862 lines
26 KiB
C++
862 lines
26 KiB
C++
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// MapWPge.cpp : implementation file
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//
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#include "stdafx.h"
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#include <iadmw.h>
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#include "certmap.h"
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extern "C"
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{
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#include <wincrypt.h>
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#include <sslsp.h>
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}
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#include "Iismap.hxx"
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#include "Iiscmr.hxx"
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#include "brwsdlg.h"
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#include "ListRow.h"
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#include "ChkLstCt.h"
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#include "MapWPge.h"
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#include "Ed11Maps.h"
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#include "EdWldRul.h"
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#include <iiscnfgp.h>
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#include "wrapmb.h"
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#include "WWzOne.h"
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#include "WWzTwo.h"
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#include "WWzThree.h"
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#include <lmcons.h>
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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#define COL_NUM_ENABLED 0
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#define COL_NUM_DESCRIPTION 1
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#define COL_NUM_NTACCOUNT 2
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#define MB_EXTEND_KEY "CertW"
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/////////////////////////////////////////////////////////////////////////////
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// CMapWildcardsPge property page
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IMPLEMENT_DYNCREATE(CMapWildcardsPge, CPropertyPage)
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//---------------------------------------------------------------------------
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CMapWildcardsPge::CMapWildcardsPge() : CPropertyPage(CMapWildcardsPge::IDD),
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m_fDirty(FALSE)
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{
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//{{AFX_DATA_INIT(CMapWildcardsPge)
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m_bool_enable = FALSE;
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//}}AFX_DATA_INIT
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}
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//---------------------------------------------------------------------------
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CMapWildcardsPge::~CMapWildcardsPge()
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{
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}
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//---------------------------------------------------------------------------
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void CMapWildcardsPge::DoDataExchange(CDataExchange* pDX)
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{
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CPropertyPage::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CMapWildcardsPge)
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DDX_Control(pDX, IDC_LIST, m_clistctrl_list);
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DDX_Control(pDX, IDC_MOVE_UP, m_cbutton_up);
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DDX_Control(pDX, IDC_MOVE_DOWN, m_cbutton_down);
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DDX_Control(pDX, IDC_ADD, m_cbutton_add);
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DDX_Control(pDX, IDC_DELETE, m_cbutton_delete);
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DDX_Control(pDX, IDC_EDIT, m_cbutton_editrule);
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DDX_Check(pDX, IDC_ENABLE, m_bool_enable);
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//}}AFX_DATA_MAP
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}
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//---------------------------------------------------------------------------
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BEGIN_MESSAGE_MAP(CMapWildcardsPge, CPropertyPage)
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//{{AFX_MSG_MAP(CMapWildcardsPge)
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ON_BN_CLICKED(IDC_MOVE_DOWN, OnMoveDown)
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ON_BN_CLICKED(IDC_MOVE_UP, OnMoveUp)
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ON_BN_CLICKED(IDC_ADD, OnAdd)
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ON_BN_CLICKED(IDC_DELETE, OnDelete)
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ON_BN_CLICKED(IDC_EDIT, OnEdit)
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ON_NOTIFY(LVN_ITEMCHANGED, IDC_LIST, OnItemchangedList)
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ON_NOTIFY(NM_DBLCLK, IDC_LIST, OnDblclkList)
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ON_BN_CLICKED(IDC_ENABLE, OnEnable)
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//}}AFX_MSG_MAP
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ON_COMMAND(ID_HELP_FINDER, DoHelp)
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ON_COMMAND(ID_HELP, DoHelp)
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ON_COMMAND(ID_CONTEXT_HELP, DoHelp)
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ON_COMMAND(ID_DEFAULT_HELP, DoHelp)
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END_MESSAGE_MAP()
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//---------------------------------------------------------------------------
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void CMapWildcardsPge::DoHelp()
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{
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WinHelp( HIDD_CERTMAP_MAIN_ADVANCED );
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}
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/////////////////////////////////////////////////////////////////////////////
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// initialization routines
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//---------------------------------------------------------------------------
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// FInitMapper is called by the routine instantiating this page. After the object
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// is first created is when it is called. It allows us to fail gracefully.
