1277 lines
30 KiB
C++
1277 lines
30 KiB
C++
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/*
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* @doc INTERNAL
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*
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* @module M_UNDO.C |
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*
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* Purpose:
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* Implementation of the global mutli-undo stack
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*
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* Author:
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* alexgo 3/25/95
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*
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* Copyright (c) 1995-2000, Microsoft Corporation. All rights reserved.
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*/
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#include "_common.h"
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#include "_m_undo.h"
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#include "_edit.h"
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#include "_disp.h"
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#include "_urlsup.h"
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#include "_antievt.h"
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ASSERTDATA
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//
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// PUBLIC METHODS
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//
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/*
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* CUndoStack::CUndoStack (ped, cUndoLim, flags)
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*
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* @mfunc Constructor
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*/
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CUndoStack::CUndoStack(
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CTxtEdit *ped, //@parm CTxtEdit parent
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LONG & cUndoLim, //@parm Initial limit
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USFlags flags) //@parm Flags for this undo stack
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{
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TRACEBEGIN(TRCSUBSYSUNDO, TRCSCOPEINTERN, "CUndoStack::CUndoStack");
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_ped = ped;
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_prgActions = NULL;
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_index = 0;
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_cUndoLim = 0;
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// We should be creating an undo stack if there's nothing to put in it!
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Assert(cUndoLim);
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SetUndoLimit(cUndoLim);
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if(flags & US_REDO)
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_fRedo = TRUE;
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}
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/*
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* CUndoStack::~CUndoStack()
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*
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* @mfunc Destructor
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*
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* @comm
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* Deletes any remaining antievents. The antievent dispenser
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* should *not* clean up because of this!!
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*/
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CUndoStack::~CUndoStack()
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{
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TRACEBEGIN(TRCSUBSYSUNDO, TRCSCOPEINTERN, "CUndoStack::~CUndoStack");
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// Clear out any remaining antievents
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ClearAll();
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delete _prgActions;
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}
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/*
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* CUndoStack::Destroy ()
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*
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* @mfunc
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* Deletes this instance
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*/
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void CUndoStack::Destroy()
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{
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TRACEBEGIN(TRCSUBSYSUNDO, TRCSCOPEINTERN, "CUndoStack::Destroy");
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delete this;
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}
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/*
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* CUndoStack::SetUndoLimit (cUndoLim)
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*
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* @mfunc
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* Allows the undo stack to be enlarged or reduced
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*
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* @rdesc
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* Size to which the stack is actually set.
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*
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* @comm
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* The algorithm we use is the following: <nl>
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*
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* Try to allocate space for the requested size.
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* If there's insufficient memory, try to recover
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* with the largest block possible.
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*
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* If the requested size is bigger than the default,
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* and the current size is less than the default, go
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* ahead and try to allocate the default.
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*
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* If that fails then just stick with the existing stack
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*/
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LONG CUndoStack::SetUndoLimit(
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LONG cUndoLim) //@parm New undo limit. May not be zero
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{
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TRACEBEGIN(TRCSUBSYSUNDO, TRCSCOPEINTERN, "CUndoStack::SetUndoLimit");
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// If the undo limit is zero, we should get rid of the entire
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// undo stack instead.
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Assert(cUndoLim);
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if(_fSingleLevelMode)
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{
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// If fSingleLevelMode is on, we can't be the redo stack
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Assert(_fRedo == FALSE);
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if(cUndoLim != 1)
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{
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TRACEERRORSZ("Trying to grow/shrink the undo buffer while in"
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"single level mode");
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cUndoLim = 1;
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}
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}
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UndoAction *prgnew = new UndoAction[cUndoLim];
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if(prgnew)
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TransferToNewBuffer(prgnew, cUndoLim);
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else if(cUndoLim > DEFAULT_UNDO_SIZE && _cUndoLim < DEFAULT_UNDO_SIZE)
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{
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// We are trying to grow past the default but failed. So
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// try to allocate the default
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prgnew = new UndoAction[DEFAULT_UNDO_SIZE];
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if(prgnew)
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TransferToNewBuffer(prgnew, DEFAULT_UNDO_SIZE);
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}
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// In either success or failure, _cUndoLim will be set correctly.
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return _cUndoLim;
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}
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/*
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* CUndoStack::GetUndoLimit()
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*
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* @mfunc
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* Get current limit size
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*
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* @rdesc
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* Current undo limit
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*/
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LONG CUndoStack::GetUndoLimit()
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{
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TRACEBEGIN(TRCSUBSYSUNDO, TRCSCOPEINTERN, "CUndoStack::GetUndoLimit");
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return _cUndoLim;
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}
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/*
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* CUndoStack::PushAntiEvent (idName, pae)
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*
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* @mfunc
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* Adds an undoable event to the event stack
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*
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* @rdesc HRESULT
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*
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* @comm
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* Algorithm: if merging is set, then we merge the given antievent
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* list *into* the current list (assuming it's a typing undo action).
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*/
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HRESULT CUndoStack::PushAntiEvent(
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UNDONAMEID idName, //@parm Name for this AE collection
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IAntiEvent *pae) //@parm AE collection
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{
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TRACEBEGIN(TRCSUBSYSUNDO, TRCSCOPEINTERN, "CUndoStack::PushAntiEvent");
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// _index should be at next available position
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if(!_fMerge)
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{
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// clear out any existing event
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if(_prgActions[_index].pae != NULL)
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{
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DestroyAEList(_prgActions[_index].pae);
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_prgActions[_index].pae = NULL;
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}
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if(_fRedo)
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_ped->GetCallMgr()->SetNewRedo();
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else
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_ped->GetCallMgr()->SetNewUndo();
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}
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if(_fMerge)
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{
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IAntiEvent *paetemp = pae, *paeNext;
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DWORD i = GetPrev();
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// If these asserts fail, then somebody did not call
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// StopGroupTyping
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Assert(_prgActions[i].id == idName);
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Assert(idName == UID_TYPING);
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// Put existing antievent chain onto *end* of current one
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while((paeNext = paetemp->GetNext()) != NULL)
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paetemp = paeNext;
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paetemp->SetNext(_prgActions[i].pae);
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_index = i;
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}
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else if(_fGroupTyping)
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{
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// In this case, we are *starting* a group typing session.
