145 lines
2.5 KiB
C
145 lines
2.5 KiB
C
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/*++
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Copyright (c) 1996 Microsoft Corporation
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Module Name:
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bmp2tiff.c
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Abstract:
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This file contains support for converting a
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Windows BMP file to a TIFF file.
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Environment:
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WIN32 User Mode
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Author:
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Wesley Witt (wesw) 17-Feb-1996
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--*/
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#include "test.h"
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#pragma hdrstop
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DWORD
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ConvertBmpToTiff(
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LPTSTR BmpFile,
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LPTSTR TiffFile,
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DWORD CompressionType
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)
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/*++
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Routine Description:
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Converts a BMP file to a TIFF file.
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Arguments:
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BmpFile - BMP file name
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TiffFile - TIFF file name
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CompressionType - Compression method, see tifflib.h
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Return Value:
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None.
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--*/
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{
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HANDLE hFileIn;
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HANDLE hMapIn;
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LPVOID FilePtrIn;
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HANDLE hTiff;
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PBMPINFO BmpInfo;
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DWORD LineWidth;
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DWORD FileSize;
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LPBYTE Bits;
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DWORD i,j;
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LPBYTE SrcPtr;
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DWORD RealWidth;
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BYTE BitBuffer[(1728/8)*2];
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hFileIn = CreateFile(
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BmpFile,
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GENERIC_READ,
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FILE_SHARE_READ,
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NULL,
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OPEN_EXISTING,
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0,
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NULL
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);
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if (hFileIn != INVALID_HANDLE_VALUE) {
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return GetLastError();
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}
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hMapIn = CreateFileMapping(
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hFileIn,
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NULL,
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PAGE_READONLY | SEC_COMMIT,
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0,
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0,
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NULL
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);
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if (!hMapIn) {
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return GetLastError();
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}
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FilePtrIn = MapViewOfFile(
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hMapIn,
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FILE_MAP_READ,
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0,
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0,
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0
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);
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if (!FilePtrIn) {
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return GetLastError();
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}
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FileSize = GetFileSize( hFileIn, NULL );
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BmpInfo = (PBMPINFO) FilePtrIn;
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LineWidth = BmpInfo->SizeImage / BmpInfo->Height;
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Bits = (LPBYTE) ( (LPBYTE)FilePtrIn + BmpInfo->Offset );
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SrcPtr = ((LPBYTE)FilePtrIn + BmpInfo->Offset) + (LineWidth * (BmpInfo->Height - 1));
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RealWidth = Align( 8, BmpInfo->Width ) / 8;
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hTiff = TiffCreate( TiffFile, CompressionType, LineWidth*8, 1, 1 );
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if (!hTiff) {
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return GetLastError();
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}
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TiffStartPage( hTiff );
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for (i=0; i<BmpInfo->Height; i++) {
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FillMemory( BitBuffer, sizeof(BitBuffer), 0xff );
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CopyMemory( BitBuffer, SrcPtr, RealWidth );
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if (BmpInfo->Width % 8) {
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BitBuffer[BmpInfo->Width/8] |= 0xf;
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}
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for (j=0; j<sizeof(BitBuffer); j++) {
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BitBuffer[j] ^= 0xff;
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}
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SrcPtr -= LineWidth;
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TiffWrite( hTiff, BitBuffer );
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}
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TiffEndPage( hTiff );
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UnmapViewOfFile( FilePtrIn );
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CloseHandle( hMapIn );
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CloseHandle( hFileIn );
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TiffClose( hTiff );
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return 0;
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}
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