windows-nt/Source/XPSP1/NT/shell/osshell/control/mmsys/dib.c

890 lines
26 KiB
C
Raw Permalink Normal View History

2020-09-26 03:20:57 -05:00
/****************************************************************************
*
* MODULE : DIB.C
*
* DESCRIPTION : Routines for dealing with Device Independent Bitmaps.
*
* FUNCTION :bmfNumDIBColors(HANDLE hDib)
*
* FUNCTION :bmfCreateDIBPalette(HANDLE hDib)
*
* FUNCTION :bmfDIBSize(HANDLE hDIB)
*
* FUNCTION :bmfDIBFromBitmap(HBITMAP hBmp, DWORD biStyle, WORD biBits,
* HPALETTE hPal)
*
* FUNCTION :bmfBitmapFromDIB(HANDLE hDib, HPALETTE hPal)
*
* FUNCTION :bmfBitmapFromIcon (HICON hIcon, DWORD dwColor)
*
* FUNCTION :bmfDrawBitmap(HDC hdc, int xpos, int ypos, HBITMAP hBmp,
* DWORD rop)
*
* FUNCTION :bmfDrawBitmapSize(HDC hdc, int x, int y, int xSize,
* int ySize, HBITMAP hBmp, DWORD rop)
*
* FUNCTION :DIBInfo(HANDLE hbi,LPBITMAPINFOHEADER lpbi)
*
* FUNCTION :CreateBIPalette(LPBITMAPINFOHEADER lpbi)
*
* FUNCTION :PaletteSize(VOID FAR * pv)
*
* FUNCTION :NumDIBColors(VOID FAR * pv)
*
* FUNCTION :LoadUIBitmap(HANDLE hInstance, LPCTSTR szName,
* COLORREF rgbText,
* COLORREF rgbFace, COLORREF rgbShadow,
* COLORREF rgbHighlight, COLORREF rgbWindow,
* COLORREF rgbFrame)
*
****************************************************************************/
#include <windows.h>
#include <mmsystem.h>
#include <string.h>
#include <stdlib.h>
#include <shellapi.h>
#include "draw.h"
/* global variables */
extern HANDLE ghInstance; //instance handle of DIB.DLL
/***************************************************************************
*
* FUNCTION :bmfNumDIBColors(HANDLE hDib)
*
* PURPOSE :Returns the number of colors required to display the DIB
* indicated by hDib.
*
* RETURNS :The number of colors in the DIB. Possibilities are
* 2, 16, 256, and 0 (0 indicates a 24-bit DIB). In
* the case of an error, -1 is returned.
*
****************************************************************************/
WORD WINAPI bmfNumDIBColors (HANDLE hDib)
{
WORD bits;
LPBITMAPINFOHEADER lpbi;
lpbi = (LPBITMAPINFOHEADER)GlobalLock(hDib);
if (!lpbi)
return ((WORD)-1);
/* The function NumDIBColors will return the number of colors in the
* DIB by looking at the BitCount field in the info block
*/
bits = NumDIBColors(lpbi);
GlobalUnlock(hDib);
return(bits);
}
/***************************************************************************
*
* FUNCTION :bmfCreateDIBPalette(HANDLE hDib)
*
* PURPOSE :Creates a palette suitable for displaying hDib.
*
* RETURNS :A handle to the palette if successful, NULL otherwise.
*
****************************************************************************/
HPALETTE WINAPI bmfCreateDIBPalette (HANDLE hDib)
{
HPALETTE hPal;
LPBITMAPINFOHEADER lpbi;
if (!hDib)
return NULL; //bail out if handle is invalid
lpbi = (LPBITMAPINFOHEADER)GlobalLock(hDib);
if (!lpbi)
return NULL;
hPal = CreateBIPalette(lpbi);
GlobalUnlock(hDib);
return hPal;
}
/***************************************************************************
*
* FUNCTION :bmfDIBSize(HANDLE hDIB)
*
* PURPOSE :Return the size of a DIB.
*
* RETURNS :DWORD with size of DIB, include BITMAPINFOHEADER and
* palette. Returns 0 if failed.
*
* HISTORY:
* 92/08/13 - BUG 1642: (w-markd)
* Added this function so Quick Recorder could find out the
* size of a DIB.
