windows-nt/Source/XPSP1/NT/multimedia/directx/dplay/dnet/inc/dpaddr.h

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/*==========================================================================;
*
* Copyright (C) 2000 Microsoft Corporation. All Rights Reserved.
*
* File: dpaddr.h
* Content: DirectPlayAddress include file
//@@BEGIN_MSINTERNAL
* History:
* Date By Reason
* ==========================
* 01/31/2000 rmt created
* 02/12/2000 rmt Split Get into GetByIndex and GetByName
* 02/14/2000 vpo Hid remaining references to Internal
* 02/17/2000 rmt Added dnet header def and removed error codes (see dplay8.h for error codes for them)
* 02/21/2000 rmt Cleared out redundant interfaces, added defines, added new macros
* 03/22/2000 rmt Updated to add SetEqual, BuildFromDPAddress and new ANSI data type
* 03/24/2000 rmt Added IsEqual function
* 05/04/2000 rmt Bug #34155 - Incorrect defines
* 06/09/00 rmt Updates to split CLSID and allow whistler compat and support external create funcs
* 08/03/2000 rmt Bug #41246 - Remove IP versions of Duplicate, SetEqual, IsEqual, BuildURL
* 08/07/2000 rmt Bug #41185 - Header Cleanup
* 03/17/2001 rmt WINBUG #342420 - Commented out create functions
//@@END_MSINTERNAL
***************************************************************************/
#ifndef __DIRECTPLAYADDRESS__
#define __DIRECTPLAYADDRESS__
#include <ole2.h> // for DECLARE_INTERFACE and HRESULT
#ifdef __cplusplus
extern "C" {
#endif
#include "dplay8.h"
/****************************************************************************
*
* DirectPlay8Address CLSIDs
*
****************************************************************************/
// {934A9523-A3CA-4bc5-ADA0-D6D95D979421}
DEFINE_GUID(CLSID_DirectPlay8Address,
0x934a9523, 0xa3ca, 0x4bc5, 0xad, 0xa0, 0xd6, 0xd9, 0x5d, 0x97, 0x94, 0x21);
/****************************************************************************
*
* DirectPlay8Address Interface IIDs
*
****************************************************************************/
//@@BEGIN_MSINTERNAL
// {B483A30A-C8A9-4d76-9BC9-37558080C608}
DEFINE_GUID(IID_IDirectPlay8AddressInternal,
0xb483a30a, 0xc8a9, 0x4d76, 0x9b, 0xc9, 0x37, 0x55, 0x80, 0x80, 0xc6, 0x8);
//@@END_MSINTERNAL
// {83783300-4063-4c8a-9DB3-82830A7FEB31}
DEFINE_GUID(IID_IDirectPlay8Address,
0x83783300, 0x4063, 0x4c8a, 0x9d, 0xb3, 0x82, 0x83, 0xa, 0x7f, 0xeb, 0x31);
// {E5A0E990-2BAD-430b-87DA-A142CF75DE58}
DEFINE_GUID(IID_IDirectPlay8AddressIP,
0xe5a0e990, 0x2bad, 0x430b, 0x87, 0xda, 0xa1, 0x42, 0xcf, 0x75, 0xde, 0x58);
/****************************************************************************
*
* DirectPlay8Address Interface Pointer definitions
*
****************************************************************************/
//@@BEGIN_MSINTERNAL
typedef struct IDirectPlay8AddressInternal *PDIRECTPLAY8ADDRESSINTERNAL, *LPDIRECTPLAY8ADDRESSINTERNAL;
//@@END_MSINTERNAL
typedef struct IDirectPlay8Address *PDIRECTPLAY8ADDRESS, *LPDIRECTPLAY8ADDRESS;
typedef struct IDirectPlay8AddressIP *PDIRECTPLAY8ADDRESSIP, *LPDIRECTPLAY8ADDRESSIP;
/****************************************************************************
*
* DirectPlay8Address Forward Declarations For External Types
*
****************************************************************************/
typedef struct sockaddr SOCKADDR;
/****************************************************************************
*
* DirectPlay8Address Constants
*
****************************************************************************/
//
// Asynchronous operation flags
//
#define DPNA_DATATYPE_STRING 0x00000001
#define DPNA_DATATYPE_DWORD 0x00000002
#define DPNA_DATATYPE_GUID 0x00000003
#define DPNA_DATATYPE_BINARY 0x00000004
#define DPNA_DATATYPE_STRING_ANSI 0x00000005
#define DPNA_DPNSVR_PORT 6073
