348 lines
11 KiB
C
348 lines
11 KiB
C
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//$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
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//
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// Copyright (c) 2001 Microsoft Corporation. All rights reserved.
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//
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// Module:
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// volcano/inc/vtune.h
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//
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// Description:
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// Volcano tuning parameters
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//
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// Author:
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// hrowley
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//
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//$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
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#pragma once
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#include <wtypes.h>
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#include "common.h"
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// These constants are used to configure which recognizer is used at
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// which stroke counts. They are also used as indices into a lookup
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// table for the weight to give to the score from each recognizer.
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// Configuration for the recognizer
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#define VOLCANO_CONFIG_NONE -1
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#define VOLCANO_CONFIG_OTTER 0
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#define VOLCANO_CONFIG_ZILLA 1
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#define VOLCANO_CONFIG_HOUND 2
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// How many recognizers are defined above.
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#define VOLCANO_CONFIG_NUM_CORE_RECOGNIZERS 3
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// The maximum stroke count which needs to be configured
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#define VOLCANO_CONFIG_MAX_STROKE_COUNT 29
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// Recognizer configuration
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typedef struct tagVOLCANO_CONFIG
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{
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// Which recognizer to use fo reach number of strokes
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int iRecognizers[VOLCANO_CONFIG_MAX_STROKE_COUNT + 1];
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} VOLCANO_CONFIG;
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// These values are used as indices into the array of
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// weights for scores from different recognizer components.
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// The first three are global weights for all recognizer modes
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// The following two don't actually get tuned because there isn't enough data.
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#define VTUNE_ADHOC_CIRCLE (0)
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#define VTUNE_ADHOC_IJ (VTUNE_ADHOC_CIRCLE + 1)
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#define VTUNE_UNIGRAM (VTUNE_ADHOC_IJ + 1)
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// These parameters are used only in character mode
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#define VTUNE_CHAR_SHAPE_BOX_UNIGRAM (VTUNE_UNIGRAM + 1)
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#define VTUNE_CHAR_CRANE (VTUNE_CHAR_SHAPE_BOX_UNIGRAM + 1)
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#define VTUNE_CHAR_CORE (VTUNE_CHAR_CRANE + 1)
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// These are used in string mode
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#define VTUNE_STRING_SHAPE_BOX_UNIGRAM (VTUNE_CHAR_CORE + VOLCANO_CONFIG_NUM_CORE_RECOGNIZERS)
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#define VTUNE_STRING_CRANE (VTUNE_STRING_SHAPE_BOX_UNIGRAM + 1)
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#define VTUNE_STRING_CORE (VTUNE_STRING_CRANE + 1)
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#define VTUNE_STRING_SHAPE_BOX_BIGRAM (VTUNE_STRING_CORE + VOLCANO_CONFIG_NUM_CORE_RECOGNIZERS)
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#define VTUNE_STRING_SMOOTHING_UNIGRAM (VTUNE_STRING_SHAPE_BOX_BIGRAM + 1)
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#define VTUNE_STRING_BIGRAM (VTUNE_STRING_SMOOTHING_UNIGRAM + 1)
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#define VTUNE_STRING_CLASS_BIGRAM (VTUNE_STRING_BIGRAM + 1)
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// These are used in free input mode
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#define VTUNE_FREE_PROB (VTUNE_STRING_CLASS_BIGRAM + 1)
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#define VTUNE_FREE_SMOOTHING_UNIGRAM (VTUNE_FREE_PROB + 1)
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#define VTUNE_FREE_BIGRAM (VTUNE_FREE_SMOOTHING_UNIGRAM + 1)
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#define VTUNE_FREE_CLASS_BIGRAM (VTUNE_FREE_BIGRAM + 1)
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#define VTUNE_FREE_SHAPE_UNIGRAM (VTUNE_FREE_CLASS_BIGRAM + 1)
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#define VTUNE_FREE_SHAPE_BIGRAM (VTUNE_FREE_SHAPE_UNIGRAM + 1)
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#define VTUNE_FREE_SEG_UNIGRAM (VTUNE_FREE_SHAPE_BIGRAM + 1)
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#define VTUNE_FREE_SEG_BIGRAM (VTUNE_FREE_SEG_UNIGRAM + 1)
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// Total number of weights
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#define VTUNE_NUM_WEIGHTS (VTUNE_FREE_SEG_BIGRAM + 1)
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// Hold the weights for various recognizer components.