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BOOL CMapWildcardsPge::FInit(IMSAdminBase* pMB)
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{
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BOOL fAnswer = FALSE;
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PVOID pData = NULL;
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DWORD cbData = 0;
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BOOL f;
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m_pMB = pMB;
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// before messing with the metabase, prepare the strings we will need
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CString szBasePath = m_szMBPath;
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CString szRelativePath = MB_EXTEND_KEY;
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CString szObjectPath = m_szMBPath + _T('/') + szRelativePath;
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// prepare the metabase wrapper
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CWrapMetaBase mbWrap;
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f = mbWrap.FInit(m_pMB);
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if ( !f ) return FALSE;
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// attempt to open the object we want to store into
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f = mbWrap.Open( szObjectPath, METADATA_PERMISSION_READ );
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// if that worked, load the data
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if ( f )
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{
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// first, get the size of the data that we are looking for
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pData = mbWrap.GetData( _T(""), MD_SERIAL_CERTW, IIS_MD_UT_SERVER, BINARY_METADATA, &cbData );
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// if we successfully got the data, unserialize it
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// WARNING: m_mapper.Unserialize changes the value of the pointer that is passed in. Pass
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// in a copy of the pointer
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PUCHAR pDataCopy = (PUCHAR)pData;
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if ( pData )
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fAnswer = m_mapper.Unserialize( (PUCHAR*)&pDataCopy, &cbData );
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// close the object
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f = mbWrap.Close();
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// cleanup
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if ( pData )
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mbWrap.FreeWrapData( pData );
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}
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// return the answer
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return fAnswer;
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}
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//---------------------------------------------------------------------------
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BOOL CMapWildcardsPge::OnInitDialog()
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{
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//call the parental oninitdialog
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BOOL f = CPropertyPage::OnInitDialog();
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// if the initinalization (sp?) succeeded, init the list and other items
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if ( f )
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{
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// init the contents of the list
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FInitRulesList();
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// Fill the mapping list with the stored items
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FillRulesList();
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// set the initial button states
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EnableDependantButtons();
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}
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// set the initial state of the enable button
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// get the globals object
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CCertGlobalRuleInfo* pGlob = m_mapper.GetGlobalRulesInfo();
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m_bool_enable = pGlob->GetRulesEnabled();
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// set any changes in the info into place
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UpdateData(FALSE);
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// return the answer
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return f;
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}
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//---------------------------------------------------------------------------
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BOOL CMapWildcardsPge::FInitRulesList()
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{
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CString sz;
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int i;
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// setup the friendly name column
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sz.Empty();
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i = m_clistctrl_list.InsertColumn( COL_NUM_ENABLED, sz, LVCFMT_LEFT, 20 );
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// setup the description column
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sz.LoadString( IDS_WILD_DESCRIPTION );
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i = m_clistctrl_list.InsertColumn( COL_NUM_DESCRIPTION, sz, LVCFMT_LEFT, 238 );
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// setup the account column
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sz.LoadString( IDS_WILD_ACCOUNT );
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i = m_clistctrl_list.InsertColumn( COL_NUM_NTACCOUNT, sz, LVCFMT_LEFT, 220 );
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return TRUE;
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}
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//---------------------------------------------------------------------------
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// fill in the rules. Get the order for the rules from the globals object. That
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// way there is no need to sort them later
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BOOL CMapWildcardsPge::FillRulesList()
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{
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// get the globals object
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CCertGlobalRuleInfo* pGlob = m_mapper.GetGlobalRulesInfo();
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// get the number of rules (actually its a number of rule order - but they are the same thing)
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DWORD cbRules = m_mapper.GetRuleCount();
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// get the pointer to the order array
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DWORD* pOrder = pGlob->GetRuleOrderArray();
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// for each item in the mapper object, add it to the list control
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for ( DWORD j = 0; j < cbRules; j++ )
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{
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CCertMapRule* pRule;
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DWORD iRule = pOrder[j];
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// get the mapping
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pRule = m_mapper.GetRule( iRule );
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// if that worked, add it to the list
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if ( pRule )
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{
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// add it to the list
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AddRuleToList( pRule, iRule, 0xffffffff );
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}
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}
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// it worked - so ok.
