windows-nt/Source/XPSP1/NT/multimedia/media/avi/avicap/iaverage.c

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2020-09-26 03:20:57 -05:00
/*
*
* iaverage.c Image averaging
*
* (C) Copyright Microsoft Corporation 1993. All rights reserved.
*
*/
#include <windows.h>
#include <windowsx.h>
#include <mmsystem.h>
#include <win32.h>
#include <memory.h>
#include <stdlib.h>
#include <ctype.h>
#include <memory.h>
#include <string.h>
#include <msvideo.h>
#include "ivideo32.h"
#include "iaverage.h"
#define WIDTHBYTES(i) ((unsigned)((i+31)&(~31))/8) /* ULONG aligned ! */
#define DIBWIDTHBYTES(bi) (int)WIDTHBYTES((int)(bi).biWidth * (int)(bi).biBitCount)
#define RGB16(r,g,b) ((((WORD)(r) >> 3) << 10) | \
(((WORD)(g) >> 3) << 5) | \
(((WORD)(b) >> 3) ) )
typedef BYTE HUGE * HPBYTE;
typedef WORD HUGE * HPWORD;
typedef DWORD HUGE * HPDWORD;
#ifdef _WIN32
typedef RGBQUAD FAR * LPRGBQUAD;
#endif
#ifdef _WIN32
#define _fmemcpy memcpy
#endif
/* Description:
A sequence of images are averaged together using 16 bit
accumulators for each of the Red, Green, and Blue components.
The final processing step is to divide the accumulated values
by the number of frames averaged, and transfer the results back
into the destination DIB.
Certain death will result if the image format is changed between
iaverageInit and iaverageFini calls.
*/
//
// table to map a 5bit index (0-31) to a 8 bit value (0-255)
//
static BYTE aw5to8[32] = {(BYTE)-1};
/*
* iaverageInit
* Allocate memory for subsequent image averaging
* Return FALSE on error
*
*/
BOOL iaverageInit (LPIAVERAGE FAR * lppia, LPBITMAPINFO lpbi, HPALETTE hPal)
{
DWORD dwSizeImage;
LPIAVERAGE lpia;
int i;
*lppia = NULL;
// Check for legal DIB formats
if (lpbi->bmiHeader.biCompression != BI_RGB)
return FALSE;
if (lpbi->bmiHeader.biBitCount != 8 &&
lpbi->bmiHeader.biBitCount != 16 &&
lpbi->bmiHeader.biBitCount != 24 &&
lpbi->bmiHeader.biBitCount != 32)
return FALSE;
//
// init the 5bit to 8bit conversion table.
//
if (aw5to8[0] != 0)
for (i=0; i<32; i++)
aw5to8[i] = (BYTE)(i * 255 / 31);
// Alloc memory for the image average structure
lpia = (LPIAVERAGE) GlobalAllocPtr(GHND, sizeof (IAVERAGE));
if (!lpia)
return FALSE;
// Save a copy of the header
lpia->bi.bmiHeader = lpbi->bmiHeader;
// and a copy of the color table and an inverse mapping table
// if the image is 8 bit
if (lpbi->bmiHeader.biBitCount == 8) {
WORD r, g, b;
LPBYTE lpB;
hmemcpy (lpia->bi.bmiColors,
lpbi->bmiColors,
lpbi->bmiHeader.biClrUsed * sizeof (RGBQUAD));