#define DPNA_INDEX_INVALID 0xFFFFFFFF
/****************************************************************************
*
* DirectPlay8Address Address Elements
*
****************************************************************************/
#define DPNA_SEPARATOR_KEYVALUE L'='
#define DPNA_SEPARATOR_USERDATA L'#'
#define DPNA_SEPARATOR_COMPONENT L';'
#define DPNA_ESCAPECHAR L'%'
// Header
#define DPNA_HEADER L"x-directplay:/"
// key names for address components
#define DPNA_KEY_APPLICATION_INSTANCE L"applicationinstance"
#define DPNA_KEY_BAUD L"baud"
#define DPNA_KEY_DEVICE L"device"
#define DPNA_KEY_FLOWCONTROL L"flowcontrol"
#define DPNA_KEY_HOSTNAME L"hostname"
#define DPNA_KEY_PARITY L"parity"
#define DPNA_KEY_PHONENUMBER L"phonenumber"
#define DPNA_KEY_PORT L"port"
#define DPNA_KEY_PROGRAM L"program"
#define DPNA_KEY_PROVIDER L"provider"
#define DPNA_KEY_STOPBITS L"stopbits"
// values for baud rate
#define DPNA_BAUD_RATE_9600 9600
#define DPNA_BAUD_RATE_14400 14400
#define DPNA_BAUD_RATE_19200 19200
#define DPNA_BAUD_RATE_38400 38400
#define DPNA_BAUD_RATE_56000 56000
#define DPNA_BAUD_RATE_57600 57600
#define DPNA_BAUD_RATE_115200 115200
// values for stop bits
#define DPNA_STOP_BITS_ONE L"1"
#define DPNA_STOP_BITS_ONE_FIVE L"1.5"
#define DPNA_STOP_BITS_TWO L"2"
// values for parity
#define DPNA_PARITY_NONE L"NONE"
#define DPNA_PARITY_EVEN L"EVEN"
#define DPNA_PARITY_ODD L"ODD"
#define DPNA_PARITY_MARK L"MARK"
#define DPNA_PARITY_SPACE L"SPACE"
// values for flow control
#define DPNA_FLOW_CONTROL_NONE L"NONE"
#define DPNA_FLOW_CONTROL_XONXOFF L"XONXOFF"
#define DPNA_FLOW_CONTROL_RTS L"RTS"
#define DPNA_FLOW_CONTROL_DTR L"DTR"
#define DPNA_FLOW_CONTROL_RTSDTR L"RTSDTR"
// Shortcut values
//
// These can be used instead of the corresponding CLSID_DP8SP_XXXX guids
//
#define DPNA_VALUE_TCPIPPROVIDER L"IP"
#define DPNA_VALUE_IPXPROVIDER L"IPX"
#define DPNA_VALUE_MODEMPROVIDER L"MODEM"
#define DPNA_VALUE_SERIALPROVIDER L"SERIAL"
//// ANSI DEFINITIONS
// Header
#define DPNA_HEADER_A "x-directplay:/"
#define DPNA_SEPARATOR_KEYVALUE_A '='
#define DPNA_SEPARATOR_USERDATA_A '#'
#define DPNA_SEPARATOR_COMPONENT_A ';'
#define DPNA_ESCAPECHAR_A '%'
// key names for address components
#define DPNA_KEY_APPLICATION_INSTANCE_A "applicationinstance"
#define DPNA_KEY_BAUD_A "baud"
#define DPNA_KEY_DEVICE_A "device"
#define DPNA_KEY_FLOWCONTROL_A "flowcontrol"
#define DPNA_KEY_HOSTNAME_A "hostname"
#define DPNA_KEY_PARITY_A "parity"
#define DPNA_KEY_PHONENUMBER_A "phonenumber"
#define DPNA_KEY_PORT_A "port"
#define DPNA_KEY_PROGRAM_A "program"
#define DPNA_KEY_PROVIDER_A "provider"
#define DPNA_KEY_STOPBITS_A "stopbits"
// values for stop bits
#define DPNA_STOP_BITS_ONE_A "1"
#define DPNA_STOP_BITS_ONE_FIVE_A "1.5"
#define DPNA_STOP_BITS_TWO_A "2"
// values for parity
#define DPNA_PARITY_NONE_A "NONE"
#define DPNA_PARITY_EVEN_A "EVEN"
#define DPNA_PARITY_ODD_A "ODD"
#define DPNA_PARITY_MARK_A "MARK"
#define DPNA_PARITY_SPACE_A "SPACE"
// values for flow control
#define DPNA_FLOW_CONTROL_NONE_A "NONE"
#define DPNA_FLOW_CONTROL_XONXOFF_A "XONXOFF"
#define DPNA_FLOW_CONTROL_RTS_A "RTS"
#define DPNA_FLOW_CONTROL_DTR_A "DTR"
#define DPNA_FLOW_CONTROL_RTSDTR_A "RTSDTR"
// Shortcut values
//
// These can be used instead of the corresponding CLSID_DP8SP_XXXX guids
//
#define DPNA_VALUE_TCPIPPROVIDER_A "IP"
#define DPNA_VALUE_IPXPROVIDER_A "IPX"
#define DPNA_VALUE_MODEMPROVIDER_A "MODEM"
#define DPNA_VALUE_SERIALPROVIDER_A "SERIAL"
/****************************************************************************
*
* DirectPlay8Address Functions
*
****************************************************************************/
/*
*
* This function is no longer supported. It is recommended that CoCreateInstance be used to create
* DirectPlay8 address objects.
