windows-nt/Source/XPSP1/NT/multimedia/directx/dmusic/dmime/dmprfdll.cpp

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2020-09-26 03:20:57 -05:00
//
// dmprfdll.cpp
//
// Copyright (c) 1997-1999 Microsoft Corporation
//
// Note: Dll entry points as well as class factory implementations.
//
// READ THIS!!!!!!!!!!!!!!!!!!!!!!!!!!!
//
// 4530: C++ exception handler used, but unwind semantics are not enabled. Specify -GX
//
// We disable this because we use exceptions and do *not* specify -GX (USE_NATIVE_EH in
// sources).
//
// The one place we use exceptions is around construction of objects that call
// InitializeCriticalSection. We guarantee that it is safe to use in this case with
// the restriction given by not using -GX (automatic objects in the call chain between
// throw and handler are not destructed). Turning on -GX buys us nothing but +10% to code
// size because of the unwind code.
//
// Any other use of exceptions must follow these restrictions or -GX must be turned on.
//
// READ THIS!!!!!!!!!!!!!!!!!!!!!!!!!!!
//
#pragma warning(disable:4530)
#include <objbase.h>
#include <initguid.h>
#include <mmsystem.h>
#include <dsoundp.h>
#include "debug.h"
#define ASSERT assert
#include "debug.h"
#include "dmprfdll.h"
#include "dmperf.h"
#include "dmsegobj.h"
#include "song.h"
#include "seqtrack.h"
#include "sysextrk.h"
#include "tempotrk.h"
#include "tsigtrk.h"
#include "marktrk.h"
#include "wavtrack.h"
#include "segtrtrk.h"
#include "lyrictrk.h"
#include "ParamTrk.h"
#include "dmgraph.h"
#include "dmusicc.h"
#include "dmusici.h"
#include "dmusicf.h"
#include "..\shared\oledll.h"
#include "..\dmstyle\dmstylep.h"
#include "..\dmband\dmbndtrk.h"
#include "..\shared\dmstrm.h"
#include "..\shared\Validate.h"
#include "dmksctrl.h"
#include "dmscriptautguids.h"
#include "audpath.h"
#include "..\dswave\dswave.h"
#include "dsoundp.h" // For IDirectSoundPrivate
bool g_fInitCS = false;
CRITICAL_SECTION g_CritSec;
//////////////////////////////////////////////////////////////////////
// Globals
// Dll's hModule
//
HMODULE g_hModule = NULL;
// Count of active components and class factory server locks
//
long g_cComponent = 0;
long g_cLock = 0;
// Flags DMI_F_xxx from dmusicp.h
//
DWORD g_fFlags;
static char const g_szDoEmulation[] = "DoEmulation";
// CClassFactory::QueryInterface
//
HRESULT __stdcall
CClassFactory::QueryInterface(const IID &iid,
void **ppv)
{
if (iid == IID_IUnknown || iid == IID_IClassFactory) {
*ppv = static_cast<IClassFactory*>(this);
} else {
*ppv = NULL;
return E_NOINTERFACE;
}
reinterpret_cast<IUnknown*>(*ppv)->AddRef();
return S_OK;
}
CClassFactory::CClassFactory(DWORD dwClassType)
{
m_cRef = 1;
m_dwClassType = dwClassType;
InterlockedIncrement(&g_cLock);
}
CClassFactory::~CClassFactory()
{
InterlockedDecrement(&g_cLock);
}
// CClassFactory::AddRef
//
ULONG __stdcall
CClassFactory::AddRef()
{
return InterlockedIncrement(&m_cRef);
}
// CClassFactory::Release
//
ULONG __stdcall
CClassFactory::Release()
{
if (!InterlockedDecrement(&m_cRef)) {
delete this;
return 0;
}
return m_cRef;
}
// CClassFactory::CreateInstance
//
//
HRESULT __stdcall
CClassFactory::CreateInstance(IUnknown* pUnknownOuter,
const IID& iid,
void** ppv)
{
HRESULT hr;
if (pUnknownOuter) {
return CLASS_E_NOAGGREGATION;
}
switch (m_dwClassType)
{
case CLASS_PERFORMANCE:
{
CPerformance *pInst;
try
{
pInst = new CPerformance;
}
catch( ... )
{
hr = E_OUTOFMEMORY;
break;
}
if (pInst == NULL) {
hr = E_OUTOFMEMORY;
break;
}
hr = pInst->QueryInterface(iid, ppv);
pInst->Release();
}
break;
case CLASS_GRAPH:
{
CGraph *pInst = new CGraph;
if (pInst == NULL) {
hr = E_OUTOFMEMORY;
break;
}
hr = pInst->QueryInterface(iid, ppv);
pInst->Release();
}
break;
case CLASS_SEGMENT:
{
CSegment *pInst = new CSegment;
if (pInst == NULL) {
hr = E_OUTOFMEMORY;
break;
}
// The segment is initialized with a ref count of 0, so QI will set it to 1.