* 92/08/29 - BUG 2123: (w-markd)
* If the biSizeImage field of the structure we get is zero,
* then we have to calculate the size of the image ourselves.
* Also, after size is calculated, we bail out if the
* size we calculated is larger than the size of the global
* object, since this indicates that the structure data
* we used to calculate the size was invalid.
*
****************************************************************************/
DWORD WINAPI bmfDIBSize(HANDLE hDIB)
{
LPBITMAPINFOHEADER lpbi;
DWORD dwSize;
/* Lock down the handle, and cast to a LPBITMAPINFOHEADER
** so we can read the fields we need
*/
lpbi = (LPBITMAPINFOHEADER)GlobalLock(hDIB);
if (!lpbi)
return 0;
/* BUG 2123: (w-markd)
** Since the biSizeImage could be zero, we may have to calculate
** the size ourselves.
*/
dwSize = lpbi->biSizeImage;
if (dwSize == 0)
dwSize = WIDTHBYTES((WORD)(lpbi->biWidth) * lpbi->biBitCount) *
lpbi->biHeight;
/* The size of the DIB is the size of the BITMAPINFOHEADER
** structure (lpbi->biSize) plus the size of our palette plus
** the size of the actual data (calculated above).
*/
dwSize += lpbi->biSize + (DWORD)PaletteSize(lpbi);
/* BUG 2123: (w-markd)
** Check to see if the size is greater than the size
** of the global object. If it is, the hDIB is corrupt.
*/
GlobalUnlock(hDIB);
if (dwSize > GlobalSize(hDIB))
return 0;
else
return(dwSize);
}
/***************************************************************************
*
* FUNCTION :bmfDIBFromBitmap(HBITMAP hBmp, DWORD biStyle, WORD biBits,
* HPALETTE hPal)
*
* PURPOSE :Converts the device-dependent BITMAP indicated by hBmp into
* a DIB. biStyle indicates whether the palette contains
* DIB_RGB_COLORS or DIB_PAL_COLORS. biBits indicates the
* desired number of bits in the destination DIB. If biBits
* is zero, the destination DIB will be created with the
* minimum required bits. hPal is a handle to the palette to be
* stored with the DIB data. If hPal is NULL, the default
* system palette is used.
*
* RETURNS :A global handle to a memory block containing the DIB
* information in CF_DIB format. NULL is returned if errors
* are encountered.
*
* HISTORY:
*
* 92/08/12 - BUG 1642: (angeld)
* Check the return value from GetObject, it will tell us
* if the handle hBmp was valid. bail out right away if it isn't
* 92/08/29 - BUG 2123: (w-markd)
* Use temporary variable to store old palette, then
* reselect the old palette when we are done.
*
****************************************************************************/
HANDLE WINAPI bmfDIBFromBitmap (HBITMAP hBmp, DWORD biStyle, WORD biBits,
HPALETTE hPal)
{
BITMAP bm;
BITMAPINFOHEADER bi;
BITMAPINFOHEADER FAR *lpbi;
DWORD dwLen;
HANDLE hDib;
HANDLE hMem;
HDC hdc;
HPALETTE hOldPal;
if (!hBmp || !(GetObject(hBmp,sizeof(bm),(LPSTR)&bm)))
{
#if DEBUG
OutputDebugString(TEXT("bmfDIBFromBitmap: INVALID HBITMAP!!!\n\r"));
#endif
return NULL; //bail out if handle is invalid
}
/* get default system palette if hPal is invalid */
if (hPal == NULL)
hPal = GetStockObject(DEFAULT_PALETTE);
if (biBits == 0)
biBits = bm.bmPlanes * bm.bmBitsPixel;
/* set up BITMAPINFOHEADER structure */
bi.biSize = sizeof(BITMAPINFOHEADER);
bi.biWidth = bm.bmWidth;
bi.biHeight = bm.bmHeight;
bi.biPlanes = 1;
bi.biBitCount = biBits;
bi.biCompression = biStyle;
bi.biSizeImage = 0;
bi.biXPelsPerMeter = 0;
bi.biYPelsPerMeter = 0;
bi.biClrUsed = 0;
bi.biClrImportant = 0;
dwLen = bi.biSize + PaletteSize(&bi);
hdc = GetDC(NULL);
/* BUG 2123: (w-markd)
