windows-nt/Source/XPSP1/NT/public/sdk/inc/ntddmou.h

243 lines
5.4 KiB
C
Raw Permalink Normal View History

2020-09-26 03:20:57 -05:00
/*++ BUILD Version: 0001 // Increment this if a change has global effects
Copyright (c) Microsoft Corporation. All rights reserved.
Module Name:
ntddmou.h
Abstract:
This is the include file that defines all constants and types for
accessing the mouse device.
Author:
Lee A. Smith (lees) 02-Aug-1991.
Revision History:
--*/
#ifndef _NTDDMOU_
#define _NTDDMOU_
#if _MSC_VER > 1000
#pragma once
#endif
#ifdef __cplusplus
extern "C" {
#endif
//
// Device Name - this string is the name of the device. It is the name
// that should be passed to NtOpenFile when accessing the device.
//
// Note: For devices that support multiple units, it should be suffixed
// with the Ascii representation of the unit number.
//
#define DD_MOUSE_DEVICE_NAME "\\Device\\PointerClass"
#define DD_MOUSE_DEVICE_NAME_U L"\\Device\\PointerClass"
//
// NtDeviceIoControlFile IoControlCode values for this device.
//
// Warning: Remember that the low two bits of the code specify how the
// buffers are passed to the driver!
//
#define IOCTL_MOUSE_QUERY_ATTRIBUTES CTL_CODE(FILE_DEVICE_MOUSE, 0, METHOD_BUFFERED, FILE_ANY_ACCESS)
#define IOCTL_MOUSE_INSERT_DATA CTL_CODE(FILE_DEVICE_MOUSE, 1, METHOD_BUFFERED, FILE_ANY_ACCESS)
//
// Declare the GUID that represents the device interface for mice.
//
#ifndef FAR
#define FAR
#endif
DEFINE_GUID( GUID_DEVINTERFACE_MOUSE, 0x378de44c, 0x56ef, 0x11d1,
0xbc, 0x8c, 0x00, 0xa0, 0xc9, 0x14, 0x05, 0xdd );
//
// Obsolete device interface class GUID name.
// (use of above GUID_DEVINTERFACE_* name is recommended).
//
#define GUID_CLASS_MOUSE GUID_DEVINTERFACE_MOUSE
//
// NtReadFile Output Buffer record structures for this device.
//
typedef struct _MOUSE_INPUT_DATA {
//
// Unit number. E.g., for \Device\PointerPort0 the unit is '0',
// for \Device\PointerPort1 the unit is '1', and so on.
//
USHORT UnitId;
//
// Indicator flags.
//
USHORT Flags;
//
// The transition state of the mouse buttons.
//
union {
ULONG Buttons;
struct {
USHORT ButtonFlags;
USHORT ButtonData;
};
};
//
// The raw state of the mouse buttons.
//
ULONG RawButtons;
//
// The signed relative or absolute motion in the X direction.
//
LONG LastX;
//
// The signed relative or absolute motion in the Y direction.
//
LONG LastY;
//
// Device-specific additional information for the event.
//
ULONG ExtraInformation;
} MOUSE_INPUT_DATA, *PMOUSE_INPUT_DATA;
//
// Define the mouse button state indicators.
//
#define MOUSE_LEFT_BUTTON_DOWN 0x0001 // Left Button changed to down.
#define MOUSE_LEFT_BUTTON_UP 0x0002 // Left Button changed to up.
#define MOUSE_RIGHT_BUTTON_DOWN 0x0004 // Right Button changed to down.
#define MOUSE_RIGHT_BUTTON_UP 0x0008 // Right Button changed to up.
#define MOUSE_MIDDLE_BUTTON_DOWN 0x0010 // Middle Button changed to down.
#define MOUSE_MIDDLE_BUTTON_UP 0x0020 // Middle Button changed to up.
#define MOUSE_BUTTON_1_DOWN MOUSE_LEFT_BUTTON_DOWN
#define MOUSE_BUTTON_1_UP MOUSE_LEFT_BUTTON_UP
#define MOUSE_BUTTON_2_DOWN MOUSE_RIGHT_BUTTON_DOWN
#define MOUSE_BUTTON_2_UP MOUSE_RIGHT_BUTTON_UP
#define MOUSE_BUTTON_3_DOWN MOUSE_MIDDLE_BUTTON_DOWN
#define MOUSE_BUTTON_3_UP MOUSE_MIDDLE_BUTTON_UP
#define MOUSE_BUTTON_4_DOWN 0x0040
#define MOUSE_BUTTON_4_UP 0x0080
#define MOUSE_BUTTON_5_DOWN 0x0100
#define MOUSE_BUTTON_5_UP 0x0200
#define MOUSE_WHEEL 0x0400
//
// Define the mouse indicator flags.
//
#define MOUSE_MOVE_RELATIVE 0
#define MOUSE_MOVE_ABSOLUTE 1
#define MOUSE_VIRTUAL_DESKTOP 0x02 // the coordinates are mapped to the virtual desktop
#define MOUSE_ATTRIBUTES_CHANGED 0x04 // requery for mouse attributes
#define MOUSE_TERMSRV_SRC_SHADOW 0x100
//
// NtDeviceIoControlFile OutputBuffer record structures for
// IOCTL_MOUSE_QUERY_ATTRIBUTES.
//
typedef struct _MOUSE_ATTRIBUTES {
//
// Mouse ID value. Used to distinguish between mouse types.
//
USHORT MouseIdentifier;
//
// Number of buttons located on the mouse.
//
USHORT NumberOfButtons;
//
// Specifies the rate at which the hardware reports mouse input
// (reports per second). This may not be applicable for every mouse device.
//
USHORT SampleRate;
//
// Length of the readahead buffer, in bytes.
//
ULONG InputDataQueueLength;
} MOUSE_ATTRIBUTES, *PMOUSE_ATTRIBUTES;
//
// Define the mouse identifier types.
//
#define MOUSE_INPORT_HARDWARE 0x0001
#define MOUSE_I8042_HARDWARE 0x0002
#define MOUSE_SERIAL_HARDWARE 0x0004
#define BALLPOINT_I8042_HARDWARE 0x0008
#define BALLPOINT_SERIAL_HARDWARE 0x0010
#define WHEELMOUSE_I8042_HARDWARE 0x0020
#define WHEELMOUSE_SERIAL_HARDWARE 0x0040
#define MOUSE_HID_HARDWARE 0x0080
#define WHEELMOUSE_HID_HARDWARE 0x0100
//
// Generic NtDeviceIoControlFile Input Buffer record structure for
// various mouse IOCTLs.
//
typedef struct _MOUSE_UNIT_ID_PARAMETER {
//
// Unit identifier. Specifies the device unit for which this
// request is intended.
//
USHORT UnitId;
} MOUSE_UNIT_ID_PARAMETER, *PMOUSE_UNIT_ID_PARAMETER;
//
// Define the base values for the mouse error log packet's
// UniqueErrorValue field.
//
#define MOUSE_ERROR_VALUE_BASE 20000
#ifdef __cplusplus
}
#endif
#endif // _NTDDMOU_