hr = pInst->QueryInterface(iid, ppv);
}
break;
case CLASS_SONG:
{
CSong *pInst = new CSong;
if (pInst == NULL) {
hr = E_OUTOFMEMORY;
break;
}
hr = pInst->QueryInterface(iid, ppv);
pInst->Release();
}
break;
case CLASS_AUDIOPATH:
{
CAudioPathConfig *pInst;
try
{
pInst = new CAudioPathConfig;
}
catch( ... )
{
hr = E_OUTOFMEMORY;
break;
}
if (pInst == NULL) {
hr = E_OUTOFMEMORY;
break;
}
hr = pInst->QueryInterface(iid, ppv);
pInst->Release();
}
break;
case CLASS_SEQTRACK:
{
CSeqTrack *pInst;
try
{
pInst = new CSeqTrack;
}
catch( ... )
{
hr = E_OUTOFMEMORY;
break;
}
if (pInst == NULL) {
hr = E_OUTOFMEMORY;
break;
}
hr = pInst->QueryInterface(iid, ppv);
pInst->Release();
}
break;
case CLASS_SYSEXTRACK:
{
CSysExTrack *pInst;
try
{
pInst = new CSysExTrack;
}
catch( ... )
{
hr = E_OUTOFMEMORY;
break;
}
if (pInst == NULL) {
hr = E_OUTOFMEMORY;
break;
}
hr = pInst->QueryInterface(iid, ppv);
pInst->Release();
}
break;
case CLASS_TEMPOTRACK:
{
CTempoTrack *pInst;
try
{
pInst = new CTempoTrack;
}
catch( ... )
{
hr = E_OUTOFMEMORY;
break;
}
if (pInst == NULL) {
hr = E_OUTOFMEMORY;
break;
}
hr = pInst->QueryInterface(iid, ppv);
pInst->Release();
}
break;
case CLASS_TIMESIGTRACK:
{
CTimeSigTrack *pInst;
try
{
pInst = new CTimeSigTrack;
}
catch( ... )
{
hr = E_OUTOFMEMORY;
break;
}
if (pInst == NULL) {
hr = E_OUTOFMEMORY;
break;
}
hr = pInst->QueryInterface(iid, ppv);
pInst->Release();
}
break;
case CLASS_MARKERTRACK:
{
CMarkerTrack *pInst;
try
{
pInst = new CMarkerTrack;
}
catch( ... )
{
hr = E_OUTOFMEMORY;
break;
}
if (pInst == NULL) {
hr = E_OUTOFMEMORY;
break;
}
hr = pInst->QueryInterface(iid, ppv);
pInst->Release();
}
break;
case CLASS_WAVETRACK:
{
CWavTrack *pInst;
try
{
pInst = new CWavTrack;
}
catch( ... )
{
hr = E_OUTOFMEMORY;
break;
}
if (pInst == NULL) {
hr = E_OUTOFMEMORY;
break;
}
hr = pInst->QueryInterface(iid, ppv);
pInst->Release();
}
break;
case CLASS_TRIGGERTRACK:
{
try
{
hr = TrackHelpCreateInstance<CSegTriggerTrack>(pUnknownOuter, iid, ppv);
}
catch( ... )
{
hr = E_OUTOFMEMORY;
}
}
break;
case CLASS_LYRICSTRACK:
{
try
{
hr = TrackHelpCreateInstance<CLyricsTrack>(pUnknownOuter, iid, ppv);
}
catch( ... )
{
hr = E_OUTOFMEMORY;
}
}
break;
case CLASS_PARAMSTRACK:
{
try
{
hr = TrackHelpCreateInstance<CParamControlTrack>(pUnknownOuter, iid, ppv);
}
catch( ... )
{
hr = E_OUTOFMEMORY;
}
}
break;
case CLASS_SEGSTATE:
{
CSegState *pInst = new CSegState;
if (pInst == NULL) {
hr = E_OUTOFMEMORY;
break;
}
hr = pInst->QueryInterface(iid, ppv);
pInst->Release();
}
}
return hr;
}
// CClassFactory::LockServer
//
HRESULT __stdcall
CClassFactory::LockServer(BOOL bLock)
{
if (bLock) {
InterlockedIncrement(&g_cLock);
} else {
InterlockedDecrement(&g_cLock);
}
return S_OK;
}
// Version information for our class
//