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// Any subsequent push'es of anti events should be merged
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_fMerge = TRUE;
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}
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_prgActions[_index].pae = pae;
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_prgActions[_index].id = idName;
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Next();
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return NOERROR;
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}
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/*
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* CUndoStack::PopAndExecuteAntiEvent(pAE)
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*
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* @mfunc
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* Undo! Takes the most recent antievent and executes it
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*
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* @rdesc
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* HRESULT from invoking the antievents (AEs)
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*/
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HRESULT CUndoStack::PopAndExecuteAntiEvent(
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void *pAE) //@parm If non-NULL, undo up to this point.
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{
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TRACEBEGIN(TRCSUBSYSUNDO, TRCSCOPEINTERN, "CUndoStack::PopAndExecuteAntiEvent");
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HRESULT hresult = NOERROR;
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IAntiEvent *pae, *paeDoTo;
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LONG i, j;
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CCallMgr * pcallmgr = _ped->GetCallMgr();
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// We need to check to see if there are any non-empty undo builders
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// higher on the stack. In this case, we have been reentered
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if(pcallmgr->IsReEntered())
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{
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// There are two cases to handle: we are invoking redo or we
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// are invoking undo. If we are invoking undo and there are
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// existing undo actions in the undo builder, then simply commit
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// those actions and undo them. We can assert in this case
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// that the redo stack is empty.
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//
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// In the second case if we are invoking redo while there are
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// undo actions in progress, simply cancel the call. When the
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// undo actions are added, they will clear the redo stack.
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//
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// We never need to check for a redo builder as that _only_
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// gets created in this routine and it's use is carefully guarded.
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// Commit the antievents to this undo stack, so that we will simply
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// undo them first.
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IUndoBuilder *publdr = (CGenUndoBuilder *)pcallmgr->GetComponent(COMP_UNDOBUILDER);
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if(publdr)
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{
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TRACEWARNSZ("Undo/Redo Invoked with uncommitted antievents");
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TRACEWARNSZ(" Recovering....");
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if(_fRedo)
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{
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// If we are the redo stack, simply fail the redo call
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return NOERROR;
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}
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// Just commit the antievents; the routine below takes care of the rest
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publdr->Done();
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}
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}
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// If we are in single level mode, check to see if our current buffer is
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// empty. If so, simply delegate to the redo stack if it exists. We only
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// support this mode for dwDoToCookies being NULL. Note that we can't call
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// CanUndo here as it will consider the redo stack as well
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if(_fSingleLevelMode && !_prgActions[GetPrev()].pae)
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{
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Assert(_fRedo == FALSE);
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Assert(pAE == 0);
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if(_ped->GetRedoMgr())
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return _ped->GetRedoMgr()->PopAndExecuteAntiEvent(0);
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// Nothing to redo && nothing to do here; don't bother continuing
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return NOERROR;
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}
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// This next bit of logic is tricky. What is says is create
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// an undo builder for the stack *opposite* of the current one
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// (namely, undo actions go on the redo stack and vice versa).
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// Also, if we are the redo stack, then we don't want to flush
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// the redo stack as antievents are added to the undo stack.
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CGenUndoBuilder undobldr(_ped,
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(!_fRedo ? UB_REDO : UB_DONTFLUSHREDO) | UB_AUTOCOMMIT);
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// Obviously, we can't be grouping typing if we're undoing!
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StopGroupTyping();
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// _index by default points to the next available slot
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// so we need to back up to the previous one.
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Prev();
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// Do some verification on the cookie--make sure it's one of ours
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paeDoTo = (IAntiEvent *)pAE;
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if(paeDoTo)
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{
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for(i = 0, j = _index; i < _cUndoLim; i++)
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{
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if(IsCookieInList(_prgActions[j].pae, (IAntiEvent *)paeDoTo))
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{
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paeDoTo = _prgActions[j].pae;
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break;
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}
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// Go backwards through ring buffer; typically
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// paeDoTo will be "close" to the top
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j--;
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if(j < 0)
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j = _cUndoLim - 1;
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}
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if(i == _cUndoLim)
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{
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TRACEERRORSZ("Invalid Cookie passed into Undo; cookie ignored");
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hresult = E_INVALIDARG;
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paeDoTo = NULL;
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}
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}
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else
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paeDoTo = _prgActions[_index].pae;
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undobldr.SetNameID(_prgActions[_index].id);
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while(paeDoTo)
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{
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CUndoStackGuard guard(_ped);
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pae = _prgActions[_index].pae;
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Assert(pae);
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// Fixup our state _before_ calling Undo, so
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// that we can handle being reentered.
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_prgActions[_index].pae = NULL;
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hresult = guard.SafeUndo(pae, &undobldr);
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DestroyAEList(pae);
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if(pae == paeDoTo || guard.WasReEntered())
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paeDoTo = NULL;
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Prev();
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}
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// Put _index at the next unused slot
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Next();
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return hresult;
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}
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/*
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* CUndoStack::GetNameIDFromTopAE(pAE)
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*
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* @mfunc
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* Retrieve the name of the most recent undo-able operation
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*
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* @rdesc the name ID of the most recent collection of antievents
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*/
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UNDONAMEID CUndoStack::GetNameIDFromAE(
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void *pAE) //@parm Antievent whose name is desired;
|
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// 0 for the top
|
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{
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IAntiEvent *pae = (IAntiEvent *)pAE;
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LONG i, j = GetPrev(); // _index by default points to next
|
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// available slot
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TRACEBEGIN(TRCSUBSYSUNDO, TRCSCOPEINTERN, "CUndoStack::GetNameIDFromTopAE");
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if(pae == NULL)
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pae = _prgActions[j].pae;
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if(_fSingleLevelMode && !pae)
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{
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// If fSingleLevelMode is on, we can't be the redo stack
|
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Assert(_fRedo == FALSE);
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// If pae is NULL, our answer may be on the redo stack. Note that
|
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// if somebody tries to pass in a cookie while in SingleLevelMode,
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// they won't be able to get actions off the redo stack.