*
* HRESULT WINAPI DirectPlay8AddressCreate( const GUID * pcIID, void **ppvInterface, IUnknown *pUnknown);
*
*/
/****************************************************************************
*
* DirectPlay8Address Application Interfaces
*
****************************************************************************/
//
// COM definition for IDirectPlay8Address Generic Interface
//
#undef INTERFACE // External COM Implementation
#define INTERFACE IDirectPlay8Address
DECLARE_INTERFACE_(IDirectPlay8Address,IUnknown)
{
/*** IUnknown methods ***/
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
/*** IDirectPlay8Address methods ***/
STDMETHOD(BuildFromURLW)(THIS_ WCHAR *pwszSourceURL ) PURE;
STDMETHOD(BuildFromURLA)(THIS_ CHAR *pszSourceURL ) PURE;
STDMETHOD(Duplicate)(THIS_ PDIRECTPLAY8ADDRESS *ppdpaNewAddress ) PURE;
STDMETHOD(SetEqual)(THIS_ PDIRECTPLAY8ADDRESS pdpaAddress ) PURE;
STDMETHOD(IsEqual)(THIS_ PDIRECTPLAY8ADDRESS pdpaAddress ) PURE;
STDMETHOD(Clear)(THIS ) PURE;
STDMETHOD(GetURLW)(THIS_ WCHAR *pwszURL, PDWORD pdwNumChars ) PURE;
STDMETHOD(GetURLA)(THIS_ CHAR *pszURL, PDWORD pdwNumChars) PURE;
STDMETHOD(GetSP)(THIS_ GUID *pguidSP ) PURE;
STDMETHOD(GetUserData)(THIS_ void *pvUserData, PDWORD pdwBufferSize) PURE;
STDMETHOD(SetSP)(THIS_ const GUID * const pguidSP ) PURE;
STDMETHOD(SetUserData)(THIS_ const void * const pvUserData, const DWORD dwDataSize) PURE;
STDMETHOD(GetNumComponents)(THIS_ PDWORD pdwNumComponents ) PURE;
STDMETHOD(GetComponentByName)(THIS_ const WCHAR * const pwszName, void *pvBuffer, PDWORD pdwBufferSize, PDWORD pdwDataType ) PURE;
STDMETHOD(GetComponentByIndex)(THIS_ const DWORD dwComponentID, WCHAR * pwszName, PDWORD pdwNameLen, void *pvBuffer, PDWORD pdwBufferSize, PDWORD pdwDataType ) PURE;
STDMETHOD(AddComponent)(THIS_ const WCHAR * const pwszName, const void * const lpvData, const DWORD dwDataSize, const DWORD dwDataType ) PURE;
STDMETHOD(GetDevice)(THIS_ GUID * ) PURE;
STDMETHOD(SetDevice)(THIS_ const GUID * const) PURE;
STDMETHOD(BuildFromDPADDRESS)( THIS_ LPVOID pvAddress, DWORD dwDataSize ) PURE;
};
//
// COM definition for IDirectPlay8AddressIP Generic Interface
//
#undef INTERFACE // External COM Implementation
#define INTERFACE IDirectPlay8AddressIP
DECLARE_INTERFACE_(IDirectPlay8AddressIP,IUnknown)
{
/*** IUnknown methods ***/
STDMETHOD(QueryInterface) (THIS_ REFIID, PVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
/*** IDirectPlay8AddressIP methods ***/
// Constructs a IDirectPlay8 TCP Address from a SOCKADDR structure
STDMETHOD(BuildFromSockAddr)(THIS_ const SOCKADDR * const ) PURE;
// Constructs a TCP Address from a string (hostname) and port
STDMETHOD(BuildAddress)(THIS_ const WCHAR * const wszAddress, const USHORT usPort ) PURE;
// Builds a local TCP Address
STDMETHOD(BuildLocalAddress)(THIS_ const GUID * const pguidAdapter, const USHORT usPort ) PURE;
// Gets the address from the structure in SOCKADR format
STDMETHOD(GetSockAddress)(THIS_ SOCKADDR *, PDWORD ) PURE;
// Gets the local afddress
STDMETHOD(GetLocalAddress)(THIS_ GUID *pguidAdapter, USHORT *pusPort ) PURE;
// Gets the remote address
STDMETHOD(GetAddress)(THIS_ WCHAR *wszAddress, PDWORD pdwAddressLength, USHORT *psPort ) PURE;
};
//@@BEGIN_MSINTERNAL
//
// COM definition for IDirectPlay8AddressInternal interface
//
// This interface is used so that the SP and DNet can pass references to their internal
// copies of an address and not worry about the user modifying it.