// Allocate and init the inverse LUT
lpia->lpInverseMap= (LPBYTE) GlobalAllocPtr(GHND, 1024L * 32);
lpB = lpia-> lpInverseMap;
for (r = 0; r < 256; r += 8)
for (g = 0; g < 256; g += 8)
for (b = 0; b < 256; b += 8)
*lpB++ = (BYTE) GetNearestPaletteIndex (hPal, RGB(r,g,b));
}
dwSizeImage = lpbi->bmiHeader.biSizeImage;
lpia->lpRGB = (LPWORD) GlobalAllocPtr(GHND,
dwSizeImage * sizeof (WORD) * 3);
if (lpia->lpRGB == 0) {
// Allocation failed, clean up
iaverageFini (lpia);
return FALSE;
}
*lppia = lpia;
return TRUE;
}
/*
* iaverageFini
* Free memory used for image averaging
* and the iaverage structure itself
*
*/
BOOL iaverageFini (LPIAVERAGE lpia)
{
if (lpia == NULL)
return FALSE;
if (lpia->lpInverseMap)
GlobalFreePtr(lpia->lpInverseMap);
if (lpia->lpRGB)
GlobalFreePtr(lpia->lpRGB);
GlobalFreePtr(lpia);
return TRUE;
}
/*
* iaverageZero
* Zeros the accumulator
*
*/
BOOL iaverageZero (LPIAVERAGE lpia)
{
DWORD dwC;
HPWORD hpW;
if (lpia == NULL)
return FALSE;
hpW = (HPWORD) lpia->lpRGB;
dwC = lpia->bi.bmiHeader.biSizeImage * 3;
while (--dwC)
*hpW++ = 0;
lpia-> iCount = 0;
return TRUE;
}
/*
* iaverageSum
* Add the current image into the accumulator
* Image format must be 16 or 24 bit RGB
*/
BOOL iaverageSum (LPIAVERAGE lpia, LPVOID lpBits)
{
HPWORD hpRGB;
DWORD dwC;
WORD wRGB16;
HPWORD hpW;
HPBYTE hpB;
WORD w;
if (lpia == NULL)
return FALSE;
hpRGB = (HPWORD) lpia->lpRGB;
if (lpia->bi.bmiHeader.biBitCount == 8) {
hpB = (HPBYTE) lpBits;
for (dwC = lpia->bi.bmiHeader.biSizeImage; --dwC; ) {
w = (WORD) *hpB++;
*hpRGB++ += lpia->bi.bmiColors[w].rgbBlue;
*hpRGB++ += lpia->bi.bmiColors[w].rgbGreen;
*hpRGB++ += lpia->bi.bmiColors[w].rgbRed;
}
}
else if (lpia->bi.bmiHeader.biBitCount == 16) {
hpW = (HPWORD) lpBits;
for (dwC = lpia->bi.bmiHeader.biSizeImage / 2; --dwC; ) {
wRGB16 = *hpW++;
*hpRGB++ += aw5to8 [wRGB16 & 0x1f]; // b
*hpRGB++ += aw5to8 [(wRGB16 >> 5) & 0x1f]; // g
*hpRGB++ += aw5to8 [(wRGB16 >> 10) & 0x1f]; // r
}
}
else if (lpia->bi.bmiHeader.biBitCount == 24) {
hpB = (HPBYTE) lpBits;
for (dwC = lpia->bi.bmiHeader.biSizeImage; --dwC; ) {
*hpRGB++ += *hpB++;
}
}
else if (lpia->bi.bmiHeader.biBitCount == 32) {
hpB = (HPBYTE) lpBits;
for (dwC = lpia->bi.bmiHeader.biSizeImage / 4; --dwC; ) {
*hpRGB++ += *hpB++; // b
*hpRGB++ += *hpB++; // g
*hpRGB++ += *hpB++; // r
hpB++;
}
}
lpia-> iCount++; // Image counter
return TRUE;
}
/*
* iaverageDivide
* Divide by the number of images captured, and xfer back into the
* destination DIB.
