windows-nt/Source/XPSP1/NT/multimedia/media/dplayx/dplay/wsock/dbgtopic.h

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2020-09-26 03:20:57 -05:00
DEBUG_TOPIC(B,"&Blting")
DEBUG_TOPIC(C,"&Clipping")
DEBUG_TOPIC(D,"&DDraw Object")
DEBUG_TOPIC(F,"&Focus Changes")
DEBUG_TOPIC(H,"&HAL/HEL Calls")
DEBUG_TOPIC(I,"Internal Fn Entered")
DEBUG_TOPIC(K,"NT Kernel Calls")
DEBUG_TOPIC(L,"&Locking/Ownership")
DEBUG_TOPIC(O,"M&odes")
DEBUG_TOPIC(M,"&Memory")
DEBUG_TOPIC(P,"API &Parameters")
DEBUG_TOPIC(R,"&Reference Counting")
DEBUG_TOPIC(S,"&Surface Objects")
DEBUG_TOPIC(T,"Fil&ters")
DEBUG_TOPIC(V,"&Video Memory allocation")
DEBUG_TOPIC(W,"&Windows and Handles")
DEBUG_TOPIC(X,"Ad-Hoc Message &X")
#undef PROF_SECT
#define PROF_SECT "DirectPlay"
#undef DPF_MODULE_NAME
#ifdef START_STR
#define DPF_MODULE_NAME START_STR
#else
#define DPF_MODULE_NAME "DPWSOCK"
#endif
/*
* Use this identifier to define which line in WIN.INI [DirectX] denotes the
* debug control string
*/
#undef DPF_CONTROL_LINE
#define DPF_CONTROL_LINE "DPlayDebug"
/*
* It is important that the first DEBUG_TOPIC appear at the top line of this
* file, and that no other lines are interspersed between DEBUG_TOPIC lines.
* (The debug system uses the __LINE__ pseudo-variable to identify topics)
*/
/*
* Definitions for DPF detail levels:
*
* 0: Error useful for application developers.
* 1: Warning useful for application developers.
* 2: API Entered
* 3: API parameters, API return values
* 4: Driver conversation
*
* 5: Deeper program flow notifications
* 6: Dump structures
*/