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if(_ped->GetRedoMgr())
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return _ped->GetRedoMgr()->GetNameIDFromAE(0);
|
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}
|
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for(i = 0; i < _cUndoLim; i++)
|
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{
|
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if(_prgActions[j].pae == pae)
|
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return _prgActions[j].id;
|
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j--;
|
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if(j < 0)
|
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j = _cUndoLim - 1;
|
||
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}
|
||
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return UID_UNKNOWN;
|
||
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}
|
||
|
|
||
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/*
|
||
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* CUndoStack::GetMergeAntiEvent ()
|
||
|
*
|
||
|
* @mfunc If we are in merge typing mode, then return the topmost
|
||
|
* antievent
|
||
|
*
|
||
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* @rdesc NULL or the current antievent if in merge mode
|
||
|
*/
|
||
|
IAntiEvent *CUndoStack::GetMergeAntiEvent()
|
||
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{
|
||
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TRACEBEGIN(TRCSUBSYSUNDO, TRCSCOPEINTERN, "CUndoStack::GetMergeAntiEvent");
|
||
|
|
||
|
if(_fMerge)
|
||
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{
|
||
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LONG i = GetPrev(); // _index by default points to
|
||
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// next available slot
|
||
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Assert(_prgActions[i].pae); // Can't be in merge-antievent mode
|
||
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return _prgActions[i].pae; // if no antievent to merge with!!
|
||
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}
|
||
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return NULL;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* CUndoStack::GetTopAECookie()
|
||
|
*
|
||
|
* @mfunc Returns a cookie to the topmost antievent.
|
||
|
*
|
||
|
* @rdesc A cookie value. Note that this cookie is just the antievent
|
||
|
* pointer, but clients shouldn't really know that.
|
||
|
*/
|
||
|
void* CUndoStack::GetTopAECookie()
|
||
|
{
|
||
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TRACEBEGIN(TRCSUBSYSUNDO, TRCSCOPEINTERN, "CUndoStack::GetTopAECookie");
|
||
|
|
||
|
return _prgActions[GetPrev()].pae;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* CUndoStack::ClearAll ()
|
||
|
*
|
||
|
* @mfunc
|
||
|
* Removes any antievents that are currently in the undo stack
|
||
|
*/
|
||
|
void CUndoStack::ClearAll()
|
||
|
{
|
||
|
TRACEBEGIN(TRCSUBSYSUNDO, TRCSCOPEINTERN, "CUndoStack::ClearAll");
|
||
|
|
||
|
for(LONG i = 0; i < _cUndoLim; i++)
|
||
|
{
|
||
|
if(_prgActions[i].pae)
|
||
|
{
|
||
|
DestroyAEList(_prgActions[i].pae);
|
||
|
_prgActions[i].pae = NULL;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Just in case we've been grouping typing; clear the state.
|
||
|
StopGroupTyping();
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* CUndoStack::CanUndo()
|
||
|
*
|
||
|
* @mfunc
|
||
|
* Indicates whether or not can undo operation can be performed
|
||
|
* (in other words, are there any antievents in our buffer)
|
||
|
*
|
||
|
* @rdesc
|
||
|
* TRUE -- antievents exist <nl>
|
||
|
* FALSE -- no antievents <nl>
|
||
|
*/
|
||
|
BOOL CUndoStack::CanUndo()
|
||
|
{
|
||
|
TRACEBEGIN(TRCSUBSYSUNDO, TRCSCOPEINTERN, "CUndoStack::CanUndo");
|
||
|
|
||
|
if(_prgActions[GetPrev()].pae) // _index by default points
|
||
|
return TRUE; // to next available slot
|
||
|
|
||
|
if(_fSingleLevelMode)
|
||
|
{
|
||
|
// If fSingleLevelMode is on, we can't be the redo stack
|
||
|
Assert(_fRedo == FALSE);
|
||
|
|
||
|
// If we are in single level mode, we are the undo stack.
|
||
|
// Check to see if the redo stack can do something here.
|
||
|
if(_ped->GetRedoMgr())
|
||
|
return _ped->GetRedoMgr()->CanUndo();
|
||
|
}
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* CUndoStack::StartGroupTyping ()
|
||
|
*
|
||
|
* @mfunc
|
||
|
* TOGGLES the group typing flag on. If fGroupTyping is set, then
|
||
|
* all *typing* events will be merged together
|
||
|
*
|
||
|
* @comm
|
||
|
* Algorithm:
|
||
|
*
|
||
|
* There are three interesting states: <nl>
|
||
|
* -no group merge; every action just gets pushed onto the stack <nl>
|
||
|
* -group merge started; the first action is pushed onto the stack<nl>
|
||
|
* -group merge in progress; every action (as long as it's "typing")
|
||
|
* is merged into the prior state <nl>
|
||
|
*
|
||
|
* See the state diagram in the implemenation doc for more details
|
||
|
*/
|
||
|
void CUndoStack::StartGroupTyping()
|
||
|
{
|
||
|
TRACEBEGIN(TRCSUBSYSUNDO, TRCSCOPEINTERN, "CUndoStack::StartGroupTyping");
|
||
|
|
||
|
if(_fGroupTyping)
|
||
|
_fMerge = TRUE;
|
||
|
else
|
||
|
{
|
||
|
Assert(_fMerge == FALSE);
|
||
|
_fGroupTyping = TRUE;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* CUndoStack::StopGroupTyping ()
|
||
|
*
|
||
|
* @mfunc
|
||
|
* TOGGLES the group typing flag off. If fGroupTyping is not set,
|
||
|
* then no merging of typing antievents will be done
|
||
|
*/
|
||
|
void CUndoStack::StopGroupTyping()
|
||
|
{
|
||
|
TRACEBEGIN(TRCSUBSYSUNDO, TRCSCOPEINTERN, "CUndoStack::StopGroupTyping");
|
||
|
|
||
|
_fGroupTyping = FALSE;
|
||
|
_fMerge = FALSE;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* CUndoStack::EnableSingleLevelMode()
|
||
|
*
|
||
|
* @mfunc Turns on single level undo mode; in this mode, we behave just like
|
||
|
* RichEdit 1.0 w.r.t. to Undo.
