286 lines
6.9 KiB
Plaintext
286 lines
6.9 KiB
Plaintext
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# Microsoft Developer Studio Project File - Name="dsdmo" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=dsdmo - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "dsdmo.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "dsdmo.mak" CFG="dsdmo - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "dsdmo - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "dsdmo - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "dsdmo - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "DSDMO_EXPORTS" /YX /FD /c
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# ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "DSDMO_EXPORTS" /YX /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
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!ELSEIF "$(CFG)" == "dsdmo - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "dsdmo___Win32_Debug"
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# PROP BASE Intermediate_Dir "dsdmo___Win32_Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "debug"
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# PROP Intermediate_Dir "debug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "DSDMO_EXPORTS" /YX /FD /GZ /c
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# ADD CPP /nologo /Gz /MTd /W3 /Gm /GX /ZI /Od /X /I "..\dsound" /I "..\..\..\..\public\internal\multimedia\inc" /I "..\..\..\..\public\sdk\inc" /I "..\..\..\..\public\sdk\inc\crt" /I "..\..\..\oem\src\directx\dsound\eaxreverb" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "DSDMO_EXPORTS" /D "DBG" /D "DMUSIC_INTERNAL" /FR /YX /FD /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /i "..\..\inc" /i "..\dsound" /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 lib\i386\eaxreverb.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib msdmo.lib dmoguids.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /libpath:"..\..\..\..\public\sdk\lib\i386" /libpath:"lib\i386"
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# Begin Custom Build
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OutDir=.\debug
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TargetPath=.\debug\dsdmo.dll
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InputPath=.\debug\dsdmo.dll
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SOURCE="$(InputPath)"
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"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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regsvr32 /s /c "$(TargetPath)"
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echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
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# End Custom Build
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!ENDIF
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# Begin Target
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# Name "dsdmo - Win32 Release"
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# Name "dsdmo - Win32 Debug"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=.\aec.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\agc.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\alist.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\chorus.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\clone.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\common.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\compress.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\debug.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\distort.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\dllmain.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\dsdmo.def
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# End Source File
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# Begin Source File
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SOURCE=.\dsdmo.rc
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# End Source File
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# Begin Source File
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SOURCE=.\dsdmobse.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\echo.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\flanger.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\gargle.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\guid.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\kshlp.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\ns.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\oledll.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\param.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\parameq.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\propertyhelp.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\reghlp.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\sverb.c
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# End Source File
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# Begin Source File
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SOURCE=.\sverbdmo.cpp
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# End Source File
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# End Group
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# Begin Group "Header Files"
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=.\alist.h
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# End Source File
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# Begin Source File
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SOURCE=.\chorusp.h
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# End Source File
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# Begin Source File
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SOURCE=.\compressp.h
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# End Source File
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# Begin Source File
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SOURCE=.\debug.h
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# End Source File
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# Begin Source File
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SOURCE=.\distortp.h
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# End Source File
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# Begin Source File
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SOURCE=.\dsdmo.h
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# End Source File
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# Begin Source File
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SOURCE=.\echop.h
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# End Source File
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# Begin Source File
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SOURCE=.\flangerp.h
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# End Source File
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# Begin Source File
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SOURCE=.\garglep.h
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# End Source File
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# Begin Source File
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SOURCE=.\igargle.h
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# End Source File
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# Begin Source File
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SOURCE=.\oledll.h
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# End Source File
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# Begin Source File
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SOURCE=.\param.h
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# End Source File
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# Begin Source File
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SOURCE=.\parameqp.h
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# End Source File
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# Begin Source File
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SOURCE=.\propertyhelp.h
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# End Source File
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# Begin Source File
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SOURCE=.\sverb.h
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# End Source File
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# Begin Source File
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SOURCE=.\sverbp.h
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# End Source File
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# End Group
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# Begin Group "Resource Files"
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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# End Group
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# Begin Group "eax"
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# PROP Default_Filter ""
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# End Group
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# End Target
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# End Project
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