TCHAR g_szDMPerformanceFriendlyName[] = TEXT("DirectMusicPerformance");
TCHAR g_szDMPerformanceVerIndProgID[] = TEXT("Microsoft.DirectMusicPerformance");
TCHAR g_szDMPerformanceProgID[] = TEXT("Microsoft.DirectMusicPerformance.1");
TCHAR g_szDMSegmentFriendlyName[] = TEXT("DirectMusicSegment");
TCHAR g_szDMSegmentVerIndProgID[] = TEXT("Microsoft.DirectMusicSegment");
TCHAR g_szDMSegmentProgID[] = TEXT("Microsoft.DirectMusicSegment.1");
TCHAR g_szDMSegmentStateFriendlyName[] = TEXT("DirectMusicSegmentState");
TCHAR g_szDMSegmentStateVerIndProgID[] = TEXT("Microsoft.DirectMusicSegmentState");
TCHAR g_szDMSegmentStateProgID[] = TEXT("Microsoft.DirectMusicSegmentState.1");
TCHAR g_szSongFriendlyName[] = TEXT("DirectMusicSong");
TCHAR g_szSongVerIndProgID[] = TEXT("Microsoft.DirectMusicSong");
TCHAR g_szSongProgID[] = TEXT("Microsoft.DirectMusicSong.1");
TCHAR g_szAudioPathFriendlyName[] = TEXT("DirectMusicAudioPath");
TCHAR g_szAudioPathVerIndProgID[] = TEXT("Microsoft.DirectMusicAudioPath");
TCHAR g_szAudioPathProgID[] = TEXT("Microsoft.DirectMusicAudioPath.1");
TCHAR g_szDMGraphFriendlyName[] = TEXT("DirectMusicGraph");
TCHAR g_szDMGraphVerIndProgID[] = TEXT("Microsoft.DirectMusicGraph");
TCHAR g_szDMGraphProgID[] = TEXT("Microsoft.DirectMusicGraph.1");
TCHAR g_szDMSeqTrackFriendlyName[] = TEXT("DirectMusicSeqTrack");
TCHAR g_szDMSeqTrackVerIndProgID[] = TEXT("Microsoft.DirectMusicSeqTrack");
TCHAR g_szDMSeqTrackProgID[] = TEXT("Microsoft.DirectMusicSeqTrack.1");
TCHAR g_szDMSysExTrackFriendlyName[] = TEXT("DirectMusicSysExTrack");
TCHAR g_szDMSysExTrackVerIndProgID[] = TEXT("Microsoft.DirectMusicSysExTrack");
TCHAR g_szDMSysExTrackProgID[] = TEXT("Microsoft.DirectMusicSysExTrack.1");
TCHAR g_szDMTempoTrackFriendlyName[] = TEXT("DirectMusicTempoTrack");
TCHAR g_szDMTempoTrackVerIndProgID[] = TEXT("Microsoft.DirectMusicTempoTrack");
TCHAR g_szDMTempoTrackProgID[] = TEXT("Microsoft.DirectMusicTempoTrack.1");
TCHAR g_szDMTimeSigTrackFriendlyName[] = TEXT("DirectMusicTimeSigTrack");
TCHAR g_szDMTimeSigTrackVerIndProgID[] = TEXT("Microsoft.DirectMusicTimeSigTrack");
TCHAR g_szDMTimeSigTrackProgID[] = TEXT("Microsoft.DirectMusicTimeSigTrack.1");
TCHAR g_szMarkerTrackFriendlyName[] = TEXT("DirectMusicMarkerTrack");
TCHAR g_szMarkerTrackVerIndProgID[] = TEXT("Microsoft.DirectMusicMarkerTrack");
TCHAR g_szMarkerTrackProgID[] = TEXT("Microsoft.DirectMusicMarkerTrack.1");
TCHAR g_szWaveTrackFriendlyName[] = TEXT("DirectMusicWaveTrack");
TCHAR g_szWaveTrackVerIndProgID[] = TEXT("Microsoft.DirectMusicWaveTrack");
TCHAR g_szWaveTrackProgID[] = TEXT("Microsoft.DirectMusicWaveTrack.1");
TCHAR g_szSegTriggerTrackFriendlyName[] = TEXT("DirectMusicSegTriggerTrack");
TCHAR g_szSegTriggerTrackVerIndProgID[] = TEXT("Microsoft.DirectMusicSegTriggerTrack");