|
||
|
*
|
||
|
* @rdesc
|
||
|
* HRESULT
|
||
|
*
|
||
|
* @comm This special mode means that undo is 1 level deep and everything
|
||
|
* is accessed via UNDO messages. Thus, instead of redo to undo an
|
||
|
* undo action, you simply use another undo message.
|
||
|
*
|
||
|
* @devnote This call is _ONLY_ allowed for the UndoStack; the redo
|
||
|
* stack simply tags along. Note that caller is responsible for
|
||
|
* ensuring that we are in an empty state.
|
||
|
*/
|
||
|
HRESULT CUndoStack::EnableSingleLevelMode()
|
||
|
{
|
||
|
Assert(_ped->GetRedoMgr() == NULL ||
|
||
|
_ped->GetRedoMgr()->CanUndo() == FALSE);
|
||
|
Assert(CanUndo() == FALSE && _fRedo == FALSE);
|
||
|
|
||
|
_fSingleLevelMode = TRUE;
|
||
|
|
||
|
// For single level undo mode, it is very important to get
|
||
|
// just 1 entry in the undo stack. If we can't do that,
|
||
|
// then we better just fail.
|
||
|
if(SetUndoLimit(1) != 1)
|
||
|
{
|
||
|
_fSingleLevelMode = FALSE;
|
||
|
return E_OUTOFMEMORY;
|
||
|
}
|
||
|
if(_ped->GetRedoMgr())
|
||
|
{
|
||
|
// Doesn't matter if the redo manager fails to reset
|
||
|
_ped->GetRedoMgr()->SetUndoLimit(1);
|
||
|
}
|
||
|
return NOERROR;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* CUndoStack::DisableSingleLevelMode()
|
||
|
*
|
||
|
* @mfunc This turns off the 1.0 undo compatibility mode and restores us
|
||
|
* to the RichEdit 2.0 default undo state
|
||
|
*/
|
||
|
void CUndoStack::DisableSingleLevelMode()
|
||
|
{
|
||
|
Assert(_ped->GetRedoMgr() == NULL ||
|
||
|
_ped->GetRedoMgr()->CanUndo() == FALSE);
|
||
|
Assert(CanUndo() == FALSE && _fRedo == FALSE);
|
||
|
|
||
|
// We don't care about failures here; multi-level undo mode
|
||
|
// can handle any sized undo stack
|
||
|
_fSingleLevelMode = FALSE;
|
||
|
SetUndoLimit(DEFAULT_UNDO_SIZE);
|
||
|
|
||
|
if(_ped->GetRedoMgr())
|
||
|
{
|
||
|
// Doesn't matter if the redo manager can't grow back in
|
||
|
// size; it just means that we won't have full redo capability.
|
||
|
_ped->GetRedoMgr()->SetUndoLimit(DEFAULT_UNDO_SIZE);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// PRIVATE METHODS
|
||
|
//
|
||
|
|
||
|
/*
|
||
|
* CUndoStack::Next()
|
||
|
*
|
||
|
* @mfunc
|
||
|
* Sets _index to the next available slot
|
||
|
*/
|
||
|
void CUndoStack::Next()
|
||
|
{
|
||
|
TRACEBEGIN(TRCSUBSYSUNDO, TRCSCOPEINTERN, "CUndoStack::Next");
|
||
|
|
||
|
_index++;
|
||
|
if(_index == _cUndoLim)
|
||
|
_index = 0;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* CUndoStack::Prev()
|
||
|
*
|
||
|
* @mfunc
|
||
|
* Sets _index to the previous slot
|
||
|
*/
|
||
|
void CUndoStack::Prev()
|
||
|
{
|
||
|
TRACEBEGIN(TRCSUBSYSUNDO, TRCSCOPEINTERN, "CUndoStack::Prev");
|
||
|
|
||
|
_index = GetPrev();
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* CUndoStack::GetPrev()
|
||
|
*
|
||
|
* @mfunc
|
||
|
* Figures out what the index to the previous slot
|
||
|
* *should* be (but does not set it)
|
||
|
*
|
||
|
* @rdesc
|
||
|
* Index of what the previous slot would be
|
||
|
*/
|
||
|
LONG CUndoStack::GetPrev()
|
||
|
{
|
||
|
TRACEBEGIN(TRCSUBSYSUNDO, TRCSCOPEINTERN, "CUndoStack::GetPrev");
|
||
|
|
||
|
LONG i = _index - 1;
|
||
|
|
||
|
if(i < 0)
|
||
|
i = _cUndoLim - 1;
|
||
|
|
||
|
return i;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* CUndoStack::IsCookieInList (pae, paeCookie)
|
||
|
*
|
||
|
* @mfunc
|
||
|
* Determines whether or not the given DoTo cookie is in
|
||
|
* the list of antievents.
