352 lines
7.3 KiB
C++
352 lines
7.3 KiB
C++
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/**********************************************************************/
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/** Microsoft Windows/NT **/
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/** Copyright(c) Microsoft Corp., 1991-1996 **/
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/**********************************************************************/
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/*
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buffer.cxx
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Implementation of the BUFFER class.
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FILE HISTORY:
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MuraliK 3-July-1996 Rewrote the buffer class
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*/
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#include "precomp.hxx"
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#include <buffer.hxx>
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#include "dbgutil.h"
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#include <auxctrs.h>
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#include <irtlmisc.h>
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LONG g_SBAuxCounters[NUM_AUX_COUNTERS];
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BUFFER::~BUFFER(void)
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{
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if ( IsDynAlloced())
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{
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/* INTRINSA suppress = all */
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::IisFree( m_pb );
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}
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}
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/*******************************************************************
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NAME: BUFFER::GetNewStorage
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SYNOPSIS: Given an object with no allocated storage,
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allocate the initial memory.
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ENTRY: cbRequested - amount of storage requested in bytes
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EXIT: Either storage alloc'd, or error reported
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Sets m_cb, m_pb and m_fIsDynAlloced
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RETURNS: TRUE if successful, FALSE for GetLastError()
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NOTES:
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Private member function.
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********************************************************************/
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BOOL
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BUFFER::GetNewStorage( UINT cbRequested )
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{
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AcIncrement( CacBufferAllocs);
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if ( cbRequested <= m_cb) {
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return TRUE;
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}
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DBG_ASSERT( !IsDynAlloced()); // otherwise I should free up the block :(
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m_pb = (BYTE*) ::IisMalloc( cbRequested );
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if ( !m_pb ) {
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SetLastError( ERROR_NOT_ENOUGH_MEMORY );
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} else {
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m_pb[0] = '\0'; // just store null
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m_cb = cbRequested;
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m_fIsDynAlloced = 1;
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}
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return (m_pb != NULL);
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} // BUFFER::GetNewStorage()
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/*******************************************************************
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NAME: BUFFER::ReallocStorage
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SYNOPSIS: Do a "hard" reallocation to the new size
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ENTRY: cbNewRequested - new size, in bytes
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EXIT: Storage realloc'd. m_pb, m_cb, m_fIsDynAlloced changed
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RETURNS: TRUE if successful, FALSE for GetLastError()
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********************************************************************/
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BOOL
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BUFFER::ReallocStorage( UINT cbNewRequested )
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{
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if ( cbNewRequested <= m_cb) {
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return (TRUE);
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}
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BYTE* pb = (BYTE*) ((IsDynAlloced())
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? (::IisReAlloc(m_pb, cbNewRequested))
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: (::IisMalloc(cbNewRequested))
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);
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AcIncrement( CacBufferReallocs);
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if (pb == NULL)
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{
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SetLastError( ERROR_NOT_ENOUGH_MEMORY );
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return FALSE;
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}
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if ( !IsDynAlloced()) {
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// First time this block is allocated. Copy over old contents.
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CopyMemory( pb, m_pb, m_cb);
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m_fIsDynAlloced = 1;
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}
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m_pb = pb;
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m_cb = cbNewRequested;
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DBG_ASSERT( m_pb != NULL );
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return TRUE;
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} // BUFFER::ReallocStorage()
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/*******************************************************************
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NAME: BUFFER::VerifyState
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SYNOPSIS: Verifies the state of the object.
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Asserts out if the state is invalid, i.e. if an
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internal error took place.
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NOTES: This function does nothing in the retail version.