//
#undef INTERFACE // External COM Implementation
#define INTERFACE IDirectPlay8AddressInternal
DECLARE_INTERFACE_(IDirectPlay8AddressInternal,IUnknown)
{
/*** IUnknown methods ***/
STDMETHOD(QueryInterface) (THIS_ REFIID, PVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
/*** IDirectPlay8Address methods ***/
// Used by SP or DNet to mark this object read-only. Only GetXXX funcs will work
STDMETHOD(Lock)(THIS ) PURE;
// Used by SP or DNet to mark this object read-write. All funcs will work.
STDMETHOD(UnLock)(THIS ) PURE;
};
//@@END_MSINTERNAL
/****************************************************************************
*
* IDirectPlay8 application interface macros
*
****************************************************************************/
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectPlay8Address_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectPlay8Address_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectPlay8Address_Release(p) (p)->lpVtbl->Release(p)
#define IDirectPlay8Address_BuildFromURLW(p,a) (p)->lpVtbl->BuildFromURLW(p,a)
#define IDirectPlay8Address_BuildFromURLA(p,a) (p)->lpVtbl->BuildFromURLA(p,a)
#define IDirectPlay8Address_Duplicate(p,a) (p)->lpVtbl->Duplicate(p,a)
#define IDirectPlay8Address_SetEqual(p,a) (p)->lpVtbl->SetEqual(p,a)
#define IDirectPlay8Address_IsEqual(p,a) (p)->lpVtbl->IsEqual(p,a)
#define IDirectPlay8Address_Clear(p) (p)->lpVtbl->Clear(p)
#define IDirectPlay8Address_GetURLW(p,a,b) (p)->lpVtbl->GetURLW(p,a,b)
#define IDirectPlay8Address_GetURLA(p,a,b) (p)->lpVtbl->GetURLA(p,a,b)
#define IDirectPlay8Address_GetSP(p,a) (p)->lpVtbl->GetSP(p,a)
#define IDirectPlay8Address_GetUserData(p,a,b) (p)->lpVtbl->GetUserData(p,a,b)
#define IDirectPlay8Address_SetSP(p,a) (p)->lpVtbl->SetSP(p,a)
#define IDirectPlay8Address_SetUserData(p,a,b) (p)->lpVtbl->SetUserData(p,a,b)
#define IDirectPlay8Address_GetNumComponents(p,a) (p)->lpVtbl->GetNumComponents(p,a)
#define IDirectPlay8Address_GetComponentByName(p,a,b,c,d) (p)->lpVtbl->GetComponentByName(p,a,b,c,d)
#define IDirectPlay8Address_GetComponentByIndex(p,a,b,c,d,e,f) (p)->lpVtbl->GetComponentByIndex(p,a,b,c,d,e,f)
#define IDirectPlay8Address_AddComponent(p,a,b,c,d) (p)->lpVtbl->AddComponent(p,a,b,c,d)
#define IDirectPlay8Address_SetDevice(p,a) (p)->lpVtbl->SetDevice(p,a)
#define IDirectPlay8Address_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
#define IDirectPlay8Address_BuildFromDirectPlay4Address(p,a,b) (p)->lpVtbl->BuildFromDirectPlay4Address(p,a,b)
#define IDirectPlay8AddressIP_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectPlay8AddressIP_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectPlay8AddressIP_Release(p) (p)->lpVtbl->Release(p)
#define IDirectPlay8AddressIP_BuildFromSockAddr(p,a) (p)->lpVtbl->BuildFromSockAddr(p,a)
#define IDirectPlay8AddressIP_BuildAddress(p,a,b) (p)->lpVtbl->BuildAddress(p,a,b)
#define IDirectPlay8AddressIP_BuildLocalAddress(p,a,b) (p)->lpVtbl->BuildLocalAddress(p,a,b)
#define IDirectPlay8AddressIP_GetSockAddress(p,a,b) (p)->lpVtbl->GetSockAddress(p,a,b)