|
||
|
*
|
||
|
* @rdesc TRUE/FALSE
|
||
|
*/
|
||
|
BOOL CUndoStack::IsCookieInList(
|
||
|
IAntiEvent *pae, //@parm List to check
|
||
|
IAntiEvent *paeCookie) //@parm Cookie to check
|
||
|
{
|
||
|
while(pae)
|
||
|
{
|
||
|
if(pae == paeCookie)
|
||
|
return TRUE;
|
||
|
|
||
|
pae = pae->GetNext();
|
||
|
}
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* CUndoStack::TransferToNewBuffer (prgnew, cUndoLim)
|
||
|
*
|
||
|
* @mfunc
|
||
|
* Transfers existing antievents to the given buffer and
|
||
|
* swaps this undo stack to use the new buffer
|
||
|
*
|
||
|
* @comm
|
||
|
* The algorithm is very straightforward; go backwards in
|
||
|
* the ring buffer copying antievents over until either there
|
||
|
* are no more antievents or the new buffer is full. Discard
|
||
|
* any remaining antievents.
|
||
|
*/
|
||
|
void CUndoStack::TransferToNewBuffer(
|
||
|
UndoAction *prgnew,
|
||
|
LONG cUndoLim)
|
||
|
{
|
||
|
TRACEBEGIN(TRCSUBSYSUNDO, TRCSCOPEINTERN, "CUndoStack::TransferToNewBuffer");
|
||
|
|
||
|
LONG iOld = 0,
|
||
|
iNew = 0,
|
||
|
iCopyStart = 0;
|
||
|
|
||
|
// First clear new buffer.
|
||
|
FillMemory(prgnew, 0, cUndoLim * sizeof(UndoAction));
|
||
|
|
||
|
// If there is nothing to copy, don't bother
|
||
|
if(!_prgActions || !_prgActions[GetPrev()].pae)
|
||
|
goto SetState;
|
||
|
|
||
|
// This is a bit counter-intuitive, but since the stack is really
|
||
|
// a ring buffer, go *forwards* until you hit a non-NULL slot.
|
||
|
// This will be the _end_ of the existing antievents.
|
||
|
//
|
||
|
// However, we need to make sure that if cUndoLim is
|
||
|
// _smaller_ than _cUndoLim we only copy the final cUndoLim
|
||
|
// antievents. We'll set iCopyStart to indicate when
|
||
|
// we can start copying stuff.
|
||
|
if(cUndoLim < _cUndoLim)
|
||
|
iCopyStart = _cUndoLim - cUndoLim;
|
||
|
|
||
|
for(; iOld < _cUndoLim; iOld++, Next())
|
||
|
{
|
||
|
if(!_prgActions[_index].pae)
|
||
|
continue;
|
||
|
|
||
|
if(iOld >= iCopyStart)
|
||
|
{
|
||
|
Assert(iNew < cUndoLim);
|
||
|
|
||
|
prgnew[iNew] = _prgActions[_index]; // Copy over antievents
|
||
|
iNew++;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// Otherwise, get rid of them
|
||
|
DestroyAEList(_prgActions[_index].pae);
|
||
|
_prgActions[_index].pae = NULL;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
SetState:
|
||
|
// Start at index iNew
|
||
|
_index = (iNew == cUndoLim) ? 0 : iNew;
|
||
|
Assert(iNew <= cUndoLim);
|
||
|
|
||
|
_cUndoLim = cUndoLim;
|
||
|
|
||
|
if(_prgActions)
|
||
|
delete _prgActions;
|
||
|
|
||
|
_prgActions = prgnew;
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// CGenUndoBuilder implementation
|
||
|
//
|
||
|
|
||
|
//
|
||
|
// Public methods
|
||
|
//
|
||
|
|
||
|
/*
|
||
|
* CGenUndoBuilder::CGenUndoBuilder (ped, flags, ppubldr)
|
||
|
*
|
||
|
* @mfunc Constructor
|
||
|
*
|
||
|
* @comm
|
||
|
* This is a *PUBLIC* constructor
|
||
|
*/
|
||
|
CGenUndoBuilder::CGenUndoBuilder(
|
||
|
CTxtEdit * ped, //@parm Edit context
|
||
|
DWORD flags, //@parm flags (usually UB_AUTOCOMMIT)
|
||
|
IUndoBuilder ** ppubldr) //@parm Ptr to undobldr interface
|
||
|
{
|
||
|
// Set everthing to NULL because instances can go on the stack.
|
||
|
// _pundo is set below
|
||
|
_publdrPrev = NULL;
|
||
|
_idName = UID_UNKNOWN;
|
||
|
_pfirstae = NULL;
|
||
|
_fAutoCommit = (flags & UB_AUTOCOMMIT) != 0;
|
||
|
_fStartGroupTyping = FALSE;
|
||
|
_fDontFlushRedo = FALSE;
|
||
|
_fInactive = FALSE;
|
||
|
_ped = ped;
|
||
|
|
||
|
CompName name;
|
||
|
if(flags & UB_REDO)
|
||
|
{
|
||
|
_fRedo = TRUE;
|
||
|
name = COMP_REDOBUILDER;
|
||
|
_pundo = ped->GetRedoMgr();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
_fRedo = FALSE;
|
||
|
name = COMP_UNDOBUILDER;
|
||
|
_pundo = ped->GetUndoMgr();
|
||
|
}
|
||
|
|
||
|
// If undo is on, set *ppubldr to be this undo builder; else NULL
|
||
|
// TODO: do we need to link in inactive undo builders?
|
||
|
if(ppubldr)
|
||
|
{
|
||
|
if(!ped->_fUseUndo) // Undo is disabled or suspended
|
||
|
{ // Still have undobldrs since stack
|
||
|
*ppubldr = NULL; // alloc is efficient. Flag this
|
||
|
_fInactive = TRUE; // one as inactive
|
||
|
return;
|
||
|
}
|
||
|
*ppubldr = this;
|
||
|
}
|
||
|
|
||
|
if(flags & UB_DONTFLUSHREDO)
|
||
|
_fDontFlushRedo = TRUE;
|
||
|
|
||
|
// Now link ourselves to any undobuilders that are higher up on
|
||
|
// the stack. Note that is is legal for multiple undo builders
|
||
|
// to live within the same call context.