** Store the previous palette in hOldPal, restore it on exit.
*/
hOldPal = SelectPalette(hdc,hPal,FALSE);
RealizePalette(hdc);
/* get global memory for DIB */
hDib = GlobalAlloc(GHND,dwLen);
if (!hDib)
{
/* could not allocate memory; clean up and exit */
SelectPalette(hdc,hOldPal,FALSE);
ReleaseDC(NULL,hdc);
return NULL;
}
lpbi = (VOID FAR *)GlobalLock(hDib);
if (!lpbi)
{
/* could not lock memory; clean up and exit */
SelectPalette(hdc,hOldPal,FALSE);
ReleaseDC(NULL,hdc);
GlobalFree(hDib);
return NULL;
}
*lpbi = bi;
/* call GetDIBits with a NULL lpBits param, so it will calculate the
* biSizeImage field for us
*/
GetDIBits(hdc, hBmp, 0, (WORD)bi.biHeight,
NULL, (LPBITMAPINFO)lpbi, DIB_RGB_COLORS);
bi = *lpbi;
GlobalUnlock(hDib);
/* If the driver did not fill in the biSizeImage field, make one up */
if (bi.biSizeImage == 0)
{
bi.biSizeImage = WIDTHBYTES((DWORD)bm.bmWidth * biBits) * bm.bmHeight;
if (biStyle != BI_RGB)
bi.biSizeImage = (bi.biSizeImage * 3) / 2;
}
/* realloc the buffer big enough to hold all the bits */
dwLen = bi.biSize + PaletteSize(&bi) + bi.biSizeImage;
hMem = GlobalReAlloc(hDib,dwLen,GMEM_MOVEABLE);
if (!hMem)
{
/* could not allocate memory; clean up and exit */
GlobalFree(hDib);
SelectPalette(hdc,hOldPal,FALSE);
ReleaseDC(NULL,hdc);
return NULL;
}
else
hDib = hMem;
/* call GetDIBits with a NON-NULL lpBits param, and actualy get the
* bits this time
*/
lpbi = (VOID FAR *)GlobalLock(hDib);
if (!lpbi)
{
/* could not lock memory; clean up and exit */
GlobalFree(hDib);
SelectPalette(hdc,hOldPal,FALSE);
ReleaseDC(NULL,hdc);
return NULL;
}
if (GetDIBits( hdc, hBmp, 0, (WORD)bi.biHeight,
(LPSTR)lpbi + (WORD)lpbi->biSize + PaletteSize(lpbi),
(LPBITMAPINFO)lpbi, DIB_RGB_COLORS) == 0)
{
/* clean up and exit */
GlobalUnlock(hDib);
GlobalFree(hDib);
SelectPalette(hdc,hOldPal,FALSE);
ReleaseDC(NULL,hdc);
return NULL;
}
bi = *lpbi;
/* clean up and exit */
GlobalUnlock(hDib);
SelectPalette(hdc,hOldPal,FALSE);
ReleaseDC(NULL,hdc);
return hDib;
}
/***************************************************************************
*
* FUNCTION :bmfBitmapFromDIB(HANDLE hDib, HPALETTE hPal)
*
* PURPOSE :Converts DIB information into a device-dependent BITMAP
* suitable for display on the current display device. hDib is
* a global handle to a memory block containing the DIB
* information in CF_DIB format. hPal is a handle to a palette
* to be used for displaying the bitmap. If hPal is NULL, the
* default system palette is used during the conversion.
*
* RETURNS :Returns a handle to a bitmap is successful, NULL otherwise.
*
* HISTORY:
* 92/08/29 - BUG 2123: (w-markd)
* Check if DIB is has a valid size, and bail out if not.
* If no palette is passed in, try to create one. If we
* create one, we must destroy it before we exit.
