFolded(LOCRUN_INFO *pLocRunInfo, wchar_t dch);
DWORD DenseCodeNumberOfSamplesFolded(LOCRUN_INFO *pLocRunInfo, wchar_t dch);
#endif
// Include the stuff to access the unigram bigram tables.
#include "unigram.h"
#include "bigram.h"
#include "clbigram.h"
// Fundemental types and structures everybody needs to know about
typedef ALC RECMASK;
typedef WORD SYM;
typedef SYM *LPSYM;
typedef struct tagCHARSET
{
ALC recmask; // Specifies which character types are to be returned
ALC recmaskPriority; // Specifies which character types are preferred
BYTE *pbAllowedChars; // Mask of allowed characters
BYTE *pbPriorityChars; // Mask of characters that are preferred
} CHARSET;
// Accessor functions to see if the given dense or folded code is allowed.
BOOL IsAllowedChar(LOCRUN_INFO *pLocRunInfo, const CHARSET *pCS, wchar_t dch);
BOOL IsPriorityChar(LOCRUN_INFO *pLocRunInfo, const CHARSET *pCS, wchar_t dch);
// Sets characters in the bitmasks defined above in CHARSET.
// If it is given a code which can be folded, takes care of setting
// both the folded and unfolded versions. Also takes care of allocating
// the bitmask if it is not already allocated.
BOOL SetAllowedChar(LOCRUN_INFO *pLocRunInfo, BYTE **ppbAllowedChars, wchar_t dch);
// Allocate and copy bitmask
BYTE *CopyAllowedChars(LOCRUN_INFO *pLocRunInfo, BYTE *pbAllowedChars);
#define MAX_ALT_LIST 20
typedef struct tagALT_LIST
{
UINT cAlt; // Count of valid alternatives
FLOAT aeScore[MAX_ALT_LIST]; // Scores for each alternatives
wchar_t awchList[MAX_ALT_LIST]; // List of alternatives
} ALT_LIST;
extern void SortAltList(ALT_LIST *pAltList);
#define HWX_SUCCESS 0
#define HWX_FAILURE 1
#define HWX_ERROR 2
#ifdef __cplusplus
extern "C"
{
#endif
// Utility functions for tools.
// Smart generation of the path given directory, locale.
// Both the directory and locale are optional.
void FormatPath(
wchar_t *pPath,
wchar_t *pRoot,
wchar_t *pBaseDir,
wchar_t *pLocaleName,
wchar_t *pConfigName,
wchar_t *pFileName
);
#ifdef __cplusplus
}
#endif
// Functions for loading/mapping databases from files or resources
// Structure to store information about the mapped region
typedef struct tagLOAD_INFO {
HANDLE hFile; // Handle to the file
HANDLE hMap; // Handle to the map
BYTE *pbMapping; // Pointer to the mapped region
int iSize; // Size in bytes
} LOAD_INFO;
// Initialize the mapped information structure
void InitLoadInfo(LOAD_INFO *pInfo);
// Map a file into memory
BYTE *DoOpenFile(LOAD_INFO *pInfo, wchar_t *pFileName);
// Unmap a file from memory
BOOL DoCloseFile(LOAD_INFO *pInfo);
// Map a resource into memory
BYTE *DoLoadResource(LOAD_INFO *pInfo, HINSTANCE hInst, int nResID, int nType);
#endif // !__INCLUDE_COMMON