367 lines
8.2 KiB
Plaintext
367 lines
8.2 KiB
Plaintext
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# Microsoft Developer Studio Project File - Name="dmime" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=dmime - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "dmime.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "dmime.mak" CFG="dmime - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "dmime - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "dmime - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "dmime - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /Gz /MT /W3 /GX /O2 /I "..\shared" /I "..\..\..\..\public\sdk\inc" /D "NDEBUG" /D "_WINDOWS" /D "WIN32" /D DIRECTMUSIC_VERSION=0x800 /YX /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /Oicf /o "NUL" /win32
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /i "..\verinfo" /d "NDEBUG" /d "WINNT"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib dsound.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib dmoguids.lib /nologo /subsystem:windows /dll /machine:I386
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# SUBTRACT LINK32 /pdb:none
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# Begin Custom Build
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OutDir=.\Release
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TargetPath=.\Release\dmime.dll
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InputPath=.\Release\dmime.dll
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SOURCE="$(InputPath)"
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"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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regsvr32 /s /c "$(TargetPath)"
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echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
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# End Custom Build
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# Begin Special Build Tool
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TargetPath=.\Release\dmime.dll
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SOURCE="$(InputPath)"
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PostBuild_Desc=Copying to system...
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PostBuild_Cmds=copy "$(TargetPath)" c:\winnt\system32
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# End Special Build Tool
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!ELSEIF "$(CFG)" == "dmime - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /Gz /MTd /W3 /Gm /GX /ZI /Od /I "..\shared" /I "..\..\..\..\public\internal\multimedia\inc" /D "DBG" /D "_DEBUG" /D "_WINDOWS" /D "WIN32" /D DIRECTMUSIC_VERSION=0x800 /FR /FD /c
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# SUBTRACT CPP /YX
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
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# ADD MTL /nologo /D "_DEBUG" /Oicf /o "NUL" /win32
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# SUBTRACT MTL /mktyplib203
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /i "..\verinfo" /d "_DEBUG" /d "WINNT"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib dsound.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib dmoguids.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept /libpath:"..\..\..\..\public\sdk\lib\i386"
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# Begin Custom Build
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OutDir=.\Debug
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TargetPath=.\Debug\dmime.dll
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InputPath=.\Debug\dmime.dll
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SOURCE="$(InputPath)"
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"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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regsvr32 /s /c "$(TargetPath)"
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echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
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# End Custom Build
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!ENDIF
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# Begin Target
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# Name "dmime - Win32 Release"
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# Name "dmime - Win32 Debug"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=.\AList.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\audpath.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\CurveTrk.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\debug.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\DMGraph.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\dmhall.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\dmime.def
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# End Source File
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# Begin Source File
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SOURCE=.\dmime.rc
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# End Source File
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# Begin Source File
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SOURCE=.\dmperf.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\dmprfdll.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\DMSegObj.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\DMSStObj.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\dmstrm.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\lyrictrk.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\marktrk.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\MIDIFile.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\mutx.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\oledll.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\paramtrk.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\pchmap.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\queue.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\segtrtrk.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\SeqTrack.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\smartref.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\song.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\SysExTrk.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\TempoTrk.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\trackhelp.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\TSigTrk.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\WavTrack.cpp
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# End Source File
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# End Group
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# Begin Group "Header Files"
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=..\shared\alist.h
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# End Source File
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# Begin Source File
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SOURCE=.\audpath.h
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# End Source File
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# Begin Source File
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SOURCE=.\curve.h
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# End Source File
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# Begin Source File
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SOURCE=.\CurveTrk.h
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# End Source File
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# Begin Source File
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SOURCE=.\debug.h
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# End Source File
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# Begin Source File
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SOURCE=.\DMGraph.h
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# End Source File
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# Begin Source File
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SOURCE=.\dmime.h
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# End Source File
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# Begin Source File
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SOURCE=.\dmperf.h
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# End Source File
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# Begin Source File
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SOURCE=.\dmprfdll.h
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# End Source File
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# Begin Source File
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SOURCE=.\DMSegObj.h
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# End Source File
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# Begin Source File
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SOURCE=.\DMSStObj.h
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# End Source File
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# Begin Source File
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SOURCE=..\shared\dmstrm.h
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# End Source File
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# Begin Source File
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SOURCE=.\lyrictrk.h
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# End Source File
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# Begin Source File
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SOURCE=.\marktrk.h
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# End Source File
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# Begin Source File
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SOURCE=.\midifile.h
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# End Source File
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# Begin Source File
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SOURCE=.\mutx.h
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# End Source File
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# Begin Source File
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SOURCE=.\ntfylist.h
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# End Source File
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# Begin Source File
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SOURCE=.\oledll.h
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# End Source File
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# Begin Source File
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SOURCE=.\paramtrk.h
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# End Source File
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# Begin Source File
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SOURCE=.\pchmap.h
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# End Source File
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# Begin Source File
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SOURCE=.\segtrtrk.h
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# End Source File
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# Begin Source File
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SOURCE=.\SeqTrack.h
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# End Source File
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# Begin Source File
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SOURCE=.\song.h
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# End Source File
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# Begin Source File
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SOURCE=.\SysExTrk.h
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# End Source File
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# Begin Source File
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SOURCE=.\template.h
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# End Source File
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# Begin Source File
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SOURCE=.\TempoTrk.h
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# End Source File
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# Begin Source File
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SOURCE=.\TrkList.h
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# End Source File
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# Begin Source File
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SOURCE=.\TSigTrk.h
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# End Source File
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# Begin Source File
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SOURCE=.\wavtrack.h
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# End Source File
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# End Group
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||
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# End Target
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# End Project
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