*
*/
BOOL iaverageDivide (LPIAVERAGE lpia, LPVOID lpBits)
{
HPWORD hpRGB;
WORD r, g, b, w;
DWORD dwC;
HPWORD hpW;
HPBYTE hpB;
if (lpia == NULL || lpia-> iCount == 0)
return FALSE;
hpRGB = (HPWORD) lpia->lpRGB;
if (lpia->bi.bmiHeader.biBitCount == 8) {
hpB = (HPBYTE) lpBits;
for (dwC = lpia->bi.bmiHeader.biSizeImage; --dwC; ) {
b = *hpRGB++ / lpia-> iCount;
g = *hpRGB++ / lpia-> iCount;
r = *hpRGB++ / lpia-> iCount;
w = RGB16(r,g,b) & 0x7FFF;
*hpB++ = * (lpia->lpInverseMap + w);
}
}
else if (lpia->bi.bmiHeader.biBitCount == 16) {
hpW = (HPWORD) lpBits;
for (dwC = lpia->bi.bmiHeader.biSizeImage / 2; --dwC; ) {
b = *hpRGB++ / lpia-> iCount;
g = *hpRGB++ / lpia-> iCount;
r = *hpRGB++ / lpia-> iCount;
*hpW++ = RGB16 (r, g, b);
}
}
else if (lpia->bi.bmiHeader.biBitCount == 24) {
hpB = (HPBYTE) lpBits;
for (dwC = lpia->bi.bmiHeader.biSizeImage; --dwC; ) {
*hpB++ = (BYTE) (*hpRGB++ / lpia-> iCount);
}
}
else if (lpia->bi.bmiHeader.biBitCount == 32) {
hpB = (HPBYTE) lpBits;
for (dwC = lpia->bi.bmiHeader.biSizeImage / 4; --dwC; ) {
*hpB++ = (BYTE) (*hpRGB++ / lpia-> iCount); // b
*hpB++ = (BYTE) (*hpRGB++ / lpia-> iCount); // g
*hpB++ = (BYTE) (*hpRGB++ / lpia-> iCount); // r
hpB++;
}
}
return TRUE;
}
// The following appropriated from Toddla's CDIB
/*****************************************************************************
*
* SumRGB
*
*****************************************************************************/
#define SumRGB16(b0,b1,b2,b3) (\
((((WORD)pal.palPalEntry[b0].peRed + \
(WORD)pal.palPalEntry[b1].peRed + \
(WORD)pal.palPalEntry[b2].peRed + \
(WORD)pal.palPalEntry[b3].peRed) \
& 0x03E) << 5) | \
\
((((WORD)pal.palPalEntry[b0].peGreen + \
(WORD)pal.palPalEntry[b1].peGreen + \
(WORD)pal.palPalEntry[b2].peGreen + \
(WORD)pal.palPalEntry[b3].peGreen) \
& 0x003E)) | \
\
((((WORD)pal.palPalEntry[b0].peBlue + \
(WORD)pal.palPalEntry[b1].peBlue + \
(WORD)pal.palPalEntry[b2].peBlue + \
(WORD)pal.palPalEntry[b3].peBlue) \
& 0x003E) >> 5) )
/*****************************************************************************
*
* RGB16
*
*****************************************************************************/
typedef struct { BYTE b,g,r; } RGB24;
#define rgb16(r,g,b) (\
((UINT)(r) << 10) | \
((UINT)(g) << 5) | \
((UINT)(b) << 0) )
#define RGB16R(rgb) aw5to8[((UINT)(rgb) >> 10) & 0x1F]
#define RGB16G(rgb) aw5to8[((UINT)(rgb) >> 5) & 0x1F]
#define RGB16B(rgb) aw5to8[((UINT)(rgb) >> 0) & 0x1F]
#define RGB16r(rgb) ((BYTE)((UINT)(rgb) >> 10) & 0x1F)
