windows-nt/Source/XPSP1/NT/inetsrv/iis/inc/stringau.hxx

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/**********************************************************************/
/** Microsoft Windows NT **/
/** Copyright(c) Microsoft Corp., 1997 **/
/**********************************************************************/
/*
string.hxx
This module contains a light weight string class
FILE HISTORY:
4/8/97 michth created
*/
#ifndef _STRINGAU_HXX_
#define _STRINGAU_HXX_
# include <buffer.hxx>
class dllexp STRAU;
/*
Class STRAU
String Ascii-Unicode
This class transparently converts between ANSI and Unicode.
All members can take/return string in either ANSI or Unicode.
For members which have a parameter of bUnicode, the actual string
type must match the flag, even though it gets passed in as the
declared type.
Strings are sync'd on an as needed basis. If a string is set in
ANSI, then a UNICODE version will only be created if a get for
UNICODE is done, or if a UNICODE string is appended.
All conversions are done using Latin-1. This is because the intended
use of this class is for converting HTML pages, which are defined to
be Latin-1.
*/
class dllexp STRAU
{
public:
STRAU()
: m_bufAnsi (0),
m_bufUnicode(0),
m_cchUnicodeLen ( 0),
m_cbMultiByteLen ( 0),
m_bInSync (TRUE),
m_bUnicode (FALSE),
m_bIsValid (TRUE)
{}
STRAU( const LPSTR pchInit )
: m_bufAnsi (0),
m_bufUnicode(0),
m_cchUnicodeLen ( 0),
m_cbMultiByteLen ( 0),
m_bInSync (TRUE),
m_bUnicode (FALSE),
m_bIsValid (TRUE)
{ AuxInit(pchInit); }
STRAU( const LPSTR pchInit,
BOOL bUnicode )
: m_bufAnsi (0),
m_bufUnicode(0),
m_cchUnicodeLen ( 0),
m_cbMultiByteLen ( 0),
m_bInSync (TRUE),
m_bUnicode (FALSE),
m_bIsValid (TRUE)
{
if (bUnicode) {
AuxInit((LPWSTR)pchInit);
}
else {
AuxInit((LPSTR)pchInit);
}
}
STRAU( const LPWSTR pchInit )
: m_bufAnsi (0),
m_bufUnicode(0),
m_cchUnicodeLen ( 0),
m_cbMultiByteLen ( 0),
m_bInSync (TRUE),
m_bUnicode (FALSE),
m_bIsValid (TRUE)
{ AuxInit(pchInit); }
STRAU( STRAU & str )
: m_bufAnsi(0),
m_bufUnicode(0),
m_cchUnicodeLen ( 0),
m_cbMultiByteLen ( 0),
m_bInSync (TRUE),
m_bUnicode (FALSE),
m_bIsValid (TRUE)
{
if (str.IsCurrentUnicode()) {
AuxInit((const LPWSTR)str.QueryStr(TRUE));
}
else {
AuxInit((const LPSTR)str.QueryStr(FALSE));
}
}
BOOL IsValid(VOID) { return m_bIsValid; }
//
// Checks and returns TRUE if this string has no valid data else FALSE
//
BOOL IsEmpty( VOID)
{
return ( (m_bUnicode) ?
*(LPWSTR)(QueryStr(m_bUnicode)) == (WCHAR)'\0' :
*(LPSTR)(QueryStr(m_bUnicode)) == '\0'); }
BOOL Append( const LPSTR pchInit ) {
return ((pchInit != NULL) ? (AuxAppend( (const LPSTR ) pchInit,
::strlen(pchInit))) :
TRUE);
}
BOOL Append( const LPWSTR pchInit ) {
return ((pchInit != NULL) ? (AuxAppend( (const LPWSTR ) pchInit,
::wcslen(pchInit))) :
TRUE);
}
BOOL Append( const LPSTR pchInit, DWORD cbLen ) {
return ((pchInit != NULL) ? (AuxAppend( (const LPSTR ) pchInit,
cbLen)) :
TRUE);
}
BOOL Append( const LPWSTR pchInit, DWORD cchLen ) {
return ((pchInit != NULL) ? (AuxAppend( (const LPWSTR ) pchInit,
cchLen)) :
TRUE);
}
BOOL Append( STRAU & str )
{
if (m_bUnicode || str.IsCurrentUnicode()) {
return AuxAppend( str.QueryStrW(), str.QueryCCH());
}
else {
return AuxAppend( str.QueryStrA(), str.QueryCCH());
}
}
//
// SaveState and RestoreState are used to undo the
// effects of Reset on error conditions. They are put here
// to be with Reset. They must be macros since SaveState declares
// variables which RestoreState uses.
