windows-nt/Source/XPSP1/NT/windows/appcompat/shims/specific/mastersoforion2.cpp

100 lines
1.7 KiB
C++
Raw Permalink Normal View History

2020-09-26 03:20:57 -05:00
/*++
Copyright (c) 2000 Microsoft Corporation
Module Name:
MastersOfOrion2.cpp
Abstract:
This shim is designed to fix a synchronization issue which occurs when
SendMessage is called on a different thread from the window proc. I've not
confirmed this, but it looks as if SendMessage will relinquish control to
the thread with the window proc on Win9x.
The effect on an application can be varied. In Masters of Orion II, the
mouse cursor stops moving.
Notes:
This is an app specific shim.
History:
04/19/2000 linstev Created
06/06/2001 linstev Added fix for heap problems
--*/
#include "precomp.h"
IMPLEMENT_SHIM_BEGIN(MastersOfOrion2)
#include "ShimHookMacro.h"
APIHOOK_ENUM_BEGIN
APIHOOK_ENUM_ENTRY(SendMessageA)
APIHOOK_ENUM_ENTRY(LocalAlloc)
APIHOOK_ENUM_END
/*++
Make sure we switch threads after the SendMessage.
--*/
LRESULT
APIHOOK(SendMessageA)(
HWND hWnd,
UINT Msg,
WPARAM wParam,
LPARAM lParam
)
{
LRESULT lRet = ORIGINAL_API(SendMessageA)(
hWnd,
Msg,
wParam,
lParam);
SwitchToThread();
return lRet;
}
/*++
Pad allocations for Ddraw surfaces so they don't trash Ddraw structures.
--*/
HLOCAL
APIHOOK(LocalAlloc)(
UINT uFlags,
SIZE_T uBytes
)
{
if (uBytes >= 640*480) {
//
// This is probably a screen size surface
//
uBytes += 4096;
}
return ORIGINAL_API(LocalAlloc)(uFlags, uBytes);
}
/*++
Register hooked functions
--*/
HOOK_BEGIN
APIHOOK_ENTRY(USER32.DLL, SendMessageA)
APIHOOK_ENTRY(KERNEL32.DLL, LocalAlloc)
HOOK_END
IMPLEMENT_SHIM_END