#define RGB16g(rgb) ((BYTE)((UINT)(rgb) >> 5) & 0x1F)
#define RGB16b(rgb) ((BYTE)((UINT)(rgb) >> 0) & 0x1F)
/*****************************************************************************
*
* Pel() used for 24bit Crunch
*
*****************************************************************************/
#define Pel(p,x) (BYTE)(BitCount == 1 ? Pel1(p,x) : \
BitCount == 4 ? Pel4(p,x) : Pel8(p,x))
#define Pel1(p,x) (BYTE)bit(((HPBYTE)(p))[(x)/8],7-((x)%8))
#define Pel4(p,x) (BYTE)((x & 1) ? (((HPBYTE)(p))[(x)/2] & 15) : (((HPBYTE)(p))[(x)/2] >> 4))
#define Pel8(p,x) (BYTE)(((HPBYTE)(p))[(x)])
#define Pel16(p,x) (((HPWORD)(p))[(x)])
#define Pel24(p,x) (((RGB24 HUGE *)(p))[(x)])
/*****************************************************************************
*
* CrunchDIB - shrink a DIB down by 2 with color averaging
*
* this routine works on 8, 16, 24, and 32 bpp DIBs
*
* this routine can't be used "in place"
*
*****************************************************************************/
BOOL CrunchDIB(
LPIAVERAGE lpia, // image averaging structure
LPBITMAPINFOHEADER lpbiSrc, // BITMAPINFO of source
LPVOID lpSrc, // input bits to crunch
LPBITMAPINFOHEADER lpbiDst, // BITMAPINFO of dest
LPVOID lpDst) // output bits to crunch
{
HPBYTE pbSrc;
HPBYTE pbDst;
HPBYTE pb;
HPWORD pw;
BYTE r,g,b,b0,b1,b2,b3;
WORD w0,w1,w2,w3;
RGB24 rgb0,rgb1,rgb2,rgb3;
int WidthBytesSrc;
int WidthBytesDst;
UINT x;
UINT y;
UINT dx;
UINT dy;
int i;
COLORREF rgb;
int BitCount;
UINT aw5to8[32];
struct {
WORD palVersion;
WORD palNumEntries;
PALETTEENTRY palPalEntry[256];
} pal;
if (lpbiSrc->biCompression != BI_RGB)
return FALSE;
BitCount = (int)lpbiSrc->biBitCount;
if (BitCount == 16)
for (i=0; i<32; i++)
aw5to8[i] = (UINT)i * 255u / 31u;
dx = (int)lpbiDst->biWidth;
WidthBytesDst = (((UINT)lpbiDst->biBitCount * dx + 31)&~31) / 8;
dy = (int)lpbiSrc->biHeight;
dx = (int)lpbiSrc->biWidth;
WidthBytesSrc = (((UINT)lpbiSrc->biBitCount * dx + 31)&~31) / 8;
dx &= ~1;
dy &= ~1;
pbSrc = lpSrc;
pbDst = lpDst;
if (lpbiSrc->biClrUsed == 0 && lpbiSrc->biBitCount <= 8)
lpbiSrc->biClrUsed = (1 << (int)lpbiSrc->biBitCount);
pal.palVersion = 0x300;
pal.palNumEntries = (int)lpbiSrc->biClrUsed;
for (i=0; i<(int)pal.palNumEntries; i++)
{
pal.palPalEntry[i].peRed = ((LPRGBQUAD)(lpbiSrc+1))[i].rgbRed;
pal.palPalEntry[i].peGreen = ((LPRGBQUAD)(lpbiSrc+1))[i].rgbGreen;
pal.palPalEntry[i].peBlue = ((LPRGBQUAD)(lpbiSrc+1))[i].rgbBlue;
pal.palPalEntry[i].peFlags = 0;
}