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return TRUE;
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}
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//---------------------------------------------------------------------------
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int CMapWildcardsPge::AddRuleToList( CCertMapRule* pRule, DWORD iRule, int iInsert )
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{
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CString sz;
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int i;
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if ( !pRule )
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return -1;
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// if the item to be inserted is to be the last, set it up
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if ( iInsert == 0xffffffff )
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iInsert = m_clistctrl_list.GetItemCount();
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// get the appropriate "enabled" string
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BOOL fEnabled = pRule->GetRuleEnabled();
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if ( fEnabled )
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sz.LoadString( IDS_ENABLED );
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else
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sz.Empty();
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// add the friendly name of the mapping
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// create the new entry in the list box. Do not sort on this entry - yet
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i = m_clistctrl_list.InsertItem( iInsert, sz );
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// add the friendly name of the rule
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sz = pRule->GetRuleName();
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// create the new entry in the list box. Do not sort on this entry - yet
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m_clistctrl_list.SetItemText( i, COL_NUM_DESCRIPTION, sz );
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// add the account name of the mapping
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if ( pRule->GetRuleDenyAccess() )
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sz.LoadString( IDS_DENYACCESS );
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else
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sz = pRule->GetRuleAccount();
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m_clistctrl_list.SetItemText( i, COL_NUM_NTACCOUNT, sz );
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// attach the mapper index to the item in the list - it may have a different
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// list index after the list has been sorted.
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m_clistctrl_list.SetItemData( i, iRule );
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// return whether or not the insertion succeeded
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return i;
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}
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//---------------------------------------------------------------------------
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// Note: supposedly, the order of the items in the list and the odrder
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// of the items in the globals object should be the same
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void CMapWildcardsPge::UpdateRuleInDispList( DWORD iList, CCertMapRule* pRule )
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{
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CString sz;
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// get the appropriate "enabled" string
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BOOL fEnabled = pRule->GetRuleEnabled();
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if ( fEnabled )
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sz.LoadString( IDS_ENABLED );
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else
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sz.Empty();
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// update the "Enabled" indicator
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m_clistctrl_list.SetItemText( iList, COL_NUM_ENABLED, sz );
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// update the mapping name
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sz = pRule->GetRuleName();
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m_clistctrl_list.SetItemText( iList, COL_NUM_DESCRIPTION, sz );
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// update the account name
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if ( pRule->GetRuleDenyAccess() )
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sz.LoadString( IDS_DENYACCESS );
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else
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sz = pRule->GetRuleAccount();
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m_clistctrl_list.SetItemText( iList, COL_NUM_NTACCOUNT, sz );
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}
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//---------------------------------------------------------------------------
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// editing a wildcard rule is rather complex, thus I am seperating that code
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// out into that for the dialog itself. All we do is pass in the rule pointer
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// and let it go at that.
