windows-nt/Source/XPSP1/NT/public/sdk/inc/winternl.h

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/************************************************************************
* *
* winternl.h -- This module defines the internal NT APIs and data *
* structures that are intended for the use only by internal core *
* Windows components. These APIs and data structures may change *
* at any time. *
* *
* These APIs and data structures are subject to changes from one *
* Windows release to another Windows release. To maintain the *
* compatiblity of your application, avoid using these APIs and *
* data structures. *
* *
* The appropriate mechanism for accessing the functions defined in *
* this header is to use LoadLibrary() for ntdll.dll and *
* GetProcAddress() for the particular function. By using this *
* approach, your application will be more resilient to changes *
* for these functions between Windows releases. If a function *
* prototype does change, then GetProcAddress() for that function *
* might detect the change and fail the function call, which your *
* application will be able to detect. GetProcAddress() may not *
* be able to detect all signature changes, thus avoid using these *
* internal functions. Instead, your application should use the *
* appropriate Win32 function that provides equivalent or similiar *
* functionality. *
* *
* Copyright (c) Microsoft Corp. All rights reserved. *
* *
************************************************************************/
#ifndef _WINTERNL_
#define _WINTERNL_
#if (_WIN32_WINNT >= 0x0500)
#include <windef.h>
#ifdef __cplusplus
extern "C" {
#endif
//
// The PEB and TEB structures are subject to changes between Windows
// releases, thus the fields offsets may change as well as the Reserved
// fields. The Reserved fields are reserved for use only by the Windows
// operating systems. Do not assume a maximum size for the structures.
//
//
// Instead of using the BeingDebugged field, use the Win32 APIs
// IsDebuggerPresent, CheckRemoteDebuggerPresent
// Instead of using the SessionId field, use the Win32 APIs
// GetCurrentProcessId and ProcessIdToSessionId
// Sample x86 assembly code that gets the SessionId (subject to change
// between Windows releases, use the Win32 APIs to make your application
// resilient to changes)
// mov eax,fs:[00000018]
// mov eax,[eax+0x30]
// mov eax,[eax+0x1d4]
//
typedef struct _PEB {
BYTE Reserved1[2];
BYTE BeingDebugged;
BYTE Reserved2[229];
PVOID Reserved3[59];
ULONG SessionId;
} PEB, *PPEB;
//
// Instead of using the Tls fields, use the Win32 TLS APIs
// TlsAlloc, TlsGetValue, TlsSetValue, TlsFree
//
// Instead of using the ReservedForOle field, use the COM API
// CoGetContextToken
//
typedef struct _TEB {
BYTE Reserved1[1952];
PVOID Reserved2[412];
PVOID TlsSlots[64];
BYTE Reserved3[8];
PVOID Reserved4[26];
PVOID ReservedForOle; // Windows 2000 only
PVOID Reserved5[4];
PVOID TlsExpansionSlots;
} TEB;
typedef TEB *PTEB;
//
// These data structures and type definitions are needed for compilation and
// use of the internal Windows APIs defined in this header.
