windows-nt/Source/XPSP1/NT/ds/nw/convert/nwconv/ctlspriv.h

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2020-09-26 03:20:57 -05:00
#define STRICT
/* disable "non-standard extension" warnings in our code
#ifndef RC_INVOKED
#pragma warning(disable:4001)
#endif
*/
#include <windows.h>
#include <windowsx.h>
//#include <port1632.h>
#define OFFSETOF(x) x
#define Static
#define UNICODE_FONT_NAME TEXT("Lucida Sans Unicode")
#define COUNTOF(x) (sizeof(x)/sizeof(*x))
#define ByteCountOf(x) ((x) * sizeof(TCHAR))
#define LONG2POINT(l, pt) ((pt).x = (SHORT)LOWORD(l), (pt).y = (SHORT)HIWORD(l))
#include <commctrl.h>
extern HINSTANCE hInst;
BOOL FAR PASCAL InitToolbarClass(HINSTANCE hInstance);
BOOL FAR PASCAL InitStatusClass(HINSTANCE hInstance);
BOOL FAR PASCAL InitHeaderClass(HINSTANCE hInstance);
BOOL FAR PASCAL InitButtonListBoxClass(HINSTANCE hInstance);
BOOL FAR PASCAL InitTrackBar(HINSTANCE hInstance);
BOOL FAR PASCAL InitUpDownClass(HINSTANCE hInstance);
void FAR PASCAL NewSize(HWND hWnd, int nClientHeight, LONG style,
int left, int top, int width, int height);
#define IDS_SPACE 0x0400
/* System MenuHelp
*/
#define MH_SYSMENU (0x8000 - MINSYSCOMMAND)
#define IDS_SYSMENU (MH_SYSMENU-16)
#define IDS_HEADER (MH_SYSMENU-15)
#define IDS_HEADERADJ (MH_SYSMENU-14)
#define IDS_TOOLBARADJ (MH_SYSMENU-13)
/* Cursor ID's
*/
#define IDC_SPLIT 100
#define IDC_MOVEBUTTON 102
#define IDC_STOP 103
#define IDC_COPY 104
#define IDC_MOVE 105
/* Icon ID's
*/
#define IDI_INSERT 150
/* AdjustDlgProc stuff
*/
#define ADJUSTDLG 200
#define IDC_BUTTONLIST 201
#define IDC_RESET 202
#define IDC_CURRENT 203
#define IDC_REMOVE 204
#define IDC_MOVEUP 205
#define IDC_MOVEDOWN 206
/* bitmap IDs
*/
#define IDB_THUMB 300
/* These are the internal structures used for a status bar. The header
* bar code needs this also
*/
typedef struct tagSTRINGINFO
{
LPTSTR pString;
UINT uType;
int right;
} STRINGINFO, *PSTRINGINFO;
typedef struct tagSTATUSINFO
{
HFONT hStatFont;
BOOL bDefFont;
int nFontHeight;
int nMinHeight;
int nBorderX, nBorderY, nBorderPart;
STRINGINFO sSimple;
int nParts;
STRINGINFO sInfo[1];
} STATUSINFO, *PSTATUSINFO;
#define GWL_PSTATUSINFO 0 /* Window word index for status info */
#define SBT_NOSIMPLE 0x00ff /* Flags to indicate normal status bar */
/* This is the default status bar face name
*/
extern TCHAR szSansSerif[];
/* Note that window procedures in protect mode only DLL's may be called
* directly.
*/
void FAR PASCAL PaintStatusWnd(HWND hWnd, PSTATUSINFO pStatusInfo,
PSTRINGINFO pStringInfo, int nParts, int nBorderX, BOOL bHeader);
LRESULT CALLBACK StatusWndProc(HWND hWnd, UINT uMessage, WPARAM wParam,
LPARAM lParam);
/* toolbar.c */
#define GWL_PTBSTATE 0
typedef struct tagTBBMINFO /* info for recreating the bitmaps */
{
int nButtons;
HINSTANCE hInst;
WORD wID;
HBITMAP hbm;
} TBBMINFO, NEAR *PTBBMINFO;
typedef struct tagTBSTATE /* instance data for toolbar window */
{
PTBBUTTON pCaptureButton;
HWND hdlgCust;
HWND hwndCommand;
int nBitmaps;
PTBBMINFO pBitmaps;
int iNumButtons;
int nSysColorChanges;
TBBUTTON Buttons[1];
} TBSTATE, NEAR *PTBSTATE;
extern HBITMAP FAR PASCAL SelectBM(HDC hDC, PTBSTATE pTBState, int nButton);
extern void FAR PASCAL DrawButton(HDC hdc, int x, int y, int dx, int dy,
PTBSTATE pTBState, PTBBUTTON ptButton);
extern int FAR PASCAL TBHitTest(PTBSTATE pTBState, int xPos, int yPos);
extern int FAR PASCAL PositionFromID(PTBSTATE pTBState, int id);
/* tbcust.c */
extern BOOL FAR PASCAL SaveRestore(HWND hWnd, PTBSTATE pTBState, BOOL bWrite,
LPTSTR FAR *lpNames);
extern void FAR PASCAL CustomizeTB(HWND hWnd, PTBSTATE pTBState, int iPos);
extern void FAR PASCAL MoveButton(HWND hwndToolbar, PTBSTATE pTBState,
int nSource);
/* cutils.c */
void FAR PASCAL NewSize(HWND hWnd, int nHeight, LONG style, int left, int top, int width, int height);
BOOL FAR PASCAL CreateDitherBrush(BOOL bIgnoreCount); /* creates hbrDither */
BOOL FAR PASCAL FreeDitherBrush(void);
void FAR PASCAL CreateThumb(BOOL bIgnoreCount);
void FAR PASCAL DestroyThumb(void);
void FAR PASCAL CheckSysColors(void);
extern HBRUSH hbrDither;
extern HBITMAP hbmThumb;
extern int nSysColorChanges;
extern DWORD rgbFace; // globals used a lot
extern DWORD rgbShadow;
extern DWORD rgbHilight;
extern DWORD rgbFrame;