#define IDirectPlay8AddressIP_GetLocalAddress(p,a,b) (p)->lpVtbl->GetLocalAddress(p,a,b)
#define IDirectPlay8AddressIP_GetAddress(p,a,b,c) (p)->lpVtbl->GetAddress(p,a,b,c)
//@@BEGIN_MSINTERNAL
#define IDirectPlay8AddressInternal_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectPlay8AddressInternal_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectPlay8AddressInternal_Release(p) (p)->lpVtbl->Release(p)
#define IDirectPlay8AddressInternal_Lock(p) (p)->lpVtbl->Lock(p)
#define IDirectPlay8AddressInternal_UnLock(p) (p)->lpVtbl->UnLock(p)
//@@END_MSINTERNAL
#else /* C++ */
#define IDirectPlay8Address_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectPlay8Address_AddRef(p) (p)->AddRef()
#define IDirectPlay8Address_Release(p) (p)->Release()
#define IDirectPlay8Address_BuildFromURLW(p,a) (p)->BuildFromURLW(a)
#define IDirectPlay8Address_BuildFromURLA(p,a) (p)->BuildFromURLA(a)
#define IDirectPlay8Address_Duplicate(p,a) (p)->Duplicate(a)
#define IDirectPlay8Address_SetEqual(p,a) (p)->SetEqual(a)
#define IDirectPlay8Address_IsEqual(p,a) (p)->IsEqual(a)
#define IDirectPlay8Address_Clear(p) (p)->Clear()
#define IDirectPlay8Address_GetURLW(p,a,b) (p)->GetURLW(a,b)
#define IDirectPlay8Address_GetURLA(p,a,b) (p)->GetURLA(a,b)
#define IDirectPlay8Address_GetSP(p,a) (p)->GetSP(a)
#define IDirectPlay8Address_GetUserData(p,a,b) (p)->GetUserData(a,b)
#define IDirectPlay8Address_SetSP(p,a) (p)->SetSP(a)
#define IDirectPlay8Address_SetUserData(p,a,b) (p)->SetUserData(a,b)
#define IDirectPlay8Address_GetNumComponents(p,a) (p)->GetNumComponents(a)
#define IDirectPlay8Address_GetComponentByName(p,a,b,c,d) (p)->GetComponentByName(a,b,c,d)
#define IDirectPlay8Address_GetComponentByIndex(p,a,b,c,d,e,f) (p)->GetComponentByIndex(a,b,c,d,e,f)
#define IDirectPlay8Address_AddComponent(p,a,b,c,d) (p)->AddComponent(a,b,c,d)
#define IDirectPlay8Address_SetDevice(p,a) (p)->SetDevice(a)
#define IDirectPlay8Address_GetDevice(p,a) (p)->GetDevice(a)
#define IDirectPlay8Address_BuildFromDirectPlay4Address(p,a,b) (p)->BuildFromDirectPlay4Address(a,b)
#define IDirectPlay8AddressIP_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectPlay8AddressIP_AddRef(p) (p)->AddRef()
#define IDirectPlay8AddressIP_Release(p) (p)->Release()
#define IDirectPlay8AddressIP_BuildFromSockAddr(p,a) (p)->BuildFromSockAddr(a)
#define IDirectPlay8AddressIP_BuildAddress(p,a,b) (p)->BuildAddress(a,b)
#define IDirectPlay8AddressIP_BuildLocalAddress(p,a,b) (p)->BuildLocalAddress(a,b)
#define IDirectPlay8AddressIP_GetSockAddress(p,a,b) (p)->GetSockAddress(a,b)
#define IDirectPlay8AddressIP_GetLocalAddress(p,a,b) (p)->GetLocalAddress(a,b)
#define IDirectPlay8AddressIP_GetAddress(p,a,b,c) (p)->GetAddress(a,b,c)
//@@BEGIN_MSINTERNAL
#define IDirectPlay8AddressInternal_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectPlay8AddressInternal_AddRef(p) (p)->AddRef()
#define IDirectPlay8AddressInternal_Release(p) (p)->Release()
#define IDirectPlay8AddressInternal_Lock(p) (p)->Lock()
#define IDirectPlay8AddressInternal_UnLock(p) (p)->UnLock()
//@@END_MSINTERNAL
#endif
#ifdef __cplusplus
}
#endif
#endif