*
****************************************************************************/
HBITMAP WINAPI bmfBitmapFromDIB(HANDLE hDib, HPALETTE hPal)
{
LPBITMAPINFOHEADER lpbi;
HPALETTE hPalT;
HDC hdc;
HBITMAP hBmp;
DWORD dwSize;
BOOL bMadePalette = FALSE;
if (!hDib)
return NULL; //bail out if handle is invalid
/* BUG 2123: (w-markd)
** Check to see if we can get the size of the DIB. If this call
** fails, bail out.
*/
dwSize = bmfDIBSize(hDib);
if (!dwSize)
return NULL;
lpbi = (VOID FAR *)GlobalLock(hDib);
if (!lpbi)
return NULL;
/* prepare palette */
/* BUG 2123: (w-markd)
** If the palette is NULL, we create one suitable for displaying
** the dib.
*/
if (!hPal)
{
hPal = bmfCreateDIBPalette(hDib);
if (!hPal)
{
GlobalUnlock(hDib);
#ifdef V101
#else
bMadePalette = TRUE;
#endif
return NULL;
}
#ifdef V101
/* BUGFIX: mikeroz 2123 - this flag was in the wrong place */
bMadePalette = TRUE;
#endif
}
hdc = GetDC(NULL);
hPalT = SelectPalette(hdc,hPal,FALSE);
RealizePalette(hdc); // GDI Bug...????
/* Create the bitmap. Note that a return value of NULL is ok here */
hBmp = CreateDIBitmap(hdc, (LPBITMAPINFOHEADER)lpbi, (LONG)CBM_INIT,
(LPSTR)lpbi + lpbi->biSize + PaletteSize(lpbi),
(LPBITMAPINFO)lpbi, DIB_RGB_COLORS );
/* clean up and exit */
/* BUG 2123: (w-markd)
** If we made the palette, we need to delete it.
*/
if (bMadePalette)
DeleteObject(SelectPalette(hdc,hPalT,FALSE));
else
SelectPalette(hdc,hPalT,FALSE);
ReleaseDC(NULL,hdc);
GlobalUnlock(hDib);
return hBmp;
}
/***************************************************************************
*
* FUNCTION :bmfBitmapFromIcon (HICON hIcon, DWORD dwColor)
*
* PURPOSE :Converts an icon into a bitmap. hIcon is a handle to a
* windows ICON object. dwColor sets the background color for
* the bitmap.
*
* RETURNS :A handle to the bitmap is successful, NULL otherwise.
*
****************************************************************************/
HBITMAP WINAPI bmfBitmapFromIcon (HICON hIcon, DWORD dwColor)
{
HDC hDC;
HDC hMemDC = 0;
HBITMAP hBitmap = 0;
HBITMAP hOldBitmap;
HBRUSH hBrush = 0;
HBRUSH hOldBrush;
int xIcon, yIcon;
hDC = GetDC(NULL);
hMemDC = CreateCompatibleDC( hDC );
if (hMemDC)
{
/* get the size for the destination bitmap */
xIcon = GetSystemMetrics(SM_CXICON);
yIcon = GetSystemMetrics(SM_CYICON);
hBitmap = CreateCompatibleBitmap(hDC, xIcon, yIcon);
if (hBitmap)
{
hBrush = CreateSolidBrush(dwColor);
if (hBrush)
{
hOldBitmap = SelectObject (hMemDC, hBitmap);
hOldBrush = SelectObject (hMemDC, hBrush);
/* draw the icon on the memory device context */
PatBlt (hMemDC, 0, 0, xIcon, yIcon, PATCOPY);
DrawIcon (hMemDC, 0, 0, hIcon);
/* clean up and exit */
DeleteObject(SelectObject(hMemDC, hOldBrush));
SelectObject(hMemDC, hOldBitmap);
DeleteDC(hMemDC);
ReleaseDC(NULL, hDC);
return hBitmap;
}
}
}
/* clean up resources and exit */
if (hBitmap)
DeleteObject(hBitmap);
if (hMemDC)
DeleteDC(hMemDC);
ReleaseDC (NULL, hDC);
return NULL;
}
/***************************************************************************
*
* FUNCTION :bmfDrawBitmap(HDC hdc, int xpos, int ypos, HBITMAP hBmp,
* DWORD rop)
*
* PURPOSE :Draws bitmap hBmp at the specifed position in DC hdc
*
* RETURNS :Return value of BitBlt() or FALSE if in an error is
* encountered. Note that BitBlt returns true if successful.