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BOOL CMapWildcardsPge::EditOneRule( CCertMapRule* pRule, BOOL fAsWizard )
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{
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// edit the item using a tabbed dialog / wizard
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CPropertySheet propSheet;
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CWildWizOne wwOne;
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CWildWizTwo wwTwo;
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CWildWizThree wwThree;
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// set the params
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wwOne.m_pMB = m_pMB;
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// fill in the data for the pages
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wwOne.m_pRule = pRule;
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wwOne.m_szMBPath = m_szMBPath;
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wwOne.m_fIsWizard = fAsWizard;
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wwOne.m_pPropSheet = &propSheet;
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wwTwo.m_pRule = pRule;
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wwTwo.m_szMBPath = m_szMBPath;
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wwTwo.m_fIsWizard = fAsWizard;
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wwTwo.m_pPropSheet = &propSheet;
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wwThree.m_pRule = pRule;
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wwThree.m_szMBPath = m_szMBPath;
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wwThree.m_fIsWizard = fAsWizard;
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wwThree.m_pPropSheet = &propSheet;
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// add the pages
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propSheet.AddPage( &wwOne );
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propSheet.AddPage( &wwTwo );
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propSheet.AddPage( &wwThree );
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// turn it into a wizard if necessary
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if ( fAsWizard )
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propSheet.SetWizardMode();
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// set the title of the wizard/tabbed dialog thing
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CString szTitle;
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szTitle.LoadString( IDS_WILDWIZ_TITLE );
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propSheet.SetTitle( szTitle );
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// turn on help
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propSheet.m_psh.dwFlags |= PSH_HASHELP;
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wwOne.m_psp.dwFlags |= PSP_HASHELP;
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wwTwo.m_psp.dwFlags |= PSP_HASHELP;
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wwThree.m_psp.dwFlags |= PSP_HASHELP;
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// run the wizard and return if it ended with IDOK
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INT_PTR id = propSheet.DoModal();
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return ( (id == IDOK) || (id == ID_WIZFINISH) );
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/*
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CEditWildcardRule ruleDlg;
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// prepare
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ruleDlg.m_pRule = pRule;
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ruleDlg.m_szMBPath = m_szMBPath;
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// run the dialog and return if it ended with IDOK
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return (ruleDlg.DoModal() == IDOK);
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*/
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}
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//---------------------------------------------------------------------------
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// Yeah! the CEdit11Mappings works equally well for multiple rules! - just
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// some modifications in this routine!
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BOOL CMapWildcardsPge::EditMultipleRules()
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{
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CEdit11Mappings mapdlg;
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CCertMapRule* pRule;
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BOOL fSetInitialState = FALSE;
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BOOL fEnable;
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// scan the list of seleted items for the proper initial enable button state
