93 lines
2.6 KiB
C++
93 lines
2.6 KiB
C++
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#include "stdafx.h"
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#include "Direct.h"
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#include "dms.h"
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#include "dMusBufferObj.h"
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extern void *g_dxj_DirectMusicBuffer;
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///////////////////////////////////////////////////////////////////
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// InternalAddRef
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///////////////////////////////////////////////////////////////////
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DWORD C_dxj_DirectMusicBufferObject::InternalAddRef(){
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DWORD i;
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i=CComObjectRoot::InternalAddRef();
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DPF2(1,"DirectMusicBuffer [%d] AddRef %d \n",creationid,i);
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return i;
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}
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///////////////////////////////////////////////////////////////////
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// InternalRelease
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///////////////////////////////////////////////////////////////////
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DWORD C_dxj_DirectMusicBufferObject::InternalRelease(){
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DWORD i;
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i=CComObjectRoot::InternalRelease();
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DPF2(1,"DirectMusicBuffer [%d] Release %d \n",creationid,i);
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return i;
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}
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///////////////////////////////////////////////////////////////////
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// C_dxj_DirectMusicBufferObject
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///////////////////////////////////////////////////////////////////
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C_dxj_DirectMusicBufferObject::C_dxj_DirectMusicBufferObject(){
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DPF1(1,"Constructor Creation DirectMusicBuffer Object[%d] \n ",g_creationcount);
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m__dxj_DirectMusicBuffer = NULL;
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parent = NULL;
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pinterface = NULL;
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nextobj = g_dxj_DirectMusicBuffer;
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creationid = ++g_creationcount;
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g_dxj_DirectMusicBuffer = (void *)this;
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}
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///////////////////////////////////////////////////////////////////
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// ~C_dxj_DirectMusicBufferObject
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///////////////////////////////////////////////////////////////////
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C_dxj_DirectMusicBufferObject::~C_dxj_DirectMusicBufferObject()
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{
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DPF(1,"Entering ~C_dxj_DirectMusicBufferObject destructor \n");
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C_dxj_DirectMusicBufferObject *prev=NULL;
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for(C_dxj_DirectMusicBufferObject *ptr=(C_dxj_DirectMusicBufferObject *)g_dxj_DirectMusicBuffer ; ptr; ptr=(C_dxj_DirectMusicBufferObject *)ptr->nextobj)
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{
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if(ptr == this)
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{
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if(prev)
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prev->nextobj = ptr->nextobj;
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else
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g_dxj_DirectMusicBuffer = (void*)ptr->nextobj;
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DPF(1,"DirectMusicBufferObject found in g_dxj list now removed\n");
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break;
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}
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prev = ptr;
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}
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if(m__dxj_DirectMusicBuffer){
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int count = IUNK(m__dxj_DirectMusicBuffer)->Release();
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#ifdef DEBUG
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char buffer[256];
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wsprintf(buffer,"DirectX IDirectMusicBuffer Ref count [%d] \n",count);
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#endif
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if(count==0) m__dxj_DirectMusicBuffer = NULL;
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}
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if(parent) IUNK(parent)->Release();
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}
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HRESULT C_dxj_DirectMusicBufferObject::InternalGetObject(IUnknown **pUnk){
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*pUnk=(IUnknown*)m__dxj_DirectMusicBuffer;
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return S_OK;
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}
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HRESULT C_dxj_DirectMusicBufferObject::InternalSetObject(IUnknown *pUnk){
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m__dxj_DirectMusicBuffer=(LPDIRECTMUSICBUFFER8)pUnk;
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return S_OK;
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}
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