//
typedef LONG NTSTATUS;
typedef CONST char *PCSZ;
typedef struct _STRING {
USHORT Length;
USHORT MaximumLength;
PCHAR Buffer;
} STRING;
typedef STRING *PSTRING;
typedef STRING ANSI_STRING;
typedef PSTRING PANSI_STRING;
typedef PSTRING PCANSI_STRING;
typedef STRING OEM_STRING;
typedef PSTRING POEM_STRING;
typedef CONST STRING* PCOEM_STRING;
typedef struct _UNICODE_STRING {
USHORT Length;
USHORT MaximumLength;
PWSTR Buffer;
} UNICODE_STRING;
typedef UNICODE_STRING *PUNICODE_STRING;
typedef const UNICODE_STRING *PCUNICODE_STRING;
typedef struct _OBJECT_ATTRIBUTES {
ULONG Length;
HANDLE RootDirectory;
PUNICODE_STRING ObjectName;
ULONG Attributes;
PVOID SecurityDescriptor;
PVOID SecurityQualityOfService;
} OBJECT_ATTRIBUTES;
typedef OBJECT_ATTRIBUTES *POBJECT_ATTRIBUTES;
typedef struct _IO_STATUS_BLOCK {
union {
NTSTATUS Status;
PVOID Pointer;
};
ULONG_PTR Information;
} IO_STATUS_BLOCK, *PIO_STATUS_BLOCK;
typedef
VOID
(NTAPI *PIO_APC_ROUTINE) (
IN PVOID ApcContext,
IN PIO_STATUS_BLOCK IoStatusBlock,
IN ULONG Reserved
);
#if defined(_M_IA64)
typedef struct _FRAME_POINTERS {
ULONGLONG MemoryStackFp;
ULONGLONG BackingStoreFp;
} FRAME_POINTERS, *PFRAME_POINTERS;
#define UNWIND_HISTORY_TABLE_SIZE 12
typedef struct _RUNTIME_FUNCTION {
ULONG BeginAddress;
ULONG EndAddress;
ULONG UnwindInfoAddress;
} RUNTIME_FUNCTION, *PRUNTIME_FUNCTION;
typedef struct _UNWIND_HISTORY_TABLE_ENTRY {
ULONG64 ImageBase;
ULONG64 Gp;
PRUNTIME_FUNCTION FunctionEntry;
} UNWIND_HISTORY_TABLE_ENTRY, *PUNWIND_HISTORY_TABLE_ENTRY;
typedef struct _UNWIND_HISTORY_TABLE {
ULONG Count;
UCHAR Search;
ULONG64 LowAddress;
ULONG64 HighAddress;
UNWIND_HISTORY_TABLE_ENTRY Entry[UNWIND_HISTORY_TABLE_SIZE];
} UNWIND_HISTORY_TABLE, *PUNWIND_HISTORY_TABLE;
#endif // _M_IA64
typedef struct _PROCESS_BASIC_INFORMATION {
PVOID Reserved1;
PPEB PebBaseAddress;
PVOID Reserved2[2];
ULONG_PTR UniqueProcessId;
PVOID Reserved3;
} PROCESS_BASIC_INFORMATION;
typedef PROCESS_BASIC_INFORMATION *PPROCESS_BASIC_INFORMATION;
typedef struct _SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION {
LARGE_INTEGER IdleTime;
LARGE_INTEGER KernelTime;
LARGE_INTEGER UserTime;
LARGE_INTEGER Reserved1[2];
ULONG Reserved2;
} SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION, *PSYSTEM_PROCESSOR_PERFORMANCE_INFORMATION;
typedef struct _SYSTEM_PROCESS_INFORMATION {
ULONG NextEntryOffset;
BYTE Reserved1[52];
PVOID Reserved2[3];
HANDLE UniqueProcessId;
PVOID Reserved3;
ULONG HandleCount;
BYTE Reserved4[4];
PVOID Reserved5[11];
SIZE_T PeakPagefileUsage;
SIZE_T PrivatePageCount;
LARGE_INTEGER Reserved6[6];
} SYSTEM_PROCESS_INFORMATION, *PSYSTEM_PROCESS_INFORMATION;
typedef struct _SYSTEM_REGISTRY_QUOTA_INFORMATION {
ULONG RegistryQuotaAllowed;
ULONG RegistryQuotaUsed;
PVOID Reserved1;