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// loop through the selected items, setting each one's mapping
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int iList = -1;
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while( (iList = m_clistctrl_list.GetNextItem( iList, LVNI_SELECTED )) >= 0 )
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{
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// get the mapper index for the item
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// IA64 - this is OK to cast to DWORD as it is just an index
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DWORD iMapper = (DWORD)m_clistctrl_list.GetItemData( iList );
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// get the mapping item for updating purposes
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pRule = m_mapper.GetRule( iMapper );
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if ( !pRule )
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{
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AfxMessageBox( IDS_ERR_ACCESS_MAPPING );
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break;
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}
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// get the enable state of the mapping
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fEnable = pRule->GetRuleEnabled();
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// if this is the first time, just set the initial state
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if ( !fSetInitialState )
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{
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mapdlg.m_int_enable = fEnable;
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fSetInitialState = TRUE;
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}
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else
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{
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// if it is different, then go indeterminate and break
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if ( fEnable != mapdlg.m_int_enable )
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{
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mapdlg.m_int_enable = 2;
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break;
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}
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}
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}
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//
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// ANSI/UNICODE conversion - RonaldM
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//
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USES_CONVERSION;
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// run the mapping dialog
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if ( mapdlg.DoModal() == IDOK )
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{
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||
|
// loop through the selected items, setting each one's mapping
|
||
|
int iList = -1;
|
||
|
while( (iList = m_clistctrl_list.GetNextItem( iList, LVNI_SELECTED )) >= 0 )
|
||
|
{
|
||
|
// get the mapper index for the item
|
||
|
// IA64 - this is OK to cast to DWORD as it is just an index
|
||
|
DWORD iMapper = (DWORD)m_clistctrl_list.GetItemData( iList );
|
||
|
|
||
|
// get the mapping item for updating purposes
|
||
|
pRule = m_mapper.GetRule( iMapper );
|
||
|
if ( !pRule )
|
||
|
{
|
||
|
AfxMessageBox( IDS_ERR_ACCESS_MAPPING );
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
// set the enable flag if requested
|
||
|
switch ( mapdlg.m_int_enable )
|
||
|
{
|
||
|
case 0: // disable
|
||
|
pRule->SetRuleEnabled( FALSE );
|
||
|
break;
|
||
|
case 1: // enable
|
||
|
pRule->SetRuleEnabled( TRUE );
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
// set the NT account field of the mapping object
|
||
|
pRule->SetRuleAccount( T2A ((LPTSTR)(LPCTSTR)mapdlg.m_sz_accountname) );
|
||
|
|
||
|
// update it in the list control too
|
||
|
UpdateRuleInDispList( iList, pRule );
|
||
|
}
|
||
|
|
||
|
// activate the apply button
|
||
|
SetModified();
|
||
|
m_fDirty = TRUE;
|
||
|
|
||
|
// return true because the user said "OK"
|
||
|
return TRUE;
|
||
|
}
|
||
|
|
||
|
// return FALSE because the user did not say "OK"
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
//---------------------------------------------------------------------------
|
||
|
void CMapWildcardsPge::EnableDependantButtons()
|
||
|
{
|
||
|
// the whole purpose of this routine is to gray or activate
|
||
|
// the edit and delete buttons depending on whether or not anything
|
||
|
// is selected. So start by getting the selection count
|
||
|
UINT cItemsSel = m_clistctrl_list.GetSelectedCount();
|
||
|
|
||
|
// if there is only one item selected, then possibly activate the up/down buttons
|
||
|
if ( cItemsSel == 1 )
|
||
|
{
|
||
|
m_cbutton_up.EnableWindow( TRUE );
|
||
|
m_cbutton_down.EnableWindow( TRUE );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
