windows-nt/Source/XPSP1/NT/multimedia/directx/dxvb/dx8vb/dmusvoiceobj.cpp

113 lines
3 KiB
C++
Raw Permalink Normal View History

2020-09-26 03:20:57 -05:00
#include "stdafx.h"
#include "Direct.h"
#include "dms.h"
#include "dMusVoiceObj.h"
extern void *g_dxj_DirectMusicVoice;
///////////////////////////////////////////////////////////////////
// InternalAddRef
///////////////////////////////////////////////////////////////////
DWORD C_dxj_DirectMusicVoiceObject::InternalAddRef(){
DWORD i;
i=CComObjectRoot::InternalAddRef();
DPF2(1,"DirectMusicVoice [%d] AddRef %d \n",creationid,i);
return i;
}
///////////////////////////////////////////////////////////////////
// InternalRelease
///////////////////////////////////////////////////////////////////
DWORD C_dxj_DirectMusicVoiceObject::InternalRelease(){
DWORD i;
i=CComObjectRoot::InternalRelease();
DPF2(1,"DirectMusicVoice [%d] Release %d \n",creationid,i);
return i;
}
///////////////////////////////////////////////////////////////////
// C_dxj_DirectMusicVoiceObject
///////////////////////////////////////////////////////////////////
C_dxj_DirectMusicVoiceObject::C_dxj_DirectMusicVoiceObject(){
DPF1(1,"Constructor Creation DirectMusicVoice Object[%d] \n ",g_creationcount);
m__dxj_DirectMusicVoice = NULL;
parent = NULL;
pinterface = NULL;
nextobj = g_dxj_DirectMusicVoice;
creationid = ++g_creationcount;
g_dxj_DirectMusicVoice = (void *)this;
}
///////////////////////////////////////////////////////////////////
// ~C_dxj_DirectMusicVoiceObject
///////////////////////////////////////////////////////////////////
C_dxj_DirectMusicVoiceObject::~C_dxj_DirectMusicVoiceObject()
{
DPF(1,"Entering ~C_dxj_DirectMusicVoiceObject destructor \n");
C_dxj_DirectMusicVoiceObject *prev=NULL;
for(C_dxj_DirectMusicVoiceObject *ptr=(C_dxj_DirectMusicVoiceObject *)g_dxj_DirectMusicVoice ; ptr; ptr=(C_dxj_DirectMusicVoiceObject *)ptr->nextobj)
{
if(ptr == this)
{
if(prev)
prev->nextobj = ptr->nextobj;
else
g_dxj_DirectMusicVoice = (void*)ptr->nextobj;
DPF(1,"DirectMusicVoiceObject found in g_dxj list now removed\n");
break;
}
prev = ptr;
}
if(m__dxj_DirectMusicVoice){
int count = IUNK(m__dxj_DirectMusicVoice)->Release();
#ifdef DEBUG
char buffer[256];
wsprintf(buffer,"DirectX IDirectMusicVoice Ref count [%d] \n",count);
#endif
if(count==0) m__dxj_DirectMusicVoice = NULL;
}
if(parent) IUNK(parent)->Release();
}
HRESULT C_dxj_DirectMusicVoiceObject::InternalGetObject(IUnknown **pUnk){
*pUnk=(IUnknown*)m__dxj_DirectMusicVoice;
return S_OK;
}
HRESULT C_dxj_DirectMusicVoiceObject::InternalSetObject(IUnknown *pUnk){
m__dxj_DirectMusicVoice=(LPDIRECTMUSICVOICE8)pUnk;
return S_OK;
}
HRESULT C_dxj_DirectMusicVoiceObject::Play(REFERENCE_TIME rtStart,long lPitch,long lVolume)
{
HRESULT hr;
if (FAILED( hr = m__dxj_DirectMusicVoice->Play(rtStart, (DWORD)lPitch, (DWORD)lVolume )) )
return hr;
return S_OK;
}
HRESULT C_dxj_DirectMusicVoiceObject::Stop(REFERENCE_TIME rtStop)
{
HRESULT hr;
if (FAILED( hr = m__dxj_DirectMusicVoice->Stop(rtStop) ))
return hr;
return S_OK;
}