|
||
|
_publdrPrev = (CGenUndoBuilder *)_ped->GetCallMgr()->GetComponent(name);
|
||
|
|
||
|
// If we are in the middle of an undo, then we'll have two undo stacks
|
||
|
// active, the undo stack and the redo stack. Don't like the two
|
||
|
// together.
|
||
|
if(_fDontFlushRedo)
|
||
|
_publdrPrev = NULL;
|
||
|
|
||
|
_ped->GetCallMgr()->RegisterComponent((IReEntrantComponent *)this,
|
||
|
name);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* CGenUndoBuilder::~CGenUndoBuilder()
|
||
|
*
|
||
|
* @mfunc Destructor
|
||
|
*
|
||
|
* @comm
|
||
|
* This is a *PUBLIC* destructor
|
||
|
*
|
||
|
* Algorithm:
|
||
|
* If this builder hasn't been committed to an undo stack
|
||
|
* via ::Done, then we must be sure to free up any resources
|
||
|
* (antievents) we may be hanging onto
|
||
|
*/
|
||
|
CGenUndoBuilder::~CGenUndoBuilder()
|
||
|
{
|
||
|
if(!_fInactive)
|
||
|
_ped->GetCallMgr()->RevokeComponent((IReEntrantComponent *)this);
|
||
|
|
||
|
if(_fAutoCommit)
|
||
|
{
|
||
|
Done();
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// Free resources
|
||
|
if(_pfirstae)
|
||
|
DestroyAEList(_pfirstae);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* CGenUndoBuilder::SetNameID (idName)
|
||
|
*
|
||
|
* @mfunc
|
||
|
* Allows a name to be assigned to this antievent collection.
|
||
|
* The ID should be an index that can be used to retrieve a
|
||
|
* language specific string (like "Paste"). This string is
|
||
|
* typically composed into undo menu items (i.e. "Undo Paste").
|
||
|
*/
|
||
|
void CGenUndoBuilder::SetNameID(
|
||
|
UNDONAMEID idName) //@parm the name ID for this undo operation
|
||
|
{
|
||
|
TRACEBEGIN(TRCSUBSYSUNDO, TRCSCOPEINTERN, "CGenUndoBuilder::SetNameID");
|
||
|
|
||
|
// Don't delegate to the higher undobuilder, even if it exists. The
|
||
|
// original name should win in reentrancy cases.
|
||
|
_idName = idName;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* CGenUndoBuilder::AddAntiEvent (pae)
|
||
|
*
|
||
|
* @mfunc
|
||
|
* Adds an antievent to the end of the list
|
||
|
*
|
||
|
* @rdesc NOERROR
|
||
|
*/
|
||
|
HRESULT CGenUndoBuilder::AddAntiEvent(
|
||
|
IAntiEvent *pae) //@parm Antievent to add
|
||
|
{
|
||
|
TRACEBEGIN(TRCSUBSYSUNDO, TRCSCOPEINTERN, "CGenUndoBuilder::AddAntiEvent");
|
||
|
|
||
|
if(_publdrPrev)
|
||
|
return _publdrPrev->AddAntiEvent(pae);
|
||
|
|
||
|
pae->SetNext(_pfirstae);
|
||
|
_pfirstae = pae;
|
||
|
|
||
|
return NOERROR;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* CGenUndoBuilder::GetTopAntiEvent()
|
||
|
*
|
||
|
* @mfunc Gets the top antievent for this context.
|
||
|
*
|
||
|
* @comm The current context can be either the current
|
||
|
* operation *or* to a previous operation if we are in
|
||
|
* merge typing mode.
|
||
|
*
|
||
|
* @rdesc top antievent
|
||
|
*/
|
||
|
IAntiEvent *CGenUndoBuilder::GetTopAntiEvent()
|
||
|
{
|
||
|
TRACEBEGIN(TRCSUBSYSUNDO, TRCSCOPEINTERN, "CGenUndoBuilder::GetTopAntiEvent");
|
||
|
|
||
|
if(_publdrPrev)
|
||
|
{
|
||
|
Assert(_pfirstae == NULL);
|
||
|
return _publdrPrev->GetTopAntiEvent();
|
||
|
}
|
||
|
|
||
|
if(!_pfirstae && _pundo)
|
||
|
return _pundo->GetMergeAntiEvent();
|
||
|
|
||
|
return _pfirstae;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* CGenUndoBuilder::Done ()
|
||
|
*
|
||
|
* @mfunc
|
||
|
* Puts the combined antievents (if any) into the undo stack
|
||
|
*
|
||
|
* @rdesc
|
||
|
* HRESULT
|
||
|
*/
|
||
|
HRESULT CGenUndoBuilder::Done()
|
||
|
{
|
||
|
HRESULT hr = NOERROR;
|
||
|
|
||
|
if(_publdrPrev)
|
||
|
{
|
||
|
Assert(_pfirstae == NULL);
|
||
|
return NOERROR;
|
||
|
}
|
||
|
|
||
|
// If nothing changed, discard any selection antievents
|
||
|
// or other no-op actions.
|
||
|
if(!_ped->GetCallMgr()->GetChangeEvent())
|
||
|
{
|
||
|
Discard();
|
||
|
return NOERROR;
|
||
|
}
|
||
|
|
||
|
if(_ped->GetDetectURL())
|
||
|
_ped->GetDetectURL()->ScanAndUpdate(_pundo && _ped->_fUseUndo ? this : NULL);
|
||
|
|
||
|
if(_pfirstae)
|
||
|
{
|
||
|
if(!_pundo)
|
||
|
{
|
||
|
// Yikes! There's no undo stack; better create one.