TCHAR g_szSegTriggerTrackProgID[] = TEXT("Microsoft.DirectMusicSegTriggerTrack.1");
TCHAR g_szLyricsTrackFriendlyName[] = TEXT("DirectMusicLyricsTrack");
TCHAR g_szLyricsTrackVerIndProgID[] = TEXT("Microsoft.DirectMusicLyricsTrack");
TCHAR g_szLyricsTrackProgID[] = TEXT("Microsoft.DirectMusicLyricsTrack.1");
TCHAR g_szParamControlTrackFriendlyName[] = TEXT("DirectMusicParamControlTrack");
TCHAR g_szParamControlTrackVerIndProgID[] = TEXT("Microsoft.DirectMusicParamControlTrack");
TCHAR g_szParamControlTrackProgID[] = TEXT("Microsoft.DirectMusicParamControlTrack.1");
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
// Standard calls needed to be an inproc server
//////////////////////////////////////////////////////////////////////
// DllCanUnloadNow
STDAPI DllCanUnloadNow()
{
if (g_cComponent || g_cLock) {
return S_FALSE;
}
return S_OK;
}
//////////////////////////////////////////////////////////////////////
// DllGetClassObject
STDAPI DllGetClassObject(const CLSID& clsid,
const IID& iid,
void** ppv)
{
IUnknown* pIUnknown = NULL;
DWORD dwTypeID = 0;
if(clsid == CLSID_DirectMusicPerformance)
{
dwTypeID = CLASS_PERFORMANCE;
}
else if(clsid == CLSID_DirectMusicSegment)
{
dwTypeID = CLASS_SEGMENT;
}
else if(clsid == CLSID_DirectMusicSong)
{
dwTypeID = CLASS_SONG;
}
else if(clsid == CLSID_DirectMusicAudioPathConfig)
{
dwTypeID = CLASS_AUDIOPATH;
}
else if(clsid == CLSID_DirectMusicSeqTrack)
{
dwTypeID = CLASS_SEQTRACK;
}
else if(clsid == CLSID_DirectMusicGraph)
{
dwTypeID = CLASS_GRAPH;
}
else if(clsid == CLSID_DirectMusicSysExTrack)
{
dwTypeID = CLASS_SYSEXTRACK;
}
else if(clsid == CLSID_DirectMusicTempoTrack)
{
dwTypeID = CLASS_TEMPOTRACK;
}
else if(clsid == CLSID_DirectMusicTimeSigTrack)
{
dwTypeID = CLASS_TIMESIGTRACK;
}
else if(clsid == CLSID_DirectMusicMarkerTrack)
{
dwTypeID = CLASS_MARKERTRACK;
}
else if(clsid == CLSID_DirectMusicWaveTrack)
{
dwTypeID = CLASS_WAVETRACK;
}
else if(clsid == CLSID_DirectMusicSegmentTriggerTrack)
{
dwTypeID = CLASS_TRIGGERTRACK;
}
else if(clsid == CLSID_DirectMusicLyricsTrack)
{
dwTypeID = CLASS_LYRICSTRACK;
}
else if(clsid == CLSID_DirectMusicParamControlTrack)
{
dwTypeID = CLASS_PARAMSTRACK;
}
else if(clsid == CLSID_DirectMusicSegmentState)
{
dwTypeID = CLASS_SEGSTATE;
}
else
{
return CLASS_E_CLASSNOTAVAILABLE;
}
pIUnknown = static_cast<IUnknown*> (new CClassFactory(dwTypeID));
if(pIUnknown)
{
HRESULT hr = pIUnknown->QueryInterface(iid, ppv);
pIUnknown->Release();
return hr;
}
return E_OUTOFMEMORY;
}
//////////////////////////////////////////////////////////////////////
// DllUnregisterServer
STDAPI DllUnregisterServer()
{
UnregisterServer(CLSID_DirectMusicPerformance,
g_szDMPerformanceFriendlyName,
g_szDMPerformanceVerIndProgID,
g_szDMPerformanceProgID);