} SYSTEM_REGISTRY_QUOTA_INFORMATION, *PSYSTEM_REGISTRY_QUOTA_INFORMATION;
typedef struct _SYSTEM_BASIC_INFORMATION {
BYTE Reserved1[24];
PVOID Reserved2[4];
CCHAR NumberOfProcessors;
} SYSTEM_BASIC_INFORMATION, *PSYSTEM_BASIC_INFORMATION;
typedef struct _SYSTEM_TIMEOFDAY_INFORMATION {
BYTE Reserved1[48];
} SYSTEM_TIMEOFDAY_INFORMATION, *PSYSTEM_TIMEOFDAY_INFORMATION;
typedef struct _SYSTEM_PERFORMANCE_INFORMATION {
BYTE Reserved1[312];
} SYSTEM_PERFORMANCE_INFORMATION, *PSYSTEM_PERFORMANCE_INFORMATION;
typedef struct _SYSTEM_EXCEPTION_INFORMATION {
BYTE Reserved1[16];
} SYSTEM_EXCEPTION_INFORMATION, *PSYSTEM_EXCEPTION_INFORMATION;
typedef struct _SYSTEM_LOOKASIDE_INFORMATION {
BYTE Reserved1[32];
} SYSTEM_LOOKASIDE_INFORMATION, *PSYSTEM_LOOKASIDE_INFORMATION;
typedef struct _SYSTEM_INTERRUPT_INFORMATION {
BYTE Reserved1[24];
} SYSTEM_INTERRUPT_INFORMATION, *PSYSTEM_INTERRUPT_INFORMATION;
typedef enum _FILE_INFORMATION_CLASS {
FileDirectoryInformation = 1
} FILE_INFORMATION_CLASS;
typedef enum _PROCESSINFOCLASS {
ProcessBasicInformation = 0,
ProcessWow64Information = 26
} PROCESSINFOCLASS;
typedef enum _THREADINFOCLASS {
ThreadIsIoPending = 16
} THREADINFOCLASS;
typedef enum _SYSTEM_INFORMATION_CLASS {
SystemBasicInformation = 0,
SystemPerformanceInformation = 2,
SystemTimeOfDayInformation = 3,
SystemProcessInformation = 5,
SystemProcessorPerformanceInformation = 8,
SystemInterruptInformation = 23,
SystemExceptionInformation = 33,
SystemRegistryQuotaInformation = 37,
SystemLookasideInformation = 45
} SYSTEM_INFORMATION_CLASS;
#if (_WIN32_WINNT >= 0x0501)
//
// use the WTS API instead
// WTSGetActiveConsoleSessionId
// The active console id is cached as a volatile ULONG in a constant
// memory location. This x86 memory location is subject to changes between
// Windows releases. Use the WTS API to make your application resilient to
// changes.
//
#define INTERNAL_TS_ACTIVE_CONSOLE_ID ( *((volatile ULONG*)(0x7ffe02d8)) )
#endif // (_WIN32_WINNT >= 0x0501)
//
// These functions are intended for use by internal core Windows components
// since these functions may change between Windows releases.
//
#define RtlFillMemory(Destination,Length,Fill) memset((Destination),(Fill),(Length))
#define RtlZeroMemory(Destination,Length) memset((Destination),0,(Length))
#define RtlMoveMemory(Destination,Source,Length) memmove((Destination),(Source),(Length))
//
// use the Win32 API instead
// CloseHandle
//
NTSTATUS
NtClose (
IN HANDLE Handle
);
//
// use the Win32 API instead
// CreateFile
//
NTSTATUS
NtCreateFile (
OUT PHANDLE FileHandle,
IN ACCESS_MASK DesiredAccess,
IN POBJECT_ATTRIBUTES ObjectAttributes,
OUT PIO_STATUS_BLOCK IoStatusBlock,
IN PLARGE_INTEGER AllocationSize OPTIONAL,
IN ULONG FileAttributes,
IN ULONG ShareAccess,
IN ULONG CreateDisposition,
IN ULONG CreateOptions,
