windows-nt/Source/XPSP1/NT/inetsrv/iis/iisrearc/ulrtl/_hashfn.h

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/*++
Copyright (c) 1998 Microsoft Corporation
Module Name :
hashfn.h
Abstract:
Declares and defines a collection of overloaded hash functions.
It is strongly suggested that you use these functions with LKHash.
Author:
George V. Reilly (GeorgeRe) 06-Jan-1998
Environment:
Win32 - User Mode
Project:
Internet Information Server RunTime Library
Revision History:
Paul McDaniel (paulmcd) Feb-05-1999 Trimmed for kernel mode
and C (not C++)
--*/
#ifndef __HASHFN_H__
#define __HASHFN_H__
// Produce a scrambled, randomish number in the range 0 to RANDOM_PRIME-1.
// Applying this to the results of the other hash functions is likely to
// produce a much better distribution, especially for the identity hash
// functions such as Hash(char c), where records will tend to cluster at
// the low end of the hashtable otherwise. LKHash applies this internally
// to all hash signatures for exactly this reason.
__inline ULONG
HashScramble(ULONG dwHash)
{
// Here are 10 primes slightly greater than 10^9
// 1000000007, 1000000009, 1000000021, 1000000033, 1000000087,
// 1000000093, 1000000097, 1000000103, 1000000123, 1000000181.
// default value for "scrambling constant"
const ULONG RANDOM_CONSTANT = 314159269UL;
// large prime number, also used for scrambling
const ULONG RANDOM_PRIME = 1000000007UL;
return (RANDOM_CONSTANT * dwHash) % RANDOM_PRIME ;
}
// Fast, simple hash function that tends to give a good distribution.
// Apply HashScramble to the result if you're using this for something
// other than LKHash.
__inline ULONG
HashStringA(
const char* psz,
ULONG dwHash)
{
for ( ; *psz; ++psz)
dwHash = 37 * dwHash + *psz;
return dwHash;
}
// Unicode version of above
__inline ULONG
HashStringW(
const wchar_t* pwsz,
ULONG dwHash)
{
for ( ; *pwsz; ++pwsz)
dwHash = 37 * dwHash + *pwsz;
return dwHash;
}
__inline ULONG
HashCharW(
WCHAR UnicodeChar,
ULONG Hash
)
{
Hash = 37 * Hash + UnicodeChar;
return Hash;
}
// Quick-'n'-dirty case-insensitive string hash function.
// Make sure that you follow up with _stricmp or _mbsicmp. You should
// also cache the length of strings and check those first. Caching
// an uppercase version of a string can help too.
// Again, apply HashScramble to the result if using with something other
// than LKHash.
// Note: this is not really adequate for MBCS strings.
__inline ULONG
HashStringNoCaseA(
const char* psz,
ULONG dwHash)
{
for ( ; *psz; ++psz)
dwHash = 37 * dwHash + (*psz & 0xDF); // strip off lowercase bit
return dwHash;
}
// Unicode version of above
__inline ULONG
HashStringNoCaseW(
const wchar_t* pwsz,
ULONG dwHash)
{
for ( ; *pwsz; ++pwsz)
dwHash = 37 * dwHash + (*pwsz & 0xFFDF);
return dwHash;
}
__inline ULONG
HashCharNoCaseW(
WCHAR UnicodeChar,
ULONG Hash
)
{
Hash = 37 * Hash + (UnicodeChar & 0xFFDF);
return Hash;
}
// HashBlob returns the hash of a blob of arbitrary binary data.
//
// Warning: HashBlob is generally not the right way to hash a class object.
// Consider:
// class CFoo {
// public:
// char m_ch;
// double m_d;
// char* m_psz;
// };
//
// inline ULONG Hash(const CFoo& rFoo)
// { return HashBlob(&rFoo, sizeof(CFoo)); }
//
// This is the wrong way to hash a CFoo for two reasons: (a) there will be
// a 7-byte gap between m_ch and m_d imposed by the alignment restrictions
// of doubles, which will be filled with random data (usually non-zero for
// stack variables), and (b) it hashes the address (rather than the
// contents) of the string m_psz. Similarly,
//
// bool operator==(const CFoo& rFoo1, const CFoo& rFoo2)
// { return memcmp(&rFoo1, &rFoo2, sizeof(CFoo)) == 0; }
//
// does the wrong thing. Much better to do this:
//
// ULONG Hash(const CFoo& rFoo)
// {
// return HashString(rFoo.m_psz,
// 37 * Hash(rFoo.m_ch) + Hash(rFoo.m_d));
// }
//
// Again, apply HashScramble if using with something other than LKHash.
__inline ULONG
HashBlob(
PUCHAR pb,
ULONG cb,
ULONG dwHash)
{
while (cb-- > 0)
dwHash = 37 * dwHash + *pb++;
return dwHash;
}
// ======= <snip>
//
// paulmcd: a bunch snipped due to use of overloading, not allowed in C
//
// ======= <snip>
__inline ULONG HashFloat(float f)
{
// be careful of rounding errors when computing keys
union {
float f;
ULONG dw;
} u;
u.f = f;
return u.dw;
}
__inline ULONG HashDouble(double dbl)
{
// be careful of rounding errors when computing keys
union {
double dbl;
ULONG dw[2];
} u;
u.dbl = dbl;
return u.dw[0] * 37 + u.dw[1];
}
#endif // __HASHFN_H__