*
****************************************************************************/
BOOL WINAPI bmfDrawBitmap (HDC hdc, int xpos, int ypos, HBITMAP hBmp,
DWORD rop)
{
HDC hdcBits;
BITMAP bm;
BOOL bResult;
if (!hdc || !hBmp)
return FALSE;
hdcBits = CreateCompatibleDC(hdc);
if (!hdcBits)
return FALSE;
GetObject(hBmp,sizeof(BITMAP),(LPSTR)&bm);
SelectObject(hdcBits,hBmp);
bResult = BitBlt(hdc,xpos,ypos,bm.bmWidth,bm.bmHeight,hdcBits,0,0,rop);
DeleteDC(hdcBits);
return bResult;
}
/***************************************************************************
*
* FUNCTION :DIBInfo(HANDLE hbi,LPBITMAPINFOHEADER lpbi)
*
* PURPOSE :Retrieves the DIB info associated with a CF_DIB
* format memory block.
*
* RETURNS :TRUE (non-zero) if successful; FALSE (zero) otherwise.
*
****************************************************************************/
BOOL DIBInfo (HANDLE hbi, LPBITMAPINFOHEADER lpbi)
{
if (!hbi)
return FALSE;
*lpbi = *(LPBITMAPINFOHEADER)GlobalLock (hbi);
if (!lpbi)
return FALSE;
/* fill in the default fields */
if (lpbi->biSize != sizeof (BITMAPCOREHEADER))
{
if (lpbi->biSizeImage == 0L)
lpbi->biSizeImage =
WIDTHBYTES(lpbi->biWidth*lpbi->biBitCount) * lpbi->biHeight;
if (lpbi->biClrUsed == 0L)
lpbi->biClrUsed = NumDIBColors (lpbi);
}
GlobalUnlock (hbi);
return TRUE;
}
/***************************************************************************
*
* FUNCTION :CreateBIPalette(LPBITMAPINFOHEADER lpbi)
*
* PURPOSE :Given a Pointer to a BITMAPINFO struct will create a
* a GDI palette object from the color table.
*
* RETURNS :A handle to the palette if successful, NULL otherwise.
*
****************************************************************************/
HPALETTE CreateBIPalette (LPBITMAPINFOHEADER lpbi)
{
LPLOGPALETTE pPal;
HPALETTE hPal = NULL;
WORD nNumColors;
BYTE red;
BYTE green;
BYTE blue;
int i;
RGBQUAD FAR *pRgb;
HANDLE hMem;
if (!lpbi)
return NULL;
if (lpbi->biSize != sizeof(BITMAPINFOHEADER))
return NULL;
/* Get a pointer to the color table and the number of colors in it */
pRgb = (RGBQUAD FAR *)((LPSTR)lpbi + (WORD)lpbi->biSize);
nNumColors = NumDIBColors(lpbi);
if (nNumColors)
{
/* Allocate for the logical palette structure */
hMem = GlobalAlloc(GMEM_MOVEABLE,
sizeof(LOGPALETTE) + nNumColors * sizeof(PALETTEENTRY));
if (!hMem)
return NULL;
pPal = (LPLOGPALETTE)GlobalLock(hMem);
if (!pPal)
{
GlobalFree(hMem);
return NULL;
}
pPal->palNumEntries = nNumColors;
pPal->palVersion = PALVERSION;
/* Fill in the palette entries from the DIB color table and
* create a logical color palette.
*/
for (i = 0; (unsigned)i < nNumColors; i++)
{
pPal->palPalEntry[i].peRed = pRgb[i].rgbRed;
pPal->palPalEntry[i].peGreen = pRgb[i].rgbGreen;
pPal->palPalEntry[i].peBlue = pRgb[i].rgbBlue;
pPal->palPalEntry[i].peFlags = (BYTE)0;
}
hPal = CreatePalette(pPal);
/* note that a NULL return value for the above CreatePalette call
* is acceptable, since this value will be returned, and is not
* used again here
*/
GlobalUnlock(hMem);
GlobalFree(hMem);
}
else if (lpbi->biBitCount == 24)
{
/* A 24 bitcount DIB has no color table entries so, set the number of
* to the maximum value (256).
