windows-nt/Source/XPSP1/NT/shell/cpls/plus/store.h

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/*****************************************************************************\
FILE: store.h
DESCRIPTION:
This file will get and set effect settings into the persisted store.
That persisted store is the registery and in SystemParametersInfo.
BryanSt 4/17/2000
Copyright (C) Microsoft Corp 2000-2000. All rights reserved.
\*****************************************************************************/
#ifndef _STORE_H
#define _STORE_H
// Name of the file that holds each icon, and an index for which icon to use in the file
typedef struct tagIconKeys
{
TCHAR szOldFile[MAX_PATH];
int iOldIndex;
TCHAR szNewFile[MAX_PATH];
int iNewIndex;
}ICONDATA;
// Registry Info for the icons
typedef struct tagIconRegKeys
{
const CLSID* pclsid;
TCHAR szIconValue[16];
int iTitleResource;
int iDefaultTitleResource;
LPCWSTR szDefault;
int nDefaultIndex;
}ICONREGKEYS;
static const ICONREGKEYS c_aIconRegKeys[] =
{
{ &CLSID_MyComputer, TEXT("\0"), 0, IDS_MYCOMPUTER, L"%WinDir%\\explorer.exe", 0},
{ &CLSID_MyDocuments, TEXT("\0"), 0, IDS_MYDOCUMENTS, L"%WinDir%\\SYSTEM32\\mydocs.dll", 0},
#ifdef INET_EXP_ICON
{ &CLSID_Internet, TEXT("\0"), 0, IDS_INTERNET, L"", 0},
#endif
{ &CLSID_NetworkPlaces, TEXT("\0"), 0, IDS_NETNEIGHBOUR, L"%WinDir%\\SYSTEM32\\shell32.dll", 17},
{ &CLSID_RecycleBin, TEXT("full"), IDS_FULL, IDS_TRASHFULL, L"%WinDir%\\SYSTEM32\\shell32.dll", 32},
{ &CLSID_RecycleBin, TEXT("empty"), IDS_EMPTY, IDS_TRASHEMPTY, L"%WinDir%\\SYSTEM32\\shell32.dll", 31},
#ifdef DIRECTORY_ICON
{ &CLSID_ShellFSFolder, TEXT("\0"), 0, IDS_DIRECTORY, L"", 0},
#endif
};
#define NUM_ICONS (ARRAYSIZE(c_aIconRegKeys))
enum ICON_SIZE_TYPES {
ICON_DEFAULT = 0,
ICON_LARGE = 1,
ICON_INDETERMINATE = 2
};
#define ICON_DEFAULT_SMALL 16
#define ICON_DEFAULT_NORMAL 32
#define ICON_DEFAULT_LARGE 48
#define MENU_EFFECT_FADE 1
#define MENU_EFFECT_SCROLL 2
#define FONT_SMOOTHING_MONO 0
#define FONT_SMOOTHING_AA 1
#define FONT_SMOOTHING_CT 2
#define PATH_WIN 0
#define PATH_SYS 1
#define PATH_IEXP 2
class CEffectState
{
public:
// Private Member Variables
ICONDATA _IconData[NUM_ICONS];
int _nLargeIcon; // Large Icon State (iOldLI, iNewLI)
int _nHighIconColor; // High Icon Colour (iOldHIC, iNewHIC)
WPARAM _wpMenuAnimation; // Menu Animation State (wOldMA, wNewMA)
BOOL _fFontSmoothing; // Font Smoothing State (bOldSF, bNewSF)
DWORD _dwFontSmoothingType; // Font Smoothing Type (dwOldSFT, dwNewSFT)
BOOL _fDragWindow; // Drag Window State (bOldDW, bNewDW)
BOOL _fKeyboardIndicators; // Keyboard Indicators (uOldKI, uNewKI)
DWORD _dwAnimationEffect; // Animation Effect (dwOldEffect, dwNewEffect)
BOOL _fMenuShadows; // Show Menu Shadows
// Old values (before they were dirtied)
int _nOldLargeIcon; // Large Icon State (iOldLI)
int _nOldHighIconColor; // High Icon Colour (iOldHIC)
WPARAM _wpOldMenuAnimation; // Menu Animation State (wOldMA)
BOOL _fOldFontSmoothing; // Font Smoothing State (bOldSF)
DWORD _dwOldFontSmoothingType; // Font Smoothing Type (dwOldSFT)
BOOL _fOldDragWindow; // Drag Window State (bOldDW)
BOOL _fOldKeyboardIndicators; // Keyboard Indicators (uOldKI)
DWORD _dwOldAnimationEffect; // Animation Effect (dwOldEffect)
BOOL _fOldMenuShadows; // Show Menu Shadows
// Private Member Functions
HRESULT Load(void);
HRESULT Save(void);
HRESULT Clone(OUT CEffectState ** ppEffectClone);
BOOL IsDirty(void);
BOOL HasIconsChanged(IN CEffectState * pCurrent);
HRESULT GetIconPath(IN CLSID clsid, IN LPCWSTR pszName, IN LPWSTR pszPath, IN DWORD cchSize);
HRESULT SetIconPath(IN CLSID clsid, IN LPCWSTR pszName, IN LPCWSTR pszPath, IN int nResourceID);
CEffectState(void);
virtual ~CEffectState(void);
private:
};
int GetBitsPerPixel(void);
extern HINSTANCE g_hmodShell32;
#endif // _STORE_H