//
#define SaveState() \
DBG_ASSERT( m_bufAnsi.QueryPtr() != NULL); \
DBG_ASSERT( m_bufUnicode.QueryPtr() != NULL); \
CHAR cFirstChar = *(LPSTR)(m_bufAnsi.QueryPtr()); \
WCHAR wFirstChar = *(LPWSTR)(m_bufUnicode.QueryPtr()); \
DWORD cchUnicodeLen = m_cchUnicodeLen; \
DWORD cbMultiByteLen = m_cbMultiByteLen; \
BOOL bUnicode = m_bUnicode; \
BOOL bInSync = m_bInSync; \
#define RestoreState() \
*(LPSTR)(m_bufAnsi.QueryPtr()) = cFirstChar; \
*(LPWSTR)(m_bufUnicode.QueryPtr()) = wFirstChar; \
m_cchUnicodeLen = cchUnicodeLen; \
m_cbMultiByteLen = cbMultiByteLen; \
m_bUnicode = bUnicode; \
m_bInSync = bInSync; \
//
// Resets the internal string to be NULL string. Buffer remains cached.
//
VOID Reset( VOID)
{
DBG_ASSERT( m_bufAnsi.QueryPtr() != NULL);
DBG_ASSERT( m_bufUnicode.QueryPtr() != NULL);
*(LPSTR)(m_bufAnsi.QueryPtr()) = '\0';
*(LPWSTR)(m_bufUnicode.QueryPtr()) = (WCHAR)'\0';
m_bUnicode = FALSE;
m_bInSync = TRUE;
m_cchUnicodeLen = 0;
m_cbMultiByteLen = 0;
}
BOOL SetLen( IN DWORD cchLen);
BOOL Copy( const LPSTR pchInit )
{
Reset();
return ( (pchInit != NULL) ?
AuxAppend( pchInit, ::strlen( pchInit ), FALSE ):
TRUE);
}
BOOL Copy( const LPWSTR pchInit ) {
Reset();
return ( (pchInit != NULL) ?
AuxAppend( (const LPWSTR) pchInit, ::wcslen( pchInit ), FALSE ):
TRUE);
}
BOOL SafeCopy( const LPSTR pchInit );
BOOL SafeCopy( const LPWSTR pchInit );
BOOL Copy( const LPSTR pchInit, IN DWORD cbLen ) {
Reset();
return ( (pchInit != NULL) ?
AuxAppend( (LPSTR) pchInit, cbLen, FALSE ):
TRUE);
}
BOOL Copy( const LPWSTR pchInit, IN DWORD cchLen ) {
Reset();
return ( (pchInit != NULL) ?
AuxAppend( (LPWSTR) pchInit, cchLen, FALSE ):
TRUE);
}
BOOL Copy( STRAU & str )
{
BOOL bReturn;
if (str.IsCurrentUnicode()) {
bReturn = Copy((LPWSTR)str.QueryStr(TRUE), str.QueryCCH());
}
else {
bReturn = Copy((LPSTR)str.QueryStr(FALSE), str.QueryCB(FALSE));
}
return bReturn;
}
//
// Returns the number of bytes in the string excluding the terminating
// NULL
//
#ifdef UNICODE
UINT QueryCB(BOOL bUnicode = TRUE)
#else
UINT QueryCB(BOOL bUnicode = FALSE)
#endif
{
if (bUnicode) {
return QueryCBW();
}
else {
return QueryCBA();
}
}
//
// Return # of bytes in the string excluding the teminating NULL
//
UINT QueryCBA()
{
if (m_bUnicode && !m_bInSync) {
//
// Force sync to set m_cbMultiByteLen
//
QueryStrA();
}
return (m_cbMultiByteLen * sizeof(CHAR));
}
//
// Return # of bytes in the string excluding the teminating NULL
//
UINT QueryCBW()
{
if (!m_bUnicode && !m_bInSync) {
//
// Force sync to set m_cchUnicodeLen
//
QueryStrW();
}
return (m_cchUnicodeLen * sizeof(WCHAR));
}
//
// Returns # of characters in the string excluding the terminating NULL
//
UINT QueryCCH( VOID )
{
//
// Unicode Len is same as # characters,
// but Multibyte Len is not, so use
// Unicode Len
//
if (!m_bUnicode && !m_bInSync) {
//
// Force sync to set m_cchUnicodeLen
//
QueryStrW();
}
return (m_cchUnicodeLen);
}
//
// Return the string buffer
//
#ifdef UNICODE
LPTSTR QueryStr(BOOL bUnicode = TRUE);
#else
LPTSTR QueryStr(BOOL bUnicode = FALSE);
#endif
LPSTR QueryStrA( VOID ) { return ( (LPSTR)QueryStr(FALSE)); }
LPWSTR QueryStrW( VOID ) { return ( (LPWSTR)QueryStr(TRUE)); }
BOOL IsCurrentUnicode(void)
{
return m_bUnicode;
}
private:
DWORD m_cchUnicodeLen;
DWORD m_cbMultiByteLen;
VOID AuxInit( const LPSTR pInit );
VOID AuxInit( const LPWSTR pInit );
BOOL AuxAppend( const LPSTR pInit,
UINT cchStr,
BOOL fAddSlop = TRUE );
BOOL AuxAppend( const LPWSTR pInit,
UINT cchStr,
BOOL fAddSlop = TRUE );
BUFFER m_bufAnsi;
BUFFER m_bufUnicode;
BOOL m_bInSync;
BOOL m_bUnicode;
BOOL m_bIsValid;
};
#endif // !_STRINGAU_HXX_