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// It is also used to hold the individual scores from each component when doing
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// the tuning, so as to keep the weights and scores in one-to-one correpsondence.
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typedef struct VOLCANO_WEIGHTS
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{
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FLOAT afl[VTUNE_NUM_WEIGHTS];
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} VOLCANO_WEIGHTS;
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// An array of names of the weights, for the tuning program
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extern wchar_t *g_wszVTuneWeightNames[VTUNE_NUM_WEIGHTS];
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// Magic key the identifies the tuning database files
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#define VTUNE_FILE_TYPE 0x19980808
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// Version information for file.
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#define VTUNE_MIN_FILE_VERSION 0 // First version of code that can read this file
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#define VTUNE_OLD_FILE_VERSION 0 // Oldest file version this code can read.
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#define VTUNE_CUR_FILE_VERSION 0 // Current version of code.
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// In addition to holding the weights, this holds other parameters which are
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// not tuned by the normal linear tuning algorithm, because they have a
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// non-linear relationship with the scores.
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typedef struct VOLCANO_PARAMS
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{
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DWORD dwFileType; // This should always be set to VTUNE_FILE_TYPE.
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INT iFileVer; // Version of code that wrote the file.
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INT iMinCodeVer; // Earliest version of code that can read this file
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VOLCANO_WEIGHTS weights; // Weights for components
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FLOAT flZillaGeo; // Zilla geometrics weight (untuned for now)
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FLOAT flStringHwxWeight; // Weight of hwx scores for IFELang3 in string mode
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FLOAT flStringHwxThreshold; // Threshold for hwx scores for IFELang3 in string mode
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FLOAT flFreeHwxWeight; // Weight of hwx scores for IFELang3 in free mode
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FLOAT flFreeHwxThreshold; // Threshold for hwx scores for IFELang3 in free mode
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} VOLCANO_PARAMS;
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// This structure holds the pointer to the loaded tuning database
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// as well as information for unloading the database later.
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typedef struct VOLCANO_PARAMS_INFO
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{
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VOLCANO_PARAMS *pTune;
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LOAD_INFO info;
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} VOLCANO_PARAMS_INFO;
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// Functions for loading and unloading the database
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///////////////////////////////////////
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//
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// VTuneLoadFile
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//
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// Given a parameter information structure and a path,
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// map the database from a file called vtune.bin in that
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// directory and fill in the info structure.
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//
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// Parameters:
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// pInfo: [out] Pointer to the parameter information structure to fill in.
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// wszPath: [in] Name of directory to map vtune.bin from
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//
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// Return values:
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// TRUE on success, FALSE on failure.
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//
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//////////////////////////////////////
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BOOL VTuneLoadFile(VOLCANO_PARAMS_INFO *pInfo, wchar_t *wszPath);
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///////////////////////////////////////
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//
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// VTuneUnloadFile
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//
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// Given a parameter information structure, close the mapping
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// from the file that holds the parameters.
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//
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// Parameters:
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// pInfo: [in] Pointer to the parameter information structure to fill in.
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//
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// Return values:
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// TRUE on success, FALSE on failure.
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//
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//////////////////////////////////////
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BOOL VTuneUnloadFile(VOLCANO_PARAMS_INFO *pInfo);
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///////////////////////////////////////
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//
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// VTuneLoadRes
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//
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// Map a resource as the tuning parameter database
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//
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// Parameters:
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// pInfo: [out] Pointer to the database structure to fill in
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// hInst: [in] DLL to locate the resource in
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// nResID: [in] Resource ID
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// nType: [in] Resource type
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//
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// Return values:
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// TRUE if the mapping succeeds, FALSE if the mapping fails.
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//
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//////////////////////////////////////
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BOOL VTuneLoadRes(VOLCANO_PARAMS_INFO *pInfo, HINSTANCE hInst, int nResID, int nType);
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// Functions used at runtime
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///////////////////////////////////////
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//
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// VTuneInit
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//
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// Initialize the parameter database to a reasonable set of defaults
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// based on the previous volcano parameters.
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//
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// Parameters:
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// pTune: [out] Pointer to a parameter database to be initialized
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//
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// Return values:
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// None.
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//
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//////////////////////////////////////
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void VTuneInit(VOLCANO_PARAMS *pTune);
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///////////////////////////////////////
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//
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// VTuneWriteFile
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//
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// Given a set of parameters and a file name, write out the database.