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********************************************************************/
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VOID BUFFER::VerifyState() const
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{
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//
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// 1. If Dynamically Allocated ==>
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// m_pb points to something other than m_rgb &
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// m_cb > INLINED_BUFFER_LEN
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// 2. If not Dynamicall Allocated ==>
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// (a) it can be using user-supplied buffer & any sized
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// (b) it can be using inlined buffer & m_cb == INLINED_BUFFER_LEN
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//
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DBG_ASSERT(( IsDynAlloced() && (m_pb != m_rgb) &&
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(m_cb > INLINED_BUFFER_LEN)) ||
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( !IsDynAlloced() &&
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( m_pb != m_rgb || m_cb == INLINED_BUFFER_LEN)
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)
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);
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} // BUFFER::VerifyState()
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/*******************************************************************
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NAME: BUFFER::FreeMemory
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SYNOPSIS: Frees the heap memory associated with this buffer object
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********************************************************************/
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VOID
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BUFFER::FreeMemory(
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VOID
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)
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{
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if ( IsDynAlloced()) {
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::IisFree( m_pb );
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m_pb = m_rgb;
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m_cb = INLINED_BUFFER_LEN;
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m_fIsDynAlloced = 0;
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}
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m_rgb[0] = '\0'; // reset the contents
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}
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BOOL
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BUFFER_CHAIN::AppendBuffer(
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BUFFER_CHAIN_ITEM * pBCI
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)
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/*++
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Routine Description:
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Adds a new buffer chain item to the end of the buffer chain
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Arguments:
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pBCI - Chain item to append
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Return Value:
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TRUE if successful, FALSE on error
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--*/
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{
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DBG_ASSERT( pBCI );
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DBG_ASSERT( pBCI->_ListEntry.Flink == NULL );
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InsertTailList( &_ListHead,
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&pBCI->_ListEntry );
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return TRUE;
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}
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DWORD
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BUFFER_CHAIN::DeleteChain(
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VOID
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)
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/*++
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Routine Description:
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Deletes all of the buffers in this chain
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Return Value:
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Total number of allocated bytes freed by this call
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--*/
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{
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BUFFER_CHAIN_ITEM * pBCI;
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DWORD cbFreed = 0;
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while ( !IsListEmpty( &_ListHead ))
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{
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pBCI = CONTAINING_RECORD( _ListHead.Flink,
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BUFFER_CHAIN_ITEM,
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_ListEntry );
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DBG_ASSERT( pBCI->_ListEntry.Flink != NULL );
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RemoveEntryList( &pBCI->_ListEntry );
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cbFreed += pBCI->QuerySize();
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delete pBCI;
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}
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return cbFreed;
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}
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BUFFER_CHAIN_ITEM *
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BUFFER_CHAIN::NextBuffer(
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BUFFER_CHAIN_ITEM * pBCI
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)
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/*++
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Routine Description:
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Returns the next buffer in the chain. Start the enumeration by
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passing pBCI as NULL. Continue it by passing the return value
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Arguments:
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pBCI - Previous item in enumeration
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Return Value:
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Pointer to next item in chain, NULL when done
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--*/
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{
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if ( pBCI != NULL )
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{
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if ( pBCI->_ListEntry.Flink != &_ListHead )
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{
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return CONTAINING_RECORD( pBCI->_ListEntry.Flink,
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BUFFER_CHAIN_ITEM,
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_ListEntry );
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}
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else
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{
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return NULL;
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}
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}
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if ( !IsListEmpty( &_ListHead ))
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{
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return CONTAINING_RECORD( _ListHead.Flink,
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BUFFER_CHAIN_ITEM,
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_ListEntry );
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}
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return NULL;
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}
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DWORD
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BUFFER_CHAIN::CalcTotalSize(
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BOOL fUsed
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) const
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/*++
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Routine Description:
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Returns the total amount of memory allocated by this buffer chain
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excluding the size of the structures themselves
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Arguments:
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fUsed - If FALSE, returns total allocated by chain, if TRUE returns
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total used by chain
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Return Value:
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Total bytes allocated or total bytes used
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--*/
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{
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LIST_ENTRY * pEntry;
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BUFFER_CHAIN_ITEM * pBCI;
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DWORD cbRet = 0;
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for ( pEntry = _ListHead.Flink;
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pEntry != &_ListHead;
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pEntry = pEntry->Flink )
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{
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pBCI = CONTAINING_RECORD( pEntry, BUFFER_CHAIN_ITEM, _ListEntry );
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if ( fUsed == FALSE )
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cbRet += pBCI->QuerySize();
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else
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cbRet += pBCI->QueryUsed();
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}
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return cbRet;
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}
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/***************************** End Of File ******************************/
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