IN PVOID EaBuffer OPTIONAL,
IN ULONG EaLength
);
//
// use the Win32 API instead
// CreateFile
//
NTSTATUS
NtOpenFile (
OUT PHANDLE FileHandle,
IN ACCESS_MASK DesiredAccess,
IN POBJECT_ATTRIBUTES ObjectAttributes,
OUT PIO_STATUS_BLOCK IoStatusBlock,
IN ULONG ShareAccess,
IN ULONG OpenOptions
);
//
// use the Win32 API instead
// DeviceIoControl
//
NTSTATUS
NtDeviceIoControlFile (
IN HANDLE FileHandle,
IN HANDLE Event OPTIONAL,
IN PIO_APC_ROUTINE ApcRoutine OPTIONAL,
IN PVOID ApcContext OPTIONAL,
OUT PIO_STATUS_BLOCK IoStatusBlock,
IN ULONG IoControlCode,
IN PVOID InputBuffer OPTIONAL,
IN ULONG InputBufferLength,
OUT PVOID OutputBuffer OPTIONAL,
IN ULONG OutputBufferLength
);
//
// use the Win32 API instead
// WaitForSingleObjectEx
//
NTSTATUS
NtWaitForSingleObject (
IN HANDLE Handle,
IN BOOLEAN Alertable,
IN PLARGE_INTEGER Timeout OPTIONAL
);
//
// use the Win32 API instead
// CheckNameLegalDOS8Dot3
//
BOOLEAN
RtlIsNameLegalDOS8Dot3 (
IN PUNICODE_STRING Name,
IN OUT POEM_STRING OemName OPTIONAL,
IN OUT PBOOLEAN NameContainsSpaces OPTIONAL
);
//
// This function might be needed for some of the internal Windows functions,
// defined in this header file.
//
ULONG
RtlNtStatusToDosError (
NTSTATUS Status
);
//
// use the Win32 APIs instead
// GetProcessHandleCount
// GetProcessId
//
NTSTATUS
NtQueryInformationProcess (
IN HANDLE ProcessHandle,
IN PROCESSINFOCLASS ProcessInformationClass,
OUT PVOID ProcessInformation,
IN ULONG ProcessInformationLength,
OUT PULONG ReturnLength OPTIONAL
);
//
// use the Win32 API instead
// GetThreadIOPendingFlag
//
NTSTATUS
NtQueryInformationThread (
IN HANDLE ThreadHandle,
IN THREADINFOCLASS ThreadInformationClass,
OUT PVOID ThreadInformation,
IN ULONG ThreadInformationLength,
OUT PULONG ReturnLength OPTIONAL
);
//
// use the Win32 APIs instead
// GetSystemRegistryQuota
// GetSystemTimes
// use the CryptoAPIs instead for generating random data
// CryptGenRandom
//
NTSTATUS
NtQuerySystemInformation (
IN SYSTEM_INFORMATION_CLASS SystemInformationClass,
OUT PVOID SystemInformation,
IN ULONG SystemInformationLength,
OUT PULONG ReturnLength OPTIONAL
);
//
// use the Win32 API instead
// GetSystemTimeAsFileTime
//
NTSTATUS
NtQuerySystemTime (
OUT PLARGE_INTEGER SystemTime
);
//
// use the Win32 API instead
// LocalFileTimeToFileTime
//
NTSTATUS
RtlLocalTimeToSystemTime (
IN PLARGE_INTEGER LocalTime,
OUT PLARGE_INTEGER SystemTime
);
//
// use the Win32 API instead
// SystemTimeToFileTime to convert to FILETIME structures
// copy the resulting FILETIME structures to ULARGE_INTEGER structures
// perform the calculation
//
BOOLEAN
RtlTimeToSecondsSince1970 (
PLARGE_INTEGER Time,
PULONG ElapsedSeconds
);
//
// These APIs might be need for some of the internal Windows functions,
// defined in this header file.