UnregisterServer(CLSID_DirectMusicSegment,
g_szDMSegmentFriendlyName,
g_szDMSegmentVerIndProgID,
g_szDMSegmentProgID);
UnregisterServer(CLSID_DirectMusicSegmentState,
g_szDMSegmentStateFriendlyName,
g_szDMSegmentStateVerIndProgID,
g_szDMSegmentStateProgID);
UnregisterServer(CLSID_DirectMusicSong,
g_szSongFriendlyName,
g_szSongVerIndProgID,
g_szSongProgID);
UnregisterServer(CLSID_DirectMusicAudioPathConfig,
g_szAudioPathFriendlyName,
g_szAudioPathVerIndProgID,
g_szAudioPathProgID);
UnregisterServer(CLSID_DirectMusicGraph,
g_szDMGraphFriendlyName,
g_szDMGraphVerIndProgID,
g_szDMGraphProgID);
UnregisterServer(CLSID_DirectMusicSeqTrack,
g_szDMSeqTrackFriendlyName,
g_szDMSeqTrackVerIndProgID,
g_szDMSeqTrackProgID);
UnregisterServer(CLSID_DirectMusicSysExTrack,
g_szDMSysExTrackFriendlyName,
g_szDMSysExTrackVerIndProgID,
g_szDMSysExTrackProgID);
UnregisterServer(CLSID_DirectMusicTempoTrack,
g_szDMTempoTrackFriendlyName,
g_szDMTempoTrackVerIndProgID,
g_szDMTempoTrackProgID);
UnregisterServer(CLSID_DirectMusicTimeSigTrack,
g_szDMTimeSigTrackFriendlyName,
g_szDMTimeSigTrackVerIndProgID,
g_szDMTimeSigTrackProgID);
UnregisterServer(CLSID_DirectMusicMarkerTrack,
g_szMarkerTrackFriendlyName,
g_szMarkerTrackVerIndProgID,
g_szMarkerTrackProgID);
UnregisterServer(CLSID_DirectMusicWaveTrack,
g_szWaveTrackFriendlyName,
g_szWaveTrackVerIndProgID,
g_szWaveTrackProgID);
UnregisterServer(CLSID_DirectMusicSegmentTriggerTrack,
g_szSegTriggerTrackFriendlyName,
g_szSegTriggerTrackVerIndProgID,
g_szSegTriggerTrackProgID);
UnregisterServer(CLSID_DirectMusicLyricsTrack,
g_szLyricsTrackFriendlyName,
g_szLyricsTrackVerIndProgID,
g_szLyricsTrackProgID);
UnregisterServer(CLSID_DirectMusicParamControlTrack,
g_szParamControlTrackFriendlyName,
g_szParamControlTrackVerIndProgID,
g_szParamControlTrackProgID);
return S_OK;
}
//////////////////////////////////////////////////////////////////////
// DllRegisterServer
STDAPI DllRegisterServer()
{
RegisterServer(g_hModule,
CLSID_DirectMusicPerformance,
g_szDMPerformanceFriendlyName,
g_szDMPerformanceVerIndProgID,
g_szDMPerformanceProgID);
RegisterServer(g_hModule,
CLSID_DirectMusicSegment,
g_szDMSegmentFriendlyName,
g_szDMSegmentVerIndProgID,
g_szDMSegmentProgID);
RegisterServer(g_hModule,
CLSID_DirectMusicSegmentState,
g_szDMSegmentStateFriendlyName,
g_szDMSegmentStateVerIndProgID,
g_szDMSegmentStateProgID);
RegisterServer(g_hModule,
CLSID_DirectMusicSong,
g_szSongFriendlyName,
g_szSongVerIndProgID,
g_szSongProgID);
RegisterServer(g_hModule,
CLSID_DirectMusicAudioPathConfig,
g_szAudioPathFriendlyName,
g_szAudioPathVerIndProgID,
g_szAudioPathProgID);
RegisterServer(g_hModule,
CLSID_DirectMusicGraph,
g_szDMGraphFriendlyName,
g_szDMGraphVerIndProgID,
g_szDMGraphProgID);
RegisterServer(g_hModule,
