259 lines
10 KiB
C
259 lines
10 KiB
C
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/***************************************************************************
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* *
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* DMusProp.h -- This module defines property items for DirectMusic WDM *
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* *
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* Copyright (c) 1998, Microsoft Corp. All rights reserved. *
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* *
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***************************************************************************/
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#ifndef _DMusProp_
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#define _DMusProp_
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#include "dmusbuff.h"
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/*
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Formats
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*/
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#define STATIC_KSDATAFORMAT_SUBTYPE_DIRECTMUSIC\
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0x1a82f8bc, 0x3f8b, 0x11d2, 0xb7, 0x74, 0x00, 0x60, 0x08, 0x33, 0x16, 0xc1
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DEFINE_GUIDSTRUCT("1a82f8bc-3f8b-11d2-b774-0060083316c1", KSDATAFORMAT_SUBTYPE_DIRECTMUSIC);
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#define KSDATAFORMAT_SUBTYPE_DIRECTMUSIC DEFINE_GUIDNAMED(KSDATAFORMAT_SUBTYPE_DIRECTMUSIC)
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/*
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Topology
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*/
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#define STATIC_KSNODETYPE_DMSYNTH\
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0x94824f88, 0x6183, 0x11d2, 0x8f, 0x7a, 0x0, 0xc0, 0x4f, 0xbf, 0x8f, 0xef
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DEFINE_GUIDSTRUCT("94824F88-6183-11d2-8F7A-00C04FBF8FEF", KSNODETYPE_DMSYNTH);
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#define KSNODETYPE_DMSYNTH DEFINE_GUIDNAMED(KSNODETYPE_DMSYNTH)
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/*
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Caps node (per pin)
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*/
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#define STATIC_KSNODETYPE_DMSYNTH_CAPS\
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0xbca2a2f1, 0x93c6, 0x11d2, 0xba, 0x1d, 0x0, 0x0, 0xf8, 0x75, 0xac, 0x12
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DEFINE_GUIDSTRUCT("bca2a2f1-93c6-11d2-ba1d-0000f875ac12", KSNODETYPE_DMSYNTH_CAPS);
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#define KSNODETYPE_DMSYNTH_CAPS DEFINE_GUIDNAMED(KSNODETYPE_DMSYNTH_CAPS)
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/*
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DDK Property sets and items
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*/
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#define STATIC_KSPROPSETID_Synth_Dls\
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0xd523fa2c, 0xdee3, 0x11d1, 0xa7, 0x89, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12
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DEFINE_GUIDSTRUCT("d523fa2c-dee3-11d1-a789-0000f875ac12", KSPROPSETID_Synth_Dls);
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#define KSPROPSETID_Synth_Dls DEFINE_GUIDNAMED(KSPROPSETID_Synth_Dls)
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typedef enum
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{
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KSPROPERTY_SYNTH_DLS_DOWNLOAD = 0,
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KSPROPERTY_SYNTH_DLS_UNLOAD,
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KSPROPERTY_SYNTH_DLS_COMPACT,
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KSPROPERTY_SYNTH_DLS_APPEND,
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KSPROPERTY_SYNTH_DLS_WAVEFORMAT
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} KSPROPERTY_SYNTH_DLS;
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typedef struct _SYNTH_BUFFER
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{
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ULONG BufferSize;
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PVOID BufferAddress;
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} SYNTH_BUFFER, *PSYNTH_BUFFER;
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typedef struct _SYNTHDOWNLOAD
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{
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HANDLE DownloadHandle;
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BOOL Free; /* the client buffer can be freed */
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} SYNTHDOWNLOAD, *PSYNTHDOWNLOAD;
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#define STATIC_KSPROPSETID_Synth\
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0xfedfae25L, 0xe46e, 0x11d1, 0xaa, 0xce, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12
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DEFINE_GUIDSTRUCT("fedfae25-e46e-11d1-aace-0000f875ac12", KSPROPSETID_Synth);
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#define KSPROPSETID_Synth DEFINE_GUIDNAMED(KSPROPSETID_Synth)
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typedef enum
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{
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KSPROPERTY_SYNTH_VOLUME = 0, /* must be first */
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KSPROPERTY_SYNTH_VOLUMEBOOST,
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KSPROPERTY_SYNTH_CAPS,
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KSPROPERTY_SYNTH_PORTPARAMETERS,
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KSPROPERTY_SYNTH_CHANNELGROUPS,
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KSPROPERTY_SYNTH_VOICEPRIORITY,
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KSPROPERTY_SYNTH_LATENCYCLOCK,
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KSPROPERTY_SYNTH_RUNNINGSTATS
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} KSPROPERTY_SYNTH;
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#define SYNTH_PC_DLS (0x00000001)
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#define SYNTH_PC_EXTERNAL (0x00000002)
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#define SYNTH_PC_SOFTWARESYNTH (0x00000004)
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#define SYNTH_PC_MEMORYSIZEFIXED (0x00000008)
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#define SYNTH_PC_GMINHARDWARE (0x00000010)
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#define SYNTH_PC_GSINHARDWARE (0x00000020)
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#define SYNTH_PC_XGINHARDWARE (0x00000040)
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// 0x80 used in user mode
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// 0x100 used in user mode
