130 lines
4.2 KiB
C
130 lines
4.2 KiB
C
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//+-------------------------------------------------------------------------
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//
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// Microsoft Windows
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//
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// Copyright (C) Microsoft Corporation, 1998 - 1999
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//
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// File: dsoundPrimaryBufferobj.h
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//
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//--------------------------------------------------------------------------
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// dSoundPrimaryBufferObj.h : Declaration of the C_dxj_DirectSoundPrimaryBufferObject
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// DHF_DS entire file
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#include "resource.h" // main symbols
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#define typedef__dxj_DirectSoundPrimaryBuffer LPDIRECTSOUNDBUFFER
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/////////////////////////////////////////////////////////////////////////////
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// Direct
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//REVIEW -- using pointers to ID's is necessary because some compilers don't like
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//references as template arguments.
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class C_dxj_DirectSoundPrimaryBufferObject :
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#ifdef USING_IDISPATCH
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public CComDualImpl<I_dxj_DirectSoundPrimaryBuffer, &IID_I_dxj_DirectSoundPrimaryBuffer, &LIBID_DIRECTLib>,
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public ISupportErrorInfo,
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#else
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public I_dxj_DirectSoundPrimaryBuffer,
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#endif
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//public CComCoClass<C_dxj_DirectSoundPrimaryBufferObject, &CLSID__dxj_DirectSoundPrimaryBuffer>,
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public CComObjectRoot
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{
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public:
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C_dxj_DirectSoundPrimaryBufferObject() ;
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virtual ~C_dxj_DirectSoundPrimaryBufferObject() ;
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BEGIN_COM_MAP(C_dxj_DirectSoundPrimaryBufferObject)
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COM_INTERFACE_ENTRY(I_dxj_DirectSoundPrimaryBuffer)
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#ifdef USING_IDISPATCH
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COM_INTERFACE_ENTRY(IDispatch)
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COM_INTERFACE_ENTRY(ISupportErrorInfo)
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#endif
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END_COM_MAP()
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// Use DECLARE_NOT_AGGREGATABLE(C_dxj_DirectSoundPrimaryBufferObject) if you don't want your object
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// to support aggregation
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DECLARE_AGGREGATABLE(C_dxj_DirectSoundPrimaryBufferObject)
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#ifdef USING_IDISPATCH
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// ISupportsErrorInfo
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STDMETHOD(InterfaceSupportsErrorInfo)(REFIID riid);
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#endif
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// I_dxj_DirectSoundPrimaryBuffer
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public:
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/* [hidden] */ HRESULT STDMETHODCALLTYPE InternalSetObject(
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/* [in] */ IUnknown __RPC_FAR *lpdd);
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/* [hidden] */ HRESULT STDMETHODCALLTYPE InternalGetObject(
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/* [retval][out] */ IUnknown __RPC_FAR *__RPC_FAR *lpdd);
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HRESULT STDMETHODCALLTYPE getDirectSound3dListener(
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/* [retval][out] */ I_dxj_DirectSound3dListener __RPC_FAR *__RPC_FAR *lpdsl);
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HRESULT STDMETHODCALLTYPE getCaps(
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/* [out][in] */ DSBCAPS_CDESC __RPC_FAR *caps);
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HRESULT STDMETHODCALLTYPE getCurrentPosition(
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/* [out] */ DSCURSORS_CDESC __RPC_FAR *cursors);
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HRESULT STDMETHODCALLTYPE getFormat(
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/* [out][in] */ WAVEFORMATEX_CDESC __RPC_FAR *format);
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HRESULT STDMETHODCALLTYPE getVolume(
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/* [retval][out] */ long __RPC_FAR *volume);
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HRESULT STDMETHODCALLTYPE getPan(
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/* [retval][out] */ long __RPC_FAR *pan);
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HRESULT STDMETHODCALLTYPE getStatus(
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/* [retval][out] */ long __RPC_FAR *status);
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/* [hidden] */ HRESULT STDMETHODCALLTYPE initialize(
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/* [in] */ I_dxj_DirectSound __RPC_FAR *directSound,
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/* [out][in] */ DSBUFFERDESC_CDESC __RPC_FAR *BufferDesc,
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/* [out][in] */ byte __RPC_FAR *wbuf);
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HRESULT STDMETHODCALLTYPE writeBuffer(
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/* [in] */ long start,
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/* [in] */ long size,
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///* [in] */ SAFEARRAY __RPC_FAR * __RPC_FAR *PrimaryBuffer,
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void * buf,
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/* [in] */ long flags);
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HRESULT STDMETHODCALLTYPE readBuffer(
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/* [in] */ long start,
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/* [in] */ long size,
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///* [in] */ SAFEARRAY __RPC_FAR * __RPC_FAR *PrimaryBuffer,
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void * buf,
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/* [in] */ long flags);
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HRESULT STDMETHODCALLTYPE play(
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/* [in] */ long flags);
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HRESULT STDMETHODCALLTYPE setFormat(
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/* [in] */ WAVEFORMATEX_CDESC __RPC_FAR *format);
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HRESULT STDMETHODCALLTYPE setVolume(
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/* [in] */ long volume);
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HRESULT STDMETHODCALLTYPE setPan(
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/* [in] */ long pan);
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HRESULT STDMETHODCALLTYPE stop( void);
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HRESULT STDMETHODCALLTYPE restore( void);
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private:
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DECL_VARIABLE(_dxj_DirectSoundPrimaryBuffer);
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public:
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DX3J_GLOBAL_LINKS( _dxj_DirectSoundPrimaryBuffer )
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};
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