windows-nt/Source/XPSP1/NT/enduser/netmeeting/as/dd/globals.h

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2020-09-26 03:20:57 -05:00
//
// GLOBALS.H
// Global variable decls
//
// Copyright(c) Microsoft 1997-
//
#include <osi.h>
#include <shm.h>
#include <oa.h>
#include <ba.h>
#include <cm.h>
#include <host.h>
#include <fh.h>
#include <ssi.h>
#include <oe.h>
#include <sbc.h>
//
// Debug stuff
//
#if defined(DEBUG) || defined(INIT_TRACE)
DC_DATA_VAL ( char, g_szAssertionFailure[], "Assertion failure!" );
DC_DATA_ARRAY ( char, g_szDbgBuf, CCH_DEBUG_MAX );
DC_DATA_VAL ( UINT, g_trcConfig, ZONE_INIT );
#endif // DEBUG or INIT_TRACE
//
// Driver
//
//
// Shared Memory Manager
//
DC_DATA ( LPSHM_SHARED_MEMORY, g_asSharedMemory );
DC_DATA_ARRAY ( LPOA_SHARED_DATA, g_poaData, 2 );
//
// Shared memory.
//
DC_DATA ( UINT, g_shmSharedMemorySize );
DC_DATA ( LPVOID, g_shmMappedMemory ); // user mode ptr
//
// Bounds Accumulator
//
DC_DATA ( UINT, g_baFirstRect );
DC_DATA ( UINT, g_baLastRect );
DC_DATA ( UINT, g_baRectsUsed );
DC_DATA_ARRAY ( DD_BOUNDS, g_baBounds, BA_NUM_RECTS+1);
//
// A local copy of the bounding rectangles which the share core is
// currently processing. These are used when accumulating orders which
// rely on the contents of the destination.
//
DC_DATA ( UINT, g_baNumSpoilingRects);
DC_DATA_ARRAY ( RECT, g_baSpoilingRects, BA_NUM_RECTS);
//
// Is the spoiling of existing orders when adding screen data allowed at
// the moment, or temporarily disabled ? To do the spoiling, both
// baSpoilByNewSDA and baSpoilByNewSDAEnabled must be TRUE.
//
DC_DATA_VAL ( BOOL, g_baSpoilByNewSDAEnabled, TRUE);
//
// Cursor Manager
//
DC_DATA (HBITMAP, g_cmWorkBitmap );
DC_DATA (DWORD, g_cmNextCursorStamp );
DC_DATA (BOOL, g_cmCursorHidden );
//
// Hosted Entity Tracker
//
DC_DATA ( BASEDLIST, g_hetWindowList ); // Anchor for hosted wnd list
DC_DATA ( BASEDLIST, g_hetFreeWndList ); // Anchor for free list
DC_DATA ( BASEDLIST, g_hetMemoryList ); // Anchor for memory block list
//
// Flag which indicates if the desktop is shared.
//
DC_DATA ( BOOL, g_hetDDDesktopIsShared );
//
// Order Accumulator
//
// Throughput
DC_DATA ( UINT, g_oaFlow );
//
// Flag to indicate whether we are allowed to purge the order heap.
//
DC_DATA_VAL ( BOOL, g_oaPurgeAllowed, TRUE);
//
// Order Encoder
//
//
// Are we supporting all ROPS in a conference, or do we disallow ROPS which
// involve the destination bits.
//
DC_DATA ( BOOL, g_oeSendOrders );
//
// Are text orders allowed?
//
DC_DATA ( BOOL, g_oeTextEnabled );
//
// Array of supported orders
//
DC_DATA_ARRAY ( BYTE, g_oeOrderSupported, ORD_NUM_INTERNAL_ORDERS );
//
// Temporary buffer to store the memblt and mem3blt orders which are
// initially created by the display driver interception code. This buffer
// is used because the subsequent logic for these orders breaks down the
// original order into smaller tiled orders and then throws the original
// away. So to keep a coherent order heap, we do not allocate the
// temporary order off the heap.
//
DC_DATA_ARRAY(BYTE,
g_oeTmpOrderBuffer,
sizeof(INT_ORDER) +
max( max( max(sizeof(MEMBLT_ORDER),
sizeof(MEMBLT_R2_ORDER) ),
sizeof(MEM3BLT_ORDER) ),
sizeof(MEM3BLT_R2_ORDER) ));
//
// Storage space to create a temporary solid brush for BitBlt orders.
//
DC_DATA ( OE_BRUSH_DATA, g_oeBrushData );
//
// Local font matching data - this is passed from the share core
//
DC_DATA ( LPLOCALFONT, g_poeLocalFonts );
//
// Local font index. This is an array of bookmarks that indicate the first
// entry in the local font table that starts with a particular character.
// For example, g_oeLocalFontIndex[65] gives the first index in g_oeLocalFonts
// that starts with the character 'A'.
//
DC_DATA_ARRAY( WORD, g_oeLocalFontIndex, FH_LOCAL_INDEX_SIZE );
//
// Number of local fonts
//
DC_DATA ( UINT, g_oeNumFonts );
//
// Capabilities - from PROTCAPS_ORDERS
//
DC_DATA ( UINT, g_oeFontCaps );
//
// Do we support baseline text orders for this conference?
//
DC_DATA ( BOOL, g_oeBaselineTextEnabled );
//
// Local font matching data - this is passed from the share core
//
DC_DATA_ARRAY ( WCHAR, g_oeTempString, (ORD_MAX_STRING_LEN_WITHOUT_DELTAS+1));
DC_DATA ( BOOL, g_oeViewers ); // Accumulate graphics
//
// Send Bitmap Cache
//
//
// BPP for bitmap data sent over the wire
//
DC_DATA ( UINT, g_sbcSendingBPP );
//
// Cache info
//
DC_DATA_ARRAY( SBC_SHM_CACHE_INFO, g_asbcCacheInfo, NUM_BMP_CACHES );
//
// Array of structures holding the info required to get the bitmap bits
// from the source surface into the shunt buffer.
//
DC_DATA_ARRAY (SBC_TILE_WORK_INFO, g_asbcWorkInfo, SBC_NUM_TILE_SIZES );
//
// The Id to use for the next tile passed to the share core in a shunt
// buffer.
//
DC_DATA ( WORD, g_sbcNextTileId );
//
// This is the number of ticks per second which the performance timer
// generates. We store this rather than making lots of calls to
// EngQueryPerformanceFrequency.
//
DC_DATA ( LONGLONG, g_sbcPerfFrequency );
//
// Array of structures containing info about bitmap cache thrashers
//
DC_DATA_ARRAY (SBC_THRASHERS, g_sbcThrashers, SBC_NUM_THRASHERS );
//
// Save Screenbits Interceptor
//
//
// Remote status for SSB
//
DC_DATA ( REMOTE_SSB_STATE, g_ssiRemoteSSBState );
//
// Local status for SSB
//
DC_DATA ( LOCAL_SSB_STATE, g_ssiLocalSSBState );
//
// Current max for save screen bitmap size
//
DC_DATA ( DWORD, g_ssiSaveBitmapSize );