|
||
|
// If we are a redo guy, we should create a redo
|
||
|
// stack the size of the undo stack
|
||
|
LONG cUndoLim = DEFAULT_UNDO_SIZE;
|
||
|
if(_fRedo)
|
||
|
{
|
||
|
Assert(_ped->GetUndoMgr());
|
||
|
|
||
|
cUndoLim = _ped->GetUndoMgr()->GetUndoLimit();
|
||
|
}
|
||
|
|
||
|
// FUTURE: A NULL ptr returned from CreateUndoMgr means either
|
||
|
// we are out of memory, or the undo limit is set to 0. For the
|
||
|
// latter case, we have collected AE's to push onto a non-existent
|
||
|
// undo stack. It may be more efficient to not generate
|
||
|
// the AE's at all when the undo limit is 0.
|
||
|
_pundo = _ped->CreateUndoMgr(cUndoLim, _fRedo ? US_REDO : US_UNDO);
|
||
|
if(!_pundo)
|
||
|
goto CleanUp;
|
||
|
}
|
||
|
|
||
|
// We may need to flush the redo stack if we are adding
|
||
|
// more antievents to the undo stack *AND* we haven't been
|
||
|
// told not to flush the redo stack. The only time we won't
|
||
|
// flush the redo stack is if it's the redo stack itself
|
||
|
// adding antievents to undo.
|
||
|
if(!_fRedo)
|
||
|
{
|
||
|
// If our destination is the undo stack, then check
|
||
|
// to see if we should flush
|
||
|
if(!_fDontFlushRedo)
|
||
|
{
|
||
|
IUndoMgr *predo = _ped->GetRedoMgr();
|
||
|
if(predo)
|
||
|
predo->ClearAll();
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
Assert(!_fDontFlushRedo);
|
||
|
|
||
|
// If we should enter into the group typing state, inform
|
||
|
// the undo manager. Note that we only do this *iff*
|
||
|
// there is actually some antievent to put in the undo
|
||
|
// manager. This makes the undo manager easier to implement.
|
||
|
if(_fStartGroupTyping)
|
||
|
_pundo->StartGroupTyping();
|
||
|
|
||
|
hr = _pundo->PushAntiEvent(_idName, _pfirstae);
|
||
|
|
||
|
// The change event flag should be set if we're adding
|
||
|
// undo items! If this test is true, it probably means
|
||
|
// the somebody earlier in the call stack sent change
|
||
|
// notifications, e.g., via SendAllNotifications _before_
|
||
|
// this undo context was committed _or_ it means that we
|
||
|
// were reentered in some way that was not handled properly.
|
||
|
// Needless to say, this is not an ideal state.
|
||
|
|
||
|
CleanUp:
|
||
|
Assert(_ped->GetCallMgr()->GetChangeEvent());
|
||
|
|
||
|
IAntiEvent *paetemp = _pfirstae;
|
||
|
_pfirstae = NULL;
|
||
|
CommitAEList(_ped, paetemp);
|
||
|
|
||
|
if(!_pundo || hr != NOERROR)
|
||
|
{
|
||
|
// Either we failed to add the AE's to the undo stack
|
||
|
// or the undo limit is 0 in which case there won't be
|
||
|
// an undo stack to push the AE's onto.
|
||
|
DestroyAEList(paetemp);
|
||
|
}
|
||
|
}
|
||
|
return hr;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* CGenUndoBuilder::Discard ()
|
||
|
*
|
||
|
* @mfunc
|
||
|
* Gets rid of any antievents that we may be hanging onto without
|
||
|
* executing or committing them. Typically used for recovering
|
||
|
* from certain failure or reentrancy scenarios. Note that
|
||
|
* an _entire_ antievent chain will be removed in this fashion.
|
||
|
*/
|
||
|
void CGenUndoBuilder::Discard()
|
||
|
{
|
||
|
if(_pfirstae)
|
||
|
{
|
||
|
DestroyAEList(_pfirstae);
|
||
|
_pfirstae = NULL;
|
||
|
}
|
||
|
else if(_publdrPrev)
|
||
|
_publdrPrev->Discard();
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* CGenUndoBuilder::StartGroupTyping ()
|
||
|
*
|
||
|
* @mfunc
|
||
|
* Hangs onto the the fact that group typing should start.
|
||
|
* We'll forward the the state transition to the undo manager
|
||
|
* only if an antievent is actually added to the undo manager.
|
||
|
*
|
||
|
* @devnote
|
||
|
* Group typing is disabled for redo stacks.
|
||
|
*/
|
||
|
void CGenUndoBuilder::StartGroupTyping()
|
||
|
{
|
||
|
TRACEBEGIN(TRCSUBSYSUNDO, TRCSCOPEINTERN, "CGenUndoBuilder::StartGroupTyping");
|
||
|
|
||
|
_fStartGroupTyping = TRUE;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* CGenUndoBuilder::StopGroupTyping ()
|
||
|
*
|
||
|
* @mfunc
|
||
|
* Forwards a stop grouped typing to the undo manager
|
||
|
*/
|
||
|
void CGenUndoBuilder::StopGroupTyping()
|
||
|
{
|
||
|
TRACEBEGIN(TRCSUBSYSUNDO, TRCSCOPEINTERN, "CGenUndoBuilder::StopGroupTyping");
|
||
|
|
||
|
if(_pundo)
|
||
|
_pundo->StopGroupTyping();
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// CUndoStackGuard IMPLEMENTATION
|
||
|
//
|
||
|
|
||
|
/*
|
||
|
* CUndoStackGuard::CUndoStackGuard(ped)
|
||
|
*
|
||
|
* @mfunc Constructor. Registers this object with the call manager
|
||
|
*/
|
||
|
CUndoStackGuard::CUndoStackGuard(
|
||
|
CTxtEdit *ped) //@parm the edit context
|
||
|
{
|
||
|
_ped = ped;
|
||
|
_fReEntered = FALSE;
|
||
|
_hr = NOERROR;
|
||
|
ped->GetCallMgr()->RegisterComponent(this, COMP_UNDOGUARD);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* CUndoStackGuard::~CUndoStackGuard()
|
||
|
*
|
||
|
* @mfunc Destructor. Revokes the registration of this object
|
||
|
* with the call manager
|
||
|
*/
|
||
|
CUndoStackGuard::~CUndoStackGuard()
|
||
|
{
|
||
|
_ped->GetCallMgr()->RevokeComponent(this);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* CUndoStackGuard::SafeUndo (pae, publdr)
|
||
|
*
|
||
|
* @mfunc Loops through the given list of antievents, invoking
|
||
|
* undo on each.