//
VOID
RtlFreeAnsiString (
PANSI_STRING AnsiString
);
VOID
RtlFreeUnicodeString (
PUNICODE_STRING UnicodeString
);
VOID
RtlFreeOemString(
POEM_STRING OemString
);
VOID
RtlInitString (
PSTRING DestinationString,
PCSZ SourceString
);
VOID
RtlInitAnsiString (
PANSI_STRING DestinationString,
PCSZ SourceString
);
VOID
RtlInitUnicodeString (
PUNICODE_STRING DestinationString,
PCWSTR SourceString
);
NTSTATUS
RtlAnsiStringToUnicodeString (
PUNICODE_STRING DestinationString,
PCANSI_STRING SourceString,
BOOLEAN AllocateDestinationString
);
NTSTATUS
RtlUnicodeStringToAnsiString (
PANSI_STRING DestinationString,
PCUNICODE_STRING SourceString,
BOOLEAN AllocateDestinationString
);
NTSTATUS
RtlUnicodeStringToOemString(
POEM_STRING DestinationString,
PCUNICODE_STRING SourceString,
BOOLEAN AllocateDestinationString
);
//
// Use the Win32 API instead
// WideCharToMultiByte
// set CodePage to CP_ACP
// set cbMultiByte to 0
//
NTSTATUS
RtlUnicodeToMultiByteSize(
PULONG BytesInMultiByteString,
IN PWSTR UnicodeString,
ULONG BytesInUnicodeString
);
//
// Use the C runtime function instead
// strtol
//
NTSTATUS
RtlCharToInteger (
PCSZ String,
ULONG Base,
PULONG Value
);
//
// use the Win32 API instead
// ConvertSidToStringSid
//
NTSTATUS
RtlConvertSidToUnicodeString (
PUNICODE_STRING UnicodeString,
PSID Sid,
BOOLEAN AllocateDestinationString
);
//
// use the CryptoAPIs instead
// CryptGenRandom
//
ULONG
RtlUniform (
PULONG Seed
);
//
// Use the default built-in system exception handling instead of these
// functions
//
VOID
RtlUnwind (
IN PVOID TargetFrame OPTIONAL,
IN PVOID TargetIp OPTIONAL,
IN PEXCEPTION_RECORD ExceptionRecord OPTIONAL,
IN PVOID ReturnValue
);
#if defined(_M_IA64)
VOID
RtlUnwind2 (
IN FRAME_POINTERS TargetFrame OPTIONAL,
IN PVOID TargetIp OPTIONAL,
IN PEXCEPTION_RECORD ExceptionRecord OPTIONAL,
IN PVOID ReturnValue,
IN PCONTEXT ContextRecord
);
VOID
RtlUnwindEx (
IN FRAME_POINTERS TargetFrame OPTIONAL,
IN PVOID TargetIp OPTIONAL,
IN PEXCEPTION_RECORD ExceptionRecord OPTIONAL,
IN PVOID ReturnValue,
IN PCONTEXT ContextRecord,
IN PUNWIND_HISTORY_TABLE HistoryTable OPTIONAL
);
#endif // _M_IA64
#define LOGONID_CURRENT ((ULONG)-1)
#define SERVERNAME_CURRENT ((HANDLE)NULL)
typedef enum _WINSTATIONINFOCLASS {
WinStationInformation = 8
} WINSTATIONINFOCLASS;
typedef struct _WINSTATIONINFORMATIONW {
BYTE Reserved2[70];
ULONG LogonId;
BYTE Reserved3[1140];
} WINSTATIONINFORMATIONW, * PWINSTATIONINFORMATIONW;
//
// this function is implemented in winsta.dll (you need to loadlibrary to call this function)
// this internal function retrives the LogonId (also called SessionId) for the current process
// You should avoid using this function as it can change. you can retrieve the same information
// Using public api WTSQuerySessionInformation. Pass WTSSessionId as the WTSInfoClass parameter
//
typedef BOOLEAN (WINAPI * PWINSTATIONQUERYINFORMATIONW)(
HANDLE, ULONG, WINSTATIONINFOCLASS, PVOID, ULONG, PULONG );
#ifdef __cplusplus
}
#endif
#endif // (_WIN32_WINNT >= 0x0500)
#endif // _WINTERNL_