CLSID_DirectMusicSeqTrack,
g_szDMSeqTrackFriendlyName,
g_szDMSeqTrackVerIndProgID,
g_szDMSeqTrackProgID);
RegisterServer(g_hModule,
CLSID_DirectMusicSysExTrack,
g_szDMSysExTrackFriendlyName,
g_szDMSysExTrackVerIndProgID,
g_szDMSysExTrackProgID);
RegisterServer(g_hModule,
CLSID_DirectMusicTempoTrack,
g_szDMTempoTrackFriendlyName,
g_szDMTempoTrackVerIndProgID,
g_szDMTempoTrackProgID);
RegisterServer(g_hModule,
CLSID_DirectMusicTimeSigTrack,
g_szDMTimeSigTrackFriendlyName,
g_szDMTimeSigTrackVerIndProgID,
g_szDMTimeSigTrackProgID);
RegisterServer(g_hModule,
CLSID_DirectMusicMarkerTrack,
g_szMarkerTrackFriendlyName,
g_szMarkerTrackVerIndProgID,
g_szMarkerTrackProgID);
RegisterServer(g_hModule,
CLSID_DirectMusicWaveTrack,
g_szWaveTrackFriendlyName,
g_szWaveTrackVerIndProgID,
g_szWaveTrackProgID);
RegisterServer(g_hModule,
CLSID_DirectMusicSegmentTriggerTrack,
g_szSegTriggerTrackFriendlyName,
g_szSegTriggerTrackVerIndProgID,
g_szSegTriggerTrackProgID);
RegisterServer(g_hModule,
CLSID_DirectMusicLyricsTrack,
g_szLyricsTrackFriendlyName,
g_szLyricsTrackVerIndProgID,
g_szLyricsTrackProgID);
RegisterServer(g_hModule,
CLSID_DirectMusicParamControlTrack,
g_szParamControlTrackFriendlyName,
g_szParamControlTrackVerIndProgID,
g_szParamControlTrackProgID);
return S_OK;
}
//////////////////////////////////////////////////////////////////////
// Standard Win32 DllMain
//////////////////////////////////////////////////////////////////////
// DllMain
#ifdef DBG
static char* aszReasons[] =
{
"DLL_PROCESS_DETACH",
"DLL_PROCESS_ATTACH",
"DLL_THREAD_ATTACH",
"DLL_THREAD_DETACH"
};
const DWORD nReasons = (sizeof(aszReasons) / sizeof(char*));
#endif
BOOL APIENTRY DllMain(HINSTANCE hModule,
DWORD dwReason,
void *lpReserved)
{
static int nReferenceCount = 0;
#ifdef DBG
if (dwReason < nReasons)
{
TraceI(0, "DllMain: %s\n", (LPSTR)aszReasons[dwReason]);
}
else
{
TraceI(0, "DllMain: Unknown dwReason <%u>\n", dwReason);
}
#endif
switch(dwReason)
{
case DLL_PROCESS_ATTACH:
if (++nReferenceCount == 1)
{
g_fInitCS = false;
try
{
InitializeCriticalSection(&g_CritSec);
InitializeCriticalSection(&WaveItem::st_WaveListCritSect);
}
catch( ... )
{
TraceI(0, "InitializeCriticalSection failed.\n");
return FALSE;
}
g_fInitCS = true;
#ifdef DBG
DebugInit();
#endif
if (!DisableThreadLibraryCalls(hModule))
{
TraceI(1, "DisableThreadLibraryCalls failed.\n");
}
g_hModule = hModule;
}
break;
case DLL_PROCESS_DETACH:
if (--nReferenceCount == 0)
{
TraceI(-1, "Unloading g_cLock %d g_cComponent %d\n", g_cLock, g_cComponent);
if (g_fInitCS)
{
DeleteCriticalSection(&g_CritSec);
DeleteCriticalSection(&WaveItem::st_WaveListCritSect);
}
// Assert if we still have some objects hanging around
assert(g_cComponent == 0);
assert(g_cLock == 0);
}
break;
}
return TRUE;
}