if (lpbiDst->biBitCount == 8)
_fmemcpy(lpbiDst+1,lpbiSrc+1,(int)lpbiSrc->biClrUsed*sizeof(RGBQUAD));
if ((int)lpbiDst->biBitCount == (int)lpbiSrc->biBitCount)
{
switch((int)lpbiSrc->biBitCount)
{
case 8:
for (y=0; y<dy; y+=2)
{
pb = pbDst;
for (x=0; x<dx; x+=2)
{
b0 = Pel8(pbSrc,x);
b1 = Pel8(pbSrc+WidthBytesSrc, x);
b2 = Pel8(pbSrc,x+1);
b3 = Pel8(pbSrc+WidthBytesSrc,x+1);
r = (BYTE) ((
(WORD)pal.palPalEntry[b0].peRed +
(WORD)pal.palPalEntry[b1].peRed +
(WORD)pal.palPalEntry[b2].peRed +
(WORD)pal.palPalEntry[b3].peRed) >> 2);
g = (BYTE) ((
(WORD)pal.palPalEntry[b0].peGreen +
(WORD)pal.palPalEntry[b1].peGreen +
(WORD)pal.palPalEntry[b2].peGreen +
(WORD)pal.palPalEntry[b3].peGreen) >> 2);
b = (BYTE) ((
(WORD)pal.palPalEntry[b0].peBlue +
(WORD)pal.palPalEntry[b1].peBlue +
(WORD)pal.palPalEntry[b2].peBlue +
(WORD)pal.palPalEntry[b3].peBlue) >> 2);
*pb++ = (BYTE)(*(lpia->lpInverseMap +
RGB16 (r, g, b)));
}
pbSrc += WidthBytesSrc*2;
pbDst += WidthBytesDst;
}
break;
case 16:
for (y=0; y<dy; y+=2)
{
pw = (HPWORD)pbDst;
for (x=0; x<dx; x += 2)
{
w0 = Pel16(pbSrc,x);
w1 = Pel16(pbSrc,x+1);
w2 = Pel16(pbSrc+WidthBytesSrc,x);
w3 = Pel16(pbSrc+WidthBytesSrc,x+1);
r = ((BYTE)RGB16r(w0) + RGB16r(w1) + RGB16r(w2) + RGB16r(w3)) >> 2;
g = ((BYTE)RGB16g(w0) + RGB16g(w1) + RGB16g(w2) + RGB16g(w3)) >> 2;
b = ((BYTE)RGB16b(w0) + RGB16b(w1) + RGB16b(w2) + RGB16b(w3)) >> 2;
*pw++ = rgb16(r,g,b);
}
pbSrc += WidthBytesSrc*2;
pbDst += WidthBytesDst;
}
break;
case 24:
for (y=0; y<dy; y+=2)
{
pb = pbDst;
for (x=0; x<dx; x += 2)
{
rgb0 = Pel24(pbSrc,x);
rgb1 = Pel24(pbSrc,x+1);
rgb2 = Pel24(pbSrc+WidthBytesSrc,x);
rgb3 = Pel24(pbSrc+WidthBytesSrc,x+1);
rgb = RGB(
((UINT)rgb0.r + rgb1.r + rgb2.r + rgb3.r)/4,
((UINT)rgb0.g + rgb1.g + rgb2.g + rgb3.g)/4,
((UINT)rgb0.b + rgb1.b + rgb2.b + rgb3.b)/4);
*pb++ = GetBValue(rgb);
*pb++ = GetGValue(rgb);
*pb++ = GetRValue(rgb);
}
pbSrc += WidthBytesSrc*2;
pbDst += WidthBytesDst;
}
break;
case 32:
for (y=0; y<dy; y+=2)
{
pb = pbDst;
for (x=0; x<dx; x += 2)
{
rgb0 = Pel24(pbSrc,x);
rgb1 = Pel24(pbSrc,x+1);
rgb2 = Pel24(pbSrc+WidthBytesSrc,x);
rgb3 = Pel24(pbSrc+WidthBytesSrc,x+1);
rgb = RGB(
((UINT)rgb0.r + rgb1.r + rgb2.r + rgb3.r)/4,
((UINT)rgb0.g + rgb1.g + rgb2.g + rgb3.g)/4,
((UINT)rgb0.b + rgb1.b + rgb2.b + rgb3.b)/4);
*pb++ = GetBValue(rgb);
*pb++ = GetGValue(rgb);
*pb++ = GetRValue(rgb);
pb++;
}
pbSrc += WidthBytesSrc*2;
pbDst += WidthBytesDst;
}
break;
default:
return FALSE;
}
}
else
{
return FALSE;
}
return TRUE;
}