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#define SYNTH_PC_DLS2 (0x00000200)
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// 0x400 used in user mode
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// 0x800 used in user mode
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#define SYNTH_PC_REVERB (0x40000000)
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#define SYNTH_PC_SYSTEMMEMORY (0x7fffffff)
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typedef struct _SYNTHCAPS
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{
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GUID Guid;
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DWORD Flags;
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DWORD MemorySize;
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DWORD MaxChannelGroups;
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DWORD MaxVoices;
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DWORD MaxAudioChannels;
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DWORD EffectFlags;
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WCHAR Description[128];
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} SYNTHCAPS, *PSYNTHCAPS;
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typedef struct _SYNTH_PORTPARAMS
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{
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DWORD ValidParams;
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DWORD Voices;
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DWORD ChannelGroups;
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DWORD AudioChannels;
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DWORD SampleRate;
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DWORD EffectsFlags;
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DWORD Share;
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} SYNTH_PORTPARAMS, *PSYNTH_PORTPARAMS;
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/* These flags (set in ValidParams) indicate which
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* other members of the SYNTH_PORTPARAMS are valid
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*/
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#define SYNTH_PORTPARAMS_VOICES 0x00000001
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#define SYNTH_PORTPARAMS_CHANNELGROUPS 0x00000002
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#define SYNTH_PORTPARAMS_AUDIOCHANNELS 0x00000004
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#define SYNTH_PORTPARAMS_SAMPLERATE 0x00000008
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#define SYNTH_PORTPARAMS_EFFECTS 0x00000020
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#define SYNTH_PORTPARAMS_SHARE 0x00000040
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/* SYNTH_EFFECT_ flags are used in the
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* EffectFlags fields of SYNTH_PORTPARAMS.
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*/
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#define SYNTH_EFFECT_NONE 0x00000000
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#define SYNTH_EFFECT_REVERB 0x00000001
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#define SYNTH_EFFECT_CHORUS 0x00000002
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#define SYNTH_EFFECT_DELAY 0x00000004
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/*
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* Instance data for KSPROPERTY_ITEM_SynthVoicePriority
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*/
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typedef struct _SYNTHVOICEPRIORITY_INSTANCE
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{
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DWORD ChannelGroup;
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DWORD Channel;
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} SYNTHVOICEPRIORITY_INSTANCE, *PSYNTHVOICEPRIORITY_INSTANCE;
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/*
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* Data returned by KSPROPERTY_SYNTH_RUNNINGSTATS
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*/
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typedef struct _SYNTH_STATS
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{
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DWORD ValidStats; /* Flags indicating which fields below are valid. */
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DWORD Voices; /* Average number of voices playing. */
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DWORD TotalCPU; /* Total CPU usage as percent * 100. */
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DWORD CPUPerVoice; /* CPU per voice as percent * 100. */
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DWORD LostNotes; /* Number of notes lost in 1 second. */
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DWORD FreeMemory; /* Free memory in bytes */
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LONG PeakVolume; /* Decibel level * 100. */
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} SYNTH_STATS, *PSYNTH_STATS;
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#define SYNTH_STATS_VOICES (1 << 0)
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#define SYNTH_STATS_TOTAL_CPU (1 << 1)
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#define SYNTH_STATS_CPU_PER_VOICE (1 << 2)
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#define SYNTH_STATS_LOST_NOTES (1 << 3)
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#define SYNTH_STATS_PEAK_VOLUME (1 << 4)
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#define SYNTH_STATS_FREE_MEMORY (1 << 5)
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#ifndef _DIRECTAUDIO_PRIORITIES_DEFINED_
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#define _DIRECTAUDIO_PRIORITIES_DEFINED_
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#define DAUD_CRITICAL_VOICE_PRIORITY (0xF0000000)
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#define DAUD_HIGH_VOICE_PRIORITY (0xC0000000)
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#define DAUD_STANDARD_VOICE_PRIORITY (0x80000000)
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#define DAUD_LOW_VOICE_PRIORITY (0x40000000)
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#define DAUD_PERSIST_VOICE_PRIORITY (0x10000000)
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/* These are the default priorities assigned if not overridden. By default priorities are
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* equal across channel groups (e.g. channel 5 on channel group 1 has the same priority as
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* channel 5 on channel group 2).
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*
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* In accordance with DLS level 1, channel 10 has the highest priority, followed by 1 through 16
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* except for 10.
