windows-nt/Source/XPSP1/NT/multimedia/directx/dmusic/dmusic32/debug.h

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2020-09-26 03:20:57 -05:00
//
// debug.h
//
// Copyright (c) 1997-1998 Microsoft Corporation. All rights reserved.
//
// Note:
//
#ifndef DEBUG_H
#define DEBUG_H
#include <windows.h>
#define DM_DEBUG_CRITICAL 1 // Used to include critical messages
#define DM_DEBUG_NON_CRITICAL 2 // Used to include level 1 plus important non-critical messages
#define DM_DEBUG_STATUS 3 // Used to include level 1 and level 2 plus status\state messages
#define DM_DEBUG_FUNC_FLOW 4 // Used to include level 1, level 2 and level 3 plus function flow messages
#define DM_DEBUG_ALL 5 // Used to include all debug messages
#ifdef DBG
extern void DebugInit(void);
extern void DebugTrace(int iDebugLevel, LPSTR pstrFormat, ...);
extern void DebugAssert(LPSTR szExp, LPSTR szFile, ULONG ulLine);
#define Trace DebugTrace
#define assert(exp) (void)( (exp) || (DebugAssert(#exp, __FILE__, __LINE__), 0) )
#else
#define Trace
#define assert(exp) ((void)0)
#endif
#endif // #ifndef DEBUG_H