*/
nNumColors = MAXPALETTE;
hMem =GlobalAlloc(GMEM_MOVEABLE,
sizeof(LOGPALETTE) + nNumColors * sizeof(PALETTEENTRY));
if (!hMem)
return NULL;
pPal = (LPLOGPALETTE)GlobalLock(hMem);
if (!pPal)
{
GlobalFree(hMem);
return NULL;
}
pPal->palNumEntries = nNumColors;
pPal->palVersion = PALVERSION;
red = green = blue = 0;
/* Generate 256 (= 8*8*4) RGB combinations to fill the palette
* entries.
*/
for (i = 0; (unsigned)i < pPal->palNumEntries; i++)
{
pPal->palPalEntry[i].peRed = red;
pPal->palPalEntry[i].peGreen = green;
pPal->palPalEntry[i].peBlue = blue;
pPal->palPalEntry[i].peFlags = (BYTE)0;
if (!(red += 32))
if (!(green += 32))
blue += 64;
}
hPal = CreatePalette(pPal);
/* note that a NULL return value for the above CreatePalette call
* is acceptable, since this value will be returned, and is not
* used again here
*/
GlobalUnlock(hMem);
GlobalFree(hMem);
}
return hPal;
}
/***************************************************************************
*
* FUNCTION :PaletteSize(VOID FAR * pv)
*
* PURPOSE :Calculates the palette size in bytes. If the info. block
* is of the BITMAPCOREHEADER type, the number of colors is
* multiplied by 3 to give the palette size, otherwise the
* number of colors is multiplied by 4.
*
* RETURNS :Palette size in number of bytes.
*
****************************************************************************/
WORD PaletteSize (VOID FAR *pv)
{
LPBITMAPINFOHEADER lpbi;
WORD NumColors;
lpbi = (LPBITMAPINFOHEADER)pv;
NumColors = NumDIBColors(lpbi);
if (lpbi->biSize == sizeof(BITMAPCOREHEADER))
return (NumColors * sizeof(RGBTRIPLE));
else
return (NumColors * sizeof(RGBQUAD));
}
/***************************************************************************
*
* FUNCTION :NumDIBColors(VOID FAR * pv)
*
* PURPOSE :Determines the number of colors in the DIB by looking at
* the BitCount field in the info block.
* For use only internal to DLL.
*
* RETURNS :The number of colors in the DIB.
*
****************************************************************************/
WORD NumDIBColors (VOID FAR * pv)
{
int bits;
LPBITMAPINFOHEADER lpbi;
LPBITMAPCOREHEADER lpbc;
lpbi = ((LPBITMAPINFOHEADER)pv);
lpbc = ((LPBITMAPCOREHEADER)pv);
/* With the BITMAPINFO format headers, the size of the palette
* is in biClrUsed, whereas in the BITMAPCORE - style headers, it
* is dependent on the bits per pixel ( = 2 raised to the power of
* bits/pixel).
*/
if (lpbi->biSize != sizeof(BITMAPCOREHEADER))
{
if (lpbi->biClrUsed != 0)
return (WORD)lpbi->biClrUsed;
bits = lpbi->biBitCount;
}
else
bits = lpbc->bcBitCount;
switch (bits)
{
case 1:
return 2;
case 4:
return 16;
case 8:
return 256;
default:
/* A 24 bitcount DIB has no color table */
return 0;
}
}
/***************************************************************************
*
* FUNCTION :bmfDrawBitmapSize(HDC hdc, int x, int y, int xSize,
* int ySize, HBITMAP hBmp, DWORD rop)
*
* PURPOSE :Draws bitmap <hBmp> at the specifed position in DC <hdc> with
* a specified size.
*
* RETURNS :Return value of BitBlt() or false in an error is
* encountered. Note that BitBlt returns true if successful.
*
* HISTORY:
* 92/08/13 - BUG 1642: (w-markd)
* Exported this function.
* Also stored object that was returned from SelectObject,
* and selected this back into the hdc before deleting.