|
||
|
*
|
||
|
* @rdesc HRESULT, from the undo actions
|
||
|
*
|
||
|
* @devnote This routine is coded so that OnEnterContext can pick up
|
||
|
* and continue the undo operation should we become reentered
|
||
|
*/
|
||
|
HRESULT CUndoStackGuard::SafeUndo(
|
||
|
IAntiEvent * pae, //@parm Start of antievent list
|
||
|
IUndoBuilder *publdr) //@parm Undo builder to use
|
||
|
{
|
||
|
_publdr = publdr;
|
||
|
while(pae)
|
||
|
{
|
||
|
_paeNext = pae->GetNext();
|
||
|
HRESULT hr = pae->Undo(_ped, publdr);
|
||
|
|
||
|
// Save first returned error
|
||
|
if(hr != NOERROR && _hr == NOERROR)
|
||
|
_hr = hr;
|
||
|
|
||
|
pae = (IAntiEvent *)_paeNext;
|
||
|
}
|
||
|
return _hr;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* CUndoStackGuard::OnEnterContext
|
||
|
*
|
||
|
* @mfunc Handle reentrancy during undo operations.
|
||
|
*
|
||
|
* @devnote If this method is called, it's pretty serious. In general,
|
||
|
* we shoud never be reentered while processing undo stuff.
|
||
|
* However, to ensure that, block the incoming call and process
|
||
|
* the remaining actions.
|
||
|
*/
|
||
|
void CUndoStackGuard::OnEnterContext()
|
||
|
{
|
||
|
TRACEWARNSZ("ReEntered while processing undo. Blocking call and");
|
||
|
TRACEWARNSZ(" attempting to recover.");
|
||
|
|
||
|
_fReEntered = TRUE;
|
||
|
SafeUndo((IAntiEvent *)_paeNext, _publdr);
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// PUBLIC helper functions
|
||
|
//
|
||
|
|
||
|
/*
|
||
|
* DestroyAEList(pae)
|
||
|
*
|
||
|
* @func
|
||
|
* Destroys a list of antievents
|
||
|
*/
|
||
|
void DestroyAEList(
|
||
|
IAntiEvent *pae) //@parm Antievent from which to start
|
||
|
{
|
||
|
IAntiEvent *pnext;
|
||
|
|
||
|
while(pae)
|
||
|
{
|
||
|
pnext = pae->GetNext();
|
||
|
pae->Destroy();
|
||
|
pae = pnext;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* CommitAEList(ped, pae)
|
||
|
*
|
||
|
* @func
|
||
|
* Calls OnCommit to commit the given list of antievents
|
||
|
*/
|
||
|
void CommitAEList(
|
||
|
CTxtEdit * ped, //@parm Edit context
|
||
|
IAntiEvent *pae) //@parm Antievent from which to start
|
||
|
{
|
||
|
IAntiEvent *pnext;
|
||
|
while(pae)
|
||
|
{
|
||
|
pnext = pae->GetNext();
|
||
|
pae->OnCommit(ped);
|
||
|
pae = pnext;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* HandleSelectionAEInfo(ped, publdr, cp, cch, cpNext, cchNext, flags)
|
||
|
*
|
||
|
* @func HandleSelectionAEInfo | Tries to merge the given info with
|
||
|
* the existing undo context; if that fails, then it allocates
|
||
|
* a new selection antievent to handle the info
|
||
|
*
|
||
|
* @rdesc
|
||
|
* HRESULT
|
||
|
*/
|
||
|
HRESULT HandleSelectionAEInfo(
|
||
|
CTxtEdit * ped, //@parm Edit context
|
||
|
IUndoBuilder *publdr, //@parm Undo context
|
||
|
LONG cp, //@parm cp to use for the sel ae
|
||
|
LONG cch, //@parm Signed selection extension
|
||
|
LONG cpNext, //@parm cp to use for the AE of the AE
|
||
|
LONG cchNext, //@parm cch to use for the AE of the AE
|
||
|
SELAE flags) //@parm Controls how to interpret the info
|
||
|
{
|
||
|
Assert(publdr);
|
||
|
|
||
|
// First see if we can merge the selection info into any existing
|
||
|
// antievents. Note that the selection antievent may be anywhere
|
||
|
// in the list, so go through them all
|
||
|
IAntiEvent *pae = publdr->GetTopAntiEvent();
|
||
|
if(pae)
|
||
|
{
|
||
|
SelRange sr;
|
||
|
|
||
|
sr.cp = cp;
|
||
|
sr.cch = cch;
|
||
|
sr.cpNext = cpNext;
|
||
|
sr.cchNext = cchNext;
|
||
|
sr.flags = flags;
|
||
|
|
||
|
while(pae)
|
||
|
{
|
||
|
if(pae->MergeData(MD_SELECTIONRANGE, (void *)&sr) == NOERROR)
|
||
|
break;
|
||
|
pae = pae->GetNext();
|
||
|
}
|
||
|
if(pae)
|
||
|
return NOERROR;
|
||
|
}
|
||
|
|
||
|
// Oops; can't do a merge. Go ahead and create a new antievent.
|
||
|
Assert(!pae);
|
||
|
pae = gAEDispenser.CreateSelectionAE(ped, cp, cch, cpNext, cchNext);
|
||
|
if(pae)
|
||
|
{
|
||
|
publdr->AddAntiEvent(pae);
|
||
|
return NOERROR;
|
||
|
}
|
||
|
return E_OUTOFMEMORY;
|
||
|
}
|