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*/
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#define DAUD_CHAN1_VOICE_PRIORITY_OFFSET (0x0000000E)
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#define DAUD_CHAN2_VOICE_PRIORITY_OFFSET (0x0000000D)
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#define DAUD_CHAN3_VOICE_PRIORITY_OFFSET (0x0000000C)
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#define DAUD_CHAN4_VOICE_PRIORITY_OFFSET (0x0000000B)
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#define DAUD_CHAN5_VOICE_PRIORITY_OFFSET (0x0000000A)
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#define DAUD_CHAN6_VOICE_PRIORITY_OFFSET (0x00000009)
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#define DAUD_CHAN7_VOICE_PRIORITY_OFFSET (0x00000008)
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#define DAUD_CHAN8_VOICE_PRIORITY_OFFSET (0x00000007)
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#define DAUD_CHAN9_VOICE_PRIORITY_OFFSET (0x00000006)
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#define DAUD_CHAN10_VOICE_PRIORITY_OFFSET (0x0000000F)
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#define DAUD_CHAN11_VOICE_PRIORITY_OFFSET (0x00000005)
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#define DAUD_CHAN12_VOICE_PRIORITY_OFFSET (0x00000004)
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#define DAUD_CHAN13_VOICE_PRIORITY_OFFSET (0x00000003)
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#define DAUD_CHAN14_VOICE_PRIORITY_OFFSET (0x00000002)
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#define DAUD_CHAN15_VOICE_PRIORITY_OFFSET (0x00000001)
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#define DAUD_CHAN16_VOICE_PRIORITY_OFFSET (0x00000000)
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#define DAUD_CHAN1_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN1_VOICE_PRIORITY_OFFSET)
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#define DAUD_CHAN2_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN2_VOICE_PRIORITY_OFFSET)
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#define DAUD_CHAN3_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN3_VOICE_PRIORITY_OFFSET)
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#define DAUD_CHAN4_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN4_VOICE_PRIORITY_OFFSET)
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#define DAUD_CHAN5_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN5_VOICE_PRIORITY_OFFSET)
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#define DAUD_CHAN6_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN6_VOICE_PRIORITY_OFFSET)
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#define DAUD_CHAN7_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN7_VOICE_PRIORITY_OFFSET)
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#define DAUD_CHAN8_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN8_VOICE_PRIORITY_OFFSET)
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#define DAUD_CHAN9_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN9_VOICE_PRIORITY_OFFSET)
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#define DAUD_CHAN10_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN10_VOICE_PRIORITY_OFFSET)
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#define DAUD_CHAN11_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN11_VOICE_PRIORITY_OFFSET)
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#define DAUD_CHAN12_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN12_VOICE_PRIORITY_OFFSET)
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#define DAUD_CHAN13_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN13_VOICE_PRIORITY_OFFSET)
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#define DAUD_CHAN14_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN14_VOICE_PRIORITY_OFFSET)
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#define DAUD_CHAN15_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN15_VOICE_PRIORITY_OFFSET)
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#define DAUD_CHAN16_DEF_VOICE_PRIORITY (DAUD_STANDARD_VOICE_PRIORITY | DAUD_CHAN16_VOICE_PRIORITY_OFFSET)
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#endif /* _DIRECTAUDIO_PRIORITIES_DEFINED_ */
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/*
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SDK Property sets and items
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*/
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typedef struct _SYNTH_REVERB_PARAMS
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{
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float fInGain; /* Input gain in dB (to avoid output overflows) */
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float fReverbMix; /* Reverb mix in dB. 0dB means 100% wet reverb (no direct signal).
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Negative values gives less wet signal. The coeficients are
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calculated so that the overall output level stays (approximately)
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constant regardless of the ammount of reverb mix. */
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float fReverbTime; /* The reverb decay time, in milliseconds. */
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float fHighFreqRTRatio; /* The ratio of the high frequencies to the global reverb time.
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Unless very 'splashy-bright' reverbs are wanted, this should be set to
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a value < 1.0. For example if dRevTime==1000ms and dHighFreqRTRatio=0.1
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than the decay time for high frequencies will be 100ms.*/
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} SYNTH_REVERB_PARAMS, *PSYNTH_REVERB_PARAMS;
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#define STATIC_KSPROPSETID_SynthClock \
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0xfedfae26L, 0xe46e, 0x11d1, 0xaa, 0xce, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12
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DEFINE_GUIDSTRUCT("fedfae26-e46e-11d1-aace-0000f875ac12", KSPROPSETID_SynthClock);
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#define KSPROPSETID_SynthClock DEFINE_GUIDNAMED(KSPROPSETID_SynthClock)
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typedef enum
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{
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KSPROPERTY_SYNTH_MASTERCLOCK
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} KSPROPERTY_SYNTHCLOCK;
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#endif /* _DMusProp_ */
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