*
****************************************************************************/
BOOL WINAPI bmfDrawBitmapSize (HDC hdc, int xpos, int ypos, int xSize, int ySize, HBITMAP hBmp, DWORD rop)
{
HDC hdcBits;
BOOL bResult;
HBITMAP hOldBmp;
if (!hdc || !hBmp)
return FALSE;
hdcBits = CreateCompatibleDC(hdc);
if (!hdcBits)
return FALSE;
/* BUG 1642: (w-markd)
** Remeber old bmp and reselect into hdc before DeleteDC
*/
hOldBmp = SelectObject(hdcBits,hBmp);
bResult = BitBlt(hdc,xpos,ypos,xSize, ySize,hdcBits, 0,0,rop);
SelectObject(hdcBits, hOldBmp);
DeleteDC(hdcBits);
return bResult;
}
//----------------------------------------------------------------------------
// LoadUIBitmap() - load a bitmap resource
//
// load a bitmap resource from a resource file, converting all
// the standard UI colors to the current user specifed ones.
//
// this code is designed to load bitmaps used in "gray ui" or
// "toolbar" code.
//
// the bitmap must be a 4bpp windows 3.0 DIB, with the standard
// VGA 16 colors.
//
// the bitmap must be authored with the following colors
//
// Button Text Black (index 0)
// Button Face lt gray (index 7)
// Button Shadow gray (index 8)
// Button Highlight white (index 15)
// Window Color yellow (index 11)
// Window Frame green (index 10)
//
// Example:
//
// hbm = LoadUIBitmap(hInstance, "TestBmp",
// GetSysColor(COLOR_BTNTEXT),
// GetSysColor(COLOR_BTNFACE),
// GetSysColor(COLOR_BTNSHADOW),
// GetSysColor(COLOR_BTNHIGHLIGHT),
// GetSysColor(COLOR_WINDOW),
// GetSysColor(COLOR_WINDOWFRAME));
//
// Author: JimBov, ToddLa
// History: 5/13/92 - added to dib.c in sndcntrl.dll, t-chrism
//
//----------------------------------------------------------------------------
HBITMAP WINAPI LoadUIBitmap(
HANDLE hInstance, // EXE file to load resource from
LPCTSTR szName, // name of bitmap resource
COLORREF rgbText, // color to use for "Button Text"
COLORREF rgbFace, // color to use for "Button Face"
COLORREF rgbShadow, // color to use for "Button Shadow"
COLORREF rgbHighlight, // color to use for "Button Hilight"
COLORREF rgbWindow, // color to use for "Window Color"
COLORREF rgbFrame) // color to use for "Window Frame"
{
LPBYTE lpb;
HBITMAP hbm;
LPBITMAPINFOHEADER lpbi = NULL;
HANDLE h;
HDC hdc;
LPDWORD lprgb;
HRSRC hrsrc;
// convert a RGB into a RGBQ
#define RGBQ(dw) RGB(GetBValue(dw),GetGValue(dw),GetRValue(dw))
hrsrc = FindResource(hInstance, szName, RT_BITMAP);
if (hrsrc)
{
h = LoadResource(hInstance,hrsrc);
if (h)
lpbi = (LPBITMAPINFOHEADER)LockResource(h);
}
if (!lpbi)
return(NULL);
if (lpbi->biSize != sizeof(BITMAPINFOHEADER))
return NULL;
if (lpbi->biBitCount != 4)
return NULL;
lprgb = (LPDWORD)((LPBYTE)lpbi + (int)lpbi->biSize);
lpb = (LPBYTE)(lprgb + 16);
lprgb[0] = RGBQ(rgbText); // Black
lprgb[7] = RGBQ(rgbFace); // lt gray
lprgb[8] = RGBQ(rgbShadow); // gray
lprgb[15] = RGBQ(rgbHighlight); // white
lprgb[11] = RGBQ(rgbWindow); // yellow
lprgb[10] = RGBQ(rgbFrame); // green
hdc = GetDC(NULL);
hbm = CreateDIBitmap(hdc, lpbi, CBM_INIT, (LPVOID)lpb,
(LPBITMAPINFO)lpbi, DIB_RGB_COLORS);
ReleaseDC(NULL, hdc);
UnlockResource(h);
FreeResource(h);
return(hbm);
}// LoadUIBitmap