windows-nt/Source/XPSP1/NT/net/ias/services/inc/perimeter.h

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///////////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 1998, Microsoft Corp. All rights reserved.
//
// FILE
//
// Perimeter.h
//
// SYNOPSIS
//
// This file describes the class Perimeter.
//
// MODIFICATION HISTORY
//
// 09/04/1997 Original version.
//
///////////////////////////////////////////////////////////////////////////////
#ifndef _PERIMETER_H_
#define _PERIMETER_H_
///////////////////////////////////////////////////////////////////////////////
//
// CLASS
//
// Perimeter
//
// DESCRIPTION
//
// This class implements a Perimeter synchronization object. Threads
// may request either exclusive or shared access to the protected area.
//
///////////////////////////////////////////////////////////////////////////////
class Perimeter
{
public:
Perimeter() throw ();
~Perimeter() throw ();
void Lock() throw ();
void LockExclusive() throw ();
void Unlock() throw ();
protected:
LONG sharing; // Number of threads sharing the perimiter.
LONG waiting; // Number of threads waiting for shared access.
PLONG count; // Pointer to either sharing or waiting depending
// on the current state of the perimiter.
CRITICAL_SECTION exclusive; // Synchronizes exclusive access.
HANDLE sharedOK; // Wakes up threads waiting for shared.
HANDLE exclusiveOK; // Wakes up threads waiting for exclusive.
private:
// Not implemented.
Perimeter(const Perimeter&) throw ();
Perimeter& operator=(const Perimeter&) throw ();
};
#endif // _PERIMETER_H_