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//
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// Parameters:
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// pTune: [in] The parameters to write out
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// wszFileName: [in] The file name to write to
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//
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// Return values:
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// TRUE on success, FALSE on failure.
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//
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//////////////////////////////////////
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BOOL VTuneWriteFile(VOLCANO_PARAMS *pTune, wchar_t *wszFileName);
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///////////////////////////////////////
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//
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// VTuneZeroWeights
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//
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// Zero out an array of weights on scores
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//
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// Parameters:
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// pWeights: [out] Pointer to a weights array
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//
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// Return values:
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// None.
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//
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//////////////////////////////////////
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void VTuneZeroWeights(VOLCANO_WEIGHTS *pWeights);
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///////////////////////////////////////
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//
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// VTuneComputeScore
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//
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// Compute the weighted sum of the scores and return the result
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//
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// Parameters:
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// pWeights: [in] Pointer to a weights array
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// pScores: [in] Pointer to a scores array
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//
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// Return values:
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// Weighted sum of the scores.
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//
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//////////////////////////////////////
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float VTuneComputeScore(VOLCANO_WEIGHTS *pWeights, VOLCANO_WEIGHTS *pScores);
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///////////////////////////////////////
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//
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// VTuneComputeScoreNoLM
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//
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// Compute the weighted sum of the scores and return the result.
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// Unlike VTuneComputeScore, this version does not add in the
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// components of the score related to the language model.
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//
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// Parameters:
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// pWeights: [in] Pointer to a weights array
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// pScores: [in] Pointer to a scores array
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//
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// Return values:
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// Weighted sum of the scores.
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//
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//////////////////////////////////////
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float VTuneComputeScoreNoLM(VOLCANO_WEIGHTS *pWeights, VOLCANO_WEIGHTS *pScores);
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///////////////////////////////////////
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//
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// VTuneAddScores
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//
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// Add an array of scores to another array of scores
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//
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// Parameters:
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// pDest: [in/out] Array of scores where the result is stored.
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// pSrc: [in] Array of scores to add to pDest.
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//
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// Return values:
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// None.
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//
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//////////////////////////////////////
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void VTuneAddScores(VOLCANO_WEIGHTS *pDest, VOLCANO_WEIGHTS *pSrc);
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// Functions used at train time
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///////////////////////////////////////
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//
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// VTuneLoadFileFromName
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//
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// Given a pointer to a parameter structure and a file name, read
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// the parameter database in.
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//
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// Parameters:
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// pTune: [out] Pointer to parameter structure to fill in
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// wszFileName: [in] File to read from
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//
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// Return values:
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// TRUE on success, FALSE on failure.
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//
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//////////////////////////////////////
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BOOL VTuneLoadFileFromName(VOLCANO_PARAMS *pTune, wchar_t *wszFileName);
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///////////////////////////////////////
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//
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// VTuneCheckFileVersion
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//
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// Check the file header and version information in a tuning database
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//
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// Parameters:
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// pTune: [in] Tuning database to check
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//
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// Return values:
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// TRUE if file version is okay, FALSE otherwise
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//
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//////////////////////////////////////
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BOOL VTuneCheckFileVersion(VOLCANO_PARAMS *pTune);
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///////////////////////////////////////
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//
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// VTuneCompressTuningRecord
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//
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// Given an array of scores from the various recognizer components,
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// write it out to a file in a compact form. The compaction process
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// makes two assumptions, first that there are less than 32 components,
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// and second that many of the component scores will be zero. The compact
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// form consists of a DWORD which is a bitmask of which components
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// have non-zero stores, followed by FLOATs giving those scores.
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//
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// Parameters:
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// f: [in] File to write tuning information to
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// pTune: [in] Array of component scores to write out
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//
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// Return values:
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// TRUE on success, FALSE on write failure.
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//
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//////////////////////////////////////
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BOOL VTuneCompressTuningRecord(FILE *f, VOLCANO_WEIGHTS *pTune);
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///////////////////////////////////////
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//
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// VTuneDecompressTuningRecord
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//
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// Given a compacted array of scores as produced by the VTuneCompressTuningRecord,
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// unpack it into a flat array for use by the tuning programs.
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//
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// Parameters:
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// pTune: [out] Pointer to score array to fill in
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// pBuffer: [in] Pointer to the compacted record
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//
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// Return values:
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// Pointer to the next tuning record.
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//
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//////////////////////////////////////
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DWORD *VTuneDecompressTuningRecord(VOLCANO_WEIGHTS *pTune, DWORD *pBuffer);
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