m_cbutton_up.EnableWindow( FALSE );
|
||
|
m_cbutton_down.EnableWindow( FALSE );
|
||
|
}
|
||
|
|
||
|
// now the more general case of multiple selections
|
||
|
if ( cItemsSel > 0 )
|
||
|
{
|
||
|
// there are items selected
|
||
|
m_cbutton_editrule.EnableWindow( TRUE );
|
||
|
m_cbutton_delete.EnableWindow( TRUE );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// nope. Nothing selected
|
||
|
m_cbutton_editrule.EnableWindow( FALSE );
|
||
|
m_cbutton_delete.EnableWindow( FALSE );
|
||
|
}
|
||
|
|
||
|
// always enable the add button
|
||
|
m_cbutton_add.EnableWindow( TRUE );
|
||
|
}
|
||
|
|
||
|
|
||
|
/////////////////////////////////////////////////////////////////////////////
|
||
|
// CMapWildcardsPge message handlers
|
||
|
|
||
|
//---------------------------------------------------------------------------
|
||
|
BOOL CMapWildcardsPge::OnApply()
|
||
|
{
|
||
|
BOOL f;
|
||
|
CStoreXBF xbf;
|
||
|
METADATA_HANDLE hm;
|
||
|
|
||
|
// if no changes have been made, then don't do anything
|
||
|
if ( !m_fDirty )
|
||
|
return TRUE;
|
||
|
|
||
|
UpdateData( TRUE );
|
||
|
|
||
|
CWaitCursor wait;
|
||
|
|
||
|
// set the current value of enable into place
|
||
|
// get the globals object
|
||
|
CCertGlobalRuleInfo* pGlob = m_mapper.GetGlobalRulesInfo();
|
||
|
pGlob->SetRulesEnabled( m_bool_enable );
|
||
|
|
||
|
// serialize the reference to the mapper itself
|
||
|
f = m_mapper.Serialize( &xbf );
|
||
|
|
||
|
// before messing with the metabase, prepare the strings we will need
|
||
|
CString szBasePath = m_szMBPath;
|
||
|
CString szRelativePath = MB_EXTEND_KEY;
|
||
|
CString szObjectPath = m_szMBPath + _T('/') + szRelativePath;
|
||
|
|
||
|
// prepare the metabase wrapper
|
||
|
CWrapMetaBase mbWrap;
|
||
|
f = mbWrap.FInit(m_pMB);
|
||
|
|
||
|
// attempt to open the object we want to store into
|
||
|
f = mbWrap.Open( szObjectPath, METADATA_PERMISSION_WRITE );
|
||
|
|
||
|
// if that did not work, we need to add the object
|
||
|
if ( !f )
|
||
|
{
|
||
|
// need a slash after the namespace extention now
|
||
|
szBasePath += _T('/');
|
||
|
|
||
|
// open the base object
|
||
|
f = mbWrap.Open( szBasePath, METADATA_PERMISSION_WRITE );
|
||
|
if ( !f )
|
||
|
{
|
||
|
AfxMessageBox(IDS_ERR_ACCESS_MAPPING);
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
// add the object we want
|
||
|
f = mbWrap.AddObject( szRelativePath );
|
||
|
if ( !f )
|
||
|
{
|
||
|
AfxMessageBox(IDS_ERR_ACCESS_MAPPING);
|
||
|
mbWrap.Close();
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
// close the base object
|
||
|
f = mbWrap.Close();
|
||
|
|
||
|
// attempt to open the object we want to store into
|
||
|
f = mbWrap.Open( szObjectPath, METADATA_PERMISSION_WRITE );
|
||
|
}
|
||
|
|
||
|
// set the data into place in the object - IF we were ablt to open it
|
||
|
if ( f )
|
||
|
mbWrap.SetData( _T(""), MD_SERIAL_CERTW, IIS_MD_UT_SERVER, BINARY_METADATA, xbf.GetBuff(), xbf.GetUsed(), METADATA_SECURE );
|
||
|
|
||
|
// close the object
|
||
|
f = mbWrap.Close();
|
||
|
|
||
|
// save the changes to the metabase
|
||
|
f = mbWrap.Save();
|
||
|
|
||
|
// tell the persistence object to tuck away the reference so that we may find it later
|
||
|
// f = m_persist.FSave( xbf.GetBuff(), xbf.GetUsed() );
|
||
|
|
||
|
// deactivate the apply button
|
||
|
SetModified( FALSE );
|
||
|
m_fDirty = FALSE;
|
||
|
|
||
|
// return f;
|
||
|
return TRUE;
|
||
|
}
|
||
|
|
||
|
//---------------------------------------------------------------------------
|
||
|
void CMapWildcardsPge::OnMove( int delta )
|
||
|
{
|
||
|
int iList;
|
||
|
|
||
|
ASSERT( delta != 0 );
|
||
|
|
||
|
// make sure there is only one item selected
|
||
|
ASSERT( m_clistctrl_list.GetSelectedCount() == 1 );
|
||
|
|
||
|
// Get the list index of the item in question.
|
||
|
// this is also the index into the rule order array
|
||
|
iList = m_clistctrl_list.GetNextItem( -1, LVNI_SELECTED );
|
||
|
|
||
|
// get the globals object
|
||
|
CCertGlobalRuleInfo* pGlob = m_mapper.GetGlobalRulesInfo();
|
||
|
|
||
|
// get the number of rules (actually its a number of rule order - but they are the same thing)
|
||
|
int cbRules = pGlob->GetRuleOrderCount();
|
||
|
|
||
|
// test against the edge conditions
|
||
|
if ( ((iList == 0) && (delta < 0)) | ((iList == (cbRules - 1)) && (delta > 0)) )
|
||
|
return;
|
||
|
|
||
|
// get the pointer to the order array
|
||
|
DWORD * pOrder = pGlob->GetRuleOrderArray();
|
||
|
|
||
|
// calculate the new position in the array
|
||
|
int iNewPosition = iList + delta;
|
||
|
|
||
|
// store away the mapper's iIndex (not the position) of the item
|
||
|
UINT iIndex = pOrder[iList];
|
||
|
|
||
|
// swap the positions
|
||
|
DWORD itemp = pOrder[iNewPosition];
|
||
|
pOrder[iNewPosition] = pOrder[iList];
|
||
|
pOrder[iList] = itemp;
|
||
|
|
||
|
ASSERT( pOrder[iNewPosition] == iIndex );
|
||
|
|
||
|
// unfortunately, we can't just do that with the display list. We have to remove the
|
||
|
// the item, then re-insert it. Its a flaw in the CListCtrl object. Arg.
|
||
|
// we have to get the item too
|
||
|
CCertMapRule* pRule = m_mapper.GetRule( iIndex );
|
||
|
|
||
|
// delete the item from the display list
|
||
|
m_clistctrl_list.DeleteItem( iList );
|
||
|
|
||
|
// re-insert it
|
||
|
int iNew = AddRuleToList( pRule, iIndex, iNewPosition );
|
||
|
|
||
|
// make sure it is visible in the list
|
||
|
m_clistctrl_list.EnsureVisible( iNew, FALSE );
|
||
|
|
||
|
// finally, because its been removed and re-inserted, we need to
|
||
|
// re-select it as well - CListCtrl is such a pain at this
|
||
|
LV_ITEM lv;
|
||
|
ZeroMemory( &lv, sizeof(lv) );
|
||
|
lv.mask = LVIF_STATE;
|
||
|
lv.iItem = iNew;
|
||
|
lv.state = LVIS_SELECTED;
|
||
|
lv.stateMask = LVIS_SELECTED;
|
||
|
m_clistctrl_list.SetItem( &lv );
|
||
|
|
||
|
// activate the apply button
|
||
|
SetModified();
|
||
|
m_fDirty = TRUE;
|
||
|
}
|
||
|
|
||
|
//---------------------------------------------------------------------------
|
||
|
void CMapWildcardsPge::OnMoveDown()
|
||
|
{
|
||
|
OnMove( 1 );
|
||
|
}
|
||
|
|
||
|
//---------------------------------------------------------------------------
|
||
|
void CMapWildcardsPge::OnMoveUp()
|
||
|
{
|
||
|
OnMove( -1 );
|
||
|
}
|
||
|
|
||
|
//---------------------------------------------------------------------------
|
||
|
void CMapWildcardsPge::OnAdd()
|
||
|
{
|
||
|
CHAR sz[256];
|
||
|
|
||
|
// create the new rule
|
||
|
CCertMapRule * pNewRule = new CCertMapRule();
|
||
|
|
||
|
if (pNewRule == NULL)
|
||
|
return;
|
||
|
|
||
|
// give the new rule some defaults
|
||
|
LoadStringA(::AfxGetInstanceHandle(), IDS_DEFAULT_RULE, sz, 255 );
|
||
|
|
||
|
pNewRule->SetRuleName( sz );
|
||
|
pNewRule->SetRuleEnabled( TRUE );
|
||
|
|
||
|
// Edit the rule. If it fails, remove it from the list
|
||
|
if ( !EditOneRule( pNewRule, TRUE ) )
|
||
|
{
|
||
|
// kill the rule and return
|
||
|
delete pNewRule;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// make a new mapper & get its index
|
||
|
DWORD iNewRule = m_mapper.AddRule( pNewRule );
|
||
|
|
||
|
// add the rule to the end of the display list. - It is added to the
|
||
|
// end of the rule list by default
|
||
|
AddRuleToList( pNewRule, iNewRule );
|
||
|
|
||
|
// make sure it is visible in the list
|
||
|
m_clistctrl_list.EnsureVisible( iNewRule, FALSE );
|
||
|
|
||
|
// activate the apply button
|
||
|
SetModified();
|
||
|
m_fDirty = TRUE;
|
||
|
}
|
||
|
|
||
|
//---------------------------------------------------------------------------
|
||
|
void CMapWildcardsPge::OnDelete()
|
||
|
{
|
||
|
// ask the user to confirm this decision
|
||
|
if ( AfxMessageBox(IDS_CONFIRM_DELETE, MB_OKCANCEL) != IDOK )
|
||
|
return;
|
||
|
|
||
|
CWaitCursor wait;
|
||
|
|
||
|
// loop through the selected items, setting each one's mapping
|
||
|
int iList = -1;
|
||
|
while( (iList = m_clistctrl_list.GetNextItem( -1, LVNI_SELECTED )) >= 0 )
|
||
|
{
|
||
|
// get the mapper index for the item
|
||
|
// IA64 - this is OK to cast to DWORD as it is just an index
|
||
|
DWORD iMapper = (DWORD)m_clistctrl_list.GetItemData( iList );
|
||
|
|
||
|
// delete the mapping from the mapper
|
||
|
m_mapper.DeleteRule( iMapper );
|
||
|
|
||
|
// delete the entry from the list box
|
||
|
m_clistctrl_list.DeleteItem( iList );
|
||
|
|
||
|
|
||
|
// because the index in the mapper for all the items below this
|
||
|
// one changes when it is deleted, we must go and fix them all.
|
||
|
DWORD numItems = m_clistctrl_list.GetItemCount();
|
||
|
for ( DWORD iFix = iList; iFix < numItems; iFix++ )
|
||
|
{
|
||
|
// get the mapper index for the item to be fixed
|
||
|
// IA64 - this is OK to cast to DWORD as it is just an index
|
||
|
iMapper = (DWORD)m_clistctrl_list.GetItemData( iFix );
|
||
|
|
||
|
// decrement it to reflect the change
|
||
|
iMapper--;
|
||
|
|
||
|
// put it back.
|
||
|
m_clistctrl_list.SetItemData( iFix, iMapper );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// activate the apply button
|
||
|
SetModified();
|
||
|
m_fDirty = TRUE;
|
||
|
}
|
||
|
|
||
|
//---------------------------------------------------------------------------
|
||
|
void CMapWildcardsPge::OnEdit()
|
||
|
{
|
||
|
int iList;
|
||
|
DWORD iRule;
|
||
|
CCertMapRule* pUpdateRule;
|
||
|
|
||
|
// what happens here depends on if just one mapping is selected, or many
|
||
|
switch( m_clistctrl_list.GetSelectedCount() )
|
||
|
{
|
||
|
case 0: // do nothing - should not get here because button grays out
|
||
|
ASSERT( FALSE );
|
||
|
break;
|
||
|
|
||
|
case 1: // get the mapping for update and run single edit dialog
|
||
|
// get index of the selected list item
|
||
|
iList = m_clistctrl_list.GetNextItem( -1, LVNI_SELECTED );
|
||
|
ASSERT( iList >= 0 );
|
||
|
|
||
|
// get the mapper index for the item
|
||
|
// IA64 - this is OK to cast to DWORD as it is just an index
|
||
|
iRule = (DWORD)m_clistctrl_list.GetItemData( iList );
|
||
|
|
||
|
// get the mapping item for updating purposes
|
||
|
pUpdateRule = m_mapper.GetRule( iRule );
|
||
|
|
||
|
if ( !pUpdateRule )
|
||
|
{
|
||
|
AfxMessageBox( IDS_ERR_ACCESS_MAPPING );
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
// edit the mapping, update it if successful, delete if not
|
||
|
if ( EditOneRule(pUpdateRule) )
|
||
|
{
|
||
|
UpdateRuleInDispList( iList, pUpdateRule );
|
||
|
// activate the apply button
|
||
|
SetModified();
|
||
|
m_fDirty = TRUE;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
default: // run the multi edit dialog
|
||
|
EditMultipleRules();
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//---------------------------------------------------------------------------
|
||
|
void CMapWildcardsPge::OnItemchangedList(NMHDR* pNMHDR, LRESULT* pResult)
|
||
|
{
|
||
|
NM_LISTVIEW* pNMListView = (NM_LISTVIEW*)pNMHDR;
|
||
|
*pResult = 0;
|
||
|
|
||
|
// enable the correct items
|
||
|
EnableDependantButtons();
|
||
|
}
|
||
|
|
||
|
//---------------------------------------------------------------------------
|
||
|
void CMapWildcardsPge::OnDblclkList(NMHDR* pNMHDR, LRESULT* pResult)
|
||
|
{
|
||
|
*pResult = 0;
|
||
|
|
||
|
// if something in the list was double clicked, edit it
|
||
|
if ( m_clistctrl_list.GetSelectedCount() > 0 )
|
||
|
OnEdit();
|
||
|
}
|
||
|
|
||
|
//---------------------------------------------------------------------------
|
||
|
void CMapWildcardsPge::OnEnable()
|
||
|
{
|
||
|
// activate the apply button
|
||
|
SetModified();
|
||
|
